@SuperbattleshipYamato said in Global 1940 out of box game: SuperbattleshipYamato (Axis) vs The Janus and FranceNeedsMorePower:
You’ll have to decide whether to scramble.
OH YEAH, BROTHERRRR
we’ll scramble everything
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
Italians captures 19PUs while taking French capital
Italians converts factory_major into different units
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 battleship moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to France
Italians take France from French
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 fighter and 1 harbour
Italians roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 destroyers and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 2 destroyers in 93 Sea Zone, round 2 : 1/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship and 2 destroyers in 93 Sea Zone, round 3 : 3/3 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the French lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Greece, round 3 : 2/5 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Trigger Italians Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Trigger Japanese Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Kenya from British to Italians
EDIT: Adding units owned by Italians to Kenya: 1 infantry
EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Greece to Southern Italy
2 fighters moved from Greece to Southern Italy
1 transport moved from 96 Sea Zone to 93 Sea Zone
1 aaGun moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 17 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 40 / 47
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 32
UK_Pacific : 17 / 18
Italians : 17 / 46
ANZAC : 14 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser and 1 transport
Trans-Jordan : 1 infantry
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
French Central Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 40 / 47
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 32
UK_Pacific : 17 / 18
Italians : 17 / 46
ANZAC : 14 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 111 Sea Zone to 104 Sea Zone
3 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Yugoslavia to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Air Battle in United Kingdom
no scramble
ty
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 submarine moved from 111 Sea Zone to 104 Sea Zone
3 bombers, 1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Yugoslavia to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Denmark to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
AA fire in United Kingdom : 1/2 hits
1 tactical_bomber killed by AA
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 2,1 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in United Kingdom rolls: 8,5,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 24 damage total. Damaged units is as follows: airfield = 3, harbour = 5, factory_major = 16
Battle in 104 Sea Zone
Germans attack with 1 submarine
British defend with 1 infantry, 1 mech_infantry and 1 transport
1 mech_infantry owned by the British, 1 transport owned by the British and 1 infantry owned by the British lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 infantry, 1 mech_infantry and 1 transport
Battle in Scotland
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits
Germans win, taking Scotland from British with 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Western Germany
3 tactical_bombers moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 artillery moved from Poland to Baltic States
6 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
4 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Southern France to Yugoslavia
1 armour moved from Southern France to Yugoslavia
Place Units - Germans
4 armour and 1 mech_infantry placed in Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
2 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Rostov to Ukraine
5 infantry moved from Bryansk to Ukraine
6 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
13 infantry moved from Belarus to Novgorod
6 infantry moved from Yakut S.S.R. to Yenisey
Combat - Russians
Battle in 111 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 111 Sea Zone
1 transport owned by the Germans lost in 111 Sea Zone
Russians roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Karelia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 4 infantry in Karelia, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Karelia, round 3 : 4/6 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Vyborg, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Karelia to Novgorod
2 fighters moved from Karelia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 aaGun moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -2.33
Russians : 3.67
Territory Summary for Russians :
Yenisey : 6 infantry
Amur : 2 aaGuns and 12 infantry
Karelia : 3 infantry
Bryansk : 1 aaGun, 2 artilleries and 6 infantry
Vyborg : 1 artillery
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 aaGun, 1 armour, 1 factory_minor, 15 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 18 infantry, 1 mech_infantry and 1 tactical_bomber
115 Sea Zone : 1 cruiser and 1 submarine
111 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 44 / 47
Russians : 35 / 40
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 32
UK_Pacific : 17 / 18
Italians : 17 / 46
ANZAC : 14 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 10 infantry
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 8/19 hits
Chinese roll dice for 10 infantry in Yunnan, round 2 : 4/10 hits
4 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 8/15 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Chinese: 10 infantry
Casualties for Japanese: 4 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to Siam
1 bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
1 infantry moved from Paulau Island to 34 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from Hunan to Kwangsi
Place Units - Japanese
3 armour placed in Kiangsu
1 factory_minor placed in Shantung
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 44 / 47
Russians : 35 / 40
Japanese : 33 / 45
Americans : 52 / 52
Chinese : 5 / 15
British : 26 / 32
UK_Pacific : 17 / 18
Italians : 17 / 46
ANZAC : 14 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Chinese undo move 1.
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.67
Territory Summary for Chinese :
Yunnan : 6 infantry
Szechwan : 2 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 44 / 47
Russians : 35 / 40
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 26 / 32
UK_Pacific : 17 / 18
Italians : 17 / 46
ANZAC : 14 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 fighter and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Chinese undo move 1.
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 24 PUs;
British buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
1 bomber and 3 fighters moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 armour and 2 artilleries moved from Egypt to Alexandria
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from 81 Sea Zone to Alexandria
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Alexandria
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Egypt to Alexandria
1 battleship moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from Malaya to Shan State
3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Ethiopia
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/8 hits, 3.50 expected hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 3/6 hits, 2.17 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the British, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Alexandria, round 3 : 1/5 hits, 2.50 expected hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Alexandria, round 4 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 armour in Alexandria, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Scotland
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 bomber, 3 fighters and 2 infantry in Scotland, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
3 fighters moved from Scotland to United Kingdom
2 fighters moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from Scotland to United Kingdom
Place Units - British
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67
British : -1.17
Italians : 0.50
Chinese : -0.33
Japanese : -0.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Yunnan : 6 infantry
Szechwan : 2 infantry
Shan State : 2 infantry
Burma : 1 aaGun, 1 fighter and 5 infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Ethiopia : 1 flag, 1 artillery and 1 fighter
76 Sea Zone : 1 battleship
Eastern Persia : 1 flag, 3 mech_infantrys
101 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 3 transports
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 42 / 47
Russians : 35 / 40
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 30 / 29
UK_Pacific : 17 / 17
Italians : 17 / 46
ANZAC : 14 / 17
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 battleship, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 battleship, 2 destroyers and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 2 infantry
French defend with 1 fighter and 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
French roll dice for 1 fighter and 2 infantry in Morocco, round 2 : 0/3 hits
1 infantry owned by the French lost in Morocco
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 3 : 2/4 hits
French roll dice for 1 fighter and 1 infantry in Morocco, round 3 : 1/2 hits
1 fighter owned by the French, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
Italians win, taking Syria from French, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 13
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine
British defend with 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 3 fighters in 98 Sea Zone, round 2 : 4/9 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in 98 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 battleship owned by the Italians
1 submarine owned by the Italians, 2 destroyers owned by the Italians and 3 destroyers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 3 fighters in 98 Sea Zone, round 3 : 4/7 hits
British roll dice for 1 carrier, 2 cruisers, 2 fighters and 2 transports in 98 Sea Zone, round 3 : 2/5 hits
1 carrier owned by the British, 2 fighters owned by the Italians, 1 fighter owned by the British and 2 cruisers owned by the British lost in 98 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 98 Sea Zone, round 4 : 2/5 hits
British roll dice for 1 fighter and 2 transports in 98 Sea Zone, round 4 : 0/1 hits
1 transport owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers and 1 fighter remaining. Battle score for attacker is 56
Casualties for Italians: 2 destroyers, 2 fighters and 1 submarine
Casualties for British: 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Greece
1 infantry moved from France to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Yugoslavia
Place Units - Italians
1 battleship, 1 cruiser and 1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Java to Sumatra
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Sumatra : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 47
Russians : 35 / 40
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 30 / 29
UK_Pacific : 17 / 17
Italians : 20 / 30
ANZAC : 18 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from Java to Sumatra
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Sumatra : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 3 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 47
Russians : 35 / 40
Japanese : 32 / 45
Americans : 52 / 52
Chinese : 6 / 12
British : 30 / 29
UK_Pacific : 17 / 17
Italians : 20 / 30
ANZAC : 18 / 18
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Smolensk
Germans take Belarus from Russians
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
Combat - Germans
Air Battle in United Kingdom
no scramble
thanks
bump
bump
bump
By the way, just saw this. The thread for our game was in the wrong one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Eastern Poland to Smolensk
Germans take Belarus from Russians
Germans take Smolensk from Russians
1 armour moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 armour moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
3 bombers moved from Western Germany to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 123 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
AA fire in United Kingdom : 1/1 hits
1 tactical_bomber killed by AA
AA fire in United Kingdom : 1/2 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,5,3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total. Damaged units is as follows: airfield = 3, factory_major = 5
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 artilleries and 13 infantry moved from Romania to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Germany to Baltic States
1 artillery and 1 infantry moved from Germany to Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Baltic States
2 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
Place Units - Germans
1 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
4 armour, 2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs