Witt (Axis) and PP BM, No Iwo Jima NO

  • 25 24 23 22 21 20 19 18 17 16

    There you go Leo

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour and 2 infantry moved from Albania to Greece
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Northern Italy to Greece
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  2/2 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 99 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Greece to Southern Italy
                1 aaGun moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 11 PUs (1 lost to blockades); end with 17 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Kenya : 1 flag, 1 infantry
        Romania : 1 armour
        Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
        99 Sea Zone : 1 flag, 1 submarine
        97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
        92 Sea Zone : 1 transport
        Yugoslavia : 2 aaGuns, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 56
        Chinese : 9 / 12
        British : 30 / 38
        UK_Pacific : 17 / 17
        Italians : 12 / 17
        ANZAC : 10 / 10
        French : 13 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42047_Ita1.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to South Australia
                2 infantry moved from Queensland to South Australia
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_42047_ANZ1.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to South Australia
                2 infantry moved from Queensland to South Australia
                1 infantry moved from Malaya to Shan State
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_42047_Fre1.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 fighter moved from Southern Italy to 96 Sea Zone
                2 bombers and 2 tactical_bombers moved from Western Germany to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 96 Sea Zone, round 2 :  4/5 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 96 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 tactical_bomber moved from 96 Sea Zone to Alexandria
                1 fighter moved from 96 Sea Zone to Gibraltar
                1 tactical_bomber moved from Holland Belgium to Gibraltar
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to France
                6 armour and 2 mech_infantrys moved from France to Germany
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Norway to Finland
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 aaGun moved from Holland Belgium to 110 Sea Zone
                1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from Western Germany to Gibraltar
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Romania
                6 artilleries moved from Germany to Poland

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 bomber and 2 infantry placed in Western Germany
                1 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Alexandria : 1 tactical_bomber
        Gibraltar : 1 fighter and 2 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Romania : 3 armour, 2 artilleries and 10 infantry
        Poland : 3 aaGuns, 9 artilleries and 16 infantry
        Germany : 1 aaGun, 7 armour, 1 factory_major and 10 mech_infantrys
        Norway : 1 aaGun and 1 infantry
        Southern Italy : 2 bombers
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        Finland : 1 flag, 8 infantry
        110 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 56
        Chinese : 9 / 12
        British : 30 / 38
        UK_Pacific : 17 / 17
        Italians : 12 / 17
        ANZAC : 10 / 10
        French : 1 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 14 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42047_Ger2.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Western Ukraine
                2 artilleries moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                4 mech_infantrys moved from Russia to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 artillery moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_42047_Rus2.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 :  12/15 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 mech_infantry moved from Chahar to Anhwe
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Anhwe to Kiangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers
        Korea : 2 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Jehol : 1 flag, 4 infantry
        Okinawa : 1 infantry
        Manchuria : 1 flag, 1 aaGun and 1 infantry
        Yunnan : 1 flag, 2 artilleries and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
        Anhwe : 1 flag, 1 artillery and 1 mech_infantry
        French Indo China : 1 flag, 1 infantry
        41 Sea Zone : 1 submarine
        33 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 destroyer, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 35 / 35
        Americans : 52 / 56
        Chinese : 5 / 12
        British : 30 / 38
        UK_Pacific : 17 / 17
        Italians : 12 / 17
        ANZAC : 10 / 10
        French : 1 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 12 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42047_Jap2.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Can you wait a while, please? I took FIC, as i did not want the UK moving in. IF you need to DW against me first, I don’t want to do it. Thank you.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Proceed . Adam says it is right.

  • 25 24 23 22 21 20 19 18 17 16

    Yes - I often take FIC as J before a DoW on the other allies, so that I can build there.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    35 income stinks, though.

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_42047_Ame2.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                11 infantry moved from Shensi to Tsinghai
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    triplea_42047_Chi2.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Guam to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                11 infantry moved from Shensi to Tsinghai
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Quebec to 109 Sea Zone
                4 fighters moved from United Kingdom to 109 Sea Zone
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery moved from Persia to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from 76 Sea Zone to Kenya
                1 armour moved from Egypt to Iraq
                1 fighter moved from 76 Sea Zone to Kenya
                1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 :  3/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kenya, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                4 fighters moved from 109 Sea Zone to United Kingdom
                1 carrier, 1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kenya to 81 Sea Zone
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                3 aaGuns, 1 fighter, 7 infantry and 1 tactical_bomber moved from Burma to India
                3 infantry moved from Shan State to Burma

    Place Units - British
                1 carrier and 1 destroyer placed in 106 Sea Zone
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India
                1 fighter could not land in 109 Sea Zone and was removed

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_42047_UK_2.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    I mucked up. I used the UK fig in Canada in sz 109, which I did not need to do. I was fooled by the fact that it allowed me to do so.

    Of course that was because I bought an AC to place off Canada.

    So, having mucked up I should have placed the AC in sz 109, but I cheated and placed it off Canada and so lost the fig in sz 109.

    Feel free to edit the AC to sz 109. If you do I can consider whether to beef up that sz while doing Anzac.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You can leave the Carrier where it is and I will edit back the Ft to wherever it came, as if it had not been used.

  • 25 24 23 22 21 20 19 18 17 16

    Much as I hate to admit it …. that is very kind of you Leo!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    We are all allowed our senior moments.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to Egypt
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Alexandria to Egypt
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 artillery moved from 96 Sea Zone to Malta
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 armour moved from Greece to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 :  2/2 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Egypt, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 106 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Egypt to Alexandria
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 fighter moved from 98 Sea Zone to Alexandria
                1 aaGun moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Northern Italy
                1 artillery moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Greece to Albania
                1 artillery moved from Greece to Albania

    Place Units - Italians
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Egypt : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Malta : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 2 infantry
        Romania : 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Albania : 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 4 infantry and 2 mech_infantrys
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Eastern Poland : 1 flag, 1 armour
        Bessarabia : 1 flag
        96 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
        Greece : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 34 / 35
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 38
        UK_Pacific : 17 / 17
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 1 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 9 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_42047_Ita2.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from South Australia to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from New South Wales to South Australia
                2 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Shan State to Burma

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    triplea_42047_ANZ2.tsvg

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