@simon33 Yes, all three fighters.
Ferrousgryphon (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 mech_infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 6 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 5 fighters moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry and 5 tactical_bombers moved from Bryansk to TambovCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 8,4,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Tambov
Germans attack with 1 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 5 tactical_bombers in Tambov, round 2 : 0/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 5 fighters moved from Russia to Novgorod
3 armour moved from Novgorod to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
6 armour and 3 mech_infantrys moved from Ukraine to Bryansk
5 tactical_bombers moved from Tambov to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
2 artilleries placed in France
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -2.67
Russians : 0.67 -
I assumed no intercept in Moscow.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 mech_infantrys moved from Russia to Vologda
2 mech_infantrys moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
5 infantry moved from Samara to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 armour, 7 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India
Japanese take India from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Shantung
2 bombers moved from Burma to JavaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0.33
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 3 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 3 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 marine
Americans roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits
1 marine owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 1 marine moved from Norway to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 marine moved from 110 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to Morocco
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Hunan
1 fighter moved from Suiyuyan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
15 infantry moved from Anhwe to Kweichow
1 fighter moved from Hunan to Kweichow
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUsPurchase Units - British
British buy 1 airfield, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to MoroccoCombat - British
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Rostov
British win with 2 fighters remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters moved from Rostov to Russia
1 bomber moved from Caucasus to Russia
5 fighters moved from Persia to Russia
1 fighter moved from Norway to Vologda
3 aaGuns, 3 artilleries and 17 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 aaGun, 3 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
1 airfield and 1 fighter placed in Egypt
3 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from BritishCombat - Italians
Non Combat Move - Italians
1 carrier and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 destroyer and 2 fighters placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 2/3 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
3 fighters moved from Queensland to Caroline Islands
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 armour and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Norway to VologdaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
12 armour and 6 mech_infantrys moved from Bryansk to Volgograd
Germans take Tambov from Russians
3 armour moved from Ukraine to Volgograd
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
3 tactical_bombers moved from Novgorod to Smolensk
1 infantry and 2 tactical_bombers moved from Novgorod to Archangel
2 bombers moved from Western Germany to United Kingdom
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Norway
Battle in Volgograd
Germans attack with 15 armour and 6 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 15 armour and 6 mech_infantrys in Volgograd, round 2 : 7/21 hits, 8.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans win, taking Norway from Americans, taking Volgograd from Russians with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
5 mech_infantrys moved from Western Germany to Poland
1 artillery moved from France to Western Germany
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Novgorod to 112 Sea Zone
3 fighters moved from Novgorod to Western Germany
3 bombers moved from Novgorod to Western Germany
3 mech_infantrys moved from Western Ukraine to Rostov
2 tactical_bombers moved from Archangel to Novgorod
3 tactical_bombers moved from Smolensk to Novgorod
3 armour moved from Bryansk to Volgograd
1 aaGun, 3 artilleries and 9 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
8 armour, 5 artilleries and 11 infantry moved from Bryansk to RostovPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -2.67
Russians : 1.67
AA fire in United Kingdom : : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Bryansk
Russians take Bryansk from Italians
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Russia
1 infantry moved from Vologda to Archangel
2 aaGuns and 11 infantry moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to KazakhstanPlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
Japanese buy 1 armour, 7 artilleries, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Jehol
1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Szechwan to Shensi
2 bombers moved from Java to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from Shantung to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
3 artilleries and 3 infantry moved from Shantung to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
7 artilleries and 13 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine; ANZAC defend with 2 transports
Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
2 transports owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine
Casualties for ANZAC: 2 transports
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 4.33 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for ANZAC: 2 artilleries and 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 5 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Kiangsu, round 2 : 3/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from French Indo China to Kwangsi
3 armour and 3 mech_infantrys moved from India to West India
2 fighters moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Celebes to Philippines
1 fighter moved from Hunan to Shantung
1 aaGun, 2 artilleries and 2 infantry moved from Burma to India
2 fighters moved from Japan to PhilippinesPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
Japanese undo move 2.
2 artilleries and 1 infantry placed in French Indo China
3 artilleries, 2 fighters and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
ANZAC : -1.17
Chinese : 1.67
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Finland to Karelia
Russians take Karelia from GermansCombat - Americans
Non Combat Move - Americans
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Morocco to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 artillery moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to United Kingdom
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Queensland to Western United States
1 fighter moved from Western United States to 26 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 102 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModePurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 infantry moved from Shensi to KweichowPlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUsPurchase Units - British
British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
2 fighters moved from Egypt to Crete
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French West AfricaCombat - British
Battle in Crete
British attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Crete, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Crete from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in French West Africa
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
2 fighters moved from Crete to 98 Sea Zone
1 aaGun, 4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Iraq to Persia
3 aaGuns, 3 artilleries and 17 infantry moved from Eastern Persia to Persia
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 destroyer moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Vologda to Russia
1 fighter moved from Russia to Persia
1 bomber moved from Russia to EgyptPlace Units - British
1 carrier and 2 destroyers placed in 98 Sea Zone
3 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
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Sorry I have been slow on my responses. Work has been crazy lately.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from Russians
1 artillery and 1 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to CaucasusCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Americans defend with 1 airfield and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Morocco, round 2 : 3/11 hits, 2.83 expected hits
Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 4/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Rostov to Volgograd
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Bulgaria to Western GermanyPlace Units - Italians
1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 2.83
Americans : -0.33
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
3 fighters moved from Caroline Islands to QueenslandPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Combat - French
French creates battle in territory 98 Sea ZoneNon Combat Move - French
1 fighter moved from Vologda to RussiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Samara
2 tactical_bombers moved from Novgorod to Kazakhstan
2 tactical_bombers moved from Novgorod to Samara
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Norway to Finland
Germans take Finland from Americans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
1 fighter moved from Western Germany to 91 Sea Zone
2 bombers moved from Western Germany to Archangel
2 bombers moved from Western Germany to KareliaCombat - Germans
Battle in Karelia
Germans attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Karelia, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Archangel
Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 tactical_bombers moved from Kazakhstan to Volgograd
2 tactical_bombers moved from Samara to Volgograd
9 artilleries moved from Ukraine to Rostov
2 bombers moved from Karelia to Novgorod
3 bombers and 1 tactical_bomber moved from Archangel to Novgorod
5 mech_infantrys moved from Poland to Eastern Poland
2 fighters moved from Western Germany to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
5 mech_infantrys moved from Eastern Poland to BessarabiaPlace Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
7 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -2.67
Russians : -1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 13 PUs;Combat Move - Japanese
1 mech_infantry moved from Shantung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Kwangsi to Kwangtung
2 bombers moved from Philippines to Kwangtung
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour moved from Shantung to Chahar
Japanese take Jehol from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Caroline Islands from Americans, taking Kwangtung from Chinese with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kwangtung to Philippines
3 fighters moved from Java to 33 Sea Zone
1 tactical_bomber moved from Java to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kiangsu to Anhwe
3 artilleries and 1 infantry moved from Kiangsu to Shantung
1 artillery moved from Kwangsi to French Indo China
1 aaGun, 3 artilleries and 4 infantry moved from India to West India
1 fighter moved from Shantung to Japan
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to JapanPlace Units - Japanese
2 armour and 1 infantry placed in India
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 artilleries, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 infantry, 10 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 102 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
1 fighter moved from United Kingdom to Morocco
4 fighters moved from Gibraltar to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 3 artilleries, 7 fighters, 5 infantry and 1 marine
Germans defend with 1 fighter; Italians defend with 1 airfield, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 3 artilleries, 7 fighters, 5 infantry and 1 marine in Morocco, round 2 : 6/16 hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Morocco, round 2 : 3/12 hits
3 infantry owned by the Americans and 7 infantry owned by the Italians lost in Morocco
Americans roll dice for 3 artilleries, 7 fighters, 2 infantry and 1 marine in Morocco, round 3 : 5/13 hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Morocco, round 3 : 3/5 hits
1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 7 fighters and 1 marine remaining. Battle score for attacker is 30
Casualties for Germans: 1 fighter
Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 5 infantryNon Combat Move - Americans
3 fighters moved from Morocco to Gibraltar
4 fighters moved from Morocco to 91 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
10 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
2 infantry moved from Kweichow to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
20 infantry moved from Kweichow to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 bomber moved from Egypt to Northwest Persia
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - British
Battle in French Madagascar
Battle in Northwest Persia
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking French Madagascar from Neutral_Axis, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
3 submarines placed in 98 Sea Zone
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
2 fighters moved from Southern Italy to Crete
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Western Germany to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Crete
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Crete
Italians win, taking Crete from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Northwest Persia
retreated to Northwest Persia
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
1 aaGun moved from Volgograd to Caucasus
2 fighters moved from 95 Sea Zone to Southern Italy
2 fighters moved from Crete to 97 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 2 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0.67
British : 0.33