Odonis (Allies) vs Simon33 (Axis) Game III

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Queensland
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    triplea_42050_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 1 infantry and 1 marine moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 artillery and 1 marine moved from 113 Sea Zone to Norway
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                5 armour and 6 mech_infantrys moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 1 mech_infantry moved from Bryansk to Volgograd
                5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                3 artilleries and 3 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 factory_minor
                        Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Norway, round 2 : 3/7 hits, 3.50 expected hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 2.00 expected hits
                        1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 1 artillery, 2 fighters and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/13 hits, 3.83 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/12 hits, 3.67 expected hits
                        Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/6 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Ukraine to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 aaGuns, 7 artilleries and 16 infantry moved from Bryansk to Rostov
                2 bombers moved from Norway to Western Germany
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                4 mech_infantrys moved from Denmark to Western Germany
                5 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery placed in Western Germany
                2 armour, 2 artilleries and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : -5.33
        Americans : -2.00
        Russians : 0.00

    triplea_42050_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 6 artilleries and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 1 infantry and 1 marine moved from Western Germany to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Norway
                1 artillery and 1 marine moved from 113 Sea Zone to Norway
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                5 armour and 6 mech_infantrys moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 1 mech_infantry moved from Bryansk to Volgograd
                5 armour and 5 mech_infantrys moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                3 artilleries and 3 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 1 factory_minor
                        Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Norway, round 2 : 3/7 hits, 3.50 expected hits
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 0/4 hits, 2.00 expected hits
                        1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for British: 1 artillery, 2 fighters and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
                    Russians defend with 1 armour, 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Ukraine, round 2 : 1/13 hits, 3.83 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 4 mech_infantrys in Ukraine, round 3 : 2/12 hits, 3.67 expected hits
                        Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 4 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/6 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Ukraine to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 aaGuns, 7 artilleries and 16 infantry moved from Bryansk to Rostov
                2 bombers moved from Norway to Western Germany
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                4 mech_infantrys moved from Denmark to Western Germany
                5 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery placed in Western Germany
                2 armour, 2 artilleries and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Egypt: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -5.33
        Americans : -2.00
        Russians : 0.00

    triplea_42050_Ger6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Russia to Samara
                2 armour moved from Russia to Urals

    Place Units - Russians
                1 fighter, 8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    triplea_42050_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 62 PUs;
                Japanese buy 1 armour, 6 artilleries and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 armour, 4 artilleries and 1 mech_infantry moved from India to West India
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                3 artilleries, 1 bomber, 1 fighter, 1 infantry and 3 tactical_bombers moved from Burma to Yunnan
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Shantung to Chahar
                1 bomber moved from Yunnan to Anhwe
                1 infantry moved from Shantung to Anhwe
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 mech_infantry moved from Korea to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Korea to Buryatia
                      Japanese take Buryatia from Russians

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in 17 Sea Zone
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                        Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 17 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in West India
                    Japanese attack with 1 armour, 4 artilleries and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in West India, round 2 : 2/6 hits, 2.17 expected hits
                        UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 4 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 4 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits, 4.50 expected hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                        4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 4 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry
                Battle in Anhwe
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Chahar to Shantung
                1 bomber moved from Anhwe to Shantung
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 3 tactical_bombers moved from Yunnan to French Indo China
                1 aaGun moved from Kwangsi to Yunnan
                1 mech_infantry moved from Burma to Yunnan
                6 artilleries and 3 infantry moved from Korea to Manchuria
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from 17 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : -0.67
        Chinese : -1.33
        UK_Pacific : -0.33
        Japanese : 1.83

    triplea_42050_Jap6.tsvg

  • '19 '17 '16

    Bump #1

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Finland to Norway
                2 fighters moved from 110 Sea Zone to Norway
                2 carriers and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans

    triplea_42050_Ame6.tsvg

  • '20 '19 '18 '15 '13

    scramble?

  • '19 '17 '16

    No scramble.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Finland to Norway
                2 fighters moved from 110 Sea Zone to Norway
                2 carriers and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 marine
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 marine in Norway, round 2 :  2/3 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 armour and 1 fighter in Norway, round 3 :  0/2 hits
                        Germans roll dice for 1 marine in Norway, round 3 :  0/1 hits
                        Americans roll dice for 1 armour and 1 fighter in Norway, round 4 :  1/2 hits
                        Germans roll dice for 1 marine in Norway, round 4 :  0/1 hits
                        1 marine owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery, 1 infantry and 1 marine
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from French West Africa to 87 Sea Zone
                1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 87 Sea Zone to 91 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_42050_Ame6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Chahar
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Hopei

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs

    triplea_42050_Chi6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Finland to Norway
                2 fighters moved from 110 Sea Zone to Norway
                2 carriers and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 marine
                        Americans roll dice for 1 armour, 2 fighters and 1 infantry in Norway, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery, 1 infantry and 1 marine in Norway, round 2 :  2/3 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Norway
                        Americans roll dice for 1 armour and 1 fighter in Norway, round 3 :  0/2 hits
                        Germans roll dice for 1 marine in Norway, round 3 :  0/1 hits
                        Americans roll dice for 1 armour and 1 fighter in Norway, round 4 :  1/2 hits
                        Germans roll dice for 1 marine in Norway, round 4 :  0/1 hits
                        1 marine owned by the Germans lost in Norway
                    Americans win, taking Norway from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery, 1 infantry and 1 marine
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 artillery moved from French West Africa to 87 Sea Zone
                1 artillery and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 87 Sea Zone to 91 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 artillery placed in Eastern United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Chahar
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 3 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kiangsi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Hopei

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_42050_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                      Italians take Tunisia from British
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Tobruk to Trans-Jordan
                1 armour moved from Rostov to Kazakhstan
                1 bomber moved from Novgorod to Kazakhstan

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 0/2 hits, 1.17 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 artillery in Malta, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 4 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery in Malta, round 5 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery in Malta, round 6 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 6 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery in Malta, round 7 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 7 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Malta
                    British win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 1/2 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Italians win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns and 1 artillery moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 bomber moved from Kazakhstan to Ukraine
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in Northern Italy
                Italians undo move 1.
                1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : -3.83
        British : -0.33
        Russians : -0.33

    triplea_42050_Ita6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung

    Combat - ANZAC
                Battle in Kwangtung

    Non Combat Move - ANZAC
                1 artillery, 1 fighter and 2 infantry moved from Queensland to South Australia
                1 armour moved from New South Wales to South Australia
                1 aaGun moved from Queensland to New South Wales
                1 transport moved from 33 Sea Zone to 63 Sea Zone
                1 cruiser moved from 33 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                3 infantry placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

    triplea_42050_Fre6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                      Germans take Northwest Persia from Neutral_Allies
                4 armour and 4 mech_infantrys moved from Caucasus to Persia
                7 armour and 7 mech_infantrys moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Finland
                Battle in Iraq
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                        British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
                    Germans win, taking Finland from Americans, taking Iraq from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 2/8 hits, 2.67 expected hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 2.00 expected hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                        Germans roll dice for 4 armour and 3 mech_infantrys in Persia, round 3 : 3/7 hits, 2.50 expected hits
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 4 armour and 2 mech_infantrys in Persia, round 4 : 3/6 hits, 2.33 expected hits
                        British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Persia
                    Germans win, taking Persia from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 2 carriers, 4 destroyers, 1 fighter and 2 transports
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 3 transports in 112 Sea Zone, round 2 : 3/9 hits, 3.50 expected hits
                        1 destroyer owned by the Germans, 3 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
                        1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 1/4 hits, 2.50 expected hits

    Combat Hit Differential Summary :

    Germans : 0.17
        British : -1.00
        Americans : -1.00

    triplea_42050_Ger7.tsvg

  • '19 '17 '16

    You might want to review casualties in SZ112 so far. Now lose the last CV?

  • '20 '19 '18 '15 '13

    yes please

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                      Germans take Northwest Persia from Neutral_Allies
                4 armour and 4 mech_infantrys moved from Caucasus to Persia
                7 armour and 7 mech_infantrys moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Finland
                Battle in Iraq
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                        British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
                    Germans win, taking Finland from Americans, taking Iraq from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 2/8 hits, 2.67 expected hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 2.00 expected hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                        Germans roll dice for 4 armour and 3 mech_infantrys in Persia, round 3 : 3/7 hits, 2.50 expected hits
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 4 armour and 2 mech_infantrys in Persia, round 4 : 3/6 hits, 2.33 expected hits
                        British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Persia
                    Germans win, taking Persia from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 2 carriers, 4 destroyers, 1 fighter and 2 transports
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 3 transports in 112 Sea Zone, round 2 : 3/9 hits, 3.50 expected hits
                        1 destroyer owned by the Germans, 3 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
                        1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 1/4 hits, 2.50 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 3 transports in 112 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                        1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers and 1 fighter in 112 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                        Americans roll dice for 1 cruiser, 1 fighter and 3 transports in 112 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
                        1 cruiser owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                        1 transport owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 2 carriers, 4 destroyers, 1 fighter and 2 transports
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Germans win with 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 2 carriers, 4 destroyers, 1 fighter and 2 transports

    Non Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                2 aaGuns moved from Rostov to Caucasus
                5 infantry moved from Rostov to Caucasus
                1 armour and 4 mech_infantrys moved from Ukraine to Volgograd
                4 infantry moved from Rostov to Volgograd
                5 infantry moved from Rostov to Volgograd
                7 artilleries and 2 infantry moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Vyborg
                2 artilleries and 2 infantry moved from Belarus to Archangel
                3 artilleries and 1 infantry moved from Novgorod to Archangel
                5 mech_infantrys moved from Eastern Poland to Archangel
                3 mech_infantrys moved from Poland to Eastern Poland
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 infantry moved from France to Western Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                1 destroyer placed in 115 Sea Zone
                2 artilleries placed in Novgorod
                1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,2,2,2
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        British : -1.00
        Americans : -0.67

    triplea_42050_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Urals to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                7 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 armour, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 7 armour and 7 mech_infantrys
                        Russians roll dice for 2 armour, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  8/12 hits
                        Germans roll dice for 7 armour and 7 mech_infantrys in Novosibirsk, round 2 :  10/14 hits
                        1 mech_infantry owned by the Russians, 6 fighters owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 1 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Novosibirsk
                    retreated to Novosibirsk
                    Germans win with 6 armour remaining. Battle score for attacker is -45
                    Casualties for Germans: 1 armour and 7 mech_infantrys
                    Casualties for Russians: 2 armour, 6 fighters, 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_42050_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 8 artilleries, 1 fighter and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 armour, 1 mech_infantry and 1 tactical_bomber moved from Shantung to Kiangsi
                1 bomber, 1 fighter and 1 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from French Indo China to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 bomber moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 tactical_bomber moved from French Indo China to Kwangtung
                1 armour and 1 mech_infantry moved from West India to Turkmenistan
                      Japanese take Eastern Persia from British
                      Japanese take Turkmenistan from Russians
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Sakha to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/6 hits, 3.00 expected hits
                        ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                        ANZAC roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kwangtung
                    Japanese win, taking Kwangtung from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Celebes
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/5 hits, 2.50 expected hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 artilleries and 3 infantry moved from Manchuria to Jehol
                1 infantry moved from Siberia to Amur
                1 fighter moved from 20 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to Philippines
                1 bomber moved from Kweichow to Yunnan
                1 fighter moved from Anhwe to Yunnan
                1 fighter and 2 tactical_bombers moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Anhwe to Shantung
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                4 artilleries moved from West India to India

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in India
                2 artilleries and 1 infantry placed in French Indo China
                5 artilleries, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Americans : -0.67
        Chinese : -1.00
        UK_Pacific : -0.67
        Japanese : 2.17

    triplea_42050_Jap7.tsvg

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