G40 Ichabod (X) vs Sovietschat (A) w/0

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 13 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 artillery, 13 infantry, 3 mech_infantrys and 10 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 13 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 armour, 1 artillery and 3 infantry moved from Southern France to Northern Italy
                4 bombers moved from Greece to Western Germany
                1 bomber moved from Greece to 112 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Russians take Novgorod from Germans

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Western Germany
                    Americans attack with 1 armour, 1 artillery, 4 bombers, 16 infantry and 5 mech_infantrys
                    Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
                        AA fire in Western Germany :  0/4 hits
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers, 16 infantry and 5 mech_infantrys in Western Germany, round 2 :  9/27 hits
                        Germans roll dice for 2 aaGuns, 2 fighters and 18 infantry in Western Germany, round 2 :  11/20 hits
                        2 aaGuns owned by the Germans, 11 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers, 5 infantry and 5 mech_infantrys in Western Germany, round 3 :  3/16 hits
                        Germans roll dice for 2 fighters and 11 infantry in Western Germany, round 3 :  6/13 hits
                        1 mech_infantry owned by the Americans, 5 infantry owned by the Americans and 3 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 4 mech_infantrys in Western Germany, round 4 :  2/10 hits
                        Germans roll dice for 2 fighters and 8 infantry in Western Germany, round 4 :  1/10 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 3 mech_infantrys in Western Germany, round 5 :  4/9 hits
                        Germans roll dice for 2 fighters and 6 infantry in Western Germany, round 5 :  2/8 hits
                        2 mech_infantrys owned by the Americans and 4 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 1 mech_infantry in Western Germany, round 6 :  3/7 hits
                        Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 6 :  2/4 hits
                        1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Western Germany, round 7 :  3/5 hits
                        Germans roll dice for 1 fighter in Western Germany, round 7 :  0/1 hits
                        1 fighter owned by the Germans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 aaGuns, 2 fighters and 18 infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 16 infantry and 4 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Western Germany to Norway
                1 bomber moved from 112 Sea Zone to Norway
                3 infantry moved from Karelia to Novgorod
                2 carriers, 2 cruisers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Southern France
                3 mech_infantrys placed in Normandy Bordeaux
                Americans undo move 2.
                Americans undo move 1.
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in 112 Sea Zone
                1 infantry placed in Southern France
                2 mech_infantrys placed in Finland
                2 bombers placed in Norway
                1 bomber placed in Western United States
                1 armour and 1 mech_infantry placed in Southern France
                2 mech_infantrys placed in Normandy Bordeaux
                Americans undo move 9.
                Americans undo move 9.
                1 armour and 2 mech_infantrys placed in Normandy Bordeaux
                1 mech_infantry placed in Southern France

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,5,5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Americans collect 74 PUs (3 lost to blockades); end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_42166_Ame9.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar

    triplea_42166_Chi9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                1 infantry placed in Szechwan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    triplea_42166_Chi9.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 armour, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 armour and 2 mech_infantrys moved from Eastern Persia to West India
                1 fighter moved from Northwest Persia to West India
                2 fighters moved from Karelia to Archangel
                1 armour and 1 mech_infantry moved from Karelia to Archangel
                1 mech_infantry moved from Greece to Albania
                1 mech_infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Bulgaria
                1 mech_infantry moved from Albania to Bulgaria

    triplea_42166_Bri9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 13 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 artillery, 13 infantry, 3 mech_infantrys and 10 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 13 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 armour, 1 artillery and 3 infantry moved from Southern France to Northern Italy
                4 bombers moved from Greece to Western Germany
                1 bomber moved from Greece to 112 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Russians take Novgorod from Germans

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Western Germany
                    Americans attack with 1 armour, 1 artillery, 4 bombers, 16 infantry and 5 mech_infantrys
                    Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
                        AA fire in Western Germany :  0/4 hits
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers, 16 infantry and 5 mech_infantrys in Western Germany, round 2 :  9/27 hits
                        Germans roll dice for 2 aaGuns, 2 fighters and 18 infantry in Western Germany, round 2 :  11/20 hits
                        2 aaGuns owned by the Germans, 11 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers, 5 infantry and 5 mech_infantrys in Western Germany, round 3 :  3/16 hits
                        Germans roll dice for 2 fighters and 11 infantry in Western Germany, round 3 :  6/13 hits
                        1 mech_infantry owned by the Americans, 5 infantry owned by the Americans and 3 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 4 mech_infantrys in Western Germany, round 4 :  2/10 hits
                        Germans roll dice for 2 fighters and 8 infantry in Western Germany, round 4 :  1/10 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 3 mech_infantrys in Western Germany, round 5 :  4/9 hits
                        Germans roll dice for 2 fighters and 6 infantry in Western Germany, round 5 :  2/8 hits
                        2 mech_infantrys owned by the Americans and 4 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 1 mech_infantry in Western Germany, round 6 :  3/7 hits
                        Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 6 :  2/4 hits
                        1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Western Germany, round 7 :  3/5 hits
                        Germans roll dice for 1 fighter in Western Germany, round 7 :  0/1 hits
                        1 fighter owned by the Germans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 aaGuns, 2 fighters and 18 infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 16 infantry and 4 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Western Germany to Norway
                1 bomber moved from 112 Sea Zone to Norway
                3 infantry moved from Karelia to Novgorod
                2 carriers, 2 cruisers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Southern France
                3 mech_infantrys placed in Normandy Bordeaux
                Americans undo move 2.
                Americans undo move 1.
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in 112 Sea Zone
                1 infantry placed in Southern France
                2 mech_infantrys placed in Finland
                2 bombers placed in Norway
                1 bomber placed in Western United States
                1 armour and 1 mech_infantry placed in Southern France
                2 mech_infantrys placed in Normandy Bordeaux
                Americans undo move 9.
                Americans undo move 9.
                1 armour and 2 mech_infantrys placed in Normandy Bordeaux
                1 mech_infantry placed in Southern France

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,5,5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Americans collect 74 PUs (3 lost to blockades); end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                1 infantry placed in Szechwan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    Purchase Units - British
                British buy 4 armour, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 armour and 2 mech_infantrys moved from Eastern Persia to West India
                1 fighter moved from Northwest Persia to West India
                2 fighters moved from Karelia to Archangel
                1 armour and 1 mech_infantry moved from Karelia to Archangel
                1 mech_infantry moved from Greece to Albania
                1 mech_infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Bulgaria
                1 mech_infantry moved from Albania to Bulgaria

    Combat - British
                Battle in West India
                    British attack with 2 armour, 1 fighter and 4 mech_infantrys
                    Japanese defend with 1 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 1 fighter and 4 mech_infantrys in West India, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in West India, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in West India
                        British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in West India, round 3 :  1/5 hits
                        Japanese roll dice for 1 mech_infantry in West India, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in West India
                    British win, taking West India from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Archangel
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  2/2 hits
                        1 fighter owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 armour and 1 fighter

    Non Combat Move - British
                1 fighter moved from Archangel to Novgorod
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 fighter moved from West India to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 armour moved from Volgograd to Turkmenistan
                1 fighter moved from Gibraltar to Northern Italy

    Place Units - British
                1 transport placed in 109 Sea Zone
                2 armour and 1 mech_infantry placed in Persia
                2 armour and 1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Greece

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    triplea_42166_UK_9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    British defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 3 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Northern Italy, round 2 : 3/10 hits, 3.83 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Northern Italy, round 2 : 4/6 hits, 2.50 expected hits
                        3 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 4/6 hits, 2.83 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 3 : 1/3 hits, 1.50 expected hits
                        1 mech_infantry owned by the Italians, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 fighter owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 2 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 armour, 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
                Italians collect 7 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Americans : 1.00

    triplea_42166_Ita9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_42166_ANZ9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                3 submarines moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                1 infantry moved from Persia to Eastern Persia

    Non Combat Move - French
                1 fighter moved from United Kingdom to Norway

    Turn Complete - French

    triplea_42166_Fre9.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to Norway
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from Slovakia Hungary to Norway
                1 tactical_bomber moved from Slovakia Hungary to Norway
                3 infantry moved from Denmark to Western Germany
                9 infantry moved from Germany to Western Germany
                1 armour moved from Southern Italy to Southern France
                3 mech_infantrys moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                5 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 artilleries and 3 infantry moved from Baltic States to Belarus
                2 armour moved from Romania to Bulgaria
                4 mech_infantrys moved from Romania to Bulgaria
                1 armour moved from Romania to Belarus
                1 mech_infantry moved from Romania to Belarus

    triplea_42166_Ger10.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Germany to Norway
                1 fighter moved from Germany to Norway
                1 tactical_bomber moved from Slovakia Hungary to Norway
                1 tactical_bomber moved from Slovakia Hungary to Norway
                3 infantry moved from Denmark to Western Germany
                9 infantry moved from Germany to Western Germany
                1 armour moved from Southern Italy to Southern France
                3 mech_infantrys moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                5 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 artilleries and 3 infantry moved from Baltic States to Belarus
                2 armour moved from Romania to Bulgaria
                4 mech_infantrys moved from Romania to Bulgaria
                1 armour moved from Romania to Belarus
                1 mech_infantry moved from Romania to Belarus

    Combat - Germans
                Battle in Yugoslavia
                    Germans attack with 1 armour and 5 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour and 5 infantry in Yugoslavia, round 2 : 1/6 hits, 1.33 expected hits
                        British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Yugoslavia
                    Germans win, taking Yugoslavia from British with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Germany
                    Germans attack with 12 infantry
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 12 infantry in Western Germany, round 2 : 1/12 hits, 2.00 expected hits
                        Americans roll dice for 1 armour and 1 mech_infantry in Western Germany, round 2 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Americans lost in Western Germany
                        Germans roll dice for 12 infantry in Western Germany, round 3 : 2/12 hits, 2.00 expected hits
                        Americans roll dice for 1 armour in Western Germany, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Western Germany
                    Germans win, taking Western Germany from Americans with 11 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Battle in Norway
                    Germans attack with 1 bomber, 1 fighter and 2 tactical_bombers
                    French defend with 1 fighter; Americans defend with 6 bombers, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Norway, round 2 : 2/4 hits, 2.33 expected hits
                        Americans roll dice for 6 bombers and 1 fighter in Norway, round 2 : 2/7 hits, 1.67 expected hits
                        1 fighter owned by the Germans, 2 bombers owned by the Americans and 1 tactical_bomber owned by the Germans lost in Norway
                        Germans roll dice for 1 bomber and 1 tactical_bomber in Norway, round 3 : 0/2 hits, 1.17 expected hits
                        Americans roll dice for 4 bombers and 1 fighter in Norway, round 3 : 1/5 hits, 1.33 expected hits
                        1 tactical_bomber owned by the Germans lost in Norway
                        Germans roll dice for 1 bomber in Norway, round 4 : 0/1 hits, 0.67 expected hits
                        Americans roll dice for 4 bombers and 1 fighter in Norway, round 4 : 2/5 hits, 1.33 expected hits
                        1 bomber owned by the Germans lost in Norway
                    Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers
                    Casualties for Americans: 2 bombers
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Belarus, round 2 : 2/7 hits, 2.17 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 3 : 2/6 hits, 2.00 expected hits
                        Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Bulgaria
                    Germans attack with 2 armour and 4 mech_infantrys
                    British defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 2 armour and 4 mech_infantrys in Bulgaria, round 2 : 0/6 hits, 1.67 expected hits
                        British roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the Germans lost in Bulgaria
                        Germans roll dice for 2 armour and 3 mech_infantrys in Bulgaria, round 3 : 1/5 hits, 1.50 expected hits
                        British roll dice for 1 armour and 2 mech_infantrys in Bulgaria, round 3 : 3/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the British and 3 mech_infantrys owned by the Germans lost in Bulgaria
                        Germans roll dice for 2 armour in Bulgaria, round 4 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 4 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the British lost in Bulgaria
                        Germans roll dice for 2 armour in Bulgaria, round 5 : 1/2 hits, 1.00 expected hits
                        British roll dice for 1 armour in Bulgaria, round 5 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Germans and 1 armour owned by the British lost in Bulgaria
                    Germans win, taking Bulgaria from British with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Southern France, round 2 : 3/5 hits, 1.50 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Southern France to Germany
                3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Bessarabia to Eastern Poland

    Place Units - Germans
                3 infantry placed in Romania
                2 artilleries and 1 fighter placed in Germany
                1 carrier placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Germans collect 35 PUs (2 lost to blockades); end with 35 PUs

    Combat Hit Differential Summary :

    Germans : -4.33
        British : 1.00
        Americans : 0.67
        Russians : -0.33

    triplea_42166_Ger10.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 artilleries, 8 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                3 artilleries moved from Ukraine to Bessarabia
                1 infantry moved from Jehol to Manchuria

    triplea_42166_Rus10.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 artilleries, 8 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                3 artilleries moved from Ukraine to Bessarabia
                1 infantry moved from Jehol to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Ukraine
                2 aaGuns moved from Ukraine to Western Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                2 infantry moved from Kazakhstan to Sikang
                1 artillery moved from Kazakhstan to Sikang

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                Russians undo move 2.
                1 infantry and 1 mech_infantry placed in Russia
                1 mech_infantry placed in Russia
                1 armour placed in Ukraine
                Russians undo move 1.
                1 artillery and 1 infantry placed in Novgorod
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs

    triplea_42166_Rus10.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 submarine moved from 3 Sea Zone to 15 Sea Zone
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 bomber moved from Japan to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from Japan to Yenisey
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Malaya to Shan State
                1 mech_infantry moved from Shan State to Burma
                1 mech_infantry moved from Yunnan to Burma
                2 fighters, 3 infantry and 2 tactical_bombers moved from India to West India
                1 fighter moved from Yunnan to West India
                1 tactical_bomber moved from Yunnan to West India
                2 infantry moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe

    triplea_42166_Jap10.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 submarine moved from 3 Sea Zone to 15 Sea Zone
                1 infantry moved from Manchuria to Jehol
                      Japanese take Jehol from Chinese
                1 bomber moved from Japan to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from Japan to Yenisey
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                3 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Malaya to Shan State
                1 mech_infantry moved from Shan State to Burma
                1 mech_infantry moved from Yunnan to Burma
                2 fighters, 3 infantry and 2 tactical_bombers moved from India to West India
                1 fighter moved from Yunnan to West India
                1 tactical_bomber moved from Yunnan to West India
                2 infantry moved from Kwangsi to Yunnan
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Celebes
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Yenisey
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Yenisey, round 2 : 2/3 hits, 1.50 expected hits
                        Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Yenisey
                    Japanese win, taking Soviet Far East from Russians, taking Yenisey from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West India
                    Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 2 armour and 2 mech_infantrys
                        Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in West India, round 2 : 5/9 hits, 4.00 expected hits
                        UK_Pacific roll dice for 2 armour and 2 mech_infantrys in West India, round 2 : 1/4 hits, 1.67 expected hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for British: 2 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.00 expected hits
                        Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 1.83 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
                2 infantry moved from Borneo to 43 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from Celebes to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Celebes to 42 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from West India to 42 Sea Zone
                2 fighters moved from West India to India
                2 tactical_bombers moved from West India to India
                3 infantry moved from French Indo China to Yunnan
                2 bombers moved from Yenisey to Yakut S.S.R.
                3 carriers, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                3 artilleries placed in French Indo China
                3 infantry placed in India
                3 mech_infantrys placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        Chinese : -0.67
        UK_Pacific : -0.67
        Russians : -0.33
        Japanese : 2.67

    triplea_42166_Jap10.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 5 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 bomber moved from Norway to Northern Italy
                1 bomber moved from Norway to Northern Italy
                1 bomber moved from Norway to Belarus
                1 fighter moved from 112 Sea Zone to Southern France
                1 fighter moved from 112 Sea Zone to Northern Italy
                1 bomber moved from Norway to Belarus
                4 infantry moved from Novgorod to Belarus

    triplea_42166_Ame10.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 5 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 bomber moved from Norway to Northern Italy
                1 bomber moved from Norway to Northern Italy
                1 bomber moved from Norway to Belarus
                1 fighter moved from 112 Sea Zone to Southern France
                1 fighter moved from 112 Sea Zone to Northern Italy
                1 bomber moved from Norway to Belarus
                4 infantry moved from Novgorod to Belarus

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 2 bombers and 1 fighter
                    Italians defend with 2 armour, 1 artillery and 1 factory_minor
                        Americans roll dice for 2 bombers and 1 fighter in Northern Italy, round 2 :  0/3 hits
                        Italians roll dice for 2 armour and 1 artillery in Northern Italy, round 2 :  0/3 hits
                        Americans roll dice for 2 bombers and 1 fighter in Northern Italy, round 3 :  2/3 hits
                        Italians roll dice for 2 armour and 1 artillery in Northern Italy, round 3 :  1/3 hits
                        1 armour owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the Americans lost in Northern Italy
                        Americans roll dice for 2 bombers in Northern Italy, round 4 :  2/2 hits
                        Italians roll dice for 1 armour in Northern Italy, round 4 :  1/1 hits
                        1 bomber owned by the Americans and 1 armour owned by the Italians lost in Northern Italy
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 armour and 1 artillery
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Belarus
                    Americans attack with 2 bombers and 4 infantry
                    Germans defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Americans roll dice for 2 bombers and 4 infantry in Belarus, round 2 :  3/6 hits
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 2 :  1/6 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Belarus
                        Americans roll dice for 2 bombers and 3 infantry in Belarus, round 3 :  1/5 hits
                        Germans roll dice for 1 armour and 2 artilleries in Belarus, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
                        Americans roll dice for 2 bombers and 2 infantry in Belarus, round 4 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
                        Americans roll dice for 2 bombers and 1 infantry in Belarus, round 5 :  1/3 hits
                        Germans roll dice for 1 armour in Belarus, round 5 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Germans lost in Belarus
                    Americans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 4 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 :  0/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour and 1 fighter in Southern France, round 4 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 :  2/2 hits
                        1 armour owned by the Americans and 1 fighter owned by the Americans lost in Southern France
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 fighter and 2 mech_infantrys

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Normandy Bordeaux
                2 bombers moved from Belarus to Novgorod
                1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                10 transports moved from 112 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Finland to Novgorod

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Normandy Bordeaux
                1 destroyer and 1 fighter placed in 112 Sea Zone
                3 bombers placed in Finland
                Americans undo move 3.
                1 bomber placed in Norway
                1 bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Americans to Finland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 bombers placed in Finland
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Americans to Finland: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Americans collect 62 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_42166_Ame10.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    triplea_42166_Chi10.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 artillery and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Greece to Albania
                2 mech_infantrys moved from Greece to Bulgaria
                1 fighter moved from Novgorod to Bulgaria
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 mech_infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 armour and 2 mech_infantrys moved from Eastern Persia to West India
                1 fighter moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India

    triplea_42166_Bri10.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 5 bombers, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 bomber moved from Norway to Northern Italy
                1 bomber moved from Norway to Northern Italy
                1 bomber moved from Norway to Belarus
                1 fighter moved from 112 Sea Zone to Southern France
                1 fighter moved from 112 Sea Zone to Northern Italy
                1 bomber moved from Norway to Belarus
                4 infantry moved from Novgorod to Belarus

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 2 bombers and 1 fighter
                    Italians defend with 2 armour, 1 artillery and 1 factory_minor
                        Americans roll dice for 2 bombers and 1 fighter in Northern Italy, round 2 :  0/3 hits
                        Italians roll dice for 2 armour and 1 artillery in Northern Italy, round 2 :  0/3 hits
                        Americans roll dice for 2 bombers and 1 fighter in Northern Italy, round 3 :  2/3 hits
                        Italians roll dice for 2 armour and 1 artillery in Northern Italy, round 3 :  1/3 hits
                        1 armour owned by the Italians, 1 artillery owned by the Italians and 1 fighter owned by the Americans lost in Northern Italy
                        Americans roll dice for 2 bombers in Northern Italy, round 4 :  2/2 hits
                        Italians roll dice for 1 armour in Northern Italy, round 4 :  1/1 hits
                        1 bomber owned by the Americans and 1 armour owned by the Italians lost in Northern Italy
                    Americans win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 armour and 1 artillery
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in Belarus
                    Americans attack with 2 bombers and 4 infantry
                    Germans defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                        Americans roll dice for 2 bombers and 4 infantry in Belarus, round 2 :  3/6 hits
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 2 :  1/6 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Belarus
                        Americans roll dice for 2 bombers and 3 infantry in Belarus, round 3 :  1/5 hits
                        Germans roll dice for 1 armour and 2 artilleries in Belarus, round 3 :  1/3 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
                        Americans roll dice for 2 bombers and 2 infantry in Belarus, round 4 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Belarus, round 4 :  1/2 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Belarus
                        Americans roll dice for 2 bombers and 1 infantry in Belarus, round 5 :  1/3 hits
                        Germans roll dice for 1 armour in Belarus, round 5 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Germans lost in Belarus
                    Americans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 4 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Southern France, round 3 :  0/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour and 1 fighter in Southern France, round 4 :  0/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Southern France, round 4 :  2/2 hits
                        1 armour owned by the Americans and 1 fighter owned by the Americans lost in Southern France
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 fighter and 2 mech_infantrys

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Normandy Bordeaux
                2 bombers moved from Belarus to Novgorod
                1 carrier and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to 54 Sea Zone
                1 bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                10 transports moved from 112 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Finland to Novgorod

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Normandy Bordeaux
                1 destroyer and 1 fighter placed in 112 Sea Zone
                3 bombers placed in Finland
                Americans undo move 3.
                1 bomber placed in Norway
                1 bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Americans to Finland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 bombers placed in Finland
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Americans to Finland: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Americans collect 62 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British buy 3 armour, 1 artillery and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Greece to Albania
                2 mech_infantrys moved from Greece to Bulgaria
                1 fighter moved from Novgorod to Bulgaria
                1 infantry moved from Novgorod to Baltic States
                      Russians take Baltic States from Germans
                1 mech_infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 armour and 2 mech_infantrys moved from Eastern Persia to West India
                1 fighter moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in West India
                    British attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese defend with 2 infantry
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys in West India, round 2 :  0/5 hits
                        Japanese roll dice for 2 infantry in West India, round 2 :  2/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the British lost in West India
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in West India, round 3 :  2/3 hits
                        Japanese roll dice for 2 infantry in West India, round 3 :  1/2 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    British win, taking West India from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for British: 1 infantry and 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Bulgaria
                    British attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 armour
                        British roll dice for 1 fighter and 2 mech_infantrys in Bulgaria, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Bulgaria, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Bulgaria
                    British win, taking Bulgaria from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 55 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 fighter moved from Bulgaria to Greece
                1 fighter moved from West India to Eastern Persia
                2 armour, 1 infantry and 1 mech_infantry moved from Persia to Eastern Persia
                2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Turkmenistan to Eastern Persia
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Greece
                2 armour and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Iraq
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

    triplea_42166_UK_10.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 2 destroyers; Americans defend with 10 transports
                        Italians roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 2 destroyers and 10 transports in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 destroyer owned by the British and 1 bomber owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 destroyer and 10 transports remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
                Italians collect 2 PUs (5 lost to blockades); end with 2 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        Americans : 0.33

    triplea_42166_Ita10.tsvg

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