what opening would germany use if the bid didn’t add anything to the british at all? Do people hit multiple british navy stacks? Is there any consensus on what the best opening would be there? Or is there a lot of variation in what people think would be best? Or does nobody think about it because bids so often shore up britain?
Amon-Sul (Allies) vs Simon33 (Axis) BM3
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nothin to apologise for.
i was just reminding U.
cheers :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPurchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
1 artillery moved from Normandy Bordeaux to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery
Germans defend with 1 mech_infantry
French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artilleryNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Poland to Archangel
1 infantry moved from Novgorod to Archangel
5 armour and 1 mech_infantry moved from Germany to Baltic States
7 armour, 9 artilleries, 25 infantry and 5 mech_infantrys moved from Eastern Poland to BelarusPurchase Units - Germans
Germans buy 6 artilleries and 6 mech_infantrys; Remaining resources: 2 PUs;Combat - Germans
Germans creates battle in territory 114 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 3,7,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 mech_infantry in Baltic States, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 7 armour, 9 artilleries, 25 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 9 artilleries, 25 infantry and 5 mech_infantrys in Belarus, round 2 : 13/46 hits, 13.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 9 artilleries, 24 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Russia to Bessarabia
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun, 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
2 armour and 1 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 mech_infantry moved from Poland to Belarus
1 artillery and 1 infantry moved from Germany to Poland
2 submarines moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in France
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 0.00
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Russians
1 mech_infantry and 1 tactical_bomber moved from Szechwan to Yunnan
1 bomber and 1 mech_infantry moved from Szechwan to Hopei
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from ItaliansPurchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Hopei
Russians attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Russians attack with 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Yunnan
Russians roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Szechwan to Russia
2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
3 mech_infantrys moved from Sikang to Samara
1 tactical_bomber moved from Yunnan to Kazakhstan
1 bomber moved from Hopei to Samara
6 infantry moved from Timguska to Novosibirsk
1 artillery and 1 infantry moved from Vologda to Russia
3 aaGuns, 7 artilleries and 27 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Vologda
1 aaGun and 2 infantry moved from Ukraine to Rostov
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
1 unit repaired.
1 infantry and 1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from French Indo China to Hopei
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from 37 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Combat Hit Differential Summary :
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Scramble from India?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Japanese
1 unit repaired.
1 infantry and 1 tactical_bomber moved from Anhwe to Chahar
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from French Indo China to Hopei
1 infantry moved from Anhwe to Kweichow
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from 37 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Shantung
1 tactical_bomber moved from Kweichow to Shantung
1 aaGun, 3 artilleries, 8 infantry and 1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from 39 Sea Zone to Shan State
1 armour, 3 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 fighters placed in Japan
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
British : 0.67
ANZAC : 0.33
Chinese : -0.33
Japanese : 2.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to 37 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 33 Sea Zone to 42 Sea Zone
2 marines moved from 42 Sea Zone to JavaPurchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Holland Belgium
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 42 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 infantry and 2 marines
Japanese defend with 1 artillery
Americans roll dice for 1 infantry and 2 marines in Java, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
Americans roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/3 hits
1 bomber owned by the Americans lost in 37 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 1/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tunisia
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
1 mech_infantry owned by the Italians lost in Tunisia
Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
1 tactical_bomber owned by the Japanese forced to land in Shan StateNon Combat Move - Americans
2 carriers and 3 destroyers moved from 33 Sea Zone to 42 Sea Zone
4 fighters moved from 33 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 marines moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 2 marines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 bomber placed in Western United States
2 transports placed in 101 Sea Zone
2 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUsCombat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Szechwan to Shensi
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Move - British
2 fighters and 2 tactical_bombers moved from India to 37 Sea ZonePurchase Units - British
British buy 3 infantry and 4 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
British creates battle in territory 106 Sea Zone
Battle in 37 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer and 1 transport
British roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
2 tactical_bombers owned by the British, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 106 Sea Zone from Germans with 2 fighters remaining. Battle score for attacker is 9
Casualties for British: 2 tactical_bombers
Casualties for Japanese: 1 carrier, 1 destroyer and 1 transportNon Combat Move - British
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 3 submarines and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from West India to India
2 infantry moved from 39 Sea Zone to India
2 infantry moved from Eastern Persia to West India
1 bomber moved from Iraq to India
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Ethiopia to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to United Kingdom
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
3 infantry placed in Iraq
3 submarines placed in 81 Sea Zone
British undo move 2.
2 submarines placed in 81 Sea Zone
2 submarines placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - Italians
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from RussiansPurchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Eastern Poland to Bryansk
1 aaGun and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Greece to Bulgaria
1 fighter moved from Greece to Southern Italy
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France
5 infantry moved from Southern Italy to Northern Italy
1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,6,5,3
Italians collect 10 PUs (8 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : -0.50
Russians : -1.00 -
Are you sure you want to NCM the USN to SZ42 (Java)?
I’ll bomb Moscow with 3 bombers and 1 fighter. Intercept?
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i made an oversight while planing that strategxy but there is no turning back now
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intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 4
Combat Move - ANZAC
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansPurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 33 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Russia
3 bombers moved from Bessarabia to Russia
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 artilleries moved from France to Holland Belgium
4 mech_infantrys moved from Western Germany to Holland Belgium
2 armour and 1 mech_infantry moved from Belarus to Rostov
EDIT: 2 tactical_bombers moved from Southern Italy to 110 Sea ZonePurchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Combat Hit Differential Summary :
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Scramble from UK?
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full
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Novgorod to Vologda
1 fighter moved from Novgorod to Russia
3 bombers moved from Bessarabia to Russia
1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 artilleries moved from France to Holland Belgium
4 mech_infantrys moved from Western Germany to Holland Belgium
2 armour and 1 mech_infantry moved from Belarus to Rostov
EDIT: 2 tactical_bombers moved from Southern Italy to 110 Sea ZonePurchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 1/4 hits, 0.83 expected hits
Defenders Fire, : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Russia
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 5,3,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Rostov
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
2 armour owned by the Germans retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Vologda
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 tactical_bombers
British defend with 1 aaGun, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the Germans, 4 submarines owned by the Germans, 1 tactical_bomber owned by the Germans and 2 submarines owned by the British lost in 110 Sea Zone
1 battleship owned by the Germans and 1 cruiser owned by the Germans retreated to 112 Sea Zone
British win with 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -31
Casualties for Germans: 1 destroyer, 4 submarines and 1 tactical_bomber
Casualties for British: 2 submarines
Battle in Holland Belgium
Germans attack with 3 artilleries and 4 mech_infantrys
Americans defend with 2 infantry
Germans roll dice for 3 artilleries and 4 mech_infantrys in Holland Belgium, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 3 artilleries and 4 mech_infantrys in Holland Belgium, round 3 : 2/7 hits, 2.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Cleaning up after air battles
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans forced to land in United KingdomNon Combat Move - Germans
1 fighter moved from Southern Italy to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
2 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
1 aaGun moved from Bessarabia to Ukraine
2 aaGuns, 6 armour, 9 artilleries, 25 infantry and 5 mech_infantrys moved from Belarus to Bryansk
5 armour and 1 mech_infantry moved from Baltic States to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Vologda to Bryansk
3 bombers moved from Russia to Bryansk
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 carrier placed in 112 Sea Zone
3 artilleries placed in France
3 mech_infantrys placed in Novgorod
1 artillery, 3 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,6,2,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -2.83
Defenders Fire, : : 0.33
British : 1.83
Americans : -1.00
Attackers Fire, : : 0.17
Russians : 1.00 -
Technically, you could keep the AA Gun in Rostov and force me to take the territory but if you do that I want to re-examine my NCM. Thanks.





