You should read this. Nobody buys Battleships or Cruisers in OOB, except in extremely extremely extremely rare situations.
Axis-Dominion (Allies) vs Simon33 (Axis+4) BM3 Game III
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 aaGun and 2 fighters
AA fire in Gibraltar : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 2 : 2/5 hits, 2.00 expected hits
British roll dice for 1 aaGun, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
1 aaGun owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Gibraltar, round 3 : 1/4 hits, 1.67 expected hits
British roll dice for 2 fighters in Gibraltar, round 3 : 2/2 hits, 1.33 expected hits
1 fighter owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery and 1 bomber in Gibraltar, round 4 : 2/2 hits, 1.00 expected hits
British roll dice for 1 fighter in Gibraltar, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 22
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 aaGun and 2 fighters
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
2 artilleries and 3 infantry moved from France to Southern France
1 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
3 fighters moved from Southern Italy to MoroccoPlace Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
AA fire in Gibraltar : : -0.17
Italians : -0.33
British : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 marine moved from Celebes to 44 Sea Zone
1 cruiser, 2 destroyers, 1 marine and 1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 41 Sea Zone
3 destroyers moved from 62 Sea Zone to 63 Sea Zone
1 tactical_bomber moved from Queensland to 41 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Russia to Finland
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
2 infantry moved from Norway to FinlandTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 2 fighters
EDIT: Adding units owned by ANZAC to Finland: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
2 fighters and 1 mech_infantry moved from Novgorod to Archangel
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
9 artilleries and 15 infantry moved from Ukraine to Bryansk
1 fighter moved from Archangel to Russia
2 bombers and 1 fighter moved from Novgorod to Russia
1 bomber moved from Volgograd to Russia
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Volgograd to TambovCombat - Germans
Air Battle in RussiaCombat Hit Differential Summary :
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
2 fighters and 1 mech_infantry moved from Novgorod to Archangel
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Ukraine to Bryansk
9 artilleries and 15 infantry moved from Ukraine to Bryansk
1 fighter moved from Archangel to Russia
2 bombers and 1 fighter moved from Novgorod to Russia
1 bomber moved from Volgograd to Russia
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Volgograd to TambovCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,5,7 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Bryansk
Germans attack with 9 artilleries and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 9 artilleries and 16 infantry in Bryansk, round 2 : 6/25 hits, 7.17 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 9 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Volgograd
5 armour and 7 mech_infantrys moved from Novosibirsk to Volgograd
2 aaGuns, 2 armour, 12 artilleries, 15 infantry and 2 mech_infantrys moved from Rostov to Volgograd
3 bombers and 2 fighters moved from Russia to Volgograd
1 artillery and 4 infantry moved from Vyborg to Novgorod
1 aaGun, 2 artilleries and 5 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Western Germany to Germany
7 mech_infantrys moved from Normandy Bordeaux to Western Germany
4 artilleries moved from Normandy Bordeaux to France
1 fighter moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 armour moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
1 infantry and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -1.83
Russians : 0.67 -
Your Scandinavian expedition will be difficult to dislodge.
You’re so fast!
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Your Scandinavian expedition will be difficult to dislodge.
You’re so fast!
Yep it can be very impractical to try to dislodge.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 12 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
1 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
1 aaGun, 4 artilleries and 65 infantry moved from Samara to Russia
1 mech_infantry moved from Archangel to Russia
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 1 armour, 2 carriers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 41 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter and 2 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to 22 Sea Zone
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
British defend with 1 fighter; French defend with 1 destroyer; Americans defend with 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
Japanese roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 8/19 hits, 10.17 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 41 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 5 cruisers, 6 destroyers, 3 fighters, 2 tactical_bombers and 3 transports in 41 Sea Zone, round 2 : 9/20 hits, 9.17 expected hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 destroyers, 5 fighters and 5 tactical_bombers in 41 Sea Zone, round 3 : 7/19 hits, 10.17 expected hits
Americans roll dice for 1 battleship, 3 carriers, 5 cruisers, 6 destroyers, 3 fighters, 2 tactical_bombers and 3 transports in 41 Sea Zone, round 3 : 13/20 hits, 9.17 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the French, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 fighters and 3 tactical_bombers in 41 Sea Zone, round 4 : 4/8 hits, 4.83 expected hitsCombat Hit Differential Summary :
Americans : 5.33
ANZAC : 0.67
Chinese : 0.33
Japanese : -3.67 -
Bother. That battle had few retreat options but it was 86% with +88TUV swing.
Anyway, what do you want to lose now? Do you want to change anything which has gone before?
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you can just go with the default selection
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 1 armour, 2 carriers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 41 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from French Indo China to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter and 2 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to 22 Sea Zone
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Szechwan to Sikang
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
British defend with 1 fighter; French defend with 1 destroyer; Americans defend with 1 battleship, 3 carriers, 4 cruisers, 3 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
Japanese roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 5 tactical_bombers in 41 Sea Zone, round 2 : 8/19 hits, 10.17 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 41 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 5 cruisers, 6 destroyers, 3 fighters, 2 tactical_bombers and 3 transports in 41 Sea Zone, round 2 : 9/20 hits, 9.17 expected hits
Units damaged: 2 battleships owned by the Japanese
4 submarines owned by the Americans, 3 carriers owned by the Japanese, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 2 cruisers, 4 destroyers, 5 fighters and 5 tactical_bombers in 41 Sea Zone, round 3 : 7/19 hits, 10.17 expected hits
Americans roll dice for 1 battleship, 3 carriers, 5 cruisers, 6 destroyers, 3 fighters, 2 tactical_bombers and 3 transports in 41 Sea Zone, round 3 : 13/20 hits, 9.17 expected hits
2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the French, 2 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 4 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 2 cruisers owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 fighters and 3 tactical_bombers in 41 Sea Zone, round 4 : 4/8 hits, 4.83 expected hits
Americans roll dice for 1 battleship, 1 carrier, 5 cruisers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports in 41 Sea Zone, round 4 : 7/13 hits, 6.83 expected hits
3 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 battleships owned by the Japanese lost in 41 Sea Zone
retreated to 41 Sea Zone
Americans win with 1 battleship, 5 cruisers, 3 fighters and 3 transports remaining. Battle score for attacker is -125
Casualties for French: 1 destroyer
Casualties for ANZAC: 2 destroyers, 2 submarines and 1 tactical_bomber
Casualties for Americans: 3 carriers, 3 destroyers, 4 submarines and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 5 submarines and 5 tactical_bombers
2 fighters owned by the Americans and 1 fighter owned by the British forced to land in SumatraNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to India
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 34 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 infantry moved from Yunnan to Szechwan
1 armour, 1 artillery and 3 mech_infantrys moved from French Indo China to Yunnan
3 infantry moved from French Indo China to Yunnan
1 fighter moved from 22 Sea Zone to 19 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Jehol to Shantung
1 artillery moved from Sakha to Amur
1 artillery moved from Soviet Far East to Siberia
1 tactical_bomber moved from Kiangsu to French Indo China
1 fighter moved from Kiangsu to 19 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 armour and 2 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : 5.50
ANZAC : 0.67
Chinese : 0.33
Japanese : -3.67 -
lovely
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 4 cruisers, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 79 Sea Zone
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 79 Sea Zone to West India
1 fighter moved from Sumatra to 43 Sea Zone
1 fighter moved from Sumatra to 44 Sea Zone
1 bomber moved from Sumatra to West India
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 112 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in West India
Americans attack with 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 4 cruisers in West India, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
Americans win, taking West India from Japanese with 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from West India to Persia
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 63 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 aaGun, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to Sumatra
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 factory_minor placed in Finland
3 infantry placed in Norway
2 artilleries placed in Central United States
1 fighter placed in Eastern United States
1 infantry placed in Western United States
1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : -1.83
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : -1.67
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 4 cruisers, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 41 Sea Zone to 79 Sea Zone
1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 79 Sea Zone to West India
1 fighter moved from Sumatra to 43 Sea Zone
1 fighter moved from Sumatra to 44 Sea Zone
1 bomber moved from Sumatra to West India
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 112 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in West India
Americans attack with 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 4 cruisers in West India, round 2 : 2/5 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
Americans win, taking West India from Japanese with 1 artillery, 1 bomber, 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from West India to Persia
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 63 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
1 aaGun, 1 carrier, 1 destroyer, 3 infantry, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Queensland to Sumatra
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 factory_minor placed in Finland
3 infantry placed in Norway
2 artilleries placed in Central United States
1 fighter placed in Eastern United States
1 infantry placed in Western United States
1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Hopei to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 6 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Non Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 carrier and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Persia to West India
1 fighter moved from Sumatra to West India
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser moved from 72 Sea Zone to 79 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
3 aaGuns, 2 artilleries and 12 infantry moved from Eastern Persia to West India
4 armour and 1 mech_infantry moved from Persia to West India
1 cruiser moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Iraq to Persia
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Alexandria
3 fighters moved from Finland to Russia
1 fighter moved from Finland to Russia
1 fighter moved from Finland to Russia
1 aaGun and 3 infantry moved from Norway to Finland
1 fighter moved from Finland to Russia
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Persia
1 marine placed in Egypt
1 submarine placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
3 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -0.33
Americans : -1.83
Chinese : -1.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 carrier and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from Morocco to 95 Sea Zone
1 fighter moved from Morocco to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery moved from Western Germany to Northern Italy
2 artilleries and 3 infantry moved from Southern France to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from New South Wales to 54 Sea Zone
3 destroyers moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from Finland to RussiaPlace Units - ANZAC
1 factory_minor placed in Queensland
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from Finland to Russia
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Caucasus
1 bomber and 1 infantry moved from Volgograd to Kazakhstan
1 bomber, 1 fighter and 1 infantry moved from Volgograd to Samara
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
Germans take Buryatia from Russians
1 armour moved from Evenkiyskiy to Kansu
Germans take Kansu from Chinese
9 artilleries and 16 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber moved from Volgograd to Rostov
1 fighter moved from Novgorod to Smolensk
24 armour, 12 artilleries, 12 infantry and 17 mech_infantrys moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Ukraine to RostovCombat - Germans
Battle in Tambov
Germans attack with 24 armour, 21 artilleries, 28 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 24 armour, 21 artilleries, 28 infantry and 17 mech_infantrys in Tambov, round 2 : 31/90 hits, 30.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 24 armour, 21 artilleries, 28 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Rostov, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 0/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 3 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 aaGun, 2 artilleries, 5 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
4 artilleries moved from Novgorod to Belarus
3 mech_infantrys moved from Belarus to Novgorod
1 bomber and 1 fighter moved from Samara to Volgograd
1 aaGun moved from Ukraine to Bryansk
1 bomber moved from Rostov to Volgograd
2 tactical_bombers moved from Smolensk to Volgograd
3 fighters moved from Smolensk to Novgorod
1 armour moved from Slovakia Hungary to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 5 infantry moved from Germany to Western Germany
5 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUsCombat Hit Differential Summary :
Germans : -3.33
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
3 fighters and 1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Archangel
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.33