TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - GermansCombat Hit Differential Summary :
It showed .
Even more than usual?
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3
Combat Move - Communists
1 conscript moved from Bratsk to Aldan
1 conscript moved from Tiksi to Evenkia
1 infantry moved from Aldan to Chita
Communists take Chita from Russia
4 field_guns and 3 infantry moved from Aldan to Bratsk
1 cavalry moved from Bratsk to Buryatia
Communists take Buryatia from Russia
1 cavalry moved from Yakutsk to Bratsk
5 cavalrys, 7 conscripts and 2 field_guns moved from Bratsk to Buryatia
1 fighter moved from Evenkia to Bratsk
5 cavalrys moved from Yakutsk to Bratsk
Purchase Units - Communists
Communists buy 2 conscripts, 1 field_gun, 3 gass, 1 heavy_gun and 1 infantry; Remaining resources: 0 PUs;
Combat - Communists
Non Combat Move - Communists
Place Units - Communists
2 conscripts, 1 field_gun, 3 gass, 1 heavy_gun and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Away from home for work. ~36 hours to post but that is a rough estimate
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 3
Research Technology - USA
USA spend 0 on tech rolls
USA roll 3,3,5,3 and gets 0 hits
Combat Move - USA
1 field_gun and 1 infantry moved from Hawaii to Honolulu
1 field_gun moved from Luzon to Manila
2 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry moved from Carolinas to Sea Zone 30 Mid Atlantic
1 field_gun, 3 infantry and 2 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 field_gun and 3 infantry moved from Sea Zone 32 Sargasso Sea to Azores
Purchase Units - USA
USA buy 1 Factory, 2 cruisers, 4 infantry and 2 transports; Remaining resources: 4 techTokens; 0 PUs;
Combat - USA
Battle in Azores
USA attack with 1 field_gun and 3 infantry
Neutral defend with 1 infantry
USA roll dice for 1 field_gun and 3 infantry in Azores, round 2 : 1/4 hits
Neutral roll dice for 1 infantry in Azores, round 2 : 0/1 hits
1 infantry owned by the Neutral lost in Azores
USA loses 0 PUs for violating Azoress neutrality.
USA win, taking Azores from Neutral with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
2 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 33 Mid Atlantic
3 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 cruiser and 1 destroyer moved from Sea Zone 30 Mid Atlantic to Sea Zone 32 Sargasso Sea
1 infantry moved from New York to Hudson-Delaware
1 infantry moved from Louisiana to Texas
Place Units - USA
1 cruiser and 1 transport placed in Sea Zone 30 Mid Atlantic
2 infantry placed in Charleston
1 cruiser and 1 transport placed in Sea Zone 29 Mid Atlantic
2 infantry placed in New York
1 Factory placed in San Francisco
Activate Technology - USA
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 5 techTokens
Turn Complete - USA
USA collect 68 PUs; end with 68 PUs
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 4
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 1,2,5,4 and gets 0 hits
Combat Move - Germany
1 field_gun moved from Eastern Poland to Lithuania
1 field_gun and 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 battlecruiser, 1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
1 field_gun and 1 infantry moved from Sea Zone 16 North Sea to London
1 cavalry, 6 field_guns, 2 fighters, 2 heavy_guns and 35 infantry moved from Champagne to Paris
20 gass moved from Rhine to Paris
1 fighter moved from Rhine to Paris
6 cavalrys moved from Rhine to Paris
1 infantry moved from Congo to Uganda
Germany take Uganda from Britain
1 submarine moved from Sea Zone 55 Western Mediterranean to Sea Zone 57 Ligurian Sea
1 infantry moved from Line Islands to Sea Zone 110 Pacific Ocean
1 infantry and 1 transport moved from Sea Zone 110 Pacific Ocean to Sea Zone 111 Pacific Ocean
1 infantry moved from Sea Zone 111 Pacific Ocean to Easter Island
Germany take Easter Island from Britain
2 zeppelins moved from Bavaria to Paris
1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
1 submarine moved from Sea Zone 55 Western Mediterranean to Sea Zone 53 Mid Atlantic
1 infantry moved from East Prussia to Lithuania
1 infantry moved from East Prussia to Eastern Poland
1 field_gun and 1 infantry moved from Galicia to Bessarabia
Purchase Units - Germany
Germany buy 1 battleship, 1 cruiser, 1 destroyer, 4 heavy_guns, 5 infantry, 1 submarine, 1 transport and 6 trenchs; Remaining resources: 4 techTokens; 0 PUs;
Combat - Germany
Battle in Sea Zone 57 Ligurian Sea
Germany attack with 1 submarine
Italy defend with 1 transport; France defend with 1 transport
1 transport owned by the France and 1 transport owned by the Italy lost in Sea Zone 57 Ligurian Sea
Germany roll dice for 1 submarine in Sea Zone 57 Ligurian Sea, round 2 : 0/1 hits, 0.33 expected hits
Germany win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italy: 1 transport
Casualties for France: 1 transport
Battle in Bessarabia
Germany attack with 1 field_gun and 1 infantry
Russia defend with 1 conscript and 1 infantry
Germany roll dice for 1 field_gun and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.50 expected hits
1 conscript owned by the Russia lost in Bessarabia
Germany roll dice for 1 field_gun and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Bessarabia
Germany roll dice for 1 field_gun in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Bessarabia
Russia win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germany: 1 field_gun and 1 infantry
Casualties for Russia: 1 conscript
Battle in London
Germany attack with 1 field_gun and 1 infantry
Britain defend with 1 Factory, 1 cavalry and 1 infantry
Germany roll dice for 1 battlecruiser and 1 battleship in London, round 2 : 2/2 hits, 1.33 expected hits
Britain roll dice for 1 cavalry and 1 infantry in London, round 2 : 0/2 hits, 0.50 expected hits
1 infantry owned by the Britain and 1 cavalry owned by the Britain lost in London
Germany captures 76PUs while taking Britain capital
Germany win, taking London from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 7
Casualties for Britain: 1 cavalry and 1 infantry
Battle in Lithuania
Germany attack with 1 field_gun and 1 infantry
Russia defend with 1 infantry
Germany roll dice for 1 field_gun and 1 infantry in Lithuania, round 2 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Lithuania, round 3 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Lithuania, round 4 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 infantry in Lithuania, round 4 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Lithuania, round 5 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 infantry in Lithuania, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Lithuania
Germany roll dice for 1 field_gun in Lithuania, round 6 : 0/1 hits, 0.33 expected hits
Russia roll dice for 1 infantry in Lithuania, round 6 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany lost in Lithuania
Russia win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germany: 1 field_gun and 1 infantry
Battle in Paris
Germany attack with 7 cavalrys, 6 field_guns, 3 fighters, 20 gass, 2 heavy_guns, 35 infantry and 2 zeppelins
France defend with 1 Factory, 6 field_guns, 1 fighter, 1 gas, 8 heavy_guns, 18 infantry and 6 trenchs
Germany roll dice for 20 gass in Paris, round 2 : 17/20 hits, 16.67 expected hits
17 infantry owned by the France lost in Paris
20 gass owned by the Germany lost in Paris
Germany roll dice for 7 cavalrys, 6 field_guns, 3 fighters, 2 heavy_guns, 35 infantry and 2 zeppelins in Paris, round 2 : 13/55 hits, 13.17 expected hits
France roll dice for 6 field_guns, 1 fighter, 8 heavy_guns, 1 infantry and 6 trenchs in Paris, round 2 : 8/16 hits, 8.17 expected hits
8 infantry owned by the Germany, 6 trenchs owned by the France and 1 infantry owned by the France lost in Paris
Germany roll dice for 7 cavalrys, 6 field_guns, 3 fighters, 2 heavy_guns, 27 infantry and 2 zeppelins in Paris, round 3 : 10/47 hits, 11.83 expected hits
France roll dice for 6 field_guns, 1 fighter and 8 heavy_guns in Paris, round 3 : 6/15 hits, 7.83 expected hits
3 heavy_guns owned by the France, 6 infantry owned by the Germany, 6 field_guns owned by the France and 1 fighter owned by the France lost in Paris
Germany roll dice for 7 cavalrys, 6 field_guns, 3 fighters, 2 heavy_guns, 21 infantry and 2 zeppelins in Paris, round 4 : 15/41 hits, 10.83 expected hits
France roll dice for 5 heavy_guns in Paris, round 4 : 4/5 hits, 3.33 expected hits
5 heavy_guns owned by the France and 4 infantry owned by the Germany lost in Paris
Germany captures 67PUs while taking France capital
Some non-combat units are destroyed:
Germany win, taking Paris from France with 7 cavalrys, 6 field_guns, 3 fighters, 2 heavy_guns, 17 infantry and 2 zeppelins remaining. Battle score for attacker is 11
Casualties for France: 6 field_guns, 1 fighter, 8 heavy_guns, 18 infantry and 6 trenchs
Casualties for Germany: 20 gass and 18 infantry
Non Combat Move - Germany
2 zeppelins moved from Paris to Champagne
1 heavy_gun and 3 infantry moved from Rhine to Champagne
3 infantry moved from Hanover to Westphalia
1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
1 infantry moved from Eastern Poland to East Prussia
1 infantry moved from Eastern Poland to East Prussia
2 infantry moved from Eastern Poland to Galicia
1 heavy_gun moved from Dar es Salaam to German East Africa
1 field_gun moved from Dar es Salaam to German East Africa
1 submarine moved from Sea Zone 84 Andaman Sea to Sea Zone 127 Gulf of Thailand
1 submarine moved from Sea Zone 84 Andaman Sea to Sea Zone 125 Sulu Sea
2 submarines moved from Sea Zone 85 Indian Ocean to Sea Zone 126 Java Sea
3 fighters moved from Paris to Champagne
Place Units - Germany
3 trenchs placed in Eastern Poland
1 trench placed in East Prussia
1 trench placed in Rhine
1 battleship placed in Sea Zone 122 Bismarck Sea
1 trench placed in German New Guinea
Germany undo move 5.
1 heavy_gun placed in German New Guinea
3 heavy_guns placed in Champagne
1 trench placed in German East Africa
3 infantry placed in Dar es Salaam
2 infantry placed in Warsaw
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in Sea Zone 12 Baltic Sea
Germany undo move 9.
2 infantry placed in Mecklenburg
Germany undo move 10.
2 infantry placed in Mecklenburg
Germany undo move 7.
1 trench placed in Champagne
Turning on Edit Mode
EDIT: Removing units owned by Germany from Westphalia: 1 infantry
EDIT: Adding units owned by Germany to Hanover: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germany from Eastern Poland: 1 field_gun
EDIT: Adding units owned by Germany to East Prussia: 1 field_gun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germany from Westphalia: 1 infantry
EDIT: Adding units owned by Germany to Hanover: 1 infantry
EDIT: Turning off Edit Mode
Germany undo move 4.
Germany undo move 7.
1 battleship, 1 destroyer, 1 submarine and 1 transport placed in Sea Zone 12 Baltic Sea
1 cruiser placed in Sea Zone 122 Bismarck Sea
Turn Complete - Germany
Germany collect 137 PUs; end with 280 PUs
Combat Hit Differential Summary :
Britain : -0.50
France : -1.33
Germany : -0.83
Russia : 1.17
Thanks for London AND Paris on G4 hand delivered guys! - That was awful kind of you!
With enemies like these - who needs friends?! :)
I thought about making my build a max thump/re-take of London; but it just didnt seem sporting, and the Ottomans appear to be having SO MUCH FUN! And they’ll enjoy it so much more with a no build england for a turn!
Besides - I’m pretty sure I can make all the builds I could possibly need next turn with 280 in the bank. :) :o
And NO wittmann - I won’t accept any “I didn’t see it” excuses!
Well done Garg.
I didn’t notice thst you could march into London without fighting my fleet first. Weird that my Channrl fleet doesn’t protect against that. I hsve proved the worst possible player.
I won’t be playing another , as I said.
@wittmann:
Germany captures 76PUs while taking Britain capital
-I have proved the worst possible player.
-I won’t be playing another , as I said.
You know - the thing that irks me the most is the 76 PU’s - I mean comeon! I had UK around 100 in my game! I mean, London was a gift no lie, but I think you were holding back!
I don�t know how I was raped so badly . Am embarrassed at how low my income was . Could have had Norway�s 4. Other than in India , not sure where else I lost the rest.
(I mistyped “rape”.)
Don’t quit wittmann we need you in these games.
your the reason i started playing these team games.
i would like to play another.
You are lovely Dawg ( unlike the Gargmonster).
Since I had the oil removed from my eye , I have had double vision and problems playing.
I’m sorry to here about your eyes.
will they get better?
if so how long?
No. This is it. They will only get worse .
Thanks for caring.
As Russia I take FULL responsibility for the Allied loss in this game!
It will be a terrible shame to lose Leo, as dawg says. He got me involved in these team games too. However, after multiple eye operations (with a significant impact on his life and work) things are still far from right. If the 1914 Domination map is too small for him we will have to let him go I am afraid.
Leo - hopefully you can continue with your other team games?
@Private:
As Russia I take FULL responsibility for the Allied loss in this game!
It will be a terrible shame to lose Leo, as dawg says. He got me involved in these team games too. However, after multiple eye operations (with a significant impact on his life and work) things are still far from right. If the 1914 Domination map is too small for him we will have to let him go I am afraid.
Leo - hopefully you can continue with your other team games?
this is not a one mans loss. this is a team loss.
we all should have corresponded better.
Adam is being silly Dawg. He has been on holiday the whole time . I did his goes.
I will play another , but will have to choose a nation carefully. I do love this game , despite Garg’s finding the flaws in it, that enable easy victories . I will heed my allies’ advice , vis a vis strategy and be guided by them. Perhaps, I will not rush my go, when it is my turn , but await another player , who can warn me of a possible invasion or loss of my capital.
Good idea Leo.
Being silly is, of course, my speciality!
I thought winding me up, was your specialty.