TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 7 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 4 fighters and 2 infantry
British defend with 1 armour and 1 infantry; French defend with 1 infantry
Italians roll dice for 1 artillery, 4 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/7 hits
British roll dice for 1 armour and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
1 infantry owned by the French, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/6 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
4 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Holland Belgium to Egypt
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Belarus to Bryansk
Place Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 infantry in Java, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
Place Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
8 armour, 5 artilleries, 12 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 7 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Ukraine to Russia
1 carrier, 2 fighters and 4 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
Scramble and submerge option?
Full scramble, no submerge.
Having trouble posting summary
But that should work.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_major; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
8 armour, 5 artilleries, 12 infantry and 17 mech_infantrys moved from Bryansk to Russia
3 armour and 7 mech_infantrys moved from Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Western Ukraine to Russia
1 carrier, 2 fighters and 4 submarines moved from 112 Sea Zone to 109 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 carrier, 3 fighters, 4 submarines and 2 tactical_bombers
British defend with 3 destroyers, 4 fighters, 1 submarine and 3 transports
British roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.00 expected hits
Germans roll dice for 4 submarines in 109 Sea Zone, round 2 : 1/4 hits, 0.00 expected hits
Germans roll dice for 2 bombers, 1 carrier, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/7 hits, 0.00 expected hits
British roll dice for 3 destroyers, 4 fighters and 3 transports in 109 Sea Zone, round 2 : 5/7 hits, 0.00 expected hits
3 destroyers owned by the British, 3 submarines owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.00 expected hits
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 5/7 hits, 0.00 expected hits
British roll dice for 3 fighters in 109 Sea Zone, round 3 : 2/3 hits, 0.00 expected hits
2 transports owned by the British, 2 fighters owned by the Germans and 3 fighters owned by the British lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Germans: 1 carrier, 2 fighters and 3 submarines
Casualties for British: 3 destroyers, 4 fighters, 1 submarine and 3 transports
Battle in Russia
Germans attack with 11 armour, 5 artilleries, 1 bomber, 12 infantry, 24 mech_infantrys and 2 tactical_bombers
Americans defend with 1 bomber; Russians defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 0/3 hits, 0.00 expected hits
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 12 infantry, 24 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 14/55 hits, 0.00 expected hits
Russians roll dice for 5 aaGuns, 2 artilleries, 1 bomber, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 8/35 hits, 0.00 expected hits
8 infantry owned by the Russians, 8 infantry owned by the Germans, 5 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 4 infantry, 24 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 17/47 hits, 0.00 expected hits
Russians roll dice for 2 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 10/26 hits, 0.00 expected hits
17 infantry owned by the Russians, 4 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 11 armour, 5 artilleries, 1 bomber, 18 mech_infantrys and 2 tactical_bombers in Russia, round 4 : 9/37 hits, 0.00 expected hits
Russians roll dice for 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 2/9 hits, 0.00 expected hits
2 mech_infantrys owned by the Russians, 1 tactical_bomber owned by the Russians, 3 infantry owned by the Russians, 1 fighter owned by the Russians, 2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans captures 27PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 5 artilleries, 1 bomber, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Germans: 12 infantry and 8 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for Russians: 5 aaGuns, 2 artilleries, 1 fighter, 28 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from France to Western Germany
1 bomber and 2 tactical_bombers moved from Russia to Bryansk
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
3 artilleries moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 fighters placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 87 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 51.00
AA fire in Russia : : 0.00
British : 7.00
Russians : 20.00
Posted for you… :wink:
As long as no-one gets confused… 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Nenetsia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 2 infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Archangel, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 3 infantry in Archangel, round 4 : 1/3 hits, 0.50 expected hits
Germans roll dice for 2 infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 8 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 9 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 9 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 10 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 10 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 4 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
8 infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 aaGun moved from Buryatia to Amur
1 infantry moved from Rostov to Volgograd
1 infantry moved from Volgograd to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.83
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 artillery moved from India to West India
1 mech_infantry moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
2 battleships, 1 cruiser and 14 submarines moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to 42 Sea Zone
scramble 54?
Scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 artillery moved from India to West India
1 mech_infantry moved from Burma to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 fighter and 1 tactical_bomber moved from Shan State to West India
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to 6 Sea Zone
1 bomber moved from Yunnan to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 42 Sea Zone
2 battleships, 1 cruiser and 14 submarines moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 fighters moved from 36 Sea Zone to 42 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 2 submarines; ANZAC defend with 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 3 bombers and 1 destroyer
Americans defend with 2 submarines
Japanese roll dice for 3 bombers and 1 destroyer in 6 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
retreated to 6 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 fighters, 14 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters
Japanese roll dice for 14 submarines in 54 Sea Zone, round 2 : 3/14 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 2 : 9/13 hits
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 7 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 7 submarines in 54 Sea Zone, round 3 : 1/7 hits
1 cruiser owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 cruiser, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 5/7 hits
Americans roll dice for 4 fighters in 54 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship, 1 cruiser and 4 transports in 54 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the ANZAC, 1 cruiser owned by the ANZAC, 2 submarines owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 5 submarines in 54 Sea Zone, round 4 : 2/5 hits
1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 2/4 hits
2 transports owned by the Americans lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 5 submarines in 54 Sea Zone, round 5 : 2/5 hits
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 88
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 1 cruiser, 1 fighter, 9 submarines and 1 tactical_bomber
Battle in West India
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in West India, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 tactical_bomber in Novosibirsk, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Burma to India
1 armour moved from French Indo China to Burma
1 tactical_bomber moved from Novosibirsk to Shensi
1 infantry moved from Suiyuyan to Kansu
2 mech_infantrys moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
3 mech_infantrys moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from West India to India
3 bombers moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in India
2 infantry and 1 mech_infantry placed in French Indo China
1 bomber and 3 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2
Japanese collect 66 PUs (4 lost to blockades); end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
If Americans attack 54 fleet, the carriers do not take a hit until all my aircraft are dead. So, subs, then aircraft, tilt carriers, kill carriers, kill battleships
If I do a Kamikaze? :| :evil: :roll:
I made a mistake when doing a bombing run in Western Germany, I was supposed to stop and ask whether you wanted to intercept with 3 fighters (versus 2 bombers) but somehow I ended up not intercepting and it went ahead and attacked. Would you like me to replay the bombing run with interceptors (if that’s what you would want), and redo the battle for sz54 but with the results as posted on this dice (I hope you get what I mean)?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 bombers moved from Queensland to 54 Sea Zone
2 bombers moved from Scotland to Western Germany
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany causes 10 damage total. Damaged units is as follows: factory_major = 4, airfield = 6
Battle in 54 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 3 fighters, 5 submarines and 1 tactical_bomber
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 5 submarines in 54 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
2 destroyers owned by the Americans, 3 submarines owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone
retreated to 54 Sea Zone
Japanese win with 2 battleships, 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Americans: 1 carrier, 2 destroyers and 1 fighter
Casualties for Japanese: 3 submarines
Cleaning up after air battles
Non Combat Move - Americans
Combat Hit Differential Summary :
AA fire in Western Germany : : -0.33
Americans : -0.17
Japanese : -0.33
I will be intercepting. If both your bombers survive, we can keep the results of bombing.
attacking bombers:
Rolling 2d6:
(1, 2)
defenders
Rolling 3d6:
(2, 4, 4)
edit out one of my figs and continue