G40 Ichabod (X) vs Sovietschat (A) w/0

  • 17

    Internet connection is spotty hear…so I messed up and didn’t use my bomber to help get Romania back. The UK artillery defended against the 2 attackers.

    N. Italy was momentarily regained.

  • 19

    Don’t you think Northern Italy should be left to allies  :-P

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    triplea_42166_ANZ8.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                3 submarines moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                3 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_42166_ANZ8.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                3 submarines moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                3 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Persia

    Turn Complete - French

    triplea_42166_Fre8.tsvg

  • 17

    @Sovietishcat:

    Don’t you think Northern Italy should be left to allies  :-P

    You’re trashing my favorite country to play (Germany)…messing with my emotions!

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to 127 Sea Zone
                1 tactical_bomber moved from Ukraine to Belarus
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                4 armour moved from Ukraine to Romania
                5 mech_infantrys moved from Ukraine to Romania
                3 infantry moved from Western Germany to Denmark
                1 fighter moved from Western Germany to Denmark
                1 fighter moved from Germany to Denmark

    triplea_42166_Ger9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to 127 Sea Zone
                1 tactical_bomber moved from Ukraine to Belarus
                1 tactical_bomber moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                4 armour moved from Ukraine to Romania
                5 mech_infantrys moved from Ukraine to Romania
                3 infantry moved from Western Germany to Denmark
                1 fighter moved from Western Germany to Denmark
                1 fighter moved from Germany to Denmark

    Combat - Germans
                Battle in 127 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 127 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Romania
                    Germans attack with 4 armour and 5 mech_infantrys
                    British defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 4 armour and 5 mech_infantrys in Romania, round 2 : 3/9 hits, 2.83 expected hits
                        British roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Romania
                    Germans win, taking Romania from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Western Ukraine
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                        Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Denmark
                    Germans attack with 2 fighters and 3 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 2 fighters and 3 infantry in Denmark, round 2 : 1/5 hits, 1.50 expected hits
                        Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Denmark
                        Germans roll dice for 2 fighters and 3 infantry in Denmark, round 3 : 1/5 hits, 1.50 expected hits
                        Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                8 infantry moved from Germany to Slovakia Hungary
                1 tactical_bomber moved from Belarus to Slovakia Hungary
                1 tactical_bomber moved from Western Ukraine to Slovakia Hungary
                1 bomber moved from 127 Sea Zone to Germany
                1 fighter moved from Denmark to Novgorod
                1 fighter moved from Denmark to Germany
                2 infantry moved from Ukraine to Bessarabia

    Place Units - Germans
                3 infantry placed in Novgorod
                10 infantry placed in Western Germany
                1 fighter and 5 infantry placed in Germany
                Germans undo move 2.
                Germans undo move 2.
                1 fighter and 9 infantry placed in Western Germany
                6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 3 infantry
                EDIT: Adding units owned by Germans to Germany: 3 infantry
                EDIT: Removing units owned by Germans from Novgorod: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Removing units owned by Germans from Novgorod: 2 artilleries and 3 infantry
                EDIT: Adding units owned by Germans to Baltic States: 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 2.00
        British : -0.33
        Americans : -1.00
        Russians : 0.00

    triplea_42166_Ger9.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Belarus
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine

    triplea_42166_Rus9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Smolensk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Belarus
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 12 artilleries and 5 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                2 infantry moved from Tambov to Bryansk
                3 mech_infantrys moved from Russia to Ukraine
                2 infantry moved from Samara to Kazakhstan
                1 artillery moved from Caucasus to Kazakhstan

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs

    triplea_42166_Rus9.tsvg

  • 19

    Do you know how many AA you have in S.Italy?

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
                Japanese buy 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from India to West India
                1 mech_infantry moved from Burma to West India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to West India
                1 mech_infantry moved from Shan State to Malaya
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                4 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 tactical_bomber moved from Yunnan to Malaya
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 41 Sea Zone to Borneo
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                2 bombers moved from Korea to Soviet Far East
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 armour and 1 mech_infantry moved from Kiangsi to Hunan

    triplea_42166_Jap9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
                Japanese buy 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from India to West India
                1 mech_infantry moved from Burma to West India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to West India
                1 mech_infantry moved from Shan State to Malaya
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                4 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 tactical_bomber moved from Yunnan to Malaya
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to Malaya
                1 tactical_bomber moved from 41 Sea Zone to Borneo
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                2 bombers moved from Korea to Soviet Far East
                1 cruiser moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 armour and 1 mech_infantry moved from Kiangsi to Hunan

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
                        Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 0/2 hits, 0.83 expected hits
                        1 infantry owned by the Americans lost in Java
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 3 : 1/4 hits, 1.50 expected hits
                        Americans roll dice for 1 armour in Java, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Borneo
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 0.83 expected hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/5 hits, 1.67 expected hits
                        ANZAC roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 0/4 hits, 1.50 expected hits
                        ANZAC roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 4 : 3/4 hits, 1.50 expected hits
                        ANZAC roll dice for 1 infantry in Malaya, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in West India
                    Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 2 armour and 1 mech_infantry; French defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in West India, round 2 : 3/7 hits, 2.83 expected hits
                        UK_Pacific roll dice for 2 armour, 1 infantry and 1 mech_infantry in West India, round 2 : 0/4 hits, 1.67 expected hits
                        1 mech_infantry owned by the British, 1 infantry owned by the French and 1 armour owned by the British lost in West India
                        Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in West India, round 3 : 2/7 hits, 2.83 expected hits
                        UK_Pacific roll dice for 1 armour in West India, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in West India
                    Japanese win, taking West India from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 2 armour and 1 mech_infantry
                    Casualties for French: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 armour in Hunan, round 3 : 0/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour in Hunan, round 4 : 1/1 hits, 0.50 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with no units remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Soviet Far East, round 2 : 1/4 hits, 2.00 expected hits
                        Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                        Japanese roll dice for 1 artillery and 2 bombers in Soviet Far East, round 3 : 1/3 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Soviet Far East to Japan
                2 carriers, 3 destroyers and 4 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to Japan
                1 fighter moved from Java to 44 Sea Zone
                1 tactical_bomber moved from Java to 44 Sea Zone
                1 carrier moved from 41 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from West India to India
                2 fighters moved from West India to India
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Malaya to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan
                1 tactical_bomber moved from Borneo to 43 Sea Zone
                1 carrier moved from 41 Sea Zone to 43 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 carrier, 1 cruiser and 1 transport moved from 39 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in India
                3 infantry placed in French Indo China
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        ANZAC : 0.67
        Chinese : 1.00
        UK_Pacific : -1.83
        Russians : 1.00
        Japanese : -4.50

    triplea_42166_Jap9.tsvg

  • 17

    @Sovietishcat:

    Do you know how many AA you have in S.Italy?

    2

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 13 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 artillery, 13 infantry, 3 mech_infantrys and 10 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 13 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 armour, 1 artillery and 3 infantry moved from Southern France to Northern Italy
                4 bombers moved from Greece to Western Germany
                1 bomber moved from Greece to 112 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Russians take Novgorod from Germans

    triplea_42166_Ame9.tsvg

  • 19

    scramble sz 112?

  • 17

    No scramble.

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 13 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 artillery, 13 infantry, 3 mech_infantrys and 10 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 13 infantry and 3 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 armour and 2 mech_infantrys moved from Norway to 112 Sea Zone
                1 armour, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Western Germany
                1 armour, 1 artillery and 3 infantry moved from Southern France to Northern Italy
                4 bombers moved from Greece to Western Germany
                1 bomber moved from Greece to 112 Sea Zone
                1 infantry moved from Karelia to Novgorod
                      Russians take Novgorod from Germans

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 3 infantry in Northern Italy, round 2 :  1/5 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Western Germany
                    Americans attack with 1 armour, 1 artillery, 4 bombers, 16 infantry and 5 mech_infantrys
                    Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
                        AA fire in Western Germany :  0/4 hits
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers, 16 infantry and 5 mech_infantrys in Western Germany, round 2 :  9/27 hits
                        Germans roll dice for 2 aaGuns, 2 fighters and 18 infantry in Western Germany, round 2 :  11/20 hits
                        2 aaGuns owned by the Germans, 11 infantry owned by the Americans and 7 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers, 5 infantry and 5 mech_infantrys in Western Germany, round 3 :  3/16 hits
                        Germans roll dice for 2 fighters and 11 infantry in Western Germany, round 3 :  6/13 hits
                        1 mech_infantry owned by the Americans, 5 infantry owned by the Americans and 3 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 4 mech_infantrys in Western Germany, round 4 :  2/10 hits
                        Germans roll dice for 2 fighters and 8 infantry in Western Germany, round 4 :  1/10 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 3 mech_infantrys in Western Germany, round 5 :  4/9 hits
                        Germans roll dice for 2 fighters and 6 infantry in Western Germany, round 5 :  2/8 hits
                        2 mech_infantrys owned by the Americans and 4 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 1 artillery, 4 bombers and 1 mech_infantry in Western Germany, round 6 :  3/7 hits
                        Germans roll dice for 2 fighters and 2 infantry in Western Germany, round 6 :  2/4 hits
                        1 bomber owned by the Americans, 1 artillery owned by the Americans, 1 fighter owned by the Germans and 2 infantry owned by the Germans lost in Western Germany
                        Americans roll dice for 1 armour, 3 bombers and 1 mech_infantry in Western Germany, round 7 :  3/5 hits
                        Germans roll dice for 1 fighter in Western Germany, round 7 :  0/1 hits
                        1 fighter owned by the Germans lost in Western Germany
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 aaGuns, 2 fighters and 18 infantry
                    Casualties for Americans: 1 artillery, 1 bomber, 16 infantry and 4 mech_infantrys

    Non Combat Move - Americans
                3 bombers moved from Western Germany to Norway
                1 bomber moved from 112 Sea Zone to Norway
                3 infantry moved from Karelia to Novgorod
                2 carriers, 2 cruisers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Southern France
                3 mech_infantrys placed in Normandy Bordeaux
                Americans undo move 2.
                Americans undo move 1.
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in 112 Sea Zone
                1 infantry placed in Southern France
                2 mech_infantrys placed in Finland
                2 bombers placed in Norway
                1 bomber placed in Western United States
                1 armour and 1 mech_infantry placed in Southern France
                2 mech_infantrys placed in Normandy Bordeaux
                Americans undo move 9.
                Americans undo move 9.
                1 armour and 2 mech_infantrys placed in Normandy Bordeaux
                1 mech_infantry placed in Southern France

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2,5,5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Americans collect 74 PUs (3 lost to blockades); end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

    triplea_42166_Ame9.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar

    triplea_42166_Chi9.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Hopei to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Hopei
                1 infantry placed in Szechwan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs

    triplea_42166_Chi9.tsvg

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