@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
Chicken.
At work; will do Germany before 3pm.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Southern Italy to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Scramble?
Turkey!
No thanks.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
2 bombers moved from Southern Italy to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 5/5 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 114 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 fighters
Russians defend with 1 cruiser
Germans roll dice for 1 cruiser, 1 destroyer and 2 fighters in 114 Sea Zone, round 2 : 3/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
2 fighters moved from 114 Sea Zone to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Karelia
1 infantry moved from 127 Sea Zone to Karelia
7 armour and 10 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 9 artilleries and 15 infantry moved from Poland to Eastern Poland
3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Alexandria to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
Place Units - Germans
1 submarine placed in 110 Sea Zone
1 infantry placed in France
1 infantry placed in Western Germany
1 infantry and 9 mech_infantrys placed in Germany
Germans undo move 4.
9 mech_infantrys placed in Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Karelia: 2 infantry
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Poland: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
1 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 3.
9 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
2 infantry and 8 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
1 infantry and 9 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 3.
2 infantry and 8 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 mech_infantry
Poland : 2 infantry
Germany : 1 factory_major, 2 infantry and 8 mech_infantrys
Holland Belgium : 1 aaGun, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Southern Italy : 1 fighter and 3 tactical_bombers
Karelia : 1 flag, 8 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 10 armour, 11 artilleries, 24 infantry and 10 mech_infantrys
Bessarabia : 1 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
114 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGun and 1 infantry
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 37
Japanese : 34 / 35
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 38
UK_Pacific : 17 / 17
Italians : 15 / 25
ANZAC : 14 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 infantry moved from Belarus to Baltic States
1 fighter moved from Western Ukraine to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic States
Combat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 8 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Baltic States to Bryansk
3 artilleries and 11 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
3 artilleries and 6 infantry moved from Novgorod to Archangel
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
5 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 4 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Chahar to Hopei
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to Burma
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
Combat - Japanese
Battle in Borneo
Battle in Aleutian Islands
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Aleutian Islands from Americans, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Battle in Java
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/6 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/9 hits
UK_Pacific roll dice for 4 infantry in Burma, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Suiyuyan, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
3 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Chahar to Hopei
Place Units - Japanese
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 58 to 55
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 bombers, 5 fighters and 4 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 artillery and 4 infantry
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 4 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Aleutian Islands : 1 flag, 2 infantry
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
5 Sea Zone : 1 submarine
6 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 43 / 48
Russians : 34 / 41
Japanese : 55 / 55
Americans : 50 / 52
Chinese : 3 / 6
British : 31 / 38
UK_Pacific : 5 / 17
Italians : 15 / 25
ANZAC : 10 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 9 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Hawaiian Islands to 8 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 2 infantry in Aleutian Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Americans roll dice for 1 armour in Morocco, round 5 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 bomber moved from 8 Sea Zone to Midway
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
I bet you sweated in Morocco. If only I had used Plan A!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Hawaiian Islands to 8 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 2 infantry in Aleutian Islands, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Morocco
Americans attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour in Morocco, round 4 : 0/1 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 4 : 0/1 hits
Americans roll dice for 1 armour in Morocco, round 5 : 1/1 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 5 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 battleship, 1 carrier, 1 cruiser and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Hawaiian Islands to Midway
1 bomber moved from 8 Sea Zone to Midway
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Tsinghai to Kansu
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Kenya to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
Combat - British
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Gibraltar, round 2 : 3/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 factory_minor placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 33 PUs; end with 35 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
@wittmann:
I bet you sweated in Morocco. If only I had used Plan A!
I certainly did. Thought I was going to lose! :-o
Bloody annoying U.K. turn . Wish I had have had the conviction to stick with holding Gib.
Actually I rather enjoyed it! :-P
No one likes you.
This could have been my first Axis victory in Bum Mode
I thought you lived your whole life in that mode?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour, 2 fighters, 1 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 artillery moved from Albania to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry in Egypt, round 2 : 6/10 hits
British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 4/9 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 artillery owned by the Italians, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 3 : 5/6 hits
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from Egypt to Greece
1 fighter moved from Egypt to Greece
1 bomber moved from Egypt to Greece
1 infantry moved from Albania to Greece
1 infantry moved from Tunisia to Algeria
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 mech_infantry
Malta : 1 flag
Algeria : 1 flag, 3 infantry
Tunisia : 1 flag
Romania : 2 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Western Ukraine : 1 flag, 2 armour and 1 mech_infantry
Greece : 1 flag, 1 bomber, 2 fighters and 1 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Yugoslavia : 1 infantry
98 Sea Zone : 1 flag, 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 43 / 48
Russians : 32 / 41
Japanese : 53 / 55
Americans : 53 / 80
Chinese : 4 / 4
British : 31 / 35
UK_Pacific : 6 / 9
Italians : 18 / 28
ANZAC : 10 / 14
French : 1 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 7 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Revenge helps.
Swine! :-P
May not be able to do Anzac today.