Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Game History
Round: 5
Research Technology - USA
USA spend 0 on tech rolls
USA roll 3,2,6 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover industry
Combat Move - USA
USA loses 0 PUs for violating Mexico Citys neutrality.
1 field_gun moved from Guadalahara to Mexico City
USA take Mexico City from Neutral
Purchase Units - USA
USA buy 1 Factory, 1 destroyer, 1 heavy_gun, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Non Combat Move - USA
1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel
1 field_gun moved from Azores to Sea Zone 32 Sargasso Sea
1 field_gun moved from Azores to Sea Zone 34 Mid Atlantic
1 battlecruiser, 1 field_gun and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 33 Mid Atlantic
1 field_gun and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 33 Mid Atlantic
2 field_guns moved from Sea Zone 33 Mid Atlantic to Madeira
1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 27 Mid Atlantic
1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 34 Mid Atlantic to Azores
1 destroyer moved from Sea Zone 153 Pacific Ocean to Sea Zone 150 Pacific Ocean
Place Units - USA
1 Factory placed in Manila
1 destroyer placed in Sea Zone 147 Gulf of California
2 submarines placed in Sea Zone 153 Pacific Ocean
2 transports placed in Sea Zone 29 Mid Atlantic
1 heavy_gun placed in New York
2 infantry placed in Madeira
1 infantry placed in Charleston
Activate Technology - USA
USA activating industry
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - USA
USA collect 75 PUs; end with 75 PUs total
Territory Summary for USA :
Charleston : 1 Factory and 2 infantry
Honolulu : 1 field_gun, 2 infantry and 2 trenchs
Manila : 1 Factory, 1 field_gun, 2 infantry and 2 trenchs
Mindanao : 1 infantry
New England : 1 infantry
New York : 1 Factory, 1 heavy_gun and 1 infantry
Panama : 1 cavalry and 1 infantry
San Francisco : 1 Factory, 1 field_gun, 1 heavy_gun, 2 infantry and 1 trench
Sea Zone 15 English Channel : 1 destroyer
Sea Zone 27 Mid Atlantic : 1 destroyer
Sea Zone 29 Mid Atlantic : 2 transports
Sea Zone 33 Mid Atlantic : 1 battlecruiser, 1 destroyer and 2 transports
Sea Zone 34 Mid Atlantic : 1 transport
Sea Zone 147 Gulf of California : 1 destroyer
Sea Zone 150 Pacific Ocean : 1 destroyer and 1 submarine
Sea Zone 153 Pacific Ocean : 2 submarines
Azores : 1 flag, 1 field_gun and 1 infantry
Chihuahua : 1 flag, 1 cavalry and 1 infantry
Guadalahara : 1 flag, 1 infantry
Madeira : 1 flag, 1 Factory, 2 field_guns and 2 infantry
Mexico City : 1 flag, 1 Factory and 1 field_gun
Production/PUs Summary :
Germany : 147 / 226
France : 51 / 0
Serbia : 7 / 5
Austria : 91 / 91
Italy : 21 / 21
Arabia : 6 / 6
Turkey : 60 / 65
Britain : 98 / 104
Russia : 88 / 93
Communists : 28 / 28
USA : 75 / 75
I’m going to keep playing. You’ll get to spend that money and I can try to find a way to keep the allies in the game.
@captain:
I’m going to keep playing. You’ll get to spend that money and I can try to find a way to keep the allies in the game.
My kind of guy! $226 is a HUGE turn; and with baby duty tonight I don’t know that I’ll get it out. I’ll be working on it though.
For sure tomorrow morning. Be ready :)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Germany
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover propaganda
Combat Move - Germany
1 cavalry moved from Champagne to Switzerland
2 infantry moved from Champagne to Burgundy
2 infantry moved from Champagne to Picardy
1 heavy_gun moved from Paris to Normandy
1 cavalry moved from Champagne to Rhone
1 fighter moved from Belgium to Burgundy
2 late_fighters moved from Belgium to Normandy
1 late_fighter moved from Belgium to Burgundy
1 late_fighter moved from Berlin to Sea Zone 10 Baltic Sea
1 field_gun moved from Sweden to Stockholm
3 gass moved from Wurttemburg to Switzerland
1 gas moved from Wurttemburg to Franche-Comte
1 gas moved from Franche-Comte to Rhone
3 field_guns and 3 infantry moved from Eastern Poland to Lithuania
1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
1 field_gun and 1 infantry moved from Mecklenburg to Sea Zone 12 Baltic Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 12 Baltic Sea to Sea Zone 10 Baltic Sea
1 field_gun and 1 infantry moved from Sea Zone 10 Baltic Sea to Stockholm
1 field_gun and 1 infantry moved from Denmark to Sea Zone 13 Skagerrak
1 field_gun moved from Oslo to Sea Zone 13 Skagerrak
2 field_guns, 1 infantry and 2 transports moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
2 gass moved from Berlin to Holland
1 infantry moved from Hanover to Holland
2 field_guns and 1 infantry moved from Sea Zone 14 Helgoland Bight to Holland
1 late_fighter moved from Belgium to Sea Zone 16 North Sea
2 late_fighters moved from Champagne to Picardy
1 late_fighter moved from Champagne to Rhone
1 late_fighter moved from Belgium to Sea Zone 16 North Sea
3 battlecruisers, 2 battleships, 2 cruisers, 2 destroyers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
1 cruiser and 2 submarines moved from Sea Zone 86 Indian Ocean to Sea Zone 116 Great Australian Bight
1 infantry moved from Cochinchina to Annam
Germany take Annam from France
1 infantry moved from Line Islands to Sea Zone 110 Pacific Ocean
1 infantry moved from Line Islands to Sea Zone 110 Pacific Ocean
2 infantry and 1 transport moved from Sea Zone 110 Pacific Ocean to Sea Zone 108 Pacific Ocean
2 infantry moved from Sea Zone 108 Pacific Ocean to Panama
2 battlecruisers moved from Sea Zone 146 Pacific Ocean to Sea Zone 108 Pacific Ocean
2 infantry moved from Rwanda to Congo
1 heavy_gun moved from Uganda to Congo
1 infantry moved from Uganda to Congo
1 infantry moved from Cochinchina to Sea Zone 127 Gulf of Thailand
1 infantry and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 125 Sulu Sea
1 infantry moved from Sea Zone 125 Sulu Sea to Sarawak
Germany take Sarawak from Britain
1 infantry moved from Guadalcanal to Solomon Islands
1 late_fighter moved from Belgium to Holland
Purchase Units - Germany
Germany buy 3 Factorys, 1 battleship, 3 cavalrys, 1 cruiser, 1 destroyer, 4 field_guns, 3 gass, 7 infantry, 1 late_fighter, 2 stormtruppens, 1 submarine, 2 transports and 9 trenchs; Remaining resources: 0 techTokens; 0 PUs;
Combat - Germany
Battle in Sea Zone 10 Baltic Sea
Germany attack with 1 late_fighter and 1 transport
Russia defend with 1 transport
Germany win with 1 late_fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Russia: 1 transport
Battle in Sea Zone 116 Great Australian Bight
Germany attack with 1 cruiser and 2 submarines
Britain defend with 2 cruisers and 1 transport
Germany win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 20
Casualties for Britain: 2 cruisers and 1 transport
Casualties for Germany: 1 submarine
Battle in Picardy
Germany attack with 2 infantry and 2 late_fighters
Britain defend with 1 field_gun
Germany win, taking Picardy from Britain with 1 infantry and 2 late_fighters remaining. Battle score for attacker is 1
Casualties for Britain: 1 field_gun
Casualties for Germany: 1 infantry
Battle in Sea Zone 14 Helgoland Bight
Germany attack with 3 battlecruisers, 2 battleships, 3 cruisers, 3 destroyers, 2 submarines and 2 transports
Britain defend with 1 destroyer
Germany win with 3 battlecruisers, 2 battleships, 3 cruisers, 3 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 9
Casualties for Britain: 1 destroyer
Battle in Rhone
Germany attack with 1 cavalry, 1 gas and 1 late_fighter
France defend with 1 infantry
Germany win, taking Rhone from France with 1 cavalry and 1 late_fighter remaining. Battle score for attacker is -1
Casualties for France: 1 infantry
Casualties for Germany: 1 gas
Battle in Panama
Germany attack with 2 infantry
USA defend with 1 cavalry and 1 infantry
Germany win, taking Panama from USA with 2 infantry remaining. Battle score for attacker is 7
Casualties for USA: 1 cavalry and 1 infantry
Battle in Burgundy
Germany attack with 1 fighter, 2 infantry and 1 late_fighter
Britain defend with 1 colonial
Germany win, taking Burgundy from Britain with 1 fighter, 1 infantry and 1 late_fighter remaining. Battle score for attacker is 0
Casualties for Britain: 1 colonial
Casualties for Germany: 1 infantry
Battle in Normandy
Germany attack with 1 heavy_gun and 2 late_fighters
Britain defend with 1 colonial
Germany win, taking Normandy from Britain with 1 heavy_gun and 2 late_fighters remaining. Battle score for attacker is 3
Casualties for Britain: 1 colonial
Battle in Sea Zone 16 North Sea
Germany attack with 2 late_fighters
Britain defend with 1 destroyer
Britain win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Germany: 2 late_fighters
Battle in Lithuania
Germany attack with 3 field_guns and 3 infantry
Russia defend with 1 cavalry, 2 conscripts, 1 field_gun and 2 infantry
Germany win, taking Lithuania from Russia with 1 field_gun remaining. Battle score for attacker is 1
Casualties for Germany: 2 field_guns and 3 infantry
Casualties for Russia: 1 cavalry, 2 conscripts, 1 field_gun and 2 infantry
Battle in Switzerland
Germany attack with 1 cavalry and 3 gass
Neutral defend with 2 infantry and 4 trenchs
Germany loses 0 PUs for violating Switzerlands neutrality.
Germany win, taking Switzerland from Neutral with 1 cavalry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry and 4 trenchs
Casualties for Germany: 3 gass
Battle in Stockholm
Germany attack with 2 field_guns and 1 infantry
Russia defend with 2 infantry
Germany win, taking Stockholm from Russia with 1 field_gun remaining. Battle score for attacker is -1
Casualties for Germany: 1 field_gun and 1 infantry
Casualties for Russia: 2 infantry
Battle in Congo
Germany attack with 1 heavy_gun and 3 infantry
Britain defend with 1 infantry and 1 trench
Germany win, taking Congo from Britain with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry and 1 trench
Casualties for Germany: 1 infantry
Battle in Holland
Germany attack with 2 field_guns, 2 gass, 2 infantry and 1 late_fighter
Neutral defend with 3 infantry
Germany loses 0 PUs for violating Hollands neutrality.
Germany win, taking Holland from Neutral with 2 field_guns and 1 late_fighter remaining. Battle score for attacker is -5
Casualties for Neutral: 3 infantry
Casualties for Germany: 2 gass and 2 infantry
Non Combat Move - Germany
1 late_fighter moved from Holland to Hanover
1 field_gun moved from Mecklenburg to Holstein
2 stormtruppens moved from Berlin to Mecklenburg
1 cavalry moved from Berlin to Holstein
1 late_fighter moved from Sea Zone 10 Baltic Sea to Sweden
1 infantry moved from Oslo to Sweden
1 field_gun and 1 infantry moved from Warsaw to Eastern Poland
2 field_guns and 1 infantry moved from Rhine to Belgium
2 late_fighters moved from Picardy to Belgium
1 late_fighter moved from Burgundy to Belgium
1 fighter moved from Burgundy to Paris
1 late_fighter moved from Rhone to Paris
2 late_fighters moved from Normandy to Belgium
1 heavy_gun and 2 infantry moved from Dar es Salaam to German East Africa
1 field_gun and 1 infantry moved from German East Africa to Uganda
2 cruisers, 1 destroyer and 1 submarine moved from Sea Zone 146 Pacific Ocean to Sea Zone 108 Pacific Ocean
Place Units - Germany
1 Factory and 2 trenchs placed in Shanghai 2
1 Factory placed in Holstein
1 Factory and 1 trench placed in Eastern Poland
2 trenchs placed in Sweden
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in Sea Zone 12 Baltic Sea
1 field_gun placed in Mecklenburg
2 infantry and 1 late_fighter placed in Dar es Salaam
1 transport placed in Sea Zone 122 Bismarck Sea
1 field_gun placed in German New Guinea
3 trenchs placed in Norway
1 trench placed in Eastern Poland
Germany undo move 11.
1 trench placed in French Somaliland
Germany undo move 11.
1 trench placed in Sweden
3 cavalrys, 2 field_guns and 3 infantry placed in Paris
3 gass placed in Champagne
Germany undo move 12.
1 cavalry, 2 field_guns and 2 infantry placed in Paris
2 cavalrys and 2 infantry placed in Wurttemburg
Germany undo move 14.
Germany undo move 13.
2 field_guns placed in Warsaw
Germany undo move 13.
1 field_gun and 1 infantry placed in Warsaw
1 cavalry and 1 infantry placed in Wurttemburg
2 cavalrys, 1 field_gun and 3 infantry placed in Paris
2 stormtruppens placed in Berlin
Activate Technology - Germany
Germany activating propaganda
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Turn Complete - Germany
Germany collect 176 PUs; end with 176 PUs
Some good battles, and some bad ones! Pretty happy with 176 though! Looking forward to the coordinated allied response.
To be fair, The allied starting TUV advantage is massive, and you still have the 500-700 TUV advantage at this point. so you have a little bit of time to get yourself settled in for the long haul; and you’ve earned quite the number of Tech’s despite spending far less on tech that the CP; so the science advantage has you ahead as well.
I wonder what the actual victory conditions of the game are? Going to be a fun battle I think.
Is this what our team game will look like in a few weeks? You are a scary man Garg and you are a brave one Steve.
Enjoy the game boys.
Game History
Round: 6
Combat Move - France
1 colonial moved from Khabarovsk to Sea Zone 139 Sea of Okhotsk
1 colonial, 1 cruiser and 1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
1 colonial moved from Sea Zone 135 Pacific Ocean to Guam
USA take Guam from Germany
1 infantry moved from Kuwait to Sea Zone 72 Persian Gulf
1 infantry and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 infantry moved from Sea Zone 74 Gulf of Aden to Yemen
Arabia take Yemen from Turkey
Combat - France
Non Combat Move - France
1 destroyer moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete
2 colonials moved from Greece to Sea Zone 60 Central Mediterranean
2 colonials and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 57 Ligurian Sea
1 heavy_gun moved from Piedmont to Sea Zone 57 Ligurian Sea
1 heavy_gun and 1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
2 colonials and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea
4 colonials and 1 heavy_gun moved from Sea Zone 58 Tyrrhenian Sea to Rome
1 infantry moved from Kamerun to Middle Congo
1 infantry moved from Kamerun to Gabon
1 colonial moved from Kamerun to Gabon
1 cavalry moved from Kamerun to Western Sudan
1 cavalry moved from Kamerun to Middle Congo
Activate Technology - France
Trigger FranceS: France met a national objective for an additional 1 techTokens; end with 2 techTokens
Turn Complete - France
Territory Summary for France :
Kamerun : 1 flag
Shanghai 1 : 1 flag, 1 colonial and 1 infantry
Togo : 1 flag
Tsingtao : 1 flag
Algiers : 1 Factory
Aquitaine : 3 infantry
Brittany : 1 Factory and 3 trenchs
Gabon : 1 colonial and 1 infantry
Madagascar : 1 infantry
Marseilles : 1 Factory and 2 colonials
Middle Congo : 1 cavalry and 1 infantry
Tobruk : 1 Factory, 2 colonials, 1 heavy_gun and 1 trench
Yanaon : 1 Factory
Rome : 4 colonials and 1 heavy_gun
Yemen : 1 infantry
London : 1 heavy_gun
Shanghai 3 : 1 colonial
Western Sudan : 1 cavalry
Khabarovsk : 1 field_gun
Guam : 1 colonial
Sea Zone 15 English Channel : 1 battlecruiser, 1 cruiser and 1 transport
Sea Zone 58 Tyrrhenian Sea : 3 transports
Sea Zone 60 Central Mediterranean : 1 battleship, 1 cruiser and 1 destroyer
Sea Zone 69 Sea of Crete : 1 destroyer
Sea Zone 74 Gulf of Aden : 1 transport
Sea Zone 135 Pacific Ocean : 1 cruiser and 1 transport
Production/PUs Summary :
Germany : 175 / 176
France : 49 / 0
Serbia : 7 / 5
Austria : 91 / 91
Italy : 21 / 21
Arabia : 7 / 6
Turkey : 59 / 65
Britain : 87 / 104
Russia : 81 / 93
Communists : 28 / 28
USA : 74 / 75
Game History
Round: 6
Research Technology - Serbia
Serbia spend 0 on tech rolls
Serbia removing all Technology Tokens after successful research.
Serbia discover victoryBonds
Purchase Units - Serbia
Serbia buy 1 trench; Remaining resources: 2 PUs; 0 techTokens;
Place Units - Serbia
1 trench placed in Greece
Activate Technology - Serbia
Serbia activating victoryBonds
Turn Complete - Serbia
Serbia collect 7 PUs; end with 9 PUs total
Serbia collect 5 PUs from War Bonds; end with 14 PUs total
Territory Summary for Serbia :
Greece : 1 Factory, 3 heavy_guns, 6 infantry and 8 trenchs
Production/PUs Summary :
Germany : 175 / 176
France : 49 / 0
Serbia : 7 / 14
Austria : 91 / 91
Italy : 21 / 21
Arabia : 7 / 6
Turkey : 59 / 65
Britain : 87 / 104
Russia : 81 / 93
Communists : 28 / 28
USA : 74 / 75
use this file…I’m moving out of the channel.
The TUV is misleading. Take sz 60 for instance…the tuv on paper seems ok, but it’s a combination of three powers. None who have enough strength to mount any kind of offensive on their own against Turkey.
The low production for the allies is an obstacle also. London can only build five units while Berlin puts out twenty. Germany can build six transports in Mecklenburg and load them with inf from Berlin. It takes UK over two rounds to be able to match that in London…
That 5 to 30 build fir Germany is bullshit . I did not pick up on that terrible discrepancy, when I played Germany. Makes sense to try and take London , after Paris Falls.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 5,1 and gets 0 hits
Combat Move - Austria
2 gass moved from Tyrol to Piedmont
1 gas moved from Venice to Piedmont
1 cavalry moved from Tyrol to Piedmont
18 field_guns, 2 heavy_guns and 3 infantry moved from Tuscany to Latium
1 fighter moved from Venice to Latium
1 fighter moved from Milan to Latium
1 gas moved from Venice to Latium
1 infantry moved from Bessarabia to Moldavia
Austria take Moldavia from Russia
1 infantry moved from Galicia to Bessarabia
1 gas moved from Trieste to Piedmont
1 gas moved from Trieste to Latium
1 infantry moved from Montenegro to Albania
1 infantry moved from Croatia to Montenegro
1 field_gun moved from Bessarabia to Romania
3 field_guns moved from Galicia to Romania
1 heavy_gun moved from Galicia to Romania
5 infantry moved from Galicia to Romania
Purchase Units - Austria
Austria buy 22 gass and 6 infantry; Remaining resources: 2 techTokens; 2 PUs;
Combat - Austria
Battle in Romania
Austria attack with 4 field_guns, 1 heavy_gun and 5 infantry
Neutral defend with 6 infantry
Austria roll dice for 4 field_guns, 1 heavy_gun and 5 infantry in Romania, round 2 : 1/10 hits, 3.33 expected hits
Neutral roll dice for 6 infantry in Romania, round 2 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Neutral and 3 infantry owned by the Austria lost in Romania
4 field_guns owned by the Austria, 2 infantry owned by the Austria and 1 heavy_gun owned by the Austria retreated to Galicia
Neutral win with 5 infantry remaining. Battle score for attacker is -6
Casualties for Neutral: 1 infantry
Casualties for Austria: 3 infantry
Battle in Piedmont
Austria attack with 1 cavalry and 4 gass
Italy defend with 1 Factory, 2 infantry and 6 trenchs
Austria roll dice for 4 gass in Piedmont, round 2 : 1/4 hits, 2.67 expected hits
1 infantry owned by the Italy lost in Piedmont
4 gass owned by the Austria lost in Piedmont
Austria roll dice for 1 cavalry in Piedmont, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 trench owned by the Italy
Italy roll dice for 1 infantry and 6 trenchs in Piedmont, round 2 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Austria lost in Piedmont
Italy win with 1 infantry and 6 trenchs remaining. Battle score for attacker is -13
Casualties for Austria: 1 cavalry and 4 gass
Casualties for Italy: 1 infantry
Battle in Latium
Austria attack with 18 field_guns, 2 fighters, 2 gass, 2 heavy_guns and 3 infantry
Italy defend with 1 cavalry, 3 field_guns, 3 heavy_guns, 1 infantry and 3 trenchs
Austria roll dice for 2 gass in Latium, round 2 : 2/2 hits, 1.33 expected hits
1 infantry owned by the Italy and 1 cavalry owned by the Italy lost in Latium
2 gass owned by the Austria lost in Latium
Austria roll dice for 18 field_guns, 2 fighters, 2 heavy_guns and 3 infantry in Latium, round 2 : 6/25 hits, 8.33 expected hits
Italy roll dice for 3 field_guns, 3 heavy_guns and 3 trenchs in Latium, round 2 : 3/6 hits, 3.00 expected hits
3 trenchs owned by the Italy and 3 infantry owned by the Austria lost in Latium
Austria roll dice for 18 field_guns, 2 fighters and 2 heavy_guns in Latium, round 3 : 3/22 hits, 7.33 expected hits
Italy roll dice for 3 field_guns and 3 heavy_guns in Latium, round 3 : 0/6 hits, 3.00 expected hits
3 field_guns owned by the Italy lost in Latium
Austria roll dice for 18 field_guns, 2 fighters and 2 heavy_guns in Latium, round 4 : 8/22 hits, 7.33 expected hits
Italy roll dice for 3 heavy_guns in Latium, round 4 : 3/3 hits, 2.00 expected hits
3 field_guns owned by the Austria and 3 heavy_guns owned by the Italy lost in Latium
Austria win, taking Latium from Italy with 15 field_guns, 2 fighters and 2 heavy_guns remaining. Battle score for attacker is 16
Casualties for Austria: 3 field_guns, 2 gass and 3 infantry
Casualties for Italy: 1 cavalry, 3 field_guns, 3 heavy_guns, 1 infantry and 3 trenchs
Non Combat Move - Austria
2 fighters moved from Latium to Tuscany
2 infantry moved from Tyrol to Milan
1 cavalry moved from Tyrol to Tuscany
3 field_guns and 2 infantry moved from Venice to Tuscany
1 cavalry moved from Trieste to Tuscany
1 infantry moved from Trieste to Venice
2 infantry moved from Galicia to Eastern Poland
Place Units - Austria
6 infantry placed in Galicia
6 gass placed in Tyrol
4 gass placed in Venice
6 gass placed in Trieste
4 gass placed in Belgrade
2 gass placed in Vienna
Austria undo move 6.
2 gass placed in Hungary
Austria undo move 2.
5 gass placed in Hungary
1 gas placed in Vienna
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Austria
Austria collect 94 PUs; end with 96 PUs
1 unit repaired.
Combat Hit Differential Summary :
Neutral : 1.00
Austria : -8.50
Italy : -1.33
Look at Serbia saving up all those PU’s for their big attack! Outrageous!
Lol what a bad turn for dice! Look at Austria’s dice differential -8.5. Ouch.
Good thing most of those fights didn’t matter too much. Better not have dice like that in Rome!
As for the Germany / London differential, this is why tech is so important in this game, most importantly industry, and this is also why belgium is critical for the UK/France. The communists also have the same ridiculous differential. 20 pu’s and can build 10 units in the middle of nowhere; an extremely difficult capital to take.
You’ve got to get creative, like last game against Witt - which had me landing 30+ units a turn next to Berlin. No chance of CP holding on :)
Game History
Round: 6
Purchase Units - Italy
Italy buy 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - Italy
1 cavalry moved from Cairo-Suez to Western Sudan
Place Units - Italy
4 infantry and 3 trenchs placed in Rome
Turn Complete - Italy
Italy collect 19 PUs; end with 19 PUs total
Game History
Round: 6
Combat Move - Arabia
3 Bedouins moved from Hejaz to Palestine
2 Bedouins moved from Hejaz to Jordan
1 Bedouin moved from Mecca to Jordan
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 0 PUs;
Combat - Arabia
Battle in Palestine
Arabia attack with 3 Bedouins
Turkey defend with 1 infantry and 1 trench
Arabia roll dice for 3 Bedouins in Palestine, round 2 : 1/3 hits
Units damaged: 1 trench owned by the Turkey
Turkey roll dice for 1 infantry and 1 trench in Palestine, round 2 : 1/1 hits
1 Bedouin owned by the Arabia lost in Palestine
Arabia roll dice for 2 Bedouins in Palestine, round 3 : 0/2 hits
Turkey roll dice for 1 infantry and 1 trench in Palestine, round 3 : 1/1 hits
1 Bedouin owned by the Arabia lost in Palestine
1 Bedouin owned by the Arabia retreated to Hejaz
Turkey win with 1 infantry and 1 trench remaining. Battle score for attacker is -4
Casualties for Arabia: 2 Bedouins
Battle in Jordan
Arabia attack with 3 Bedouins
Turkey defend with 1 infantry
Arabia roll dice for 3 Bedouins in Jordan, round 2 : 0/3 hits
Turkey roll dice for 1 infantry in Jordan, round 2 : 0/1 hits
Arabia roll dice for 3 Bedouins in Jordan, round 3 : 0/3 hits
Turkey roll dice for 1 infantry in Jordan, round 3 : 0/1 hits
Arabia roll dice for 3 Bedouins in Jordan, round 4 : 0/3 hits
Turkey roll dice for 1 infantry in Jordan, round 4 : 0/1 hits
Arabia roll dice for 3 Bedouins in Jordan, round 5 : 0/3 hits
Turkey roll dice for 1 infantry in Jordan, round 5 : 0/1 hits
Arabia roll dice for 3 Bedouins in Jordan, round 6 : 1/3 hits
Turkey roll dice for 1 infantry in Jordan, round 6 : 0/1 hits
1 infantry owned by the Turkey lost in Jordan
Arabia win, taking Jordan from Turkey with 3 Bedouins remaining. Battle score for attacker is 3
Casualties for Turkey: 1 infantry
Non Combat Move - Arabia
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 9 PUs total
1 unit repaired.
Territory Summary for Arabia :
Hejaz : 1 Bedouin
Mecca : 5 Bedouins, 1 Factory and 5 trenchs
Jordan : 1 flag, 3 Bedouins
Production/PUs Summary :
Germany : 175 / 176
France : 49 / 0
Serbia : 7 / 14
Austria : 94 / 96
Italy : 19 / 19
Arabia : 9 / 9
Turkey : 57 / 65
Britain : 87 / 104
Russia : 80 / 93
Communists : 28 / 28
USA : 74 / 75
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 3,1,4 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Mesopotamia to Kuwait
Turkey take Kuwait from Britain
1 heavy_gun moved from Constantinople to Dardanelles
1 field_gun and 1 infantry moved from Sinai to Hejaz
1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean
2 field_guns and 2 infantry moved from Damascus to Jordan
1 infantry moved from Smyrna to Sea Zone 71 Eastern Mediterranean
1 infantry moved from Syria to Sea Zone 71 Eastern Mediterranean
2 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean
2 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
2 infantry moved from Arabia to Al-Dammam
1 fighter moved from Damascus to Al-Dammam
1 field_gun moved from Mesopotamia to Al-Dammam
1 infantry moved from Lebanon to Palestine
1 fighter moved from Damascus to Hejaz
1 infantry moved from Damascus to Jordan
1 infantry moved from Palestine to Hejaz
1 field_gun moved from Mesopotamia to Arabia
1 field_gun moved from Damascus to Mesopotamia
1 infantry moved from Baghdad to Mesopotamia
Purchase Units - Turkey
Turkey buy 1 destroyer, 4 field_guns, 6 infantry, 1 submarine, 1 transport and 2 trenchs; Remaining resources: 3 techTokens; 0 PUs;
Combat - Turkey
Battle in Hejaz
Turkey attack with 1 field_gun, 1 fighter and 2 infantry
Arabia defend with 1 Bedouin
Turkey roll dice for 1 field_gun, 1 fighter and 2 infantry in Hejaz, round 2 : 2/4 hits, 1.33 expected hits
Arabia roll dice for 1 Bedouin in Hejaz, round 2 : 0/1 hits, 0.33 expected hits
1 Bedouin owned by the Arabia lost in Hejaz
Turkey win, taking Hejaz from Arabia with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Arabia: 1 Bedouin
Battle in Al-Dammam
Turkey attack with 1 field_gun, 1 fighter and 2 infantry
Britain defend with 1 infantry
Turkey roll dice for 1 field_gun, 1 fighter and 2 infantry in Al-Dammam, round 2 : 2/4 hits, 1.33 expected hits
Britain roll dice for 1 infantry in Al-Dammam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Al-Dammam
Turkey win, taking Al-Dammam from Britain with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Battle in Crete
Turkey attack with 2 infantry
Britain defend with 1 field_gun
Turkey roll dice for 1 battlecruiser and 1 battleship in Crete, round 2 : 1/2 hits, 1.33 expected hits
Serbia roll dice for 1 field_gun in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Crete
Turkey win, taking Crete from Serbia with 1 infantry remaining. Battle score for attacker is 1
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 field_gun
Battle in Sea Zone 69 Sea of Crete
Turkey attack with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Britain defend with 1 transport; France defend with 1 destroyer
Turkey roll dice for 2 submarines in Sea Zone 69 Sea of Crete, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 battleship, 1 cruiser and 1 destroyer in Sea Zone 69 Sea of Crete, round 2 : 2/3 hits, 1.50 expected hits
Britain roll dice for 1 destroyer and 1 transport in Sea Zone 69 Sea of Crete, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the France and 1 transport owned by the Britain lost in Sea Zone 69 Sea of Crete
Turkey win with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 16
Casualties for Britain: 1 transport
Casualties for France: 1 destroyer
Battle in Jordan
Turkey attack with 2 field_guns and 3 infantry
Arabia defend with 3 Bedouins
Turkey roll dice for 2 field_guns and 3 infantry in Jordan, round 2 : 0/5 hits, 1.50 expected hits
Arabia roll dice for 3 Bedouins in Jordan, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Turkey lost in Jordan
2 field_guns owned by the Turkey retreated to Damascus
Arabia win with 3 Bedouins remaining. Battle score for attacker is -9
Casualties for Turkey: 3 infantry
Non Combat Move - Turkey
1 fighter moved from Hejaz to Sinai
1 fighter moved from Al-Dammam to Arabia
1 infantry moved from Dardanelles to Sea Zone 68 Aegean Sea
1 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
2 infantry and 1 transport moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
2 infantry moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
1 submarine moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
Place Units - Turkey
2 trenchs placed in Arabia
1 destroyer, 1 submarine and 1 transport placed in Sea Zone 68 Aegean Sea
1 field_gun and 1 infantry placed in Constantinople
3 infantry placed in Damascus
1 field_gun placed in Damascus
2 field_guns and 2 infantry placed in Baghdad
Turn Complete - Turkey
Turkey collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Turkey : -0.67
Arabia : 1.67
Britain : -0.67
Serbia : 0.67
Game History
Round: 6
Research Technology - Britain
Britain spend 10 on tech rolls
Britain roll 6,3 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover lateFighter
Combat Move - Britain
1 colonial and 1 field_gun moved from England to Sea Zone 15 English Channel
1 battlecruiser and 1 battleship moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
1 colonial and 1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy
1 infantry moved from London to Sea Zone 15 English Channel
1 infantry and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
1 infantry moved from Sea Zone 13 Skagerrak to Oslo
Britain take Oslo from Germany
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 74 Gulf of Aden to Sea Zone 70 Eastern Mediterranean
2 submarines moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 battlecruiser and 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry moved from Trucial Coast to Al-Dammam
1 field_gun moved from Qatar to Al-Dammam
1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 battlecruiser, 2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea
2 infantry moved from Gujarat to Sea Zone 73 Arabian Sea
2 infantry and 1 transport moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf
2 infantry moved from Sea Zone 72 Persian Gulf to Fars
Britain take Fars from Turkey
1 colonial, 1 field_gun and 1 infantry moved from Baluchistan to Sistan
Purchase Units - Britain
Britain buy 2 colonials, 1 cruiser, 2 destroyers, 2 field_guns, 1 fighter, 4 infantry, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Sistan
Britain attack with 1 colonial, 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 1 colonial, 1 field_gun and 1 infantry in Sistan, round 2 : 1/3 hits
Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits
1 infantry owned by the Neutral lost in Sistan
Britain roll dice for 1 colonial, 1 field_gun and 1 infantry in Sistan, round 3 : 2/3 hits
Neutral roll dice for 1 infantry in Sistan, round 3 : 0/1 hits
1 infantry owned by the Neutral lost in Sistan
Britain loses 0 PUs for violating Sistans neutrality.
Britain win, taking Sistan from Neutral with 1 colonial, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Normandy
Britain attack with 1 colonial and 1 field_gun
Germany defend with 1 heavy_gun
Britain roll dice for 1 battlecruiser and 1 battleship in Normandy, round 2 : 2/2 hits
Germany roll dice for 1 heavy_gun in Normandy, round 2 : 0/1 hits
1 heavy_gun owned by the Germany lost in Normandy
Britain win, taking Normandy from Germany with 1 colonial and 1 field_gun remaining. Battle score for attacker is 5
Casualties for Germany: 1 heavy_gun
Battle in Al-Dammam
Britain attack with 2 field_guns and 3 infantry
Turkey defend with 1 field_gun and 2 infantry
Britain roll dice for 1 battlecruiser in Al-Dammam, round 2 : 0/1 hits
Britain roll dice for 2 field_guns and 3 infantry in Al-Dammam, round 2 : 1/5 hits
Turkey roll dice for 1 field_gun and 2 infantry in Al-Dammam, round 2 : 0/3 hits
1 infantry owned by the Turkey lost in Al-Dammam
Britain roll dice for 2 field_guns and 3 infantry in Al-Dammam, round 3 : 3/5 hits
Turkey roll dice for 1 field_gun and 1 infantry in Al-Dammam, round 3 : 1/2 hits
1 field_gun owned by the Turkey, 1 infantry owned by the Britain and 1 infantry owned by the Turkey lost in Al-Dammam
Britain win, taking Al-Dammam from Turkey with 2 field_guns and 2 infantry remaining. Battle score for attacker is 7
Casualties for Turkey: 1 field_gun and 2 infantry
Casualties for Britain: 1 infantry
Battle in Sea Zone 70 Eastern Mediterranean
Britain attack with 2 battlecruisers, 1 battleship, 3 cruisers and 2 submarines
Turkey defend with 1 battlecruiser, 1 battleship, 4 cruisers, 1 destroyer, 3 submarines and 2 transports
Turkey roll dice for 3 submarines in Sea Zone 70 Eastern Mediterranean, round 2 : 0/3 hits
Britain roll dice for 2 submarines in Sea Zone 70 Eastern Mediterranean, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Turkey
Britain roll dice for 2 battlecruisers, 1 battleship and 3 cruisers in Sea Zone 70 Eastern Mediterranean, round 2 : 1/6 hits
Turkey roll dice for 1 battlecruiser, 1 battleship, 4 cruisers, 1 destroyer and 2 transports in Sea Zone 70 Eastern Mediterranean, round 2 : 4/7 hits
Units damaged: 1 battleship owned by the Britain
2 submarines owned by the Turkey, 1 cruiser owned by the Britain and 2 submarines owned by the Britain lost in Sea Zone 70 Eastern Mediterranean
2 cruisers owned by the Britain, 2 battlecruisers owned by the Britain and 1 battleship owned by the Britain retreated to Sea Zone 60 Central Mediterranean
Turkey win with 1 battlecruiser, 1 battleship, 4 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -12
Casualties for Turkey: 2 submarines
Casualties for Britain: 1 cruiser and 2 submarines
Non Combat Move - Britain
1 battlecruiser, 1 cruiser, 1 destroyer and 1 submarine moved from Sea Zone 76 Indian Ocean to Sea Zone 75 Red Sea
1 heavy_gun and 2 infantry moved from Gujarat to Sindh
1 field_gun moved from Cape Town to Cape Colony
1 colonial moved from Kamerun to Middle Congo
1 infantry moved from Upper Volta to Niger
1 battleship, 2 cruisers and 2 destroyers moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic
4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
3 colonials moved from Quebec to Nova Scotia
4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 24 Irish Sea
4 colonials moved from Sea Zone 24 Irish Sea to England
2 transports moved from Sea Zone 24 Irish Sea to Sea Zone 22 Mid Atlantic
1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
Place Units - Britain
1 destroyer and 1 transport placed in Sea Zone 115 Tasman Sea
1 cruiser and 1 destroyer placed in Sea Zone 22 Mid Atlantic
2 colonials placed in Ottawa-Montreal
3 trenchs placed in London
3 trenchs placed in England
1 fighter, 1 infantry and 3 trenchs placed in Cairo-Suez
1 field_gun and 2 infantry placed in Baluchistan
1 field_gun and 1 infantry placed in London
Turning on Edit Mode
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 2 cruisers
EDIT: Adding units owned by Britain to Sea Zone 25 Mid Atlantic: 2 cruisers
EDIT: Turning off Edit Mode
Activate Technology - Britain
Britain activating lateFighter
Trigger BritainT3: buylate_fighter added to productionBritain
Turn Complete - Britain
Britain collect 94 PUs; end with 94 PUs total
Britain collect 7 PUs from War Bonds; end with 101 PUs total
2 units repaired.
Territory Summary for Britain :
German Southwest Africa : 1 flag
Brittany : 1 heavy_gun
Middle Congo : 1 colonial
Niger : 1 infantry
Normandy : 1 flag, 1 colonial and 1 field_gun
Greece : 1 infantry
Eritrea : 1 infantry
Al-Dammam : 1 flag, 2 field_guns and 2 infantry
Oman : 1 flag, 2 infantry
Qatar : 1 flag
Trucial Coast : 1 flag
Bombay : 1 Factory, 1 field_gun and 1 trench
Cairo-Suez : 1 Factory, 1 field_gun, 1 fighter, 2 heavy_guns, 5 infantry and 9 trenchs
Calcutta : 1 Factory
Cape Colony : 1 field_gun
Cape Town : 1 Factory
England : 1 cavalry, 5 colonials, 1 field_gun, 1 heavy_gun, 2 infantry and 6 trenchs
Goa : 1 Factory and 1 trench
Hong Kong : 1 infantry
Jamaica : 1 infantry
London : 1 Factory, 1 field_gun, 2 fighters, 2 heavy_guns, 10 infantry and 8 trenchs
New South Wales : 2 cavalrys
New Zealand : 1 colonial
Northern Rhodesia : 2 infantry and 1 trench
Nova Scotia : 1 Factory, 1 cavalry and 3 colonials
Ottawa-Montreal : 1 Factory and 2 colonials
Shanghai 3 : 2 infantry
Sindh : 1 heavy_gun and 2 infantry
Singapore : 1 Factory, 1 cavalry, 1 heavy_gun and 1 trench
Sydney-Canberra : 1 Factory, 1 cavalry, 2 colonials, 1 heavy_gun and 3 trenchs
Western Australia : 1 colonial and 1 field_gun
Western Sudan : 1 infantry and 1 trench
Sea Zone 13 Skagerrak : 1 destroyer and 1 transport
Sea Zone 22 Mid Atlantic : 1 cruiser, 1 destroyer and 2 transports
Sea Zone 24 Irish Sea : 2 transports
Sea Zone 25 Mid Atlantic : 1 battlecruiser, 2 battleships, 4 cruisers, 2 destroyers and 1 transport
Sea Zone 60 Central Mediterranean : 2 battlecruisers, 1 battleship and 2 cruisers
Sea Zone 72 Persian Gulf : 1 battlecruiser, 1 cruiser, 1 destroyer and 2 transports
Sea Zone 75 Red Sea : 1 battlecruiser, 1 cruiser, 2 destroyers and 1 submarine
Sea Zone 115 Tasman Sea : 1 destroyer and 1 transport
Baluchistan : 1 flag, 1 Factory, 1 field_gun and 2 infantry
Fars : 1 flag, 2 infantry
Majorca : 1 flag
Oslo : 1 flag, 1 infantry
Sistan : 1 flag, 1 colonial, 1 field_gun and 1 infantry
Production/PUs Summary :
Germany : 169 / 176
France : 49 / 0
Serbia : 5 / 14
Austria : 94 / 96
Italy : 19 / 19
Arabia : 7 / 9
Turkey : 61 / 64
Britain : 94 / 101
Russia : 80 / 93
Communists : 28 / 28
USA : 74 / 75
Game History
Round: 6
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 0/1 hits
Combat Move - Russia
1 submarine moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 10 Baltic Sea
1 conscript, 1 field_gun and 1 infantry moved from Latvia to Lithuania
2 conscripts moved from Odessa to Moldavia
1 fighter moved from Belarus to Moldavia
1 conscript, 1 field_gun, 1 heavy_gun and 2 infantry moved from Irkutsk to Buryatia
1 conscript, 1 field_gun and 1 infantry moved from Novosibirsk to Bratsk
Russia take Bratsk from Communists
1 conscript moved from Amur to Chita
Russia take Chita from Communists
1 conscript moved from Chukotka to Sakhe
1 field_gun and 1 heavy_gun moved from Khabarovsk to Sakhe
Purchase Units - Russia
Russia buy 8 conscripts, 4 field_guns, 2 heavy_guns, 4 infantry, 1 late_fighter and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Russia
Battle in Sea Zone 10 Baltic Sea
Russia attack with 1 submarine
Germany defend with 1 transport
1 transport owned by the Germany lost in Sea Zone 10 Baltic Sea
Russia roll dice for 1 submarine in Sea Zone 10 Baltic Sea, round 2 : 0/1 hits
Russia win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germany: 1 transport
Battle in Moldavia
Russia attack with 2 conscripts and 1 fighter
Austria defend with 1 infantry
Russia roll dice for 2 conscripts and 1 fighter in Moldavia, round 2 : 0/2 hits
Austria roll dice for 1 infantry in Moldavia, round 2 : 0/1 hits
Russia roll dice for 2 conscripts and 1 fighter in Moldavia, round 3 : 0/2 hits
Austria roll dice for 1 infantry in Moldavia, round 3 : 1/1 hits
1 conscript owned by the Russia lost in Moldavia
Russia roll dice for 1 conscript and 1 fighter in Moldavia, round 4 : 0/2 hits
Austria roll dice for 1 infantry in Moldavia, round 4 : 0/1 hits
Russia roll dice for 1 conscript and 1 fighter in Moldavia, round 5 : 0/2 hits
Austria roll dice for 1 infantry in Moldavia, round 5 : 0/1 hits
Russia roll dice for 1 conscript and 1 fighter in Moldavia, round 6 : 1/2 hits
Austria roll dice for 1 infantry in Moldavia, round 6 : 0/1 hits
1 infantry owned by the Austria lost in Moldavia
Russia win, taking Moldavia from Austria with 1 conscript and 1 fighter remaining. Battle score for attacker is 1
Casualties for Austria: 1 infantry
Casualties for Russia: 1 conscript
Battle in Lithuania
Russia attack with 1 conscript, 1 field_gun and 1 infantry
Germany defend with 1 field_gun
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Lithuania, round 2 : 0/3 hits
Germany roll dice for 1 field_gun in Lithuania, round 2 : 0/1 hits
Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Lithuania, round 3 : 1/3 hits
Germany roll dice for 1 field_gun in Lithuania, round 3 : 0/1 hits
1 field_gun owned by the Germany lost in Lithuania
Russia win, taking Lithuania from Germany with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germany: 1 field_gun
Battle in Sakhe
Russia attack with 1 conscript, 1 field_gun and 1 heavy_gun
Communists defend with 1 cavalry and 1 field_gun
Russia roll dice for 1 conscript, 1 field_gun and 1 heavy_gun in Sakhe, round 2 : 1/3 hits
Communists roll dice for 1 cavalry and 1 field_gun in Sakhe, round 2 : 0/2 hits
1 cavalry owned by the Communists lost in Sakhe
Russia roll dice for 1 conscript, 1 field_gun and 1 heavy_gun in Sakhe, round 3 : 1/3 hits
Communists roll dice for 1 field_gun in Sakhe, round 3 : 0/1 hits
1 field_gun owned by the Communists lost in Sakhe
Russia win, taking Sakhe from Communists with 1 conscript, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is 8
Casualties for Communists: 1 cavalry and 1 field_gun
Battle in Buryatia
Russia attack with 1 conscript, 1 field_gun, 1 heavy_gun and 2 infantry
Communists defend with 1 field_gun and 1 infantry
Russia roll dice for 1 conscript, 1 field_gun, 1 heavy_gun and 2 infantry in Buryatia, round 2 : 2/5 hits
Communists roll dice for 1 field_gun and 1 infantry in Buryatia, round 2 : 1/2 hits
1 infantry owned by the Communists, 1 field_gun owned by the Communists and 1 conscript owned by the Russia lost in Buryatia
Russia win, taking Buryatia from Communists with 1 field_gun, 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 5
Casualties for Russia: 1 conscript
Casualties for Communists: 1 field_gun and 1 infantry
Non Combat Move - Russia
1 heavy_gun moved from Irkutsk to Bratsk
1 heavy_gun moved from Irkutsk to Bratsk
1 conscript, 1 heavy_gun and 1 infantry moved from Primorsky to Khabarovsk
2 conscripts moved from Omsk to Novosibirsk
1 conscript moved from Moscow to Ryazan
1 conscript, 1 heavy_gun and 1 infantry moved from Minsk to Belarus
1 conscript, 1 heavy_gun and 1 infantry moved from Kiev to Odessa
1 fighter moved from Moldavia to Odessa
1 conscript moved from Don to Belarus
2 conscripts and 1 field_gun moved from St. Petersburg to Finland
3 infantry moved from St. Petersburg to Pskov
1 fighter moved from Moscow to Don
1 conscript moved from Moscow to Don
Place Units - Russia
3 trenchs placed in Belarus
3 trenchs placed in Odessa
1 late_fighter placed in St. Petersburg
1 trench placed in Finland
1 conscript, 1 heavy_gun and 1 infantry placed in Minsk
1 conscript, 1 field_gun and 1 infantry placed in Kiev
1 conscript and 1 field_gun placed in Omsk
1 conscript, 1 field_gun and 1 infantry placed in Irkutsk
1 trench placed in Khabarovsk
1 conscript, 1 field_gun and 1 infantry placed in Vladivostok
2 conscripts and 1 heavy_gun placed in Moscow
1 conscript placed in St. Petersburg
Activate Technology - Russia
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 88 PUs; end with 88 PUs total
Territory Summary for Russia :
Belarus : 10 conscripts, 6 heavy_guns, 8 infantry and 15 trenchs
Bratsk : 1 conscript, 1 field_gun, 2 heavy_guns and 1 infantry
Buryatia : 1 field_gun, 1 heavy_gun and 2 infantry
Caucasus : 2 cavalrys, 3 conscripts, 3 field_guns, 3 infantry and 3 trenchs
Chita : 1 conscript
Don : 5 cavalrys, 1 conscript and 1 fighter
Finland : 2 conscripts, 1 field_gun, 1 heavy_gun, 2 infantry and 1 trench
Irkutsk : 1 Factory, 1 conscript, 1 field_gun, 1 heavy_gun, 1 infantry and 3 trenchs
Khabarovsk : 1 conscript, 1 heavy_gun, 1 infantry and 1 trench
Kiev : 1 Factory, 1 conscript, 1 field_gun and 1 infantry
Koryak : 2 trenchs
Krasnoyarsk : 1 conscript
Lithuania : 1 conscript, 1 field_gun and 1 infantry
Minsk : 1 Factory, 1 conscript, 1 heavy_gun and 1 infantry
Moldavia : 1 conscript
Murmansk : 1 conscript
Norilsk : 2 conscripts
Novosibirsk : 2 conscripts
Odessa : 9 conscripts, 1 fighter, 5 heavy_guns, 5 infantry and 11 trenchs
Omsk : 1 Factory, 1 conscript and 1 field_gun
Primorsky : 2 trenchs
Pskov : 3 infantry
Ryazan : 1 conscript
Sakhe : 1 conscript, 1 field_gun and 1 heavy_gun
St. Petersburg : 1 Factory, 1 conscript, 1 heavy_gun, 9 infantry, 1 late_fighter and 5 trenchs
Turkmenistan : 2 conscripts
Vladivostok : 1 Factory, 1 conscript, 1 field_gun and 1 infantry
Moscow : 1 flag, 1 Factory, 2 conscripts and 1 heavy_gun
Sea Zone 9 Gulf of Bothnia : 1 destroyer
Sea Zone 10 Baltic Sea : 1 submarine
Sea Zone 64 Sea of Azov : 1 battlecruiser
Sea Zone 65 Caspian Sea : 1 transport
Sea Zone 67 Black Sea : 1 cruiser
Production/PUs Summary :
Germany : 167 / 176
France : 49 / 0
Serbia : 5 / 14
Austria : 93 / 96
Italy : 19 / 19
Arabia : 7 / 9
Turkey : 61 / 64
Britain : 94 / 101
Russia : 88 / 88
Communists : 23 / 28
USA : 74 / 75
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 6
Research Technology - Communists
Communists spend 0 on tech rolls
Communists rolls : 1/1 hits, 0.00 expected hits
Communists removing all Technology Tokens after successful research.
Communists discover victoryBonds
Combat Move - Communists
1 field_gun and 1 infantry moved from Evenkia to Norilsk
1 conscript moved from Tiksi to Norilsk
1 cavalry and 2 field_guns moved from Aldan to Sakhe
3 conscripts, 4 field_guns and 2 infantry moved from Yakutsk to Sakhe
Purchase Units - Communists
Communists buy 3 conscripts, 4 field_guns and 2 infantry; Remaining resources: 0 techTokens; 0 PUs;
Combat - Communists
Battle in Norilsk
Communists attack with 1 conscript, 1 field_gun and 1 infantry
Russia defend with 2 conscripts
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Norilsk, round 2 : 0/3 hits, 0.67 expected hits
Russia roll dice for 2 conscripts in Norilsk, round 2 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Norilsk, round 3 : 0/3 hits, 0.67 expected hits
Russia roll dice for 2 conscripts in Norilsk, round 3 : 1/2 hits, 0.33 expected hits
1 conscript owned by the Communists lost in Norilsk
Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 4 : 0/2 hits, 0.67 expected hits
Russia roll dice for 2 conscripts in Norilsk, round 4 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 5 : 0/2 hits, 0.67 expected hits
Russia roll dice for 2 conscripts in Norilsk, round 5 : 0/2 hits, 0.33 expected hits
Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 6 : 1/2 hits, 0.67 expected hits
Russia roll dice for 2 conscripts in Norilsk, round 6 : 0/2 hits, 0.33 expected hits
1 conscript owned by the Russia lost in Norilsk
Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 7 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Norilsk, round 7 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 8 : 0/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Norilsk, round 8 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 field_gun and 1 infantry in Norilsk, round 9 : 1/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Norilsk, round 9 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Norilsk
Communists win, taking Norilsk from Russia with 1 field_gun remaining. Battle score for attacker is -1
Casualties for Communists: 1 conscript and 1 infantry
Casualties for Russia: 2 conscripts
Battle in Sakhe
Communists attack with 1 cavalry, 3 conscripts, 6 field_guns and 2 infantry
Russia defend with 1 conscript, 1 field_gun and 1 heavy_gun
Communists roll dice for 1 cavalry, 3 conscripts, 6 field_guns and 2 infantry in Sakhe, round 2 : 0/12 hits, 3.50 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 heavy_gun in Sakhe, round 2 : 0/3 hits, 1.17 expected hits
Communists roll dice for 1 cavalry, 3 conscripts, 6 field_guns and 2 infantry in Sakhe, round 3 : 3/12 hits, 3.50 expected hits
Russia roll dice for 1 conscript, 1 field_gun and 1 heavy_gun in Sakhe, round 3 : 1/3 hits, 1.17 expected hits
1 field_gun owned by the Russia, 1 conscript owned by the Russia, 1 heavy_gun owned by the Russia and 1 conscript owned by the Communists lost in Sakhe
Communists win, taking Sakhe from Russia with 1 cavalry, 2 conscripts, 6 field_guns and 2 infantry remaining. Battle score for attacker is 9
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript, 1 field_gun and 1 heavy_gun
Non Combat Move - Communists
Place Units - Communists
3 conscripts, 4 field_guns and 2 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating victoryBonds
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 25 PUs; end with 25 PUs
Communists collect 6 PUs from War Bonds; end with 31 PUs
Combat Hit Differential Summary :
Communists rolls : : 1.00
Communists : -7.33
Russia : -1.50
Game History
Round: 6
Research Technology - USA
USA spend 5 on tech rolls
USA roll 1,3 and gets 0 hits
Combat Move - USA
1 field_gun and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic
2 field_guns and 2 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea
1 battlecruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 54 Alboran Sea
3 field_guns and 3 infantry moved from Sea Zone 54 Alboran Sea to Morocco
1 infantry moved from Guadalahara to Puerto Vallarta
1 field_gun moved from Mexico City to Puerto Vallarta
1 cavalry and 1 infantry moved from Chihuahua to Puerto Vallarta
Purchase Units - USA
USA buy 1 battlecruiser, 1 destroyer, 1 heavy_gun, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat - USA
Battle in Puerto Vallarta
USA attack with 1 cavalry, 1 field_gun and 2 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry, 1 field_gun and 2 infantry in Puerto Vallarta, round 2 : 0/4 hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits
1 cavalry owned by the USA lost in Puerto Vallarta
USA roll dice for 1 field_gun and 2 infantry in Puerto Vallarta, round 3 : 1/3 hits
Neutral roll dice for 2 infantry in Puerto Vallarta, round 3 : 0/2 hits
1 infantry owned by the Neutral lost in Puerto Vallarta
USA roll dice for 1 field_gun and 2 infantry in Puerto Vallarta, round 4 : 1/3 hits
Neutral roll dice for 1 infantry in Puerto Vallarta, round 4 : 1/1 hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Puerto Vallarta
USA loses 0 PUs for violating Puerto Vallartas neutrality.
USA win, taking Puerto Vallarta from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is -1
Casualties for Neutral: 2 infantry
Casualties for USA: 1 cavalry and 1 infantry
Battle in Morocco
USA attack with 3 field_guns and 3 infantry
Neutral defend with 6 cavalrys
USA roll dice for 1 battlecruiser in Morocco, round 2 : 1/1 hits
USA roll dice for 3 field_guns and 3 infantry in Morocco, round 2 : 2/6 hits
Neutral roll dice for 6 cavalrys in Morocco, round 2 : 2/6 hits
3 cavalrys owned by the Neutral and 2 infantry owned by the USA lost in Morocco
USA roll dice for 3 field_guns and 1 infantry in Morocco, round 3 : 1/4 hits
Neutral roll dice for 3 cavalrys in Morocco, round 3 : 0/3 hits
1 cavalry owned by the Neutral lost in Morocco
USA roll dice for 3 field_guns and 1 infantry in Morocco, round 4 : 1/4 hits
Neutral roll dice for 2 cavalrys in Morocco, round 4 : 0/2 hits
1 cavalry owned by the Neutral lost in Morocco
USA roll dice for 3 field_guns and 1 infantry in Morocco, round 5 : 1/4 hits
Neutral roll dice for 1 cavalry in Morocco, round 5 : 0/1 hits
1 cavalry owned by the Neutral lost in Morocco
USA loses 0 PUs for violating Moroccos neutrality.
USA win, taking Morocco from Neutral with 3 field_guns and 1 infantry remaining. Battle score for attacker is 18
Casualties for Neutral: 6 cavalrys
Casualties for USA: 2 infantry
Non Combat Move - USA
1 destroyer moved from Sea Zone 27 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 infantry moved from New York to Sea Zone 29 Mid Atlantic
1 infantry moved from New England to Sea Zone 29 Mid Atlantic
1 heavy_gun moved from New York to Sea Zone 29 Mid Atlantic
1 heavy_gun, 2 infantry and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic
1 field_gun and 1 infantry moved from San Francisco to California
1 destroyer and 1 submarine moved from Sea Zone 150 Pacific Ocean to Sea Zone 143 Pacific Ocean
2 submarines moved from Sea Zone 153 Pacific Ocean to Sea Zone 147 Gulf of California
Place Units - USA
1 transport placed in Sea Zone 153 Pacific Ocean
1 battlecruiser, 1 destroyer, 1 submarine and 1 transport placed in Sea Zone 125 Sulu Sea
1 heavy_gun placed in Madeira
1 transport placed in Sea Zone 33 Mid Atlantic
2 infantry placed in New York
2 infantry placed in Mexico City
Activate Technology - USA
Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - USA
USA collect 79 PUs; end with 79 PUs total
Territory Summary for USA :
California : 1 field_gun and 1 infantry
Charleston : 1 Factory and 2 infantry
Honolulu : 1 field_gun, 2 infantry and 2 trenchs
Manila : 1 Factory, 1 field_gun, 2 infantry and 2 trenchs
Mindanao : 1 infantry
New York : 1 Factory and 2 infantry
San Francisco : 1 Factory, 1 heavy_gun, 1 infantry and 1 trench
Sea Zone 15 English Channel : 1 destroyer
Sea Zone 25 Mid Atlantic : 1 destroyer
Sea Zone 27 Mid Atlantic : 1 heavy_gun, 2 infantry and 2 transports
Sea Zone 33 Mid Atlantic : 1 transport
Sea Zone 54 Alboran Sea : 1 battlecruiser, 1 destroyer and 3 transports
Sea Zone 125 Sulu Sea : 1 battlecruiser, 1 destroyer, 1 submarine and 1 transport
Sea Zone 143 Pacific Ocean : 1 destroyer and 1 submarine
Sea Zone 147 Gulf of California : 1 destroyer and 2 submarines
Sea Zone 153 Pacific Ocean : 1 transport
Azores : 1 flag
Chihuahua : 1 flag
Guadalahara : 1 flag
Madeira : 1 flag, 1 Factory and 1 heavy_gun
Mexico City : 1 flag, 1 Factory and 2 infantry
Morocco : 1 flag, 3 field_guns and 1 infantry
Puerto Vallarta : 1 flag, 1 field_gun and 1 infantry
Production/PUs Summary :
Germany : 167 / 176
France : 49 / 0
Serbia : 5 / 14
Austria : 93 / 96
Italy : 19 / 19
Arabia : 7 / 9
Turkey : 61 / 64
Britain : 94 / 101
Russia : 86 / 88
Communists : 25 / 31
USA : 79 / 79