18 L Amon-Sul (Axis+6) vs SixUnder (Allies) - BM (2nd game)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - Italians
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 marine moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 marine moved from Crete to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 battleship moved from 99 Sea Zone to 97 Sea Zone
                1 marine moved from Northern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 2 infantry, 1 marine and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                2 artilleries, 2 infantry and 1 marine moved from 99 Sea Zone to Syria

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Malta
                Battle in Syria
                    Italians attack with 2 artilleries, 2 infantry and 1 marine
                    British defend with 2 armour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 battleship in Syria, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries, 2 infantry and 1 marine in Syria, round 2 :  1/5 hits
                        British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Syria, round 2 :  1/4 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria
                        Italians roll dice for 2 artilleries, 1 infantry and 1 marine in Syria, round 3 :  2/4 hits
                        British roll dice for 2 armour and 1 mech_infantry in Syria, round 3 :  1/3 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Syria
                        Italians roll dice for 2 artilleries and 1 marine in Syria, round 4 :  2/3 hits
                        British roll dice for 1 armour in Syria, round 4 :  0/1 hits
                        1 armour owned by the British lost in Syria
                    Italians win, taking Trans-Jordan from British, taking Malta from British, taking Syria from British with 2 artilleries and 1 marine remaining. Battle score for attacker is 13
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 armour, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Greece to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 98 Sea Zone to 94 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy
                2 armour moved from Baltic States to Novgorod

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_42079_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 5

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 marine moved from 46 Sea Zone to New Guinea
                1 transport moved from 54 Sea Zone to 62 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in New Guinea
                    ANZAC attack with 1 artillery and 1 marine
                    Japanese defend with 1 marine
                        ANZAC roll dice for 1 artillery and 1 marine in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 marine in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                        1 marine owned by the Japanese and 1 artillery owned by the ANZAC lost in New Guinea
                    ANZAC win, taking New Guinea from Japanese with 1 marine remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 marine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : 0.67

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        New Guinea : 1 marine
        46 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine and 1 transport
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 38 / 45
        Japanese : 47 / 72
        Americans : 61 / 79
        Chinese : 8 / 7
        British : 28 / 24
        UK_Pacific : 6 / 3
        Italians : 14 / 22
        ANZAC : 8 / 8
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 5 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42079_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                      Germans take Karelia from Russians
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Vyborg to Finland
                5 armour and 5 mech_infantrys moved from Novgorod to Finland
                1 infantry moved from Nigeria to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 armour moved from South West Africa to Belgian Congo
                      Germans take Rhodesia from British
                      Germans take Belgian Congo from British
                5 infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                29 infantry moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
                5 armour moved from Baltic States to Bessarabia
                3 tactical_bombers moved from Western Germany to Bessarabia

    Purchase Units - Germans
                Germans buy 1 airfield, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 5 armour, 2 artilleries, 1 infantry and 3 tactical_bombers
                    Russians defend with 10 infantry
                        Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 3 tactical_bombers in Bessarabia, round 2 :  5/11 hits
                        Russians roll dice for 10 infantry in Bessarabia, round 2 :  4/10 hits
                        5 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bessarabia
                        Germans roll dice for 4 armour and 3 tactical_bombers in Bessarabia, round 3 :  4/7 hits
                        Russians roll dice for 5 infantry in Bessarabia, round 3 :  2/5 hits
                        4 infantry owned by the Russians and 2 armour owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour and 3 tactical_bombers in Bessarabia, round 4 :  2/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 armour, 2 artilleries and 1 infantry
                    Casualties for Russians: 10 infantry
                Battle in Finland
                    Germans attack with 7 armour, 5 infantry and 7 mech_infantrys
                    Russians defend with 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                        Germans roll dice for 7 armour, 5 infantry and 7 mech_infantrys in Finland, round 2 :  6/19 hits
                        Russians roll dice for 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Finland, round 2 :  5/14 hits
                        5 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Finland
                        Germans roll dice for 7 armour and 7 mech_infantrys in Finland, round 3 :  3/14 hits
                        Russians roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Finland, round 3 :  4/9 hits
                        3 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Finland
                        Germans roll dice for 7 armour and 3 mech_infantrys in Finland, round 4 :  5/10 hits
                        Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Finland, round 4 :  2/6 hits
                        2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Finland
                        Germans roll dice for 7 armour and 1 mech_infantry in Finland, round 5 :  6/8 hits
                        Russians roll dice for 1 armour in Finland, round 5 :  0/1 hits
                        1 armour owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 5 infantry and 6 mech_infantrys
                    Casualties for Russians: 1 aaGun, 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  2/3 hits
                        2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  2/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Archangel, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 29 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 29 infantry in Belarus, round 2 :  6/29 hits
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  1/4 hits
                        3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 28 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Eastern Poland to Bessarabia
                3 tactical_bombers moved from Bessarabia to Eastern Poland
                2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                4 mech_infantrys moved from Novgorod to Eastern Poland
                1 battleship, 2 carriers, 1 cruiser and 5 submarines moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from Western Germany to Greece
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Tunisia to Libya
                1 infantry moved from South West Africa to 70 Sea Zone
                1 infantry and 1 transport moved from 70 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                      Germans take French Madagascar from Neutral_Axis
                1 artillery moved from Nigeria to French Central Africa
                      Germans take French Central Africa from Neutral_Axis

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 fighter placed in Western Germany
                1 airfield and 1 harbour placed in Greece

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42079_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Russians
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                12 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Vologda to Archangel
                1 artillery moved from Archangel to Vologda
                5 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Archangel
                2 artilleries moved from Smolensk to Bryansk
                13 infantry moved from Smolensk to Bryansk
                1 armour moved from Ukraine to Caucasus
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                7 artilleries moved from Russia to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Bryansk to Smolensk

    Purchase Units - Russians
                Russians buy 5 artilleries, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 2 armour
                        Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 aaGun and 2 armour in Bessarabia, round 2 : 2/2 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 armour in Bessarabia, round 3 : 0/2 hits, 1.00 expected hits
                        Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 2 armour in Bessarabia, round 4 : 2/2 hits, 1.00 expected hits
                        1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                    Germans win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 2 infantry
                    Casualties for Germans: 1 aaGun and 1 armour

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Russia
                1 aaGun moved from Smolensk to Bryansk

    Place Units - Russians
                1 factory_minor placed in Korea
                1 infantry placed in Ukraine
                5 artilleries placed in Russia
                1 fighter placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,3
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : 0.50

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 1 factory_minor and 9 infantry
        Manchuria : 3 infantry
        Bryansk : 2 aaGuns, 10 artilleries, 2 fighters, 32 infantry and 1 tactical_bomber
        Archangel : 2 infantry
        Russia : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 artillery
        Volgograd : 1 factory_minor and 1 fighter
        Caucasus : 1 armour
        Smolensk : 2 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 58 / 70
        Russians : 34 / 36
        Japanese : 47 / 72
        Americans : 61 / 79
        Chinese : 8 / 7
        British : 26 / 24
        UK_Pacific : 6 / 3
        Italians : 14 / 22
        ANZAC : 8 / 8
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42079_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 bomber moved from French Indo China to 46 Sea Zone
                2 destroyers moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 marine moved from South Australia to Victoria
                      Japanese take Victoria from ANZAC
                1 armour moved from Kwangtung to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 46 Sea Zone
                1 armour moved from 46 Sea Zone to New Guinea
                1 bomber moved from French Indo China to New Guinea
                EDIT: 1 fighter moved from French Indo China to 42 Sea Zone
                1 infantry moved from Jehol to Anhwe
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
                2 tactical_bombers moved from French Indo China to Yunnan

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 54 Sea Zone
                    Japanese attack with 2 destroyers
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 destroyers in 54 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in New Guinea
                    Japanese attack with 1 armour and 1 bomber
                    ANZAC defend with 1 marine
                        Japanese roll dice for 1 armour and 1 bomber in New Guinea, round 2 :  1/2 hits
                        ANZAC roll dice for 1 marine in New Guinea, round 2 :  0/1 hits
                        1 marine owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  5/6 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Tsinghai to Shensi
                1 mech_infantry moved from Kwangtung to Hunan
                1 aaGun moved from Hunan to Yunnan
                1 infantry moved from Malaya to Shan State
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 bomber moved from 46 Sea Zone to Dutch New Guinea
                1 bomber moved from New Guinea to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                2 destroyers moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                1 submarine moved from 72 Sea Zone to 70 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China
                Japanese undo move 1.
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 artillery placed in Malaya
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
                Japanese collect 50 PUs (1 lost to blockades); end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42079_Jap6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 submarines moved from 91 Sea Zone to 94 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Algeria
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Gold Coast to 72 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                2 infantry moved from 87 Sea Zone to French West Africa
                1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Northern Territory to Western Australia
                      ANZAC take Western Australia from Japanese
                1 infantry moved from Northern Territory to South Australia
                      ANZAC take South Australia from Japanese

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat - Americans
                Battle in 72 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 72 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in French West Africa
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter, 3 submarines and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win, taking French West Africa from Germans with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in 1 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 1 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 1 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber and 1 cruiser
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 cruiser in 26 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 cruiser owned by the Americans lost in 26 Sea Zone
                        Americans roll dice for 1 bomber in 26 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 72 Sea Zone to Union of South Africa
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Algeria to Gibraltar

    Place Units - Americans
                2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                Americans collect 62 PUs (1 lost to blockades); end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Move - Chinese
                Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Combat Move - British
                1 armour moved from Tobruk to Libya
                2 fighters moved from Egypt to Iraq
                3 infantry moved from Union of South Africa to South West Africa
                      British take South West Africa from Germans
                3 mech_infantrys moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Germans
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                1 fighter moved from India to Iraq
                1 fighter moved from 91 Sea Zone to Gibraltar

    Purchase Units - British
                British buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Libya
                    British attack with 1 armour
                    Germans defend with 1 infantry
                        British roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the British lost in Libya
                    Italians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 aaGun moved from Burma to India

    Place Units - British
                3 artilleries placed in Iraq
                3 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                British collect 27 PUs (1 lost to blockades); end with 27 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : 1.00
        British : -1.00
        Americans : -2.33
        Japanese : 0.00

    triplea_42079_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Syria to 99 Sea Zone
                2 artilleries, 1 infantry and 3 transports moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
                1 marine moved from Syria to 99 Sea Zone
                1 marine moved from Malta to 96 Sea Zone
                1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
                1 battleship and 1 marine moved from 99 Sea Zone to 98 Sea Zone
                1 marine moved from Trans-Jordan to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Alexandria
                2 marines moved from 98 Sea Zone to Egypt

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Alexandria
                Battle in Egypt
                    Italians attack with 2 artilleries, 4 infantry and 2 marines
                    British defend with 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  2/3 hits
                        Italians roll dice for 2 artilleries, 4 infantry and 2 marines in Egypt, round 2 :  4/8 hits
                        British roll dice for 3 infantry and 2 mech_infantrys in Egypt, round 2 :  2/5 hits
                        2 mech_infantrys owned by the British, 3 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Alexandria from British, taking Egypt from British with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 infantry
                    Casualties for British: 3 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 aaGun moved from Syria to Trans-Jordan
                1 aaGun moved from Greece to 99 Sea Zone
                1 aaGun and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 aaGun and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42079_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 6

    Combat Move - ANZAC
                3 infantry moved from New South Wales to Victoria
                1 transport moved from 62 Sea Zone to 51 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat - ANZAC
                Battle in Victoria
                    ANZAC attack with 3 infantry
                    Japanese defend with 1 marine
                        ANZAC roll dice for 3 infantry in Victoria, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 marine in Victoria, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 3 infantry in Victoria, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 marine in Victoria, round 3 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 3 infantry in Victoria, round 4 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 marine in Victoria, round 4 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 3 infantry in Victoria, round 5 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 marine in Victoria, round 5 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 3 infantry in Victoria, round 6 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 marine in Victoria, round 6 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the Japanese lost in Victoria
                    ANZAC win, taking Victoria from Japanese with 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1.50
        Japanese : -1.67

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield and 1 harbour
        Victoria : 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        51 Sea Zone : 1 transport
        62 Sea Zone : 1 submarine
        Gibraltar : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 70
        Russians : 34 / 36
        Japanese : 47 / 58
        Americans : 63 / 87
        Chinese : 6 / 7
        British : 26 / 27
        UK_Pacific : 6 / 8
        Italians : 16 / 24
        ANZAC : 10 / 9
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42079_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 armour moved from Belgian Congo to Kenya
                1 armour moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from Greece to Anglo Egyptian Sudan
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Bessarabia to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine

    Purchase Units - Germans
                Germans buy 1 artillery, 6 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Archangel
                7 armour and 1 mech_infantry moved from Finland to Novgorod
                1 aaGun moved from Eastern Poland to Bessarabia
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Syria to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                3 tactical_bombers moved from Eastern Poland to Southern Italy
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from Tunisia to Libya
                1 artillery moved from French Central Africa to French Equatorial Africa
                26 infantry moved from Belarus to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 fighters placed in Western Germany
                3 fighters placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_42079_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Russians
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                1 fighter moved from Bryansk to Archangel
                1 artillery moved from Vologda to Archangel
                1 fighter moved from Bryansk to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 artillery moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 fighter moved from Volgograd to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Purchase Units - Russians
                Russians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries and 1 infantry
                        AA fire in Archangel : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/5 hits, 2.33 expected hits
                        Germans roll dice for 1 aaGun, 2 artilleries and 1 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits
                        1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 aaGun owned by the Germans, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 fighter and 1 infantry
                    Casualties for Germans: 1 aaGun, 2 artilleries and 1 infantry
                Battle in Belarus
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.00 expected hits
                        Germans roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                1 armour moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Iraq
                3 infantry moved from Korea to Manchuria

    Place Units - Russians
                3 mech_infantrys placed in Korea
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,2,1,5,6
                Russians collect 32 PUs (3 lost to blockades); end with 32 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : 0.00
        AA fire in Archangel : : -0.50

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns, 1 factory_minor, 6 infantry and 3 mech_infantrys
        Manchuria : 6 infantry
        Belarus : 2 artilleries and 2 infantry
        Bryansk : 2 aaGuns, 5 artilleries, 2 fighters, 27 infantry and 1 tactical_bomber
        Archangel : 1 artillery
        Russia : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major and 13 infantry
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 2 artilleries
        Volgograd : 1 factory_minor
        Iraq : 1 armour
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 77
        Russians : 35 / 37
        Japanese : 47 / 58
        Americans : 63 / 87
        Chinese : 6 / 7
        British : 24 / 27
        UK_Pacific : 6 / 8
        Italians : 17 / 24
        ANZAC : 10 / 9
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42079_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Japanese
                1 armour moved from Kwangtung to Yunnan
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour and 1 transport moved from 46 Sea Zone to 63 Sea Zone
                1 armour moved from 63 Sea Zone to New Zealand
                2 destroyers moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                2 bombers moved from Dutch New Guinea to 42 Sea Zone
                2 bombers moved from 42 Sea Zone to Java
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in New Zealand
                Battle in Siberia
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  3/6 hits
                        Americans roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Java
                    Japanese win, taking New Zealand from ANZAC, taking Siberia from Russians, taking Java from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 2 destroyers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 destroyers in 62 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Chahar
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 bombers moved from 42 Sea Zone to Shan State
                1 artillery moved from Malaya to Shan State
                1 submarine moved from 41 Sea Zone to 74 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Kweichow to Yunnan
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                2 fighters and 3 tactical_bombers moved from Shan State to Yunnan
                2 mech_infantrys moved from Kwangtung to Hunan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                2 artilleries and 1 infantry placed in Malaya
                1 artillery and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_42079_Jap7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 63 Sea Zone
                3 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 infantry moved from French West Africa to Nigeria
                      British take Nigeria from Germans
                1 bomber moved from Union of South Africa to Iraq
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 94 Sea Zone to 95 Sea Zone
                3 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Germans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 87 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 armour moved from Algeria to Tunisia
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 1 Sea Zone to 15 Sea Zone
                1 submarine moved from 1 Sea Zone to 15 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42079_Ame7.tsvg


  • scramble orders in Rome sir


  • full scramble (3 figs)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Americans
                1 bomber moved from Hawaiian Islands to 63 Sea Zone
                3 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Germans
                1 infantry moved from French West Africa to Nigeria
                      British take Nigeria from Germans
                1 bomber moved from Union of South Africa to Iraq
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 94 Sea Zone to 95 Sea Zone
                3 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Germans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                2 transports moved from 87 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 armour moved from Algeria to Tunisia
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 1 Sea Zone to 15 Sea Zone
                1 submarine moved from 1 Sea Zone to 15 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 95 Sea Zone
                    Americans attack with 5 submarines
                    Germans defend with 2 fighters; Italians defend with 1 destroyer and 1 fighter
                        Americans roll dice for 5 submarines in 95 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                        Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        3 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                    2 submarines owned by the Americans Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is -10
                    Casualties for Americans: 3 submarines
                    Casualties for Italians: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 63 Sea Zone to Queensland

    Place Units - Americans
                1 battleship, 1 carrier and 1 cruiser placed in 10 Sea Zone
                1 marine placed in Western United States
                2 fighters placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                2 infantry moved from Tsinghai to Kansu

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Combat Move - British
                2 mech_infantrys moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Germans
                1 mech_infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                3 infantry moved from South West Africa to Rhodesia
                1 mech_infantry moved from Iraq to Syria
                      British take Syria from Italians
                3 artilleries moved from Iraq to Trans-Jordan
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 fighter moved from Iraq to Trans-Jordan
                1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Purchase Units - British
                British buy 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat - British
                Battle in Burma
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Trans-Jordan
                    British attack with 3 artilleries and 1 fighter
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                        AA fire in Trans-Jordan : 0/1 hits, 0.17 expected hits
                        British roll dice for 3 artilleries and 1 fighter in Trans-Jordan, round 2 : 3/4 hits, 1.50 expected hits
                        Italians roll dice for 1 aaGun and 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 3 artilleries and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from Iraq to 80 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 mech_infantrys placed in Iraq
                1 destroyer and 1 submarine placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,4,1,6
                British collect 27 PUs (2 lost to blockades); end with 28 PUs

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 2 artilleries

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : 0.33
        British : 2.67
        Americans : -0.83
        Chinese : -1.67
        AA fire in Trans-Jordan : : -0.17
        Japanese : -0.67

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Tsinghai : 4 infantry
        Burma : 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Queensland : 1 bomber
        South Australia : 1 infantry
        Western Australia : 1 artillery
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 marine and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 2 marines
        26 Sea Zone : 1 flag, 1 destroyer, 2 submarines and 1 transport
        25 Sea Zone : 1 destroyer
        15 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 artilleries
        Gibraltar : 1 bomber, 1 fighter, 1 harbour and 1 marine
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Nigeria : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
        Rhodesia : 3 infantry
        Tanganyika Territory : 1 mech_infantry
        Morocco : 1 flag, 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
        French Central Africa : 1 flag, 3 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Syria : 1 flag, 1 mech_infantry
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 armour, 1 artillery and 1 infantry
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        104 Sea Zone : 1 destroyer
        95 Sea Zone : 2 submarines
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 fighter and 3 mech_infantrys
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        101 Sea Zone : 2 transports
        71 Sea Zone : 1 destroyer and 1 submarine
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 34 / 37
        Japanese : 56 / 65
        Americans : 61 / 86
        Chinese : 4 / 5
        British : 29 / 28
        UK_Pacific : 6 / 4
        Italians : 14 / 24
        ANZAC : 8 / 9
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42079_UK_7.tsvg


  • archangel

    DiceRolls: 2@3; Total Hits: 12@3: (6, 3)

    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - Italians
                2 marines moved from Egypt to 98 Sea Zone
                1 marine moved from Alexandria to 98 Sea Zone
                1 battleship, 2 cruisers and 3 marines moved from 98 Sea Zone to 92 Sea Zone
                3 marines moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 98 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 94 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Syria

    Purchase Units - Italians
                Italians buy 1 airfield and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 submarine and 2 transports
                    British defend with 1 destroyer; Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 92 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 2 destroyers in 92 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 16
                    Casualties for British: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 infantry and 3 marines
                    British defend with 1 fighter and 1 harbour; French defend with 1 fighter; Americans defend with 1 bomber and 1 marine
                        Italians roll dice for 1 artillery, 2 infantry and 3 marines in Gibraltar, round 2 :  2/6 hits
                        British roll dice for 1 bomber, 2 fighters and 1 marine in Gibraltar, round 2 :  2/4 hits
                        1 bomber owned by the Americans, 1 marine owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery and 3 marines in Gibraltar, round 3 :  2/4 hits
                        British roll dice for 2 fighters in Gibraltar, round 3 :  2/2 hits
                        1 marine owned by the Italians, 1 fighter owned by the French, 1 artillery owned by the Italians and 1 fighter owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 marines remaining. Battle score for attacker is 22
                    Casualties for Italians: 1 artillery, 2 infantry and 1 marine
                    Casualties for British: 1 fighter
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 bomber and 1 marine
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 3 artilleries
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 :  2/3 hits
                        British roll dice for 3 artilleries in Trans-Jordan, round 2 :  0/3 hits
                        2 artilleries owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 3 :  0/3 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 :  0/2 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    retreated to Trans-Jordan
                    British win with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Syria
                    Italians attack with 4 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 4 infantry in Syria, round 2 :  1/4 hits
                        British roll dice for 1 mech_infantry in Syria, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Syria
                    Italians win, taking Syria from British with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Novgorod: 1 armour
                EDIT: Removing units owned by Russians from Archangel: 1 artillery
                EDIT: Changing ownership of Archangel from Russians to Italians
                EDIT: Turning off Edit Mode
                1 fighter moved from Trans-Jordan to Egypt
                1 infantry moved from Kenya to Ethiopia
                1 armour moved from Novgorod to Archangel

    Place Units - Italians
                1 airfield and 3 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_42079_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 7

    Combat Move - ANZAC
                3 infantry moved from Victoria to New South Wales
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 1 PUs;

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
                ANZAC collect 5 PUs (3 lost to blockades); end with 6 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Territory Summary for ANZAC and French :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        51 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 77
        Russians : 33 / 37
        Japanese : 56 / 65
        Americans : 61 / 86
        Chinese : 4 / 5
        British : 28 / 28
        UK_Pacific : 6 / 4
        Italians : 16 / 29
        ANZAC : 8 / 6
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42079_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 2 infantry moved from Novgorod to Belarus
                3 infantry moved from Eastern Poland to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                1 battleship, 3 fighters and 2 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 artillery moved from French Equatorial Africa to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Ethiopia to Belgian Congo
                1 fighter moved from Egypt to Belgian Congo

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 bombers, 1 factory_major, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Belgian Congo
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Belgian Congo, round 2 :  2/4 hits
                        British roll dice for 2 mech_infantrys in Belgian Congo, round 2 :  0/2 hits
                        2 mech_infantrys owned by the British lost in Belgian Congo
                    Germans win, taking Belgian Congo from British with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                Battle in Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 4 infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 4 infantry in Western Ukraine, round 2 :  0/4 hits
                        Russians roll dice for 2 artilleries in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Western Ukraine
                    2 infantry owned by the Germans retreated to Eastern Poland
                    Russians win with 2 artilleries remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 :  2/6 hits
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  0/4 hits
                        2 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 5 infantry in Belarus, round 3 :  1/6 hits
                        Russians roll dice for 2 artilleries in Belarus, round 3 :  0/2 hits
                        1 artillery owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 5 infantry in Belarus, round 4 :  1/6 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 battleship, 4 fighters and 3 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 battleship, 4 fighters and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 carriers, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 104 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 fighter moved from Belgian Congo to Egypt
                2 tactical_bombers moved from Southern Italy to Egypt
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tobruk to Alexandria
                1 aaGun moved from Bessarabia to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                18 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Nenetsia
                4 armour moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Belarus to Eastern Poland

    Place Units - Germans
                2 submarines placed in 110 Sea Zone
                2 bombers placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                1 factory_major placed in Romania

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42079_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 8

    Combat Move - Russians
                3 mech_infantrys moved from Korea to Siberia
                5 infantry moved from Manchuria to Jehol
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 infantry moved from Korea to Amur
                2 artilleries moved from Western Ukraine to Bessarabia
                2 artilleries moved from Bryansk to Ukraine
                4 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Vologda
                1 fighter moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Ukraine
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 artilleries
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 artillery
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/7 hits, 2.17 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 2/3 hits, 1.17 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
                        Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/5 hits, 1.83 expected hits
                        Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Siberia
                    Russians attack with 3 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 mech_infantrys in Siberia, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Siberia
                        Russians roll dice for 2 mech_infantrys in Siberia, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery in Siberia, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Siberia
                        Russians roll dice for 1 mech_infantry in Siberia, round 4 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery in Siberia, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 mech_infantry in Siberia, round 5 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 artillery in Siberia, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Siberia
                    Japanese win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Jehol, round 2 : 2/5 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Jehol
                    Russians win, taking Jehol from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Korea to Amur
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Amur
                1 fighter moved from Smolensk to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                8 infantry moved from Russia to Bryansk
                1 fighter moved from Vologda to Bryansk
                3 artilleries moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 1 infantry and 1 mech_infantry placed in Korea
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,2,3,2
                Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : 1.83
        Russians : 0.00
        Japanese : 1.00

    Territory Summary for Russians :

    Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Jehol : 5 infantry
        Manchuria : 2 infantry
        Amur : 1 aaGun and 2 infantry
        Bryansk : 2 aaGuns, 6 artilleries, 2 fighters, 31 infantry and 1 tactical_bomber
        Bessarabia : 1 artillery
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        Iraq : 1 armour
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 32 / 34
        Japanese : 55 / 65
        Americans : 61 / 86
        Chinese : 5 / 5
        British : 27 / 28
        UK_Pacific : 6 / 4
        Italians : 16 / 29
        ANZAC : 8 / 6
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_42079_Rus8.tsvg

Suggested Topics

  • 71
  • 70
  • 44
  • 352
  • 72
  • 120
  • 252
  • 113
Axis & Allies Boardgaming Custom Painted Miniatures

67

Online

17.9k

Users

40.6k

Topics

1.8m

Posts