Tirano (X) Vs. Ichabod (L+17)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Japanese : -0.50

    triplea_42125_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 65 PUs;
                Germans buy 9 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from French
                3 infantry moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Eastern Poland
                2 bombers moved from Western Ukraine to Eastern Poland
                9 armour and 12 mech_infantrys moved from Eastern Poland to Novgorod
                5 armour and 4 mech_infantrys moved from Bessarabia to Baltic States
                1 infantry moved from Eastern Poland to Bessarabia
                4 infantry moved from Poland to Eastern Poland
                4 armour moved from Western Germany to Poland
                3 artilleries and 12 infantry moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                9 artilleries placed in Germany
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Russians : 0.33

    triplea_42125_Ger9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                4 infantry moved from Volgograd to Kazakhstan
                4 artilleries and 15 infantry moved from Rostov to Ukraine
                12 artilleries and 43 infantry moved from Bryansk to Western Ukraine
                3 fighters moved from Russia to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/8 hits, 2.83 expected hits
                        Germans roll dice for 3 infantry in Kazakhstan, round 2 : 3/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Russians attack with 4 artilleries and 15 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 4 artilleries and 15 infantry in Ukraine, round 2 : 3/19 hits, 4.50 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 4 artilleries and 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 12 artilleries and 43 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 12 artilleries and 43 infantry in Western Ukraine, round 2 : 16/55 hits, 13.17 expected hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 12 artilleries and 43 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
                4 infantry moved from Vologda to Russia
                2 aaGuns moved from Rostov to Ukraine
                2 aaGuns moved from Bryansk to Western Ukraine
                2 aaGuns moved from Bryansk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        Russians : 2.50

    triplea_42125_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                6 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Korea
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                2 mech_infantrys moved from Shantung to Chahar
                2 infantry moved from Burma to India
                2 bombers moved from Hunan to India
                1 armour and 3 mech_infantrys moved from Szechwan to Sikang
                1 bomber moved from Kweichow to Chahar
                1 mech_infantry moved from Kweichow to Shensi
                2 armour moved from Szechwan to Shensi
                1 mech_infantry moved from Kweichow to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 mech_infantrys in Sikang, round 2 : 2/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 1 fighter, 6 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Korea, round 2 : 2/8 hits, 2.17 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in India
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 bombers and 2 infantry in India, round 2 : 2/4 hits, 1.67 expected hits
                        UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Shensi
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Hunan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Shantung to Manchuria
                1 bomber moved from Chahar to Japan
                3 infantry moved from Shan State to Burma
                3 infantry moved from French Indo China to Shan State
                3 armour moved from French Indo China to Yunnan
                3 armour moved from Yunnan to Szechwan
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Burma
                2 bombers moved from India to Burma

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 62 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.67
        Americans : -0.67
        Chinese : 1.00
        UK_Pacific : 0.67
        Japanese : 3.67

    triplea_42125_Jap9.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 10 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to 125 Sea Zone
                1 infantry moved from Norway to 125 Sea Zone
                2 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Iceland to United Kingdom
                3 artilleries moved from Iraq to Northwest Persia
                1 armour and 6 infantry moved from Persia to Northwest Persia
                1 bomber moved from Russia to Novgorod
                3 fighters moved from Bryansk to Russia
                1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 carrier and 2 destroyers moved from 28 Sea Zone to 26 Sea Zone

    triplea_42125_Ame9.tsvg

  • 17

    intercept bombing raid at Leningrad?

  • 17

    I’d be happy to get another league game going on the side.


  • Yes intercept please! Sorry all I saw before was the game save post and I wasn’t sure if you were done with your turn, didn’t see the question at all.

    @Ichabod:

    I’d be happy to get another league game going on the side.

    Looking to get a free win in league are we? Cannot say that I blame you  :-D  Since it was your idea I will let you start the bidding :)

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 10 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to 125 Sea Zone
                1 infantry moved from Norway to 125 Sea Zone
                2 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Iceland to United Kingdom
                3 artilleries moved from Iraq to Northwest Persia
                1 armour and 6 infantry moved from Persia to Northwest Persia
                1 bomber moved from Russia to Novgorod
                3 fighters moved from Bryansk to Russia
                1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 carrier and 2 destroyers moved from 28 Sea Zone to 26 Sea Zone

    Combat - Americans
                Air Battle in Novgorod
                    Americans attacks with 1 units heading to Novgorod
                    Germans launches 1 interceptors out of Novgorod
                        Attackers Fire,  : 0/1 hits, 0.17 expected hits
                        Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Northwest Persia
                    Americans attack with 1 armour, 3 artilleries and 6 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Northwest Persia, round 2 : 4/10 hits, 3.00 expected hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Novgorod to Norway
                1 fighter moved from United Kingdom to 110 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                4 infantry moved from 123 Sea Zone to Iceland
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 aaGun and 1 infantry moved from Mexico to Western United States

    Place Units - Americans
                3 armour placed in Iraq
                3 infantry placed in Norway
                4 transports placed in 101 Sea Zone
                1 artillery and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Defenders Fire,  : : -0.17
        Americans : 1.00
        Attackers Fire,  : : -0.17
        AA fire in Novgorod : : -0.17

    triplea_42125_Ame9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    triplea_42125_Chi9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 10 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to 125 Sea Zone
                1 infantry moved from Norway to 125 Sea Zone
                2 infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 carriers, 1 cruiser, 3 destroyers and 1 fighter moved from 125 Sea Zone to 110 Sea Zone
                2 fighters moved from Iceland to United Kingdom
                3 artilleries moved from Iraq to Northwest Persia
                1 armour and 6 infantry moved from Persia to Northwest Persia
                1 bomber moved from Russia to Novgorod
                3 fighters moved from Bryansk to Russia
                1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to Midway
                1 carrier and 2 destroyers moved from 28 Sea Zone to 26 Sea Zone

    Combat - Americans
                Air Battle in Novgorod
                    Americans attacks with 1 units heading to Novgorod
                    Germans launches 1 interceptors out of Novgorod
                        Attackers Fire,  : 0/1 hits, 0.17 expected hits
                        Defenders Fire,  : 0/1 hits, 0.17 expected hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Northwest Persia
                    Americans attack with 1 armour, 3 artilleries and 6 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour, 3 artilleries and 6 infantry in Northwest Persia, round 2 : 4/10 hits, 3.00 expected hits
                        Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Northwest Persia
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Northwest Persia from Germans with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Novgorod to Norway
                1 fighter moved from United Kingdom to 110 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                4 infantry moved from 123 Sea Zone to Iceland
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 aaGun and 1 infantry moved from Mexico to Western United States

    Place Units - Americans
                3 armour placed in Iraq
                3 infantry placed in Norway
                4 transports placed in 101 Sea Zone
                1 artillery and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 6 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Russia to India
                1 infantry moved from West India to India
                2 artilleries and 4 infantry moved from Eastern Persia to West India
                3 artilleries and 4 infantry moved from Persia to Eastern Persia
                2 fighters moved from Egypt to Libya
                2 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Egypt to Iraq
                4 fighters and 2 tactical_bombers moved from Bryansk to Eastern Persia

    Combat - British
                Battle in India
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 bomber and 1 infantry in India, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Libya
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery and 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery and 1 mech_infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Libya
                    British win, taking Libya from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Libya to 98 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 bomber moved from India to West India
                1 destroyer and 2 transports moved from 125 Sea Zone to 110 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Defenders Fire,  : : -0.17
        British : 0.83
        Italians : 0.33
        Americans : 1.00
        Attackers Fire,  : : -0.17
        Japanese : -0.33
        AA fire in Novgorod : : -0.17

    triplea_42125_UK_9.tsvg

  • 17

    I bid 20.


  • the only “combat” I had was in N Africa, after further evaluating I decided I wanted to attack Normandy with italy, if its an issue just edit it back out.
    Attack
    DiceRolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (4)
    Defense
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Libya
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Libya, round 2 : 2/4 hits, 1.33 expected hits
                        British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 armour and 6 mech_infantrys moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 aaGuns, 1 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
                EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 mech_infantry
                EDIT: Changing ownership of Normandy Bordeaux from Americans to Italians
                EDIT: Changing PUs for Italians from 14 to 16
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 0.67
        British : -0.33

    triplea_42125_Ita9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Move - French
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Algeria to Tunisia

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42125_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
                Germans buy 7 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                4 armour, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
                5 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                9 artilleries moved from Germany to Poland
                8 armour and 12 mech_infantrys moved from Novgorod to Finland

    Place Units - Germans
                9 mech_infantrys placed in Germany
                3 infantry placed in Novgorod
                1 infantry placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Americans : -0.33

    triplea_42125_Ger10.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Caucasus to Kazakhstan

    Non Combat Move - Russians
                2 aaGuns, 12 artilleries and 43 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 4 artilleries and 14 infantry moved from Ukraine to Bryansk
                4 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Samara
                13 infantry moved from Russia to Bryansk
                1 aaGun moved from Russia to Vologda
                1 aaGun moved from Russia to Samara

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs

    Combat Hit Differential Summary :

    triplea_42125_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 2 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Chahar to Suiyuyan
                2 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                2 armour moved from Kansu to Tsinghai
                1 mech_infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Sikang to Tsinghai
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                2 bombers moved from Burma to India
                1 fighter and 2 tactical_bombers moved from Burma to India

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 mech_infantrys in Suiyuyan, round 4 : 1/3 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Tsinghai, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits, 3.33 expected hits
                        UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 2 tactical_bombers moved from India to Burma
                3 infantry moved from Shan State to Burma
                3 infantry moved from French Indo China to Shan State
                3 armour moved from Szechwan to Burma
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 armour moved from Shantung to Manchuria
                2 mech_infantrys moved from Shantung to Hunan
                6 infantry moved from Korea to 6 Sea Zone
                6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                6 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                2 submarines and 3 transports placed in 6 Sea Zone
                3 armour placed in French Indo China
                1 armour, 1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3
                Japanese collect 55 PUs (5 lost to blockades); end with 60 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Amur: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Amur from Russians to Japanese
                EDIT: Changing PUs for Japanese from 65 to 66
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : -1.33
        UK_Pacific : -0.33
        Japanese : -0.00

    triplea_42125_Jap10.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 3 fighters, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 infantry, 7 submarines, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 armour, 3 artilleries and 6 infantry moved from Northwest Persia to Caucasus
                3 armour moved from Iraq to Caucasus
                3 fighters moved from Russia to Norway
                1 bomber moved from Norway to Novgorod
                1 fighter moved from United Kingdom to Norway
                2 fighters moved from 110 Sea Zone to Norway
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone

    triplea_42125_Ame10.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 9 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    triplea_42125_Chi10.tsvg

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