@Stucifer assumed no scramble to 94
Whackamatt Allies -vs- dawgoneit Axis "#8"
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
Finns take Lapland from Russians
5 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
3 Elites and 2 Infantrys moved from E.Romania to VinnytsiaPurchase Units - Romanians
Romanians buy 4 Elites; Remaining resources: 0 PUs;Combat - Romanians
Battle in Vinnytsia
Romanians attack with 3 Elites and 2 Infantrys
Russians defend with 2 Infantrys and 1 Mech.Rocket
Romanians roll dice for 3 Elites and 2 Infantrys in Vinnytsia, round 2 : 1/5 hits
Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Vinnytsia, round 2 : 0/3 hits
1 Mech.Rocket owned by the Russians lost in Vinnytsia
Romanians roll dice for 3 Elites and 2 Infantrys in Vinnytsia, round 3 : 0/5 hits
Russians roll dice for 2 Infantrys in Vinnytsia, round 3 : 0/2 hits
Romanians roll dice for 3 Elites and 2 Infantrys in Vinnytsia, round 4 : 0/5 hits
Russians roll dice for 2 Infantrys in Vinnytsia, round 4 : 1/2 hits
1 Infantry owned by the Romanians lost in Vinnytsia
Romanians roll dice for 3 Elites and 1 Infantry in Vinnytsia, round 5 : 2/4 hits
Russians roll dice for 2 Infantrys in Vinnytsia, round 5 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 3 Elites remaining. Battle score for attacker is 6
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 2 Infantrys and 1 Mech.RocketNon Combat Move - Romanians
1 Elite, 2 Infantrys and 1 Tank moved from Bucharest to E.RomaniaPlace Units - Romanians
4 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Marine and 1 Tank moved from S.Thailand to Malaya
1 Infantry moved from Bangkok to S.Thailand
1 Elite moved from Bangkok to Malaya
1 Infantry and 2 Tanks moved from Sumatra to 110 Sea Zone
1 Infantry and 2 Tanks moved from 110 Sea Zone to MalayaPurchase Units - Thai
Thai buy 11 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Malaya
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Elites and 2 Infantrys moved from Nordland to Upper Norrland
1 B.Transport moved from 12 Sea Zone to 11 Sea Zone
2 Elites and 2 Infantrys moved from Scotland to 11 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 11 Sea Zone to 12 Sea Zone
2 Elites and 2 Infantrys moved from 12 Sea Zone to Oslo
2 Elites and 2 Infantrys moved from Scotland to 11 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 11 Sea Zone to 5 Sea Zone
2 Elites and 2 Infantrys moved from 5 Sea Zone to Finnmark
4 Destroyers moved from 12 Sea Zone to 22 Sea Zone
1 B.Transport moved from 11 Sea Zone to 10 Sea Zone
4 Infantrys moved from Dublin to 10 Sea Zone
1 B.Transport and 4 Infantrys moved from 10 Sea Zone to 11 Sea Zone
4 Infantrys moved from 11 Sea Zone to Manchester
2 Destroyers moved from 4 Sea Zone to 12 Sea Zone
16 Infantrys moved from Iceland to 9 Sea Zone
4 B.Transports and 16 Infantrys moved from 9 Sea Zone to 11 Sea Zone
16 Infantrys moved from 11 Sea Zone to Scotland
1 Infantry and 1 Marine moved from Northeast USA to 7 Sea Zone
1 Elite and 1 Infantry moved from Northeast USA to 7 Sea Zone
1 Elite and 1 Infantry moved from Northeast USA to 7 Sea Zone
6 Infantrys moved from Northeast USA to 7 Sea Zone
3 B.Transports, 2 Elites, 9 Infantrys and 1 Marine moved from 7 Sea Zone to 9 Sea Zone
2 Elites, 9 Infantrys and 1 Marine moved from 9 Sea Zone to Iceland
15 Infantrys moved from Washington to Northeast USA
3 Infantrys moved from South Atlantic USA to Northeast USA
3 Infantrys and 1 Tank moved from Canarians to 30 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 30 Sea Zone to 31 Sea Zone
3 Infantrys and 1 Tank moved from 31 Sea Zone to Rio de Oro
1 Infantry moved from Colombia to Venezuela
1 Artillery and 1 Infantry moved from Amazon to Bolivia
1 Artillery and 1 Infantry moved from Amazon to Rio De Janeiro
2 Infantrys and 1 Tank moved from Amazon to Bahia
2 Bombers moved from Hollandia to 92 Sea Zone
1 Carrier, 4 Destroyers, 4 Submarines and 1 Transport moved from 88 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
2 Carriers, 1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
1 Destroyer moved from 11 Sea Zone to 22 Sea Zone
1 Fighter moved from Arkhangelsk to KievPurchase Units - Americans
Americans buy 2 B.Transports, 3 Cruisers, 1 Destroyer, 1 Elite, 2 Factorys and 2 Marines; Remaining resources: 0 PUs;Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 2 Transports
Americans roll dice for 2 Bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Hisaichi lost in 92 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in Rio de Oro
Americans attack with 3 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 3 Infantrys and 1 Tank in Rio de Oro, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans lost in Rio de Oro
Americans roll dice for 1 Infantry and 1 Tank in Rio de Oro, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Infantry and 1 Tank in Rio de Oro, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Rio de Oro
Americans roll dice for 1 Tank in Rio de Oro, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Venezuela
Americans attack with 1 Infantry
Neutral defend with 2 Infantrys
Americans roll dice for 1 Infantry in Venezuela, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Venezuela
Neutral win with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Battle in Oslo
Americans attack with 2 Elites and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Elites and 2 Infantrys in Oslo, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Americans loses 0 PUs for violating Oslos neutrality.
Americans win, taking Oslo from Neutral with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Upper Norrland
Americans attack with 2 Elites and 2 Infantrys
Neutral defend with 2 Infantrys
Americans roll dice for 2 Elites and 2 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Elites and 2 Infantrys in Upper Norrland, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Upper Norrland
Americans roll dice for 2 Elites in Upper Norrland, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Elites in Upper Norrland, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Americans loses 0 PUs for violating Upper Norrlands neutrality.
Americans win, taking Upper Norrland from Neutral with 2 Elites remaining. Battle score for attacker is 0
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Finnmark
Americans attack with 2 Elites and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Elites and 2 Infantrys in Finnmark, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Elites and 2 Infantrys in Finnmark, round 3 : 3/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Americans loses 0 PUs for violating Finnmarks neutrality.
Americans win, taking Finnmark from Neutral with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Bolivia
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery and 1 Infantry in Bolivia, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans roll dice for 1 Artillery and 1 Infantry in Bolivia, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Bolivia, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Bahia
Americans attack with 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 Tank in Bahia, round 5 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 : 2/2 hits, 0.83 expected hits
1 Tank owned by the Americans lost in Bahia
Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -5
Casualties for Americans: 2 Infantrys and 1 Tank
Casualties for Neutral: 2 Infantrys
Battle in Rio De Janeiro
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
1 Artillery retreated to Amazon
Neutral win with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 InfantrysNon Combat Move - Americans
1 Artillery and 1 Infantry moved from Northwest USA to British Columbia
2 Bombers moved from 92 Sea Zone to HollandiaPlace Units - Americans
1 Factory placed in Munster
1 Factory placed in Dublin
3 Cruisers placed in 91 Sea Zone
2 B.Transports placed in 10 Sea Zone
1 Destroyer placed in 3 Sea Zone
1 Elite and 2 Marines placed in Northeast USATurn Complete - Americans
Americans collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Neutral : -1.67
Hisaichi : -0.33
Americans : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery moved from Pomerania to 23 Sea Zone
6 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Elite, 8 Infantrys, 1 T.Boat and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite and 8 Infantrys moved from 24 Sea Zone to Vyborg
1 Fighter moved from Tampere to Vyborg
1 Elite moved from Kotka to Vyborg
2 ArmoredCars and 1 HeavyTank moved from Kotka to Oulu
1 Tank moved from Kotka to Oulu
1 Infantry moved from Brest to Minsk
Germans take Minsk from Russians
1 Artillery, 1 Elite and 1 Infantry moved from Brest to Lithuania
1 HeavyTank and 1 Tank moved from East Prussia to Latvia
1 Stuka moved from Pomerania to Oulu
1 Stuka moved from Danzig to Vyborg
1 Infantry moved from Warsaw to Brest
11 Infantrys moved from Krakow to Brest
2 Infantrys moved from Warsaw to Brest
1 HeavyTank moved from Warsaw to E.Romania
1 Artillery and 7 Infantrys moved from Bohemia to Krakow
6 Infantrys moved from Danzig to East Prussia
10 Infantrys moved from Brandenburg to Pomerania
5 Infantrys moved from Brandenburg to Bohemia
15 Infantrys moved from Berlin to Brandenburg
2 Tanks moved from Netherlands to Hamburg
1 Artillery moved from Netherlands to Hamburg
3 ArmoredCars and 2 Tanks moved from Belgium to Hamburg
1 Artillery moved from Belgium to Netherlands
2 Infantrys moved from Belgium to Netherlands
2 Infantrys moved from Rhine to Netherlands
2 Infantrys moved from Rhine to Hamburg
7 Tanks moved from Normandy to Belgium
2 Artillerys moved from Normandy to Picardy
5 Mech.Infs and 2 Tanks moved from Aragon to La ManchaPurchase Units - Germans
Germans buy 2 Artillerys, 2 Elites, 1 HeavyTank, 42 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Germans
Battle in Vyborg
Germans attack with 2 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 1 Stuka
Russians defend with 2 HeavyTanks, 3 Infantrys and 3 Tanks
Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits
Germans roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 1 Stuka in Vyborg, round 2 : 4/14 hits
Russians roll dice for 2 HeavyTanks, 3 Infantrys and 3 Tanks in Vyborg, round 2 : 4/8 hits
3 Infantrys owned by the Russians, 4 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Vyborg
Germans roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 4 Infantrys and 1 Stuka in Vyborg, round 3 : 3/10 hits
Russians roll dice for 2 HeavyTanks and 2 Tanks in Vyborg, round 3 : 3/4 hits
3 Infantrys owned by the Germans, 1 HeavyTank owned by the Russians and 2 Tanks owned by the Russians lost in Vyborg
Germans roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 1 Infantry and 1 Stuka in Vyborg, round 4 : 1/7 hits
Russians roll dice for 1 HeavyTank in Vyborg, round 4 : 1/1 hits
1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 Artillerys, 2 Elites, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 19
Casualties for Germans: 8 Infantrys
Casualties for Russians: 2 HeavyTanks, 3 Infantrys and 3 Tanks
Battle in Lithuania
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lithuania, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Oulu
Germans attack with 2 ArmoredCars, 1 HeavyTank, 1 Stuka and 1 Tank
Russians defend with 1 Bunker, 1 Mech.Inf and 2 Mot.Infs
Germans roll dice for 2 ArmoredCars, 1 HeavyTank, 1 Stuka and 1 Tank in Oulu, round 2 : 2/5 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 1 Mech.Inf and 2 Mot.Infs in Oulu, round 2 : 1/4 hits
1 ArmoredCar owned by the Germans and 1 Mech.Inf owned by the Russians lost in Oulu
Germans roll dice for 1 ArmoredCar, 1 HeavyTank, 1 Stuka and 1 Tank in Oulu, round 3 : 4/4 hits
Russians roll dice for 1 Bunker and 2 Mot.Infs in Oulu, round 3 : 1/3 hits
1 ArmoredCar owned by the Germans, 2 Mot.Infs owned by the Russians and 1 Bunker owned by the Russians lost in Oulu
Germans win, taking Oulu from Russians with 1 HeavyTank, 1 Stuka and 1 Tank remaining. Battle score for attacker is 14
Casualties for Germans: 2 ArmoredCars
Casualties for Russians: 1 Bunker, 1 Mech.Inf and 2 Mot.Infs
Battle in Latvia
Germans attack with 1 HeavyTank and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 HeavyTank and 1 Tank in Latvia, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 HeavyTank remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for Russians: 1 Infantry
Battle in La Mancha
Germans attack with 5 Mech.Infs and 2 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 5 Mech.Infs and 2 Tanks in La Mancha, round 2 : 2/7 hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 InfantrysNon Combat Move - Germans
1 Artillery and 1 Infantry moved from Aquitaine to Aragon
2 Infantrys moved from Normandy to Picardy
8 Infantrys moved from Paris to Normandy
8 Infantrys moved from Normandy to Brittany
1 Infantry moved from Normandy to Brittany
3 Infantrys moved from Lorraine to Belgium
3 Infantrys moved from Bavaria to Bohemia
1 Stuka moved from Oulu to Tampere
1 Fighter moved from Vyborg to East Prussia
1 Stuka moved from Vyborg to East PrussiaPlace Units - Germans
1 HeavyTank, 2 Infantrys and 1 Tank placed in Warsaw
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
Germans undo move 2.
2 Artillerys and 3 Infantrys placed in Bohemia
2 Elites and 4 Infantrys placed in Hamburg
15 Infantrys placed in Berlin
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
3 Infantrys placed in Normandy
8 Infantrys placed in ParisTurn Complete - Germans
Germans collect 103 PUs; end with 103 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 unit repaired.
11 Infantrys moved from Kiev to Vinnytsia
1 Mech.Rocket moved from Odessa to Vinnytsia
16 Infantrys and 6 Mech.Rockets moved from Odessa to E.Romania
3 Infantrys moved from Kursk to Kiev
1 Infantry moved from Kursk to Minsk
2 Tanks moved from Leningrad to Minsk
1 Fighter and 2 Infantrys moved from Leningrad to Latvia
2 HeavyTanks and 2 Tanks moved from Leningrad to Vyborg
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to E.Romania
1 Infantry moved from Bulun to Kolyma
Russians take Kolyma from Yamamoto
4 Infantrys moved from Khatanga to Zhigansk
2 ArmoredCars moved from N.Buryat Mongolia to Chita
1 Mech.Rocket moved from Irkutsk to Chita
2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia
2 Artillerys, 1 Elite and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys, 2 Elites and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
3 Elites moved from Sibirsky to Khatanga
3 Elites moved from Sibirsky to Evenkia
2 Artillerys and 3 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Ufa to Novosibirsk
1 Infantry moved from Georgia to Rostov
4 Infantrys moved from Rostov to Donetsk
5 Infantrys moved from Stalingrad to Rostov
10 Infantrys moved from Yaroslavl to Kursk
6 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Leningrad to LatviaPurchase Units - Russians
Russians buy 2 Bunkers, 1 Elite, 7 HeavyTanks and 25 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in E.Romania
Russians attack with 18 Infantrys and 6 Mech.Rockets
Romanians defend with 6 Elites, 3 Infantrys and 1 Tank; Germans defend with 2 Artillerys and 1 HeavyTank; Italians defend with 2 Infantrys
Russians roll dice for 18 Infantrys and 6 Mech.Rockets in E.Romania, round 2 : 6/24 hits, 7.00 expected hits
Romanians roll dice for 2 Artillerys, 6 Elites, 1 HeavyTank, 5 Infantrys and 1 Tank in E.Romania, round 2 : 3/15 hits, 5.50 expected hits
3 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the Romanians lost in E.Romania
Russians roll dice for 15 Infantrys and 6 Mech.Rockets in E.Romania, round 3 : 6/21 hits, 6.50 expected hits
Romanians roll dice for 2 Artillerys, 5 Elites, 1 HeavyTank and 1 Tank in E.Romania, round 3 : 4/9 hits, 3.50 expected hits
4 Infantrys owned by the Russians, 5 Elites owned by the Romanians and 1 Artillery owned by the Germans lost in E.Romania
Russians roll dice for 11 Infantrys and 6 Mech.Rockets in E.Romania, round 4 : 6/17 hits, 5.83 expected hits
Romanians roll dice for 1 Artillery, 1 HeavyTank and 1 Tank in E.Romania, round 4 : 2/3 hits, 1.50 expected hits
1 HeavyTank owned by the Germans, 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Tank owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 9 Infantrys and 6 Mech.Rockets remaining. Battle score for attacker is 30
Casualties for Russians: 9 Infantrys
Casualties for Italians: 2 Infantrys
Casualties for Romanians: 6 Elites, 3 Infantrys and 1 Tank
Casualties for Germans: 2 Artillerys and 1 HeavyTank
Battle in Vyborg
Russians attack with 2 HeavyTanks and 2 Tanks
Germans defend with 2 Artillerys and 2 Elites
Russians roll dice for 2 HeavyTanks and 2 Tanks in Vyborg, round 2 : 3/4 hits, 2.33 expected hits
Finns roll dice for 2 Artillerys and 2 Elites in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
2 Elites owned by the Germans, 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Vyborg
Russians roll dice for 2 HeavyTanks and 1 Tank in Vyborg, round 3 : 3/3 hits, 1.83 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 2 HeavyTanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Tanks
Casualties for Germans: 2 Artillerys and 2 Elites
Battle in Vinnytsia
Russians attack with 11 Infantrys and 1 Mech.Rocket
Romanians defend with 3 Elites
Russians roll dice for 11 Infantrys and 1 Mech.Rocket in Vinnytsia, round 2 : 4/12 hits, 2.50 expected hits
Romanians roll dice for 3 Elites in Vinnytsia, round 2 : 0/3 hits, 1.00 expected hits
3 Elites owned by the Romanians lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 11 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 9
Casualties for Romanians: 3 Elites
Battle in Zhigansk
Russians attack with 4 Infantrys
Yamamoto defend with 1 Artillery
Russians roll dice for 4 Infantrys in Zhigansk, round 2 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Zhigansk
Russians win, taking Zhigansk from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Minsk
Russians attack with 1 Infantry and 2 Tanks
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 2 Tanks in Minsk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 1 Fighter, 2 Infantrys and 1 Tank
Germans defend with 1 HeavyTank
Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 HeavyTank in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 HeavyTankNon Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 AAGun moved from Rostov to Donetsk
1 AAGun moved from Semipalatinsk to Khobdo
1 AAGun moved from S.Buryat Mongolia to N.Buryat MongoliaPlace Units - Russians
1 Bunker and 3 HeavyTanks placed in Chita
1 Bunker and 4 HeavyTanks placed in Leningrad
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
1 Elite and 3 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Romanians : -2.50
Germans : 1.00
Yamamoto : -0.33
Finns : 0.33
Russians : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Artillery moved from Crete to 51 Sea Zone
2 Infantrys moved from Crete to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
1 Artillery moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from 51 Sea Zone to Tobruk
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Adv.Fighter moved from 51 Sea Zone to Mersa Matruh
5 Fighters moved from 51 Sea Zone to Mersa Matruh
2 Tanks moved from Tobruk to Darfur
2 Artillerys and 1 Elite moved from Kufra to Darfur
1 HeavyTank moved from Hun to Darfur
3 Artillerys and 3 Infantrys moved from N.Tunisia to N.Algeria
1 Transport moved from 45 Sea Zone to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
1 Artillery and 4 Infantrys moved from 46 Sea Zone to N.Tunisia
2 Artillerys and 2 Infantrys moved from Tunis to N.TunisiaPurchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 1 HeavyTank, 18 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in Darfur
Italians attack with 2 Artillerys, 1 Elite, 1 HeavyTank and 2 Tanks
British defend with 1 Bunker, 2 Infantrys and 3 Tanks
Italians roll dice for 2 Artillerys, 1 Elite, 1 HeavyTank and 2 Tanks in Darfur, round 2 : 3/6 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 2 Infantrys and 3 Tanks in Darfur, round 2 : 2/6 hits
1 Elite owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Darfur
Italians roll dice for 1 Artillery, 1 HeavyTank and 2 Tanks in Darfur, round 3 : 3/4 hits
British roll dice for 1 Bunker and 3 Tanks in Darfur, round 3 : 2/4 hits
3 Tanks owned by the British, 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Darfur
Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 4 : 0/2 hits
British roll dice for 1 Bunker in Darfur, round 4 : 1/1 hits
1 Tank owned by the Italians lost in Darfur
Italians roll dice for 1 HeavyTank in Darfur, round 5 : 1/1 hits
British roll dice for 1 Bunker in Darfur, round 5 : 1/1 hits
1 HeavyTank owned by the Italians and 1 Bunker owned by the British lost in Darfur
British win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 2 Artillerys, 1 Elite, 1 HeavyTank and 2 Tanks
Casualties for British: 1 Bunker, 2 Infantrys and 3 Tanks
Battle in Mersa Matruh
Italians attack with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 1 Infantry
British defend with 1 Artillery
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits
British roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits
1 Artillery owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Italians
1 Adv.Fighter and 5 Fighters moved from Mersa Matruh to 51 Sea Zone
1 Artillery and 1 Infantry moved from Hun to KufraPlace Units - Italians
1 HeavyTank, 1 Infantry and 1 Tank placed in Hun
2 Artillerys and 2 Infantrys placed in Greece
4 Infantrys placed in Tunis
10 Infantrys placed in Rome
1 Infantry placed in Lombardy
Italians undo move 4.
1 Destroyer placed in 46 Sea Zone
9 Infantrys placed in Rome
1 Infantry placed in LombardyTurn Complete - Italians
Italians collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
3 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Nubia to Darfur
1 Artillery and 4 Infantrys moved from Colombia to Peru
2 Adv.Fighters and 1 Infantry moved from E.Morocco to S.AlgeriaPurchase Units - French
French buy 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs;Combat - French
Battle in S.Algeria
French attack with 2 Adv.Fighters and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 4 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 5 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 6 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French win with 2 Adv.Fighters remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Peru
French attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Artillery
French roll dice for 1 Artillery and 4 Infantrys in Peru, round 2 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery in Peru, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Peru
French loses 0 PUs for violating Perus neutrality.
French win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Neutral: 1 ArtilleryNon Combat Move - French
2 Adv.Fighters moved from S.Algeria to E.MoroccoPlace Units - French
1 Bunker and 4 Infantrys placed in E.Morocco
3 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral : 0.67
Italians : -0.67
French : -4.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Artillery moved from Malaya to 110 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Java
1 Artillery moved from 110 Sea Zone to Java
1 Infantry moved from 110 Sea Zone to Java
2 Bombers moved from Banjarmasin to Java
2 ArmoredCars and 1 Tank moved from Lombok to Java
2 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from Malaya to Java
1 Infantry moved from Kamchatka to 75 Sea Zone
1 Cruiser and 1 Infantry moved from 75 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Kiska
Yamamoto take Kiska from Americans
2 ArmoredCars moved from Koryakia to Kolyma
1 Artillery and 1 Infantry moved from Shantung to Shansi
2 Infantrys moved from Chahar to Shansi
1 Infantry moved from Chahar to Suiyuan
1 Tank moved from Shantung to Suiyuan
1 Infantry moved from Ayan to Yakutsk
Yamamoto take Yakutsk from Russians
1 Artillery and 2 Infantrys moved from Ayan to Okhotsk
1 ArmoredCar and 3 Infantrys moved from Heilungchiang to Hulunbuir
1 Artillery and 2 Infantrys moved from Kamchatka to 75 Sea Zone
1 Artillery and 2 Infantrys moved from 75 Sea Zone to N.Sakhalin
1 Fighter moved from Chubu to Kolyma
1 Bomber moved from Koryakia to Attu
1 Artillery and 1 Elite moved from Chubu to 85 Sea Zone
1 Artillery, 1 B.Transport and 1 Elite moved from 85 Sea Zone to 72 Sea Zone
1 Infantry moved from Kamchatka to 72 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 72 Sea Zone to Attu
1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
2 ArmoredCars moved from Davao to Mindanao
2 B.Transports moved from 75 Sea Zone to 84 Sea Zone
6 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
2 B.Transports and 7 Infantrys moved from 84 Sea Zone to 92 Sea Zone
7 Infantrys moved from 92 Sea Zone to S.French Indochina
1 Carrier moved from 85 Sea Zone to 92 Sea Zone
1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
1 Fighter moved from Kirin to 92 Sea Zone
1 Fighter moved from 107 Sea Zone to 92 Sea Zone
1 Fighter moved from 85 Sea Zone to N.Sakhalin
1 Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 1 Cruiser, 2 Destroyers, 1 Elite, 5 Infantrys and 4 Tanks; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in N.Sakhalin
Yamamoto attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in N.Sakhalin, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in N.Sakhalin, round 3 : 3/4 hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in N.Sakhalin
Yamamoto win, taking N.Sakhalin from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Kolyma
Yamamoto attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars and 1 Fighter in Kolyma, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Suiyuan
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Suiyuan
Yamamoto win, taking Suiyuan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Attu
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry
British defend with 2 Infantrys
Yamamoto roll dice for 1 Cruiser in Attu, round 2 : 1/1 hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Attu, round 2 : 2/4 hits
Americans roll dice for 2 Infantrys in Attu, round 2 : 0/2 hits
2 Infantrys owned by the British lost in Attu
Yamamoto win, taking Attu from Americans with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Shansi
Yamamoto attack with 1 Artillery and 3 Infantrys
Chinese defend with 3 Infantrys
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 1/4 hits
Chinese roll dice for 3 Infantrys in Shansi, round 2 : 0/3 hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Shansi, round 3 : 1/4 hits
Chinese roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shansi, round 4 : 1/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 3 Infantrys
Battle in Java
Yamamoto attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Bombers, 1 Infantry and 1 Tank
Anzac defend with 3 Infantrys, 1 Marine and 1 Tank; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Bombers, 1 Infantry and 1 Tank in Java, round 2 : 4/9 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 3 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 2/6 hits
3 Infantrys owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Bombers and 1 Tank in Java, round 3 : 4/7 hits
Dutch roll dice for 1 Bunker, 1 Marine and 1 Tank in Java, round 3 : 2/3 hits
1 Tank owned by the Anzac, 1 Artillery owned by the Yamamoto, 1 Marine owned by the Anzac, 1 Bunker owned by the Dutch and 1 ArmoredCar owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 ArmoredCars, 1 Artillery and 1 Infantry
Casualties for Anzac: 3 Infantrys, 1 Marine and 1 Tank
Casualties for Dutch: 1 BunkerNon Combat Move - Yamamoto
2 Bombers moved from Java to Banjarmasin
1 Adv.Fighter moved from Java to Malaya
1 Fighter moved from N.Sakhalin to Hokkaido
1 Fighter moved from Kolyma to Koryakia
1 Bomber moved from Attu to Kyushu
1 Destroyer moved from 72 Sea Zone to 88 Sea ZonePlace Units - Yamamoto
1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Davao
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
1 Destroyer placed in 84 Sea Zone
1 Cruiser and 1 Destroyer placed in 85 Sea Zone
4 Artillerys, 2 Infantrys and 2 Tanks placed in Tokyo
1 Infantry placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 88 PUs; end with 89 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from South Gobi to Suiyuan
2 ArmoredCars moved from Ulan Bator to Suiyuan
1 Fighter moved from South Gobi to Suiyuan
1 ArmoredCar moved from N.Thailand to Kweichow
1 Marine moved from Yunnan to Kweichow
1 Elite moved from Shensi to Shansi
1 Elite moved from Shensi to Szechwan
1 Elite moved from Shensi to Hupeh
Chinese take Hupeh from Hisaichi
1 Artillery moved from Shensi to Szechwan
1 Artillery moved from Shensi to Shansi
2 ArmoredCars moved from Lanchow to Shansi
1 ArmoredCar moved from Lanchow to Suiyuan
1 Tank moved from Lanchow to Suiyuan
1 Bomber moved from Shensi to Szechwan
1 Tank moved from Lanchow to Shansi
1 ArmoredCar moved from Lanchow to Shansi
4 ArmoredCars and 1 Mech.Inf moved from W.Tibet to E.Tibet
1 Mech.Inf moved from Urumqi to E.Tibet
1 Infantry moved from Ulan Bator to South Gobi
1 Infantry moved from Hsining to E.Qinghai
4 ArmoredCars and 1 Tank moved from Hsining to Lanchow
2 ArmoredCars moved from Urumqi to Gobi Altai
1 Fighter moved from Urumqi to LanchowPurchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Elite, 4 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 3 ArmoredCars, 1 Artillery, 1 Elite and 1 Tank
Yamamoto defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 3 ArmoredCars, 1 Artillery, 1 Elite and 1 Tank in Shansi, round 2 : 4/6 hits, 2.33 expected hits
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Yamamoto with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Battle in Kweichow
Chinese attack with 1 ArmoredCar and 1 Marine
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Marine in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in Kweichow
Chinese roll dice for 1 Marine in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Kweichow, round 5 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Marine in Kweichow, round 6 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
1 Marine owned by the Chinese lost in Kweichow
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 1 ArmoredCar and 1 Marine
Battle in E.Tibet
Chinese attack with 4 ArmoredCars and 2 Mech.Infs
Neutral defend with 2 Infantrys
Chinese roll dice for 4 ArmoredCars and 2 Mech.Infs in E.Tibet, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Neutral lost in E.Tibet
Chinese loses 0 PUs for violating E.Tibets neutrality.
Chinese win, taking E.Tibet from Neutral with 3 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Suiyuan
Chinese attack with 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank
Yamamoto defend with 1 Infantry and 1 Tank
Chinese roll dice for 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 3/6 hits, 2.00 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Yamamoto, 1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Suiyuan
Chinese win, taking Suiyuan from Yamamoto with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
Casualties for Chinese: 1 ArmoredCar
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in Szechwan
Chinese attack with 1 Artillery, 1 Bomber and 1 Elite
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Artillery, 1 Bomber and 1 Elite in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCarNon Combat Move - Chinese
1 AAGun moved from Lanchow to Szechwan
1 Bomber moved from Szechwan to Shensi
1 Fighter moved from Suiyuan to ShensiPlace Units - Chinese
1 Elite, 4 Infantrys and 1 L.Fighter placed in Hsining
4 ArmoredCars placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Neutral : 0.33
Hisaichi : 0.17
Yamamoto : 0.17
Chinese : 0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Tank moved from Chahar to Shantung
1 Artillery and 1 Infantry moved from Aroe to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor
2 Fighters moved from 112 Sea Zone to Timor
1 Infantry moved from Kweichow to Yunnan
Hisaichi take Yunnan from Chinese
1 Infantry moved from N.French Indochina to N.Thailand
Thai take N.Thailand from British
2 ArmoredCars moved from Hunan to Hupeh
1 Artillery moved from N.French Indochina to Kweichow
1 ArmoredCar, 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 4 Tanks moved from Heilungchiang to Hulunbuir
1 Tank moved from Changchun to Liaoning
5 Infantrys moved from Changchun to Kirin
1 Adv.Fighter moved from Changchun to Shantung
1 Fighter moved from Hulunbuir to Shantung
2 ArmoredCars moved from Banjarmasin to 110 Sea Zone
2 ArmoredCars moved from 110 Sea Zone to Malaya
2 B.Transports moved from 84 Sea Zone to 92 Sea Zone
5 Infantrys and 1 Tank moved from Hong Kong to 92 Sea Zone
2 B.Transports, 5 Infantrys and 1 Tank moved from 92 Sea Zone to 84 Sea Zone
5 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung
2 Transports moved from 75 Sea Zone to 85 Sea Zone
1 Transport moved from 112 Sea Zone to 110 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 9 Infantrys, 2 Mech.Infs, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 ArmoredCars
Chinese defend with 1 Elite
Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 2 : 0/2 hits
Chinese roll dice for 1 Elite in Hupeh, round 2 : 0/1 hits
Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 3 : 0/2 hits
Chinese roll dice for 1 Elite in Hupeh, round 3 : 0/1 hits
Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 4 : 0/2 hits
Chinese roll dice for 1 Elite in Hupeh, round 4 : 1/1 hits
1 ArmoredCar owned by the Hisaichi lost in Hupeh
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 5 : 0/1 hits
Chinese roll dice for 1 Elite in Hupeh, round 5 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 6 : 0/1 hits
Chinese roll dice for 1 Elite in Hupeh, round 6 : 1/1 hits
1 ArmoredCar owned by the Hisaichi lost in Hupeh
Chinese win with 1 Elite remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Timor
Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Timor, round 2 : 1/1 hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Timor
Hisaichi win, taking Timor from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 1 InfantryNon Combat Move - Hisaichi
1 Tank moved from N.French Indochina to Hunan
2 Fighters moved from Timor to 112 Sea ZonePlace Units - Hisaichi
2 T.Boats placed in 110 Sea Zone
2 ArmoredCars placed in Banjarmasin
5 Infantrys, 1 Mech.Inf and 2 Tanks placed in Changchun
4 Infantrys, 1 Mech.Inf and 1 Tank placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
2 Artillerys and 2 Infantrys moved from Lower Egypt to Mersa Matruh
3 Mech.Infs moved from Italian East Africa to Kufra
1 Bomber moved from Cairo to Kufra
2 Tanks moved from N.Saudi Arabia to Lower Egypt
1 Tank moved from Palestine to Mersa Matruh
4 Infantrys moved from Cairo to Lower Egypt
2 Fighters moved from Cairo to Mersa Matruh
1 Artillery and 1 Infantry moved from Burma to S.Thailand
1 Artillery and 1 Infantry moved from Burma to N.Thailand
1 Infantry moved from Burma to N.Thailand
2 Elites and 2 Tanks moved from Madras to 60 Sea Zone
1 Elite and 1 Infantry moved from Hyderabad to 60 Sea Zone
1 Elite moved from Madras to 60 Sea Zone
6 Infantrys moved from Assam to 60 Sea Zone
2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to Sumatra
Dutch take Sumatra from Thai
2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
2 Infantrys moved from 65 Sea Zone to S.Thailand
3 Cruisers and 3 Elites moved from 60 Sea Zone to 65 Sea Zone
3 Cruisers and 3 Elites moved from 65 Sea Zone to 66 Sea Zone
3 Elites moved from 66 Sea Zone to Java
1 Elite, 1 Tank and 1 Transport moved from 60 Sea Zone to 66 Sea Zone
1 Elite and 1 Tank moved from 66 Sea Zone to Java
3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
3 Infantrys and 1 Tank moved from 65 Sea Zone to Sumatra
2 Submarines moved from 60 Sea Zone to 65 Sea Zone
3 Destroyers moved from 60 Sea Zone to 65 Sea Zone
3 Destroyers moved from 60 Sea Zone to 66 Sea Zone
2 Destroyers moved from 22 Sea Zone to 23 Sea Zone
4 Fighters moved from Dover to 23 Sea Zone
2 Infantrys moved from Montreal to Quebec
1 Infantry and 1 Tank moved from Quebec to Northeast USA
2 Infantrys moved from Delhi to Bihar
3 Artillerys, 1 Elite and 1 Infantry moved from Assam to Yunnan
3 Artillerys and 2 Elites moved from Bihar to Assam
1 Infantry moved from E.Mexico to Central America
1 Tank moved from Northeast USA to South Central USA
1 Mot.Inf moved from Cape Town to Kenya
1 ArmoredCar moved from Mozambique to Belgian Congo
1 ArmoredCar and 2 Infantrys moved from Angola to Belgian CongoPurchase Units - British
British buy 4 Artillerys, 3 Bunkers, 1 Factory, 14 Infantrys and 4 Tanks; Remaining resources: 1 PUs;Combat - British
Battle in Belgian Congo
British attack with 2 ArmoredCars and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 2 ArmoredCars and 2 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
British roll dice for 2 ArmoredCars and 2 Infantrys in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 ArmoredCars and 2 Infantrys in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 2 ArmoredCars and 2 Infantrys in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in 23 Sea Zone
British attack with 2 Destroyers and 4 Fighters
Finns defend with 1 Submarine
Finns roll dice for 1 Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 2 Destroyers and 4 Fighters in 23 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
1 Submarine owned by the Finns and 1 Destroyer owned by the British lost in 23 Sea Zone
British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is -1
Casualties for British: 1 Destroyer
Casualties for Finns: 1 Submarine
Battle in Mersa Matruh
British attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 2 Infantrys
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Yunnan
British attack with 3 Artillerys, 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Yunnan
British win, taking Yunnan from Hisaichi with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Kufra
British attack with 1 Bomber and 3 Mech.Infs
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 1 Bomber and 3 Mech.Infs in Kufra, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Kufra, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra
British roll dice for 1 Bomber and 2 Mech.Infs in Kufra, round 3 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 Artillery in Kufra, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra
British win, taking Kufra from Italians with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is -6
Casualties for British: 2 Mech.Infs
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in S.Thailand
British attack with 1 Artillery and 3 Infantrys
Thai defend with 1 Infantry
British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.00 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Java
British attack with 4 Elites and 1 Tank
Yamamoto defend with 1 Artillery and 1 Tank
British roll dice for 3 Cruisers in Java, round 2 : 3/3 hits, 1.50 expected hits
Yamamoto roll dice for 1 Artillery and 1 Tank in Java, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Java
British win, taking Java from Yamamoto with 4 Elites and 1 Tank remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Artillery and 1 Tank
Battle in N.Thailand
British attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in N.Thailand
British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - British
4 Fighters moved from 23 Sea Zone to Oslo
2 Fighters moved from Mersa Matruh to Cairo
1 Bomber moved from Kufra to Lower Egypt
1 AAGun moved from Bihar to AssamPlace Units - British
4 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo
1 Bunker placed in Lower Egypt
1 Bunker and 2 Infantrys placed in Palestine
1 Factory placed in Assam
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
3 Tanks placed in Italian East Africa
1 Tank placed in BombayTurn Complete - British
British collect 102 PUs; end with 103 PUsCombat Hit Differential Summary :
Neutral : -1.67
British : -1.67
Italians : 2.33
Hisaichi : -0.33
Yamamoto : -0.83
Finns : 0.67
Thai : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
1 Elite, 1 Infantry and 1 Tank moved from Flores to Soembawa
1 Infantry and 1 Tank moved from Broome to 67 Sea Zone
1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
3 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from Broome to 67 Sea Zone
1 Transport moved from 67 Sea Zone to 113 Sea Zone
1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
4 Infantrys moved from 67 Sea Zone to Lombok
Dutch take Lombok from Yamamoto
1 Infantry moved from 67 Sea Zone to Timor
1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 2 Infantrys moved from 67 Sea Zone to Timor
3 Infantrys moved from Port Moresby to West Papua
3 Infantrys moved from West Papua to Merauke
3 Infantrys moved from Canberra to New South Wales
1 Elite and 1 Marine moved from Townsville to Northern TerritoryPurchase Units - Anzac
Anzac buy 1 Cruiser, 3 Elites, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Timor
Anzac attack with 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Artillery
Anzac roll dice for 2 Cruisers in Timor, round 2 : 0/2 hits, 1.00 expected hits
Anzac roll dice for 1 Artillery and 3 Infantrys in Timor, round 2 : 0/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Timor, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 3 Infantrys in Timor, round 3 : 3/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Timor, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Timor
Anzac win, taking Timor from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Soembawa
Anzac attack with 1 Elite, 2 Infantrys and 2 Tanks
Yamamoto defend with 1 Infantry
Anzac roll dice for 2 Cruisers in Soembawa, round 2 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Soembawa
Anzac win, taking Soembawa from Yamamoto with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
1 Cruiser and 1 S.Submarine placed in 67 Sea Zone
1 Elite placed in Broome
3 Infantrys placed in Townsville
2 Elites placed in Port MoresbyTurn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Hisaichi : -0.67
Yamamoto : -0.33
Anzac : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Dutch
Dutch buy 2 Bunkers; Remaining resources: 1 PUs;Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in SumatraTurn Complete - Dutch
Dutch collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 2 Infantrys
Russians defend with 2 HeavyTanks
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits
Russians roll dice for 2 HeavyTanks in Vyborg, round 2 : 1/2 hits
1 Infantry owned by the Finns lost in Vyborg
Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits
Russians roll dice for 2 HeavyTanks in Vyborg, round 3 : 0/2 hits
Finns roll dice for 1 Infantry in Vyborg, round 4 : 1/1 hits
Russians roll dice for 2 HeavyTanks in Vyborg, round 4 : 1/2 hits
1 Infantry owned by the Finns and 1 HeavyTank owned by the Russians lost in Vyborg
Russians win with 1 HeavyTank remaining. Battle score for attacker is 3
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 HeavyTankNon Combat Move - Finns
1 Infantry moved from Tampere to Kotka
15 Infantrys moved from Tampere to OuluPlace Units - Finns
1 Elite and 4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Romanians
Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs;Place Units - Romanians
1 Adv.Fighter and 3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 9 PUs; end with 9 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
5 Infantrys moved from Bangkok to S.Thailand
3 Fighters moved from Malaya to S.Thailand
1 Elite, 2 Infantrys, 1 Marine and 1 Tank moved from Malaya to 110 Sea Zone
1 Elite, 2 Infantrys, 1 Marine and 1 Tank moved from 110 Sea Zone to JavaPurchase Units - Thai
Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 3 Fighters and 5 Infantrys
British defend with 1 Artillery and 3 Infantrys
Thai roll dice for 3 Fighters and 5 Infantrys in S.Thailand, round 2 : 0/8 hits
British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 2/4 hits
2 Infantrys owned by the Thai lost in S.Thailand
Thai roll dice for 3 Fighters and 3 Infantrys in S.Thailand, round 3 : 1/6 hits
British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 3 : 1/4 hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 3 Fighters and 2 Infantrys in S.Thailand, round 4 : 1/5 hits
British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 4 : 0/3 hits
1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 3 Fighters and 2 Infantrys in S.Thailand, round 5 : 1/5 hits
British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 5 : 0/2 hits
1 Infantry owned by the British lost in S.Thailand
Thai roll dice for 3 Fighters and 2 Infantrys in S.Thailand, round 6 : 0/5 hits
British roll dice for 1 Artillery in S.Thailand, round 6 : 0/1 hits
Thai roll dice for 3 Fighters and 2 Infantrys in S.Thailand, round 7 : 1/5 hits
British roll dice for 1 Artillery in S.Thailand, round 7 : 1/1 hits
1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery and 3 Infantrys
Casualties for Thai: 4 Infantrys
Battle in Java
Thai attack with 1 Elite, 2 Infantrys, 1 Marine and 1 Tank
British defend with 4 Elites and 1 Tank; Dutch defend with 1 Bunker
Thai roll dice for 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 2/5 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 4 Elites and 1 Tank in Java, round 2 : 0/6 hits
1 Elite owned by the British lost in Java
Thai roll dice for 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Java, round 3 : 2/5 hits
Dutch roll dice for 1 Bunker, 3 Elites and 1 Tank in Java, round 3 : 2/5 hits
2 Elites owned by the British and 2 Infantrys owned by the Thai lost in Java
Thai roll dice for 1 Elite, 1 Marine and 1 Tank in Java, round 4 : 2/3 hits
Dutch roll dice for 1 Bunker, 1 Elite and 1 Tank in Java, round 4 : 1/3 hits
1 Elite owned by the British, 1 Elite owned by the Thai and 1 Tank owned by the British lost in Java
Thai roll dice for 1 Marine and 1 Tank in Java, round 5 : 0/2 hits
Dutch roll dice for 1 Bunker in Java, round 5 : 1/1 hits
1 Marine owned by the Thai lost in Java
Thai roll dice for 1 Tank in Java, round 6 : 0/1 hits
Dutch roll dice for 1 Bunker in Java, round 6 : 0/1 hits
Thai roll dice for 1 Tank in Java, round 7 : 0/1 hits
Dutch roll dice for 1 Bunker in Java, round 7 : 1/1 hits
1 Tank owned by the Thai lost in Java
Dutch win with 1 Bunker remaining. Battle score for attacker is 1
Casualties for British: 4 Elites and 1 Tank
Casualties for Thai: 1 Elite, 2 Infantrys, 1 Marine and 1 TankNon Combat Move - Thai
3 Fighters moved from S.Thailand to MalayaPlace Units - Thai
1 Elite and 5 Infantrys placed in Malaya
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
16 Infantrys moved from Scotland to 11 Sea Zone
4 Infantrys moved from Manchester to 11 Sea Zone
2 Elites and 2 Infantrys moved from Oslo to 12 Sea Zone
2 Elites, 5 Infantrys and 1 Marine moved from Iceland to 10 Sea Zone
4 Infantrys moved from Iceland to 9 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 12 Sea Zone to 20 Sea Zone
2 Elites and 2 Infantrys moved from 20 Sea Zone to Brittany
2 B.Transports, 2 Elites, 5 Infantrys and 1 Marine moved from 10 Sea Zone to 20 Sea Zone
2 Elites, 5 Infantrys and 1 Marine moved from 20 Sea Zone to Brittany
1 B.Transport and 4 Infantrys moved from 9 Sea Zone to 19 Sea Zone
4 Infantrys moved from 19 Sea Zone to Aquitaine
French take Aquitaine from Germans
2 B.Transports moved from 9 Sea Zone to 7 Sea Zone
2 Tanks moved from Amazon to N.Chile
1 Artillery moved from Amazon to Bahia
1 Infantry moved from Amazon to Venezuela
1 Submarine moved from 96 Sea Zone to 88 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
1 Infantry moved from Johnston to 91 Sea Zone
2 Cruisers and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone
1 Cruiser and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone
1 Artillery and 1 Infantry moved from Kusaie to 103 Sea Zone
2 Bombers moved from Hollandia to 102 Sea Zone
1 Submarine moved from 103 Sea Zone to 102 Sea Zone
1 Artillery, 1 Carrier, 4 Destroyers, 1 Infantry, 3 Submarines and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
1 Infantry moved from 95 Sea Zone to Rongelap
2 Carriers, 1 Destroyer and 1 Submarine moved from 96 Sea Zone to 95 Sea Zone
5 B.Transports and 20 Infantrys moved from 11 Sea Zone to 20 Sea Zone
20 Infantrys moved from 20 Sea Zone to Brittany
5 Destroyers moved from 22 Sea Zone to 23 Sea Zone
2 Destroyers moved from 12 Sea Zone to 23 Sea Zone
1 B.Transport moved from 5 Sea Zone to 10 Sea Zone
1 Destroyer moved from 3 Sea Zone to 10 Sea ZonePurchase Units - Americans
Americans buy 3 B.Transports, 3 Bunkers, 1 Destroyer, 5 Elites, 3 Fighters, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Venezuela
Americans attack with 1 Infantry
Neutral defend with 2 Infantrys
Americans roll dice for 1 Infantry in Venezuela, round 2 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Infantry in Venezuela, round 6 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Venezuela, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Venezuela
Neutral win with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Bahia
Americans attack with 1 Artillery
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery in Bahia, round 2 : 0/1 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans lost in Bahia
Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
Casualties for Americans: 1 Artillery
Battle in Brittany
Americans attack with 4 Elites, 27 Infantrys and 1 Marine
Germans defend with 9 Infantrys
Americans roll dice for 4 Elites, 27 Infantrys and 1 Marine in Brittany, round 2 : 5/32 hits, 6.33 expected hits
Germans roll dice for 9 Infantrys in Brittany, round 2 : 3/9 hits, 3.00 expected hits
3 Infantrys owned by the Americans and 5 Infantrys owned by the Germans lost in Brittany
Americans roll dice for 4 Elites, 24 Infantrys and 1 Marine in Brittany, round 3 : 5/29 hits, 5.83 expected hits
Germans roll dice for 4 Infantrys in Brittany, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Americans and 4 Infantrys owned by the Germans lost in Brittany
Americans win, taking Brittany from Germans with 4 Elites, 22 Infantrys and 1 Marine remaining. Battle score for attacker is 8
Casualties for Americans: 5 Infantrys
Casualties for Germans: 9 Infantrys
Battle in 88 Sea Zone
Americans attack with 3 Cruisers, 3 Infantrys and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 88 Sea Zone
Americans win with 3 Cruisers and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 102 Sea Zone
Americans attack with 2 Bombers and 1 Submarine
Yamamoto defend with 1 Destroyer
Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Bombers in 102 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
Americans win with 2 Bombers and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in 95 Sea Zone
Americans attack with 1 Artillery, 3 Carriers, 5 Destroyers, 4 Submarines and 1 Transport
Yamamoto defend with 1 Destroyer
Americans roll dice for 4 Submarines in 95 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
Americans win with 3 Carriers, 5 Destroyers, 4 Submarines and 1 Transport remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Destroyer
Battle in N.Chile
Americans attack with 2 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 Tanks in N.Chile, round 2 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
2 Tanks owned by the Americans lost in N.Chile
Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -10
Casualties for Americans: 2 Tanks
Battle in RongelapNon Combat Move - Americans
2 Bombers moved from 102 Sea Zone to Hollandia
1 Tank moved from Rio de Oro to W.Morocco
2 Transports moved from 31 Sea Zone to 17 Sea Zone
1 Fighter moved from Kiev to E.Romania
1 Artillery and 1 Infantry moved from British Columbia to YukonPlace Units - Americans
1 Bunker placed in Finnmark
1 Bunker placed in Upper Norrland
1 Bunker placed in Oslo
2 Fighters placed in Iceland
1 Fighter placed in Greenland
2 Elites placed in Dublin
2 Elites placed in Munster
3 B.Transports placed in 7 Sea Zone
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 Elite and 3 Infantrys placed in WashingtonTurn Complete - Americans
Americans collect 108 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : 0.67
Neutral : 0.17
Yamamoto : -1.00
Americans : -3.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
1 Artillery and 7 Infantrys moved from Krakow to E.Romania
1 HeavyTank and 1 Tank moved from Warsaw to E.Romania
1 Fighter and 1 Stuka moved from East Prussia to E.Romania
2 Infantrys moved from Warsaw to Brest
2 Artillerys and 11 Infantrys moved from Bohemia to Krakow
1 Stuka moved from Tampere to Vyborg
1 Tank moved from Oulu to S.Karelia
Germans take N.Karelia from Russians
Germans take S.Karelia from Russians
1 HeavyTank moved from Oulu to Kotka
1 Artillery and 1 Elite moved from Lithuania to Latvia
3 Infantrys moved from East Prussia to Lithuania
2 Infantrys moved from East Prussia to Latvia
1 Infantry moved from East Prussia to Lithuania
10 Infantrys moved from Pomerania to Danzig
1 Artillery and 1 Infantry moved from Aragon to Aquitaine
5 Mech.Infs moved from La Mancha to Orleanais
2 Tanks moved from La Mancha to Aquitaine
8 Infantrys moved from Paris to Orleanais
2 Artillerys moved from Picardy to Normandy
7 Tanks moved from Belgium to Normandy
10 Infantrys moved from Picardy to Normandy
6 Infantrys moved from Normandy to Orleanais
1 Infantry moved from Normandy to Orleanais
2 Infantrys moved from Normandy to Orleanais
4 Infantrys moved from Rhine to Belgium
3 Infantrys moved from Bavaria to Rhine
10 Infantrys moved from Brandenburg to Pomerania
5 Infantrys moved from Brandenburg to Bohemia
15 Infantrys moved from Berlin to Brandenburg
1 HeavyTank moved from Kotka to VyborgPurchase Units - Germans
Germans buy 2 Elites, 1 HeavyTank and 45 Infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Vyborg
Germans attack with 1 HeavyTank and 1 Stuka
Russians defend with 1 HeavyTank
Germans roll dice for 1 HeavyTank and 1 Stuka in Vyborg, round 2 : 1/2 hits
Russians roll dice for 1 HeavyTank in Vyborg, round 2 : 1/1 hits
1 HeavyTank owned by the Russians and 1 Stuka owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 HeavyTank remaining. Battle score for attacker is -1
Casualties for Germans: 1 Stuka
Casualties for Russians: 1 HeavyTank
Battle in Aquitaine
Germans attack with 1 Artillery, 1 Infantry and 2 Tanks
Americans defend with 4 Infantrys
Germans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Aquitaine, round 2 : 0/4 hits
French roll dice for 4 Infantrys in Aquitaine, round 2 : 2/4 hits
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Aquitaine
Germans roll dice for 2 Tanks in Aquitaine, round 3 : 1/2 hits
French roll dice for 4 Infantrys in Aquitaine, round 3 : 1/4 hits
1 Infantry owned by the Americans and 1 Tank owned by the Germans lost in Aquitaine
Germans roll dice for 1 Tank in Aquitaine, round 4 : 1/1 hits
French roll dice for 3 Infantrys in Aquitaine, round 4 : 0/3 hits
1 Infantry owned by the Americans lost in Aquitaine
Germans roll dice for 1 Tank in Aquitaine, round 5 : 0/1 hits
French roll dice for 2 Infantrys in Aquitaine, round 5 : 2/2 hits
1 Tank owned by the Germans lost in Aquitaine
French win with 2 Infantrys remaining. Battle score for attacker is -12
Casualties for Germans: 1 Artillery, 1 Infantry and 2 Tanks
Casualties for Americans: 2 Infantrys
Battle in Latvia
Germans attack with 1 Artillery, 1 Elite and 2 Infantrys
Russians defend with 1 Infantry and 1 Tank
Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Latvia, round 2 : 1/4 hits
Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 3 : 0/3 hits
Russians roll dice for 1 Tank in Latvia, round 3 : 0/1 hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 4 : 1/3 hits
Russians roll dice for 1 Tank in Latvia, round 4 : 0/1 hits
1 Tank owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Tank
Battle in E.Romania
Germans attack with 1 Artillery, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Stuka and 1 Tank
Americans defend with 1 Fighter; Russians defend with 9 Infantrys and 6 Mech.Rockets
Germans roll dice for 1 Artillery, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Stuka and 1 Tank in E.Romania, round 2 : 5/12 hits
Russians roll dice for 1 Fighter, 9 Infantrys and 6 Mech.Rockets in E.Romania, round 2 : 4/16 hits
5 Mech.Rockets owned by the Russians and 4 Infantrys owned by the Germans lost in E.Romania
Germans roll dice for 1 Artillery, 1 Fighter, 1 HeavyTank, 3 Infantrys, 1 Stuka and 1 Tank in E.Romania, round 3 : 3/8 hits
Russians roll dice for 1 Fighter, 9 Infantrys and 1 Mech.Rocket in E.Romania, round 3 : 4/11 hits
1 Mech.Rocket owned by the Russians, 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in E.Romania
Germans roll dice for 1 Fighter, 1 HeavyTank, 1 Stuka and 1 Tank in E.Romania, round 4 : 1/4 hits
Russians roll dice for 1 Fighter and 7 Infantrys in E.Romania, round 4 : 3/8 hits
1 Fighter owned by the Germans, 1 Infantry owned by the Russians, 1 Stuka owned by the Germans and 1 Tank owned by the Germans lost in E.Romania
Germans roll dice for 1 HeavyTank in E.Romania, round 5 : 0/1 hits
Russians roll dice for 1 Fighter and 6 Infantrys in E.Romania, round 5 : 3/7 hits
1 HeavyTank owned by the Germans lost in E.Romania
Russians win with 1 Fighter and 6 Infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 1 Artillery, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Stuka and 1 Tank
Casualties for Russians: 3 Infantrys and 6 Mech.RocketsNon Combat Move - Germans
Place Units - Germans
4 Infantrys placed in Warsaw
6 Infantrys placed in Hamburg
3 Infantrys placed in Normandy
8 Infantrys placed in Paris
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
15 Infantrys placed in Berlin
2 Elites, 1 HeavyTank and 2 Infantrys placed in BohemiaTurn Complete - Germans
Germans collect 101 PUs; end with 101 PUs -
i do believe this game is done also





