Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
OwenToo (Axis) -vs- Tirano (Allies) - Game 2
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No ty
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Bryansk to Samara
1 armour moved from Bryansk to Samara
4 tactical_bombers moved from Novgorod to Samara
2 fighters moved from Novgorod to Samara
3 armour moved from Bryansk to Rostov
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Rostov
3 bombers moved from Western Germany to Rostov
4 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits, 0.67 expected hits
Bombing raid in United Kingdom rolls: 7,7,6,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Rostov
Germans attack with 3 armour, 3 bombers and 1 mech_infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 3 bombers and 1 mech_infantry in Rostov, round 2 : 4/7 hits, 3.67 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Samara
Germans attack with 1 armour, 2 fighters, 3 mech_infantrys and 4 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 1 armour, 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Samara, round 2 : 5/10 hits, 4.50 expected hits
Russians roll dice for 6 infantry in Samara, round 2 : 2/6 hits, 2.00 expected hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Samara, round 3 : 1/8 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 6 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Rostov to Tambov
4 tactical_bombers moved from Samara to Tambov
2 fighters moved from Samara to Tambov
1 infantry moved from Belarus to Bryansk
3 armour and 5 mech_infantrys moved from Romania to Ukraine
1 submarine moved from 125 Sea Zone to 113 Sea Zone
3 bombers moved from United Kingdom to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 aaGuns moved from Bryansk to Rostov
2 aaGuns, 12 armour, 8 artilleries, 35 infantry and 3 mech_infantrys moved from Bryansk to Tambov
2 fighters and 1 tactical_bomber moved from Novgorod to Western GermanyPlace Units - Germans
1 factory_minor placed in Yugoslavia
2 mech_infantrys placed in Novgorod
1 artillery and 7 infantry placed in Germany
2 artilleries and 1 infantry placed in Western Germany
1 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -2.33
Russians : -1.33
AA fire in United Kingdom : : -0.67 -
My OOL if you attack Tambov is AAA, Inf, Mech Inf, Art, then Bombers, then Tank, Tac Bomber, Fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - Russians
2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Olgiy to Timguska
1 infantry moved from Kansu to NovosibirskPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : 1.83
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Dzavhan to Yenisey
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 carriers moved from 20 Sea Zone to 37 Sea Zone
2 bombers moved from Kwangsi to Shensi
2 artilleries moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
1 armour and 1 mech_infantry moved from Chahar to Kansu
1 armour and 1 mech_infantry moved from Shantung to Manchuria
2 infantry moved from Central Mongolia to Suiyuyan
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 2 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 carriers, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 5/8 hits, 3.50 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Shensi, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Tambov
2 fighters and 2 tactical_bombers moved from Yunnan to Volgograd
1 bomber moved from Shan State to Kwangsi
2 fighters moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 61 Sea Zone to 42 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 carrier, 2 tactical_bombers and 1 transport moved from 63 Sea Zone to 55 Sea Zone
3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 infantry moved from French Indo China to SiamPlace Units - Japanese
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 77 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -1.00
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
2 infantry moved from 63 Sea Zone to New ZealandCombat - Americans
Battle in Norway
Battle in New Zealand
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in New Zealand, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Zealand
Americans roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in New Zealand, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Zealand
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to New South Wales
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Wake Island
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to IcelandPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 2.67
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from 112 Sea Zone to Norway
2 infantry moved from 63 Sea Zone to New ZealandCombat - Americans
Battle in Norway
Battle in New Zealand
Americans attack with 2 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 infantry in New Zealand, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in New Zealand
Americans roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in New Zealand, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in New Zealand, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Zealand
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -2
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to New South Wales
4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from Western United States to Wake Island
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 aaGun moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to IcelandPlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to Wake Island: 1 bomber
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 artilleries and 1 mech_infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Kazakhstan to Shensi
1 tactical_bomber moved from Sikang to Shensi
1 infantry and 1 mech_infantry moved from Caucasus to Volgograd
4 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - British
Battle in Trans-Jordan
British attack with 2 artilleries and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 2 artilleries and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 mech_infantry
Battle in Volgograd
British attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry; Japanese defend with 2 fighters and 2 tactical_bombers
British roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Volgograd
retreated to Volgograd
Germans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Casualties for Japanese: 2 tactical_bombers
Battle in Shensi
British attack with 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
British win, taking Shensi from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Volgograd to Russia
3 fighters moved from Volgograd to Russia
3 transports moved from 81 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 armour and 1 artillery moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from Shensi to SikangPlace Units - British
3 armour placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 33 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0.33
British : 0.33
Italians : 0.67
Americans : 2.67
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
2 bombers moved from Libya to Trans-Jordan
1 fighter moved from Libya to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Tambov to Samara
1 transport moved from 98 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Samara
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 bombers and 1 infantry
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 armour, 2 bombers and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 harbour; French defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 armour moved from Romania to Greece
1 mech_infantry moved from Romania to Greece
2 bombers moved from Trans-Jordan to Greece
1 fighter moved from Egypt to Alexandria
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 bomber placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 2.83
British : -1.00
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Victoria
1 fighter moved from New South Wales to Victoria
2 infantry moved from New South Wales to South Australia
1 fighter moved from New South Wales to South Australia
1 armour and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Victoria
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in Victoria, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Victoria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Victoria
ANZAC win, taking Victoria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in South Australia
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 2 infantry in South Australia, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in South Australia, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in South Australia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in South Australia
ANZAC win, taking South Australia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Queensland
ANZAC attack with 1 armour and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 armour and 2 infantry in Queensland, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Victoria to New South Wales
1 fighter moved from South Australia to New South Wales
1 infantry moved from New South Wales to South AustraliaTurn Complete - ANZAC
ANZAC collect 6 PUs; end with 8 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from West India: 2 infantry
EDIT: Adding units owned by ANZAC to India: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 armour and 1 mech_infantry moved from Tambov to Vologda
Germans take Samara from Russians
1 armour and 1 mech_infantry moved from Tambov to Vologda
3 bombers moved from Tambov to Vologda
2 fighters moved from Tambov to Vologda
4 tactical_bombers moved from Tambov to Vologda
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 mech_infantry moved from Tambov to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Karelia to FinlandCombat - Germans
Battle in Vologda
Germans attack with 2 armour, 3 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
AA fire in Vologda : 0/6 hits, 1.00 expected hits
Germans roll dice for 2 armour, 3 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers in Vologda, round 2 : 8/16 hits, 7.50 expected hits
Russians roll dice for 2 aaGuns and 11 infantry in Vologda, round 2 : 2/11 hits, 3.67 expected hits
6 infantry owned by the Russians, 1 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 2 armour, 3 bombers, 2 fighters, 3 mech_infantrys and 4 tactical_bombers in Vologda, round 3 : 10/14 hits, 7.17 expected hits
Russians roll dice for 5 infantry in Vologda, round 3 : 2/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 3 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 11 infantryNon Combat Move - Germans
1 infantry moved from Novgorod to Archangel
2 aaGuns moved from Rostov to Tambov
2 armour moved from Rostov to Tambov
1 infantry moved from Ukraine to Rostov
3 armour and 5 mech_infantrys moved from Ukraine to Tambov
3 bombers moved from Vologda to Tambov
4 tactical_bombers moved from Vologda to Tambov
2 fighters moved from Vologda to Tambov
1 artillery and 1 infantry moved from France to Western GermanyPlace Units - Germans
2 transports placed in 97 Sea Zone
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
Germans undo move 1.
1 transport placed in 97 Sea Zone
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Yugoslavia
1 artillery and 1 infantry placed in Southern France
1 infantry placed in Western Germany
Germans undo move 8.
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 3.33
AA fire in Vologda : : -1.00
Russians : -1.33 -
My OOL if you attack Tambov is AAA, Inf, Mech Inf, Art, then Jap Bombers, then German Bombers, then Tank, Tac Bomber, Fighters
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AAA, Inf, Mech Inf, Art, then Japanese Bombers, then German Bombers, then Tank, Tac Bomber, Fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/8 hits, 3.17 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Timguska to UralsPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 3 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 submarine moved from 55 Sea Zone to 63 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to 63 Sea Zone
1 bomber moved from Kwangsi to Persia
2 fighters moved from Volgograd to Persia
2 bombers moved from Tambov to Persia
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 artilleries moved from Olgiy to Timguska
1 infantry moved from Olgiy to Timguska
1 armour and 1 mech_infantry moved from Kansu to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Yakut S.S.R. to YeniseyCombat - Japanese
Battle in Guam
Battle in Persia
Japanese attack with 3 bombers and 2 fighters
British defend with 3 armour, 1 factory_minor and 1 harbour
Japanese roll dice for 3 bombers and 2 fighters in Persia, round 2 : 2/5 hits, 3.00 expected hits
British roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits
2 fighters owned by the Japanese and 2 armour owned by the British lost in Persia
Japanese roll dice for 3 bombers in Persia, round 3 : 3/3 hits, 2.00 expected hits
British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Persia
Japanese win, taking Guam from Americans with 3 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 2 fighters
Casualties for British: 3 armour
Battle in 63 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 tactical_bombers in 63 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 63 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 1 submarine in 63 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Americans lost in 63 Sea Zone
Japanese roll dice for 2 tactical_bombers in 63 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 transport owned by the Americans lost in 63 Sea Zone
Japanese win, taking 63 Sea Zone from Neutral with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Japanese
2 tactical_bombers moved from 63 Sea Zone to New Zealand
1 artillery, 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 55 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 tactical_bomber moved from Kwangsi to Volgograd
3 bombers moved from Persia to Northwest Persia
1 infantry moved from Siam to Shan State
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Siberia to AmurPlace Units - Japanese
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 carrier placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,6
Japanese collect 70 PUs (6 lost to blockades); end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
British : 0.00
Americans : -0.83
Japanese : 1.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 bomber moved from New South Wales to New Zealand
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Wake Island to 63 Sea Zone
2 bombers moved from Wake Island to 63 Sea Zone
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone -
Why did you post this? You have not even clicked “done” for America’s combat movement, therefore I can’t tell you if I am scrambling or not, since you are still able to change your move…
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very sorry, I meant to ask you scramble orders and must have forgotten
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You need to click “done”, and then post after the scramble dialog box comes up. If you leave everything the same with your combat move, then I will NOT scramble in New Zealand. You can go ahead and finish your turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea Zone
1 bomber moved from New South Wales to New Zealand
1 artillery moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
1 artillery and 1 mech_infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Wake Island to 63 Sea Zone
2 bombers moved from Wake Island to 63 Sea Zone
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
1 tactical_bomber moved from 112 Sea Zone to 127 Sea ZoneCombat - Americans
Battle in 127 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 63 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 3 bombers, 1 destroyer and 2 transports in 63 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 63 Sea Zone
Americans win, taking 63 Sea Zone from Japanese with 3 bombers, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Zealand
Americans attack with 1 artillery, 1 bomber and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 2 tactical_bombers
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in New Zealand, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 tactical_bombers in New Zealand, round 2 : 2/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in New Zealand
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 tactical_bomber
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from 63 Sea Zone to Queensland
1 bomber moved from New Zealand to Queensland
1 tactical_bomber moved from 127 Sea Zone to 126 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 4 transports moved from 112 Sea Zone to 126 Sea ZonePlace Units - Americans
2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : 0.17
Japanese : 0.83