Game History
Round: 16 Purchase Units - British British buy 8 infantry; Remaining resources: 2 PUs; Non Combat Move - British 1 aaGun, 2 armour, 1 bomber, 2 fighters and 39 infantry moved from Syria Jordan to Persia 2 infantry moved from Anglo Sudan Egypt to Syria Jordan 4 infantry moved from Kenya-Rhodesia to Anglo Sudan Egypt 3 infantry moved from South Africa to Kenya-Rhodesia 23 infantry moved from Caucasus to Persia 2 armour moved from Karelia S.S.R. to Persia 5 infantry moved from Karelia S.S.R. to Caucasus 1 infantry moved from Karelia S.S.R. to Caucasus 2 armour and 6 infantry moved from Finland Norway to Karelia S.S.R. 1 fighter moved from Persia to Kazakh S.S.R. 1 fighter moved from Karelia S.S.R. to Persia 8 infantry moved from United Kingdom to North Sea Zone 8 infantry moved from North Sea Zone to Finland Norway 1 transport moved from North Sea Zone to East US Sea Zone Place Units - British 8 infantry placed in United Kingdom Turn Complete - British British collect 25 PUs; end with 27 PUsG40 2Ed OwenToo (Axis) v. scousemart (+32 Allies) R2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 mech_infantry moved from Shensi to Sikang
1 armour moved from Shensi to Sikang
2 mech_infantrys moved from Hopei to Sikang
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 3 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 bomber moved from New Guinea to Queensland
4 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 55 Sea Zone
2 artilleries moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Battle in Northern Territory
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 mech_infantry in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Western Australia, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 mech_infantry in Western Australia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Western Australia
Japanese win, taking Northern Territory from ANZAC, taking Western Australia from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 mech_infantry
Battle in Queensland
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 5 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Queensland, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Queensland, round 2 : 6/12 hits, 4.83 expected hits
ANZAC roll dice for 2 artilleries, 2 fighters and 5 infantry in Queensland, round 2 : 4/9 hits, 3.67 expected hits
4 infantry owned by the Japanese, 2 fighters owned by the ANZAC, 5 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 artilleries, 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 2 artilleries, 2 fighters and 5 infantry
Battle in Sikang
Japanese attack with 2 armour and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 4 mech_infantrys in Sikang, round 2 : 2/6 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Shantung to Hopei
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
2 tactical_bombers moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from Queensland to New GuineaPlace Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 1 infantry placed in Shantung
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 0.67
Chinese : -0.33
Japanese : 2.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Western United States to 6 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 carrier, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 4 bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transportsNon Combat Move - Americans
4 bombers moved from 6 Sea Zone to Soviet Far East
2 fighters moved from Western United States to Soviet Far East
2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 battleship and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 transport placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 battleship, 2 bombers, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Western United States to 6 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 1 carrier, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 carrier and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 4 bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 carrier and 2 transportsNon Combat Move - Americans
4 bombers moved from 6 Sea Zone to Soviet Far East
2 fighters moved from Western United States to Soviet Far East
2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from 110 Sea Zone to United KingdomPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 2 bombers and 1 infantry placed in Western United States
1 battleship and 1 transport placed in 10 Sea Zone
Americans undo move 3.
1 transport placed in 101 Sea Zone
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 3 bombers and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to Algeria
1 armour moved from Tunisia to Algeria
2 bombers moved from Egypt to Persia
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to PersiaCombat - British
British creates battle in territory 93 Sea Zone
Battle in Algeria
British attack with 1 armour and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 infantry in Algeria, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking 93 Sea Zone from Italians, taking Algeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Persia
British attack with 2 bombers, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Persia, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 0/2 hits, 0.83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - British
2 bombers moved from Persia to Egypt
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
2 armour moved from United Kingdom to 109 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from 110 Sea Zone to Normandy Bordeaux
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
2 armour moved from Egypt to Trans-JordanPlace Units - British
3 bombers placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.83
British : -0.50
Italians : 0.33
Americans : -0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 destroyers and 2 fighters
British defend with 1 destroyer and 1 submarine; French defend with 1 destroyer
Italians roll dice for 2 destroyers and 2 fighters in 98 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 destroyers and 2 fighters in 98 Sea Zone, round 3 : 3/4 hits, 1.67 expected hits
British roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 2 destroyers in 98 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 submarine owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Casualties for French: 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from Volgograd to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -0.33
British : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 armour moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 mech_infantry
ANZAC roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Queensland, round 2 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Queensland, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Queensland, round 3 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 infantry moved from Victoria to South AustraliaPlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3,6,5,6,4,1,2,2,1,1,1,1,3,3,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 2 PUs (6 lost to blockades); end with 2 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67
Japanese : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from France to Normandy Bordeaux
6 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 armour moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 infantry moved from Baltic States to Novgorod
2 artilleries moved from Samara to Novosibirsk
2 infantry moved from Samara to Novosibirsk
2 artilleries moved from Vologda to Urals
2 infantry moved from Vologda to Urals
2 artilleries moved from Samara to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
6 armour moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Persia
3 armour moved from Northwest Persia to Persia
2 tactical_bombers moved from Volgograd to KazakhstanCombat - Germans
Battle in Novgorod
Germans attack with 4 armour, 1 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 2 aaGuns and 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns and 1 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 4 bombers, 4 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 armour, 1 artillery, 3 fighters and 3 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/21 hits, 8.33 expected hits
Americans roll dice for 2 armour, 3 artilleries, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 6/13 hits, 5.67 expected hits
6 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 3 artilleries, 4 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/15 hits, 7.33 expected hits
Americans roll dice for 2 armour, 2 artilleries and 3 fighters in Normandy Bordeaux, round 3 : 4/7 hits, 3.67 expected hits
1 artillery owned by the Germans, 1 artillery owned by the Americans, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 artillery, 6 infantry and 3 mech_infantrys
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for British: 2 armour, 1 artillery, 3 fighters and 3 infantry
Battle in Persia
Germans attack with 6 armour
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 6 armour in Persia, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 6 armour remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Novosibirsk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 6 armour
British defend with 2 infantry
Germans roll dice for 6 armour in Iraq, round 2 : 2/6 hits, 3.00 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 6 armour remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakhstan
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers in Kazakhstan, round 2 : 7/8 hits, 3.50 expected hits
Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 artilleries, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 tactical_bombers moved from Kazakhstan to Northwest Persia
1 fighter moved from Kazakhstan to Northwest Persia
2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Samara to Caucasus
1 armour moved from Vologda to Volgograd
2 armour moved from Russia to Volgograd
2 armour moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Germany to France
2 infantry moved from Western Germany to France
3 artilleries moved from Western Germany to France
4 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
4 bombers moved from Normandy Bordeaux to Western Germany
2 infantry moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Greece to Yugoslavia
1 artillery moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 infantry moved from Vologda to NovosibirskPlace Units - Germans
2 transports placed in 97 Sea Zone
1 infantry placed in Yugoslavia
1 destroyer placed in 93 Sea Zone
1 bomber placed in Western Germany
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
1 artillery placed in France
1 artillery placed in Western Germany
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6,1
Germans collect 64 PUs (6 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : 1.50
British : -1.67
Americans : 0.67
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
7 infantry moved from Kansu to Tsinghai
2 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to BuryatiaTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Northern Territory to Queensland
2 artilleries moved from Northern Territory to Queensland
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 bomber moved from New Guinea to Queensland
2 fighters moved from 54 Sea Zone to Queensland
2 tactical_bombers moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 artillery moved from Hopei to Shensi
2 infantry moved from Hopei to Shensi
1 artillery moved from French Indo China to Siam
2 infantry moved from French Indo China to Siam
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Japan to KwangsiCombat - Japanese
Battle in Queensland
Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Queensland, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 3/9 hits, 4.33 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Queensland, round 2 : 3/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Queensland
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Queensland, round 3 : 4/6 hits, 3.33 expected hits
ANZAC roll dice for 1 armour in Queensland, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 armour, 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Hopei to Yunnan
2 armour moved from Sikang to Yunnan
4 mech_infantrys moved from Sikang to Yunnan
2 carriers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 55 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
4 transports moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
1 fighter and 1 tactical_bomber moved from Kwangsi to Japan
1 bomber moved from Queensland to New Guinea
2 fighters and 2 tactical_bombers moved from Queensland to 54 Sea ZonePlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
ANZAC : 1.00
Chinese : 0.67
Japanese : -0.17 -
I surrender.
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OK, I accept your surrender. Let me know if you would like some suggestions for future games with others.