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18 L dawgoneit Axis +5 vs SixUnder Allies - BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 bomber moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 marine moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to Algeria
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 battleship and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Iwo Jima
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 cruiser and 1 destroyer in 1 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 fighter could not land in 98 Sea Zone and was removed
                2 fighters moved from 94 Sea Zone to 92 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 96 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 bomber placed in Western United States
                2 artilleries and 2 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 2 artilleries, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 111 Sea Zone to 105 Sea Zone
                3 infantry moved from Scotland to United Kingdom
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 transports moved from 71 Sea Zone to 83 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Tanganyika Territory to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                3 mech_infantrys moved from Eastern Persia to Persia
                1 fighter moved from Eastern Persia to Persia
                5 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma
                1 armour moved from India to Burma

    Combat - British
                Battle in Persia
                    British attack with 1 fighter and 3 mech_infantrys
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                        British roll dice for 1 fighter and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Persia
                    British win, taking Persia from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Burma
                    British attack with 1 armour, 5 infantry and 3 mech_infantrys
                    Japanese defend with 4 artilleries and 2 infantry
                        British roll dice for 1 armour, 5 infantry and 3 mech_infantrys in Burma, round 2 : 0/9 hits, 1.83 expected hits
                        Japanese roll dice for 4 artilleries and 2 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Burma, round 3 : 1/8 hits, 1.67 expected hits
                        Japanese roll dice for 4 artilleries and 2 infantry in Burma, round 3 : 3/6 hits, 2.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                        British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Burma, round 4 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 4 artilleries and 1 infantry in Burma, round 4 : 0/5 hits, 1.67 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    3 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to India
                    Japanese win with 4 artilleries remaining. Battle score for attacker is -6
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Persia to India
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 transports placed in 109 Sea Zone
                2 artilleries placed in United Kingdom
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                British collect 30 PUs; end with 31 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    Italians : -1.00
        British : -1.67
        Americans : 1.50
        Japanese : -2.17

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 battleship
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        17 Sea Zone : 1 transport
        1 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Anglo Egyptian Sudan : 1 armour
        Rhodesia : 1 infantry
        Morocco : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 1 marine
        Ethiopia : 1 flag, 1 armour
        112 Sea Zone : 2 infantry, 2 mech_infantrys and 2 transports
        94 Sea Zone : 1 submarine
        109 Sea Zone : 2 transports
        92 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
        Eastern Persia : 1 flag
        101 Sea Zone : 1 destroyer and 3 transports
        83 Sea Zone : 2 transports
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        91 Sea Zone : 1 battleship, 1 submarine and 3 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 36 / 55
        Japanese : 55 / 59
        Americans : 53 / 78
        Chinese : 0 / 1
        British : 30 / 37
        UK_Pacific : 5 / 6
        Italians : 19 / 35
        ANZAC : 21 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_UK_5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                2 fighters moved from Tobruk to Southern Italy
                1 fighter moved from Egypt to Persia
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour
                Battle in Persia
                    Italians attack with 1 armour and 1 fighter
                    British defend with 1 factory_minor and 3 mech_infantrys
                        Italians roll dice for 1 armour and 1 fighter in Persia, round 2 :  2/2 hits
                        British roll dice for 3 mech_infantrys in Persia, round 2 :  2/3 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Persia
                    British win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 armour and 1 fighter
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_42135_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Sumatra to India
                1 fighter moved from Java to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 marine moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                ANZAC collect 14 PUs (7 lost to blockades); end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 1 marine
        India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 36 / 55
        Japanese : 55 / 59
        Americans : 53 / 78
        Chinese : 0 / 1
        British : 29 / 37
        UK_Pacific : 5 / 6
        Italians : 20 / 29
        ANZAC : 21 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Sumatra to India
                1 fighter moved from Java to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 marine moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
                ANZAC collect 14 PUs (7 lost to blockades); end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    Combat Move - French
                2 infantry moved from United Kingdom to 109 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 marine
        India : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
        109 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 36 / 55
        Japanese : 55 / 59
        Americans : 53 / 78
        Chinese : 0 / 1
        British : 29 / 37
        UK_Pacific : 5 / 6
        Italians : 20 / 29
        ANZAC : 21 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Fre5.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 armour and 2 infantry moved from Baltic States to Novgorod
                1 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                2 artilleries and 2 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 2 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from France to Western Germany

    Place Units - Germans
                1 armour placed in Germany
                1 fighter placed in Western Germany
                2 artilleries and 4 infantry placed in Germany
                2 infantry placed in Western Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 47 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_42135_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 11 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Belarus
                1 artillery and 1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians
                1 infantry moved from Caucasus to Northwest Persia
                2 armour moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Archangel
                4 infantry moved from Novosibirsk to Timguska
                2 infantry moved from Novosibirsk to Kazakhstan
                1 armour moved from Volgograd to Northwest Persia

    Combat - Russians
                Battle in Timguska
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 4 infantry in Timguska, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 4 infantry in Timguska, round 3 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Ukraine
                    Russians attack with 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Belarus, round 2 : 4/4 hits, 1.67 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 2 armour and 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 armour and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 armour and 2 infantry in Kazakhstan, round 3 : 0/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 armour and 2 infantry in Kazakhstan, round 4 : 1/4 hits, 1.33 expected hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Bryansk
                2 fighters moved from Belarus to Bryansk
                3 armour moved from Russia to Bryansk
                1 aaGun moved from Vologda to Russia

    Place Units - Russians
                10 artilleries placed in Russia
                1 artillery and 1 fighter placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Russians : -1.00
        Japanese : -0.67

    Territory Summary for Russians :

    Amur : 2 aaGuns and 11 infantry
        Timguska : 4 infantry
        Kazakhstan : 2 armour and 1 infantry
        Norway : 1 flag, 3 artilleries and 2 infantry
        Belarus : 1 armour
        Bryansk : 3 aaGuns, 5 armour, 1 artillery, 2 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 1 mech_infantry
        Russia : 1 aaGun, 1 airfield, 10 artilleries and 1 factory_major
        Ukraine : 1 factory_minor and 2 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 fighter
        125 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 armour, 1 artillery and 2 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 44 / 52
        Russians : 36 / 58
        Japanese : 53 / 59
        Americans : 53 / 78
        Chinese : 0 / 1
        British : 29 / 37
        UK_Pacific : 5 / 6
        Italians : 20 / 29
        ANZAC : 21 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Rus6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 destroyers and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 artilleries moved from Burma to India
                1 armour, 1 bomber, 4 fighters, 2 mech_infantrys and 4 tactical_bombers moved from Yunnan to India
                2 fighters moved from 38 Sea Zone to India
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                9 infantry moved from Manchuria to Amur
                1 armour, 5 infantry and 1 mech_infantry moved from Korea to Amur
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 19 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 submarine moved from 35 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 1 armour, 4 artilleries, 1 bomber, 6 fighters, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 2 aaGuns, 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys; ANZAC defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  0/6 hits
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 6 fighters, 2 mech_infantrys and 4 tactical_bombers in India, round 2 :  8/18 hits
                        UK_Pacific roll dice for 2 aaGuns, 1 armour, 3 fighters, 4 infantry and 3 mech_infantrys in India, round 2 :  5/11 hits
                        3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 2 aaGuns owned by the British and 4 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 6 fighters and 4 tactical_bombers in India, round 3 :  9/13 hits
                        UK_Pacific roll dice for 1 armour, 3 fighters and 1 mech_infantry in India, round 3 :  4/5 hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the British, 2 fighters owned by the ANZAC, 1 fighter owned by the British and 1 armour owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 2 aaGuns, 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 4 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns and 11 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 18 infantry and 2 mech_infantrys in Amur, round 2 :  7/23 hits
                        Russians roll dice for 2 aaGuns and 11 infantry in Amur, round 2 :  2/11 hits
                        2 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 2 armour, 1 artillery, 16 infantry and 2 mech_infantrys in Amur, round 3 :  8/21 hits
                        Russians roll dice for 6 infantry in Amur, round 3 :  1/6 hits
                        1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 34
                    Casualties for Russians: 2 aaGuns and 11 infantry
                    Casualties for Japanese: 3 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Anhwe to Jehol
                1 armour moved from Hunan to Shensi
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
                1 bomber moved from India to Szechwan
                3 fighters and 2 tactical_bombers moved from India to Yunnan
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                6 destroyers placed in 6 Sea Zone
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 63 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42135_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 5 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 cruiser moved from 1 Sea Zone to 10 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Algeria to Tunisia
                1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to Western Germany
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                        1 aaGun owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 bomber moved from 5 Sea Zone to Soviet Far East
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Western Germany to Norway
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 marine placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0.17
        Americans : -0.17
        Japanese : 0.83

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 marine
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 bomber
        33 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery and 1 marine
        Norway : 1 bomber
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 transport
        91 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
        110 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 35 / 58
        Japanese : 57 / 68
        Americans : 56 / 86
        Chinese : 0 / 1
        British : 29 / 37
        UK_Pacific : 2 / 0
        Italians : 19 / 29
        ANZAC : 21 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 5 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 1 Sea Zone to 10 Sea Zone
                1 cruiser moved from 1 Sea Zone to 10 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 marine moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery moved from Algeria to Tunisia
                1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to Western Germany
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Germans defend with 1 aaGun, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                        1 aaGun owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 4 transports
                        4 transports owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 4 transports
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                        Americans roll dice for 2 fighters in 23 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                2 fighters moved from 23 Sea Zone to 33 Sea Zone
                1 bomber moved from 5 Sea Zone to Soviet Far East
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Western Germany to Norway
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 marine placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Persia to West India
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour
                    Italians defend with 1 artillery
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 0/2 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                2 transports placed in 110 Sea Zone
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                British collect 28 PUs (2 lost to blockades); end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    British : -1.00
        Italians : 0.33
        AA fire in Western Germany : : -0.17
        Americans : -0.17
        Japanese : 0.83

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 marine
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 bomber
        33 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 2 transports
        34 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers and 2 fighters
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 mech_infantry
        Belgian Congo : 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Anglo Egyptian Sudan : 1 armour
        Morocco : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery and 1 marine
        Norway : 1 bomber
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        112 Sea Zone : 1 submarine
        86 Sea Zone : 1 transport
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        91 Sea Zone : 2 cruisers, 3 destroyers and 4 transports
        110 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 9 transports

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 35 / 58
        Japanese : 57 / 68
        Americans : 56 / 86
        Chinese : 0 / 1
        British : 30 / 34
        UK_Pacific : 2 / 0
        Italians : 18 / 29
        ANZAC : 21 / 25
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_UK_6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Northern Italy to Southern France
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 cruiser and 1 transport moved from 81 Sea Zone to 95 Sea Zone
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 armour moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Southern Italy to Iraq
                1 fighter moved from Southern Italy to Egypt
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 armour and 2 artilleries placed in Southern France
                3 infantry placed in Egypt
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_42135_Ita6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    my wife and i have the next 10 days off. we’re not going any
    wheres but we have a bunch of projects we’re working on so i
    might be a little slow on my turns. i will try to do at least 1 turn a day though.


  • Your all good, same things going on here  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 33 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from Java to Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Territory Summary for ANZAC :

    Caroline Islands : 1 marine
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 fighter and 2 infantry
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 35 / 58
        Japanese : 57 / 68
        Americans : 56 / 86
        Chinese : 0 / 1
        British : 30 / 34
        UK_Pacific : 2 / 0
        Italians : 18 / 25
        ANZAC : 21 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 33 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from Java to Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
                ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Caroline Islands : 1 marine
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 fighter and 2 infantry
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
        Normandy Bordeaux : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 35 / 58
        Japanese : 57 / 68
        Americans : 56 / 86
        Chinese : 0 / 1
        British : 30 / 34
        UK_Pacific : 2 / 0
        Italians : 18 / 25
        ANZAC : 21 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Fre6.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Finland
                      Germans take Karelia from Russians
                      Germans take Finland from Russians
                2 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Western Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                3 infantry moved from Western Ukraine to Ukraine
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 armour moved from Germany to France
                3 artilleries moved from Western Germany to France
                2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 artilleries moved from Germany to Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Western Ukraine

    Place Units - Germans
                3 armour placed in Western Germany
                3 infantry placed in France
                1 infantry placed in Western Germany
                2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_42135_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Novgorod
                1 mech_infantry moved from Archangel to Novgorod
                1 artillery and 2 infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 fighter moved from Volgograd to Iraq
                2 armour moved from Kazakhstan to Eastern Persia
                1 artillery moved from Volgograd to Kazakhstan
                2 infantry moved from Timguska to Yenisey
                2 infantry moved from Timguska to Yenisey
                3 artilleries and 2 infantry moved from Norway to Finland

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Novgorod
                    retreated to Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Russians attack with 3 artilleries and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 3 artilleries and 2 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour, 1 fighter and 2 mech_infantrys
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Iraq, round 2 : 2/5 hits, 1.83 expected hits
                        Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.83 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Iraq
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Iraq, round 3 : 0/4 hits, 1.67 expected hits
                        Italians roll dice for 1 armour and 1 fighter in Iraq, round 3 : 1/2 hits, 1.17 expected hits
                        1 infantry owned by the Russians lost in Iraq
                        Russians roll dice for 1 armour, 1 artillery and 1 fighter in Iraq, round 4 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 armour and 1 fighter in Iraq, round 4 : 2/2 hits, 1.17 expected hits
                        1 fighter owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Iraq
                    Russians win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Italians: 1 armour, 1 fighter and 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Ukraine to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                10 artilleries moved from Russia to Bryansk

    Place Units - Russians
                8 armour and 1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Italians : -0.17
        Russians : 0.00

    Territory Summary for Russians :

    Yenisey : 4 infantry
        Kazakhstan : 1 artillery and 1 infantry
        Norway : 1 flag
        Belarus : 1 artillery and 2 infantry
        Bryansk : 3 aaGuns, 5 armour, 10 artilleries, 2 fighters, 41 infantry, 1 mech_infantry and 1 tactical_bomber
        Russia : 1 aaGun, 1 airfield, 8 armour, 1 factory_major and 1 fighter
        Ukraine : 1 factory_minor, 1 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        Eastern Persia : 2 armour
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 3 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 36 / 50
        Japanese : 57 / 68
        Americans : 56 / 86
        Chinese : 0 / 1
        British : 30 / 34
        UK_Pacific : 2 / 0
        Italians : 16 / 25
        ANZAC : 21 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Rus7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 64 PUs;
                Japanese buy 1 armour, 2 artilleries, 4 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 34 Sea Zone
                1 armour moved from Shensi to Kazakhstan
                1 artillery moved from Sikang to Kazakhstan
                1 armour and 1 mech_infantry moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Szechwan
                1 artillery moved from Szechwan to Sikang
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Burma
                3 fighters and 2 tactical_bombers moved from Yunnan to West India
                1 armour moved from India to West India
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Szechwan to Kazakhstan
                1 tactical_bomber moved from Japan to Hunan

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 artillery and 1 bomber
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kazakhstan, round 3 :  3/3 hits
                        Russians roll dice for 1 artillery in Kazakhstan, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in West India
                    Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in West India, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Soviet Far East
                    Japanese attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 2 :  0/2 hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 3 :  0/1 hits
                        1 bomber owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to India
                3 fighters moved from West India to India
                2 tactical_bombers moved from West India to India
                1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                3 fighters moved from 34 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone
                2 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in India
                1 artillery and 1 mech_infantry placed in Kwangtung
                1 artillery placed in Kiangsu
                Japanese undo move 2.
                1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42135_Jap7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 64 PUs;
                Japanese buy 1 armour, 2 artilleries, 4 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 45 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 34 Sea Zone
                1 armour moved from Shensi to Kazakhstan
                1 artillery moved from Sikang to Kazakhstan
                1 armour and 1 mech_infantry moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Kweichow to Szechwan
                1 artillery moved from Szechwan to Sikang
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Burma
                3 fighters and 2 tactical_bombers moved from Yunnan to West India
                1 armour moved from India to West India
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 bomber moved from Szechwan to Kazakhstan
                1 tactical_bomber moved from Japan to Hunan

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 1 artillery and 1 bomber
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                        Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kazakhstan, round 3 :  3/3 hits
                        Russians roll dice for 1 artillery in Kazakhstan, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in West India
                    Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in West India, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Soviet Far East
                    Japanese attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 bomber
                        Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 2 :  0/2 hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Soviet Far East, round 3 :  1/2 hits
                        Russians roll dice for 1 bomber in Soviet Far East, round 3 :  0/1 hits
                        1 bomber owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to India
                3 fighters moved from West India to India
                2 tactical_bombers moved from West India to India
                1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                3 fighters moved from 34 Sea Zone to Philippines
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 35 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone
                2 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in India
                1 artillery and 1 mech_infantry placed in Kwangtung
                1 artillery placed in Kiangsu
                Japanese undo move 2.
                1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode

    triplea_42135_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine moved from 10 Sea Zone to 26 Sea Zone
                4 transports moved from 110 Sea Zone to 102 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour, 3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 marine moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from Norway to Southern France

    Combat - Americans
                Battle in Denmark
                Battle in Southern France
                    Americans attack with 1 armour, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys
                    Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                        Americans roll dice for 1 armour, 1 bomber, 2 fighters, 3 infantry and 3 mech_infantrys in Southern France, round 2 : 5/10 hits, 3.17 expected hits
                        Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Southern France, round 2 : 2/8 hits, 2.83 expected hits
                        2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France
                        Americans roll dice for 1 armour, 1 bomber, 2 fighters, 1 infantry and 3 mech_infantrys in Southern France, round 3 : 3/8 hits, 2.83 expected hits
                        Italians roll dice for 1 armour and 2 artilleries in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Southern France
                    Americans win, taking Denmark from Germans, taking Southern France from Italians with 1 armour, 1 bomber, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Americans: 3 infantry
                    Casualties for Italians: 1 armour, 2 artilleries and 5 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern France to Normandy Bordeaux
                1 bomber moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Morocco to 91 Sea Zone
                1 aaGun and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 marine placed in Western United States
                3 armour placed in Normandy Bordeaux
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        Americans : 2.00

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
        Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 marine
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 marine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 artillery and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Tunisia : 1 flag
        Denmark : 1 flag, 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 flag, 1 artillery and 1 marine
        112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        102 Sea Zone : 4 transports
        101 Sea Zone : 1 destroyer and 2 transports
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 30 / 50
        Japanese : 65 / 70
        Americans : 65 / 93
        Chinese : 0 / 1
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 12 / 25
        ANZAC : 21 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan

    Combat - Chinese
                Chinese creates battle in territory Yunnan

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Yunnan : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 53
        Russians : 30 / 50
        Japanese : 64 / 70
        Americans : 65 / 93
        Chinese : 1 / 2
        British : 30 / 34
        UK_Pacific : 0 / 0
        Italians : 12 / 25
        ANZAC : 21 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42135_Chi7.tsvg

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