dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 2Ed stroutqb22 (Axis) v. scousemart (Allies) R2
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No interceptors. Full Scramble on sz109.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 11 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
4 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 bomber moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 109 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom rolls: 1,1 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 5, harbour = 5, airfield = 2
Battle in 109 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 destroyer and 2 fighters
Germans roll dice for 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans roll dice for 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 3 : 2/3 hits
British roll dice for 3 fighters in 109 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 109 Sea Zone
Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 fighter in 109 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 tactical_bomber in 109 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 fighter in 109 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Germans lost in 109 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -24
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for British: 1 destroyer and 2 fighters
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Karelia, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 cruiser
French defend with 1 cruiser and 1 destroyer; British defend with 1 transport
Germans roll dice for 2 bombers and 1 cruiser in 91 Sea Zone, round 2 : 0/3 hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/2 hits
1 bomber owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 cruiser, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 1/2 hits
1 bomber owned by the Germans and 1 destroyer owned by the French lost in 91 Sea Zone
French win with 1 cruiser and 1 transport remaining. Battle score for attacker is -28
Casualties for French: 1 destroyer
Casualties for Germans: 2 bombers and 1 cruiser
Battle in Baltic States
Germans attack with 2 artilleries and 12 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 12 infantry in Baltic States, round 2 : 0/14 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 artilleries and 11 infantry in Baltic States, round 3 : 0/13 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 11 infantry in Baltic States, round 4 : 2/13 hits
Russians roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Eastern Poland, round 2 : 4/9 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Bulgaria to Romania
3 artilleries and 2 infantry moved from Germany to Poland
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
3 armour moved from France to Germany
2 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 armour moved from Normandy Bordeaux to Western Germany
1 artillery moved from Norway to FinlandPlace Units - Germans
2 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
1 bomber placed in Western Germany
6 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Novgorod to Karelia
2 fighters moved from Novgorod to Karelia
4 infantry moved from Novgorod to KareliaCombat - Russians
Battle in 112 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 112 Sea Zone
Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 5 infantry in Karelia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Karelia, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
1 infantry owned by the Russians retreated to Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 4 infantryNon Combat Move - Russians
2 fighters moved from Karelia to Russia
1 tactical_bomber moved from Karelia to Russia
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Archangel
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
5 armour moved from Ukraine to BryanskPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 14 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 14 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/7 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 3 : 4/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 5/12 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Yunnan to Siam
1 bomber moved from Suiyuyan to Anhwe
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Suiyuyan to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
3 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Paulau Island to 34 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 cruiser and 1 submarine moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 factory_minor placed in Shantung
3 armour placed in Kiangsu
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Southeast Mexico to Mexico
1 armour moved from Mexico to Western United States
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central America to Central United StatesPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Tsinghai
Chinese undo move 2.
3 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Southeast Mexico to Mexico
1 armour moved from Mexico to Western United States
2 mech_infantrys moved from Western United States to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central America to Central United StatesPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Tsinghai
Chinese undo move 2.
3 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British repair damage of 2x airfield; Remaining resources: 33 PUs;
British buy 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 fighter moved from Trans-Jordan to Ethiopia
1 tactical_bomber moved from Trans-Jordan to Ethiopia
1 artillery, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
1 artillery moved from Egypt to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - British
Battle in Ethiopia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Ethiopia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/4 hits, 1.83 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/5 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 bomber moved from Alexandria to Malta
1 fighter moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 fighter moved from New Brunswick Nova Scotia to Iceland
1 fighter moved from Ethiopia to British Somaliland
1 tactical_bomber moved from Ethiopia to British SomalilandPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
7 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 7 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -0.17
Italians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber and 1 fighter moved from Southern Italy to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
AA fire in Malta : 0/2 hits
Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 4/4 hits
British roll dice for 1 aaGun, 1 bomber, 1 fighter and 1 infantry in Malta, round 2 : 1/3 hits
1 bomber owned by the British, 1 aaGun owned by the British, 1 fighter owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 27
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Malta to Southern Italy
1 fighter moved from Malta to Libya
1 armour moved from Tobruk to Libya
1 armour moved from Greece to Romania
1 artillery moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 armour, 1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUsCombat Move - French
1 cruiser moved from 91 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser
Italians defend with 1 cruiser and 1 transport
French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 96 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser
Casualties for Italians: 1 cruiserNon Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
Italians : 0.50
French : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 10 infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Western Germany to Novgorod
5 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Western Germany to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 2 bombers, 1 fighter and 12 infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
AA fire in Novgorod : 1/3 hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 2 bombers and 12 infantry in Novgorod, round 2 : 5/16 hits
Russians roll dice for 2 aaGuns, 7 infantry and 3 mech_infantrys in Novgorod, round 2 : 5/10 hits
2 aaGuns owned by the Russians, 5 infantry owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 2 bombers and 7 infantry in Novgorod, round 3 : 1/11 hits
Russians roll dice for 4 infantry and 3 mech_infantrys in Novgorod, round 3 : 4/7 hits
4 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 2 bombers and 3 infantry in Novgorod, round 4 : 5/7 hits
Russians roll dice for 3 infantry and 3 mech_infantrys in Novgorod, round 4 : 2/6 hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 artilleries, 2 bombers and 1 infantry in Novgorod, round 5 : 3/5 hits
Russians roll dice for 1 mech_infantry in Novgorod, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 11 infantry
Casualties for Russians: 2 aaGuns, 7 infantry and 3 mech_infantrys
Battle in Western Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Poland
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Belarus
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
3 armour moved from Germany to Baltic States
2 armour moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Finland to KareliaPlace Units - Germans
2 infantry placed in Normandy Bordeaux
3 armour, 4 artilleries, 2 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 4/7 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantryNon Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
8 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Smolensk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
14 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
Russians undo move 1.
3 infantry placed in Ukraine
Russians undo move 2.
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
Russians : 1.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 battleship moved from 33 Sea Zone to 62 Sea Zone
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Chahar to Kansu
1 bomber moved from Anhwe to India
1 bomber moved from Siam to India
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Burma
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
3 armour moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to KwangtungCombat - Japanese
-
scramble in sz 35 and 62?
And Interceptor in India? -
There’s no airfield to scramble in sz62 :wink:
Otherwise no scramble sz35 or intercept India. :-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 armour and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 battleship moved from 33 Sea Zone to 62 Sea Zone
1 carrier moved from 33 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
2 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter moved from Chahar to Kansu
1 bomber moved from Anhwe to India
1 bomber moved from Siam to India
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Burma
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Shensi
3 armour moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to KwangtungCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 transport in 35 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 62 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 62 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery and 4 infantry
ANZAC defend with 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in New South Wales, round 2 : 1/6 hits
ANZAC roll dice for 2 aaGuns, 1 fighter and 2 infantry in New South Wales, round 2 : 0/3 hits
1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in New South Wales, round 3 : 1/6 hits
ANZAC roll dice for 1 aaGun, 1 fighter and 2 infantry in New South Wales, round 3 : 2/3 hits
2 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in New South Wales, round 4 : 2/4 hits
ANZAC roll dice for 1 fighter and 2 infantry in New South Wales, round 4 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 armour and 1 artillery in New South Wales, round 5 : 0/2 hits
ANZAC roll dice for 1 fighter in New South Wales, round 5 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in New South Wales, round 6 : 0/2 hits
ANZAC roll dice for 1 fighter in New South Wales, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in New South Wales
Japanese roll dice for 1 armour in New South Wales, round 7 : 0/1 hits
ANZAC roll dice for 1 fighter in New South Wales, round 7 : 1/1 hits
1 armour owned by the Japanese lost in New South Wales
ANZAC win with 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
Battle in Kwangtung
Japanese attack with 3 armour and 1 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 armour and 1 infantry in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 4 : 1/3 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/5 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Philippines, round 3 : 2/4 hits
Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Kweichow
2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
2 infantry moved from Jehol to Anhwe
3 fighters moved from Burma to Hunan
2 tactical_bombers moved from Burma to Hunan
1 bomber moved from India to Hunan
1 bomber moved from India to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 fighter moved from Kansu to KweichowPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 armour placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Midway to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from 16 Sea Zone to 7 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 7 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 7 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 bombers placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
Americans undo move 2.
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 1 fighter in Kansu, round 5 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kansu, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 6 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kansu, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
2 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British repair damage of 5x harbour; Remaining resources: 28 PUs;
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in 96 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from British Somaliland to West India
1 tactical_bomber moved from British Somaliland to West India
1 mech_infantry moved from Kenya to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kenya: 1 artillery
EDIT: Changing ownership of Italian Somaliland from Italians to British
EDIT: Adding units owned by British to Italian Somaliland: 1 artillery
EDIT: Turning off Edit Mode
1 factory_minor placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
British : 1.17
Americans : 1.00
Chinese : 0.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Algeria
1 bomber moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 artillery moved from Bulgaria to Romania
3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 artillery and 2 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Libya to Southern ItalyCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from France to Southern FrancePlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,2,5,6,5,2,4,4
ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
4 armour moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 armour moved from Baltic States to Bryansk
1 armour moved from Baltic States to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
1 armour moved from Baltic States to Western UkraineCombat - Germans
Battle in Smolensk
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Germans attack with 5 armour, 6 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor and 5 infantry
Germans roll dice for 5 armour, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 3/12 hits
Russians roll dice for 1 aaGun and 5 infantry in Ukraine, round 2 : 1/5 hits
1 aaGun owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 5 armour, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 3/11 hits
Russians roll dice for 3 infantry in Ukraine, round 3 : 0/3 hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 3 : 1/3 hits
Russians roll dice for 1 mech_infantry in Bryansk, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 5 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/9 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 artillery moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Baltic States to Belarus
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Novgorod to Belarus
2 bombers moved from Germany to Southern Italy
2 tactical_bombers moved from Western Germany to Southern Italy
1 tactical_bomber moved from Poland to Southern Italy
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Baltic States
2 armour moved from Germany to Eastern Poland
4 artilleries and 2 infantry moved from Germany to Poland
1 artillery moved from Western Germany to FrancePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
6 armour and 1 mech_infantry placed in Germany
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 armour moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Smolensk
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 4 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun, 1 armour, 1 infantry and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 3.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
14 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Volgograd to CaucasusPlace Units - Russians
3 infantry placed in Volgograd
6 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 0.33





