Oh yeah, absolutely. Max D.
18L G40BM3 Majikforce (Axis) vs Ferrousgryphon (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 5 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Western Ukraine to Ukraine
1 bomber and 2 tactical_bombers moved from Western Ukraine to Volgograd
1 armour moved from Eastern Poland to UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 fighters and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 bomber and 2 tactical_bombers in Volgograd, round 2 : 1/3 hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 bomber and 1 tactical_bomber in Volgograd, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 2 mech_infantrysNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 tactical_bomber moved from Volgograd to Rostov
1 bomber moved from Volgograd to Bryansk
2 fighters moved from Ukraine to Bryansk
3 aaGuns, 9 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bryansk to Smolensk
1 fighter and 2 tactical_bombers moved from Western Germany to Bryansk
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
3 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Olgiy to Kansu
2 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
Russians roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Kansu, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits
Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Italians lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 armour
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Dzavhan to Yakut S.S.R.Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 factory_minor, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from Burma to India
1 armour moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
2 fighters moved from 39 Sea Zone to India
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
2 infantry moved from Manchuria to Amur
3 fighters and 3 tactical_bombers moved from Manchuria to Amur
3 fighters moved from Japan to Amur
2 bombers moved from French Indo China to Szechwan
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Malaya to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from French Indo China to 43 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 6 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Amur, round 2 : 7/11 hits
Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 5/7 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in India
Japanese attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits
2 infantry owned by the British lost in India
Japanese destroys 12PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Hopei to Kweichow
1 artillery moved from Hopei to Kweichow
2 bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from India to 37 Sea Zone
2 tactical_bombers moved from India to Yunnan
3 tactical_bombers moved from Amur to Manchuria
3 fighters moved from Amur to Manchuria
3 fighters moved from Amur to JapanPlace Units - Japanese
1 factory_minor placed in Malaya
1 bomber and 2 fighters placed in Japan
1 armour and 2 infantry placed in Manchuria
2 armour and 1 mech_infantry placed in French Indo China
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,5,1,5,1,4,6,5,4,6,4,4,3,4,2,3,4,4,6,1,5,5
Japanese collect 55 PUs (11 lost to blockades); end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from West India to India
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 81 Sea Zone to 97 Sea Zone -
Scramble and OOL in SZ97?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from West India to India
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 bomber moved from Egypt to 97 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers and 4 fighters
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 5 destroyers and 4 fighters in 97 Sea Zone, round 2 : 7/13 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 4 destroyers and 4 fighters remaining. Battle score for attacker is 50
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
Battle in India
British attack with 2 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 1/8 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in India, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 3 : 3/7 hits
Japanese roll dice for 1 armour and 1 mech_infantry in India, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from India to West India
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
1 armour moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
Italians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Western Ukraine to TambovCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer; British defend with 2 transports
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for British: 2 transportsNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Crete
2 artilleries and 4 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 airfield placed in BryanskTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,6,2,5,4,3,4,3,1
Italians collect 10 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber, 3 fighters and 2 tactical_bombers moved from Bryansk to 97 Sea Zone
1 tactical_bomber moved from Rostov to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters
Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/13 hits -
7 hits in sz 97 where do you want them?
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Take 2 on the Carrier, the 4 DD, 1 Fighter
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 mech_infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 bomber, 3 fighters and 2 tactical_bombers moved from Bryansk to 97 Sea Zone
1 tactical_bomber moved from Rostov to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 bomber and 3 fighters moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 7 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters
Germans roll dice for 2 bombers, 7 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 7/13 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters in 97 Sea Zone, round 2 : 6/10 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the British, 4 fighters owned by the Germans, 1 fighter owned by the British and 4 destroyers owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 5/7 hits
British roll dice for 1 battleship, 2 cruisers and 1 fighter in 97 Sea Zone, round 3 : 4/4 hits
1 battleship owned by the British, 2 tactical_bombers owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 2 cruisers owned by the British lost in 97 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber, 5 fighters and 4 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fighters
Battle in 97 Sea Zone
Germans attack with 1 bomber and 2 fighters
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 bomber, 5 fighters and 4 tactical_bombers
Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 fightersNon Combat Move - Germans
1 fighter moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Western Germany
1 armour and 3 mech_infantrys moved from Ukraine to Caucasus
5 armour moved from Bryansk to Caucasus
7 mech_infantrys moved from Bryansk to Caucasus
3 aaGuns moved from Bryansk to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
5 armour, 5 artilleries, 20 infantry and 6 mech_infantrys moved from Bryansk to Rostov
3 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from France to Western Germany
1 bomber moved from 97 Sea Zone to Rostov
1 infantry moved from Southern France to FrancePlace Units - Germans
1 fighter and 1 tactical_bomber placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to Tambov
15 infantry moved from Novosibirsk to Vologda
8 armour, 3 artilleries, 56 infantry and 4 mech_infantrys moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 8 armour, 3 artilleries, 56 infantry and 4 mech_infantrys
Italians defend with 1 airfield and 1 infantry
Russians roll dice for 8 armour, 3 artilleries, 56 infantry and 4 mech_infantrys in Bryansk, round 2 : 15/71 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 8 armour, 3 artilleries, 56 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Vologda
Russians attack with 15 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians roll dice for 15 infantry and 1 tactical_bomber in Vologda, round 2 : 2/16 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 13 infantry and 1 tactical_bomber in Vologda, round 3 : 6/14 hits
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 12 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits
Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Vologda to Russia
4 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Novosibirsk to Vologda
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Kansu to TimguskaPlace Units - Russians
1 armour and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 artillery, 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Hopei
1 artillery moved from Hopei to Suiyuyan
1 tactical_bomber moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
2 bombers moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 fighter moved from 37 Sea Zone to India
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Manchuria to Central Mongolia
Japanese take Buyant-Uhaa from Russians
Japanese take Central Mongolia from Russians
1 infantry moved from Amur to Manchuria
2 infantry moved from Manchuria to JeholCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 3/7 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese destroys 11PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from India to French Indo China
1 aaGun moved from Kweichow to Yunnan
1 tactical_bomber moved from Sikang to Yunnan
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
1 fighter moved from Manchuria to Yunnan
1 fighter and 2 tactical_bombers moved from Manchuria to French Indo China
1 bomber moved from Japan to French Indo ChinaPlace Units - Japanese
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 airfield placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,4,1,4,4,3,5,3,6,2,4,5,2,6,6,2,4,1,3,1,1,5,4,5,3,4,2,6,3
Japanese collect 61 PUs (11 lost to blockades); end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
2 fighters, 2 infantry and 2 tactical_bombers moved from West India to IndiaCombat - British
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits
Japanese roll dice for 1 armour in India, round 2 : 0/1 hits
1 armour owned by the Japanese lost in India
British win, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Northwest Persia
British attack with 1 bomber and 2 infantry
Italians defend with 1 armour
British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 0/3 hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 0/2 hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 4 : 0/2 hits
Italians roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 5 : 0/2 hits
Italians roll dice for 1 armour in Northwest Persia, round 5 : 1/1 hits
1 infantry owned by the British lost in Northwest Persia
retreated to Northwest Persia
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
3 aaGuns, 3 artilleries and 6 infantry moved from West India to Eastern Persia
1 bomber moved from Northwest Persia to Egypt
3 mech_infantrys moved from Persia to Eastern Persia
1 armour moved from French Equatorial Africa to Egypt
2 artilleries and 7 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to Trans-Jordan
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 mech_infantrys placed in Union of South Africa
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
Well I thought I had seen some bad dice before but that was freaking ridiculous!
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Well I thought I had seen some bad dice before but that was freaking ridiculous!
That was quite awful!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from British
1 armour moved from Iraq to Persia
Italians take Persia from British
1 infantry moved from Ukraine to Rostov
1 bomber moved from Crete to Tambov
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Tambov
Italians attack with 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 bomber in Tambov, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
Italians roll dice for 1 bomber in Tambov, round 3 : 1/1 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits
1 bomber owned by the Italians and 1 infantry owned by the Russians lost in Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs