Surfer Axis +10 vs Dawgoneit Allies BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 47 Sea Zone

    Combat - Americans
                Battle in 47 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                        Americans roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 cruiser, 5 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 carrier, 3 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to Tunisia
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from Tobruk to Alexandria
                3 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Persia

    Place Units - Americans
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
                Americans undo move 2.
                2 destroyers placed in 101 Sea Zone
                4 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from West India to India
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                2 transports moved from 70 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 artillery

    triplea_42072_UK_10.tsvg


  • @surfer:

    No worries.  I didn’t see that you had already moved.  You were quick on that one.

    if you want to edit in places that weren’t effected by my moves i’m cool with that.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Greater Southern Germany to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Western Germany to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Eastern Poland, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Eastern Poland to Slovakia Hungary
                1 fighter moved from Southern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Italians to Greater Southern Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs

    triplea_42072_Ita10.tsvg

  • 2025 2024 '23 '22 '21 '20

    It’s fine.  There is no way to make my move without affecting your final positions.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs

    triplea_42072_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Place Units - ANZAC
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42072_Fre10.tsvg

  • 2025 2024 '23 '22 '21 '20

    Ok, This is going to be a pain.  My computer crashed after German turn was done and attempted to post results.  I attempted to save the game, but even though the dialog came up with “game saved”, the resulting file was zero bytes.

    I have the dice rolls, and had 15 tanks left in Belarus, and 1 inf + art in Romania, 7 + 2 tanks in Baltic.  However, I can’t completely prove that.
    The Romania and Baltic states fight are easy since only one unit type is fighting.  And reviewing the dice rolls will convince you.

    The Belarus fight ended in two rounds, and your final roll was
    4,6,3,3,1,2,6,1,3,5,4,5,4,3,2
    For 3 armour, 1 artillery, 9 fighters and 2 tactical_bombers in Belarus, round 3
    Which I think would be
    4, 6,3 : tanks = 1 hit
    3: artillery = 0 hit
    1,2,6,1,3,5,4,5,4: fighter = 6 hits
    3,2: tac_bomber = 2 hits
    9 Hits total

    I had 16 armour, 3 artilleries, 4 bombers, 2 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Belarus, round 3.
    Thus killing 3 art, 5 mech, 1 tank and leaving me with 15 tanks.

    Of course, the problem is the interpretation of which rolls go with which units.  I think this is right,

    My plan will be to redo the move, edit the game after the combat to yield these results, and continue. 
    Alternatively, I could just replay everything.

    Your thoughts?


  • its up to you ultimately. i say do it over.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Slovakia Hungary to Belarus
                4 armour moved from Poland to Belarus
                10 armour, 3 artilleries, 3 bombers, 1 fighter, 19 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
                1 bomber moved from France to Belarus
                1 fighter and 1 tactical_bomber moved from Germany to Belarus
                2 armour moved from Germany to Baltic States
                8 infantry moved from Western Germany to 113 Sea Zone
                8 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
                8 infantry moved from 115 Sea Zone to Baltic States
                1 artillery and 3 infantry moved from Slovakia Hungary to Romania
                1 fighter moved from Western Germany to Romania

    Combat - Germans
                Battle in Romania
                    Germans attack with 1 artillery, 1 fighter and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Romania, round 2 :  0/5 hits
                        Russians roll dice for 3 infantry in Romania, round 2 :  1/3 hits
                        1 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Romania, round 3 :  0/4 hits
                        Russians roll dice for 3 infantry in Romania, round 3 :  3/3 hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Romania
                        Germans roll dice for 1 fighter in Romania, round 4 :  1/1 hits
                        Russians roll dice for 3 infantry in Romania, round 4 :  0/3 hits
                        1 infantry owned by the Russians lost in Romania
                    retreated to Romania
                    Russians win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 16 armour, 3 artilleries, 4 bombers, 2 fighters, 19 infantry, 5 mech_infantrys and 2 tactical_bombers
                    British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour, 7 artilleries, 8 fighters, 16 infantry and 1 tactical_bomber
                        AA fire in Belarus :  1/3 hits
                        1 fighter owned by the Germans lost in Belarus
                        Germans roll dice for 16 armour, 3 artilleries, 4 bombers, 1 fighter, 19 infantry, 5 mech_infantrys and 2 tactical_bombers in Belarus, round 2 :  14/50 hits
                        Russians roll dice for 1 aaGun, 3 armour, 7 artilleries, 9 fighters, 16 infantry and 2 tactical_bombers in Belarus, round 2 :  17/37 hits
                        13 infantry owned by the Russians, 17 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
                        Germans roll dice for 16 armour, 3 artilleries, 4 bombers, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Belarus, round 3 :  14/33 hits
                        Russians roll dice for 3 armour, 7 artilleries, 9 fighters, 3 infantry and 2 tactical_bombers in Belarus, round 3 :  12/24 hits
                        3 infantry owned by the Russians, 3 armour owned by the Russians, 1 tactical_bomber owned by the British, 7 artilleries owned by the Russians, 3 artilleries owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Belarus
                        Germans roll dice for 14 armour, 4 bombers, 1 fighter and 2 tactical_bombers in Belarus, round 4 :  10/21 hits
                        Russians roll dice for 9 fighters and 1 tactical_bomber in Belarus, round 4 :  6/10 hits
                        1 tactical_bomber owned by the Russians, 8 fighters owned by the Russians, 6 armour owned by the Germans and 1 fighter owned by the British lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 4 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Germans: 8 armour, 3 artilleries, 1 fighter, 19 infantry and 5 mech_infantrys
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun, 3 armour, 7 artilleries, 8 fighters, 16 infantry and 1 tactical_bomber
                Battle in Baltic States
                    Germans attack with 2 armour and 8 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 armour and 8 infantry in Baltic States, round 2 :  2/10 hits
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 2 armour and 7 infantry in Baltic States, round 3 :  0/9 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 2 armour and 7 infantry in Baltic States, round 4 :  2/9 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter moved from Romania to Eastern Poland
                1 aaGun, 2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Germany to Slovakia Hungary
                10 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Western Germany
                3 bombers moved from Belarus to Western Germany
                1 bomber moved from Belarus to Novgorod
                5 transports moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                2 armour and 1 artillery placed in Novgorod
                Germans undo move 1.
                2 armour and 1 infantry placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 aaGuns
                EDIT: Adding units owned by Germans to Belarus: 2 aaGuns
                EDIT: Turning off Edit Mode
                3 infantry placed in United Kingdom
                1 artillery and 2 infantry placed in France
                1 artillery, 1 fighter and 8 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42072_Ger11.tsvg

  • 2025 2024 '23 '22 '21 '20

    Well, I just re did the move, and considerably sucky for me…But since I did get rid of a large section of the Russians, I can’t cry too much.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair damage of 5x factory_major; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Romania to Yugoslavia
                      Russians take Yugoslavia from Germans
                1 infantry moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 armour, 11 artilleries and 10 infantry moved from Bessarabia to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 infantry moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Central Mongolia to Chahar

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 11 artilleries, 1 fighter and 10 infantry
                    Germans defend with 1 aaGun, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber; Italians defend with 1 armour and 2 mech_infantrys
                        AA fire in Eastern Poland :  0/1 hits
                        Russians roll dice for 1 armour, 11 artilleries, 1 fighter and 10 infantry in Eastern Poland, round 2 :  9/23 hits
                        Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  9/25 hits
                        9 infantry owned by the Russians, 1 aaGun owned by the Germans and 8 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 11 artilleries, 1 fighter and 1 infantry in Eastern Poland, round 3 :  6/14 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  8/17 hits
                        1 infantry owned by the Russians, 7 artilleries owned by the Russians and 6 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 4 artilleries and 1 fighter in Eastern Poland, round 4 :  3/6 hits
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  7/11 hits
                        1 fighter owned by the Russians, 1 armour owned by the Russians, 4 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                    Italians win with 1 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -34
                    Casualties for Germans: 1 aaGun and 17 infantry
                    Casualties for Russians: 1 armour, 11 artilleries, 1 fighter and 10 infantry
                Battle in Chahar
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bessarabia to Western Ukraine
                1 aaGun moved from Bessarabia to Romania
                2 infantry moved from Kazakhstan to Sikang
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

    triplea_42072_Rus11.tsvg


  • well, i feel the walls closing in.
    down but not out.  :|

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 battleships, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 bomber moved from New Guinea to 26 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                2 armour moved from Kansu to Yenisey
                      Japanese take Olgiy from Russians
                      Japanese take Yenisey from Russians
                2 armour moved from Kansu to Timguska
                1 mech_infantry moved from Suiyuyan to Timguska
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour and 5 infantry moved from Amur to Buryatia
                1 fighter moved from 5 Sea Zone to Buryatia
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                2 armour moved from Yunnan to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                3 fighters and 3 tactical_bombers moved from Yunnan to Sikang
                1 fighter moved from Kweichow to Timguska
                1 tactical_bomber moved from Kweichow to Tsinghai
                1 armour and 1 mech_infantry moved from Suiyuyan to Tsinghai
                1 mech_infantry moved from Hopei to Tsinghai
                2 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Japan to Manchuria
                1 infantry moved from Amur to Buryatia

    Combat - Japanese

    triplea_42072_Jap11.tsvg

  • 2025 2024 '23 '22 '21 '20

    Any special instructions for OOL in Hawaii?


  • nope. just max “D”

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 battleships, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 bomber moved from New Guinea to 26 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                2 fighters moved from 37 Sea Zone to 43 Sea Zone
                2 armour moved from Kansu to Yenisey
                      Japanese take Olgiy from Russians
                      Japanese take Yenisey from Russians
                2 armour moved from Kansu to Timguska
                1 mech_infantry moved from Suiyuyan to Timguska
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour and 5 infantry moved from Amur to Buryatia
                1 fighter moved from 5 Sea Zone to Buryatia
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Szechwan to Sikang
                2 armour moved from Yunnan to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                3 fighters and 3 tactical_bombers moved from Yunnan to Sikang
                1 fighter moved from Kweichow to Timguska
                1 tactical_bomber moved from Kweichow to Tsinghai
                1 armour and 1 mech_infantry moved from Suiyuyan to Tsinghai
                1 mech_infantry moved from Hopei to Tsinghai
                2 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Japan to Manchuria
                1 infantry moved from Amur to Buryatia

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Timguska
                    Japanese attack with 2 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Japanese win, taking Timguska from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 fighter and 6 infantry
                    Russians defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 6 infantry in Buryatia, round 2 :  0/8 hits
                        Russians roll dice for 5 infantry in Buryatia, round 2 :  1/5 hits
                        1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Buryatia, round 3 :  3/7 hits
                        Russians roll dice for 5 infantry in Buryatia, round 3 :  3/5 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia, round 4 :  0/4 hits
                        Russians roll dice for 2 infantry in Buryatia, round 4 :  0/2 hits
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia, round 5 :  1/4 hits
                        Russians roll dice for 2 infantry in Buryatia, round 5 :  0/2 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia, round 6 :  0/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 6 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Buryatia, round 7 :  1/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 7 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 5 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
                    Americans defend with 1 battleship, 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 2 :  9/10 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  6/11 hits
                    Units damaged: 2 battleships owned by the Japanese
                        1 fighter owned by the Japanese, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 3 :  3/8 hits
                        Americans roll dice for 1 battleship and 3 fighters in 26 Sea Zone, round 3 :  2/4 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Japanese and 3 fighters owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 26 Sea Zone, round 4 :  5/6 hits
                        Americans roll dice for 1 battleship in 26 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 battleship owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 66
                    Casualties for Americans: 1 battleship, 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber
                    Casualties for Japanese: 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 :  1/5 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hawaiian Islands
                Battle in Burma
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Burma, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Burma, round 3 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Burma, round 4 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Hawaiian Islands from Americans, taking Burma from UK_Pacific with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry; Russians defend with 2 infantry
                        Japanese roll dice for 2 armour, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Sikang, round 2 :  4/10 hits
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  1/3 hits
                        1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 armour and 1 artillery moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Tsinghai to Shensi
                1 fighter moved from Sikang to Shensi
                1 fighter moved from Manchuria to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to 26 Sea Zone
                2 fighters moved from New Guinea to Caroline Islands
                2 fighters moved from Japan to 26 Sea Zone
                1 bomber moved from 26 Sea Zone to Wake Island
                2 fighters moved from 43 Sea Zone to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
                1 tactical_bomber moved from Sikang to Shensi
                1 fighter moved from Timguska to Kansu
                1 fighter moved from Buryatia to Amur

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 armour and 1 artillery placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 bomber, 1 fighter and 4 infantry placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
                Japanese collect 68 PUs (4 lost to blockades); end with 68 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_42072_Jap11.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 cruiser, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Eastern Persia to India
                1 armour, 1 artillery and 1 mech_infantry moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to West India
                3 infantry moved from Alexandria to Egypt
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                6 infantry moved from Morocco to Algeria
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser, 5 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to 26 Sea Zone
                1 submarine moved from 47 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 5 destroyers and 4 submarines
                    Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 3 transports
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 cruiser and 5 destroyers in 26 Sea Zone, round 2 :  4/7 hits

    triplea_42072_Ame11.tsvg


  • ool in sz26.
    1 sub all ready hit took a carrier hit.
    then 4 more hits.

  • 2025 2024 '23 '22 '21 '20

    Max D. Except Destroyer is last ship to die (until all subs are dead), i.e.,
    CVs die
    Kill planes rather than BB + destroyer – until all subs dead.
    Then just max D.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 cruiser, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Eastern Persia to India
                1 armour, 1 artillery and 1 mech_infantry moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to West India
                3 infantry moved from Alexandria to Egypt
                1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                6 infantry moved from Morocco to Algeria
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 cruiser, 5 destroyers and 2 submarines moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to 26 Sea Zone
                1 submarine moved from 47 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 bomber, 1 cruiser, 5 destroyers and 4 submarines
                    Japanese defend with 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 3 transports
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 bomber, 1 cruiser and 5 destroyers in 26 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 destroyer, 4 fighters and 3 transports in 26 Sea Zone, round 2 :  4/9 hits
                        1 fighter owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 bomber, 1 cruiser and 3 destroyers in 26 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 3 transports in 26 Sea Zone, round 3 :  4/6 hits
                        2 fighters owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 26 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 3 transports in 26 Sea Zone, round 4 :  2/3 hits
                        1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 bomber in 26 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 26 Sea Zone, round 5 :  2/2 hits
                        1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 26 Sea Zone
                    Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber, 1 cruiser, 5 destroyers and 4 submarines
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 destroyer and 4 fighters

    Non Combat Move - Americans

    triplea_42072_Ame11.tsvg

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