G40 Tirano (X) Vs. Jonathan.Rost (L+14)
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I have not forgotten our game Jon, just been busy. I will make my move tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
3 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Yenisey to Timguska
1 armour moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
2 mech_infantrys moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
Japanese take Yunnan from Chinese
1 bomber moved from Kwangtung to Kweichow
2 fighters and 1 tactical_bomber moved from Central Mongolia to Hopei
1 fighter moved from Central Mongolia to Kweichow
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Malaya, round 2 : 1/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Hopei to Hunan
1 fighter moved from Kweichow to Hunan
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
3 transports moved from 6 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Manchuria to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 19 Sea Zone to 36 Sea Zone
3 infantry and 3 mech_infantrys moved from 36 Sea Zone to Kwangsi
3 submarines moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Kweichow to Kwangsi
1 aaGun moved from Yenisey to Timguska
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Kwangtung to Kwangsi
3 tactical_bombers moved from 41 Sea Zone to Kwangsi
1 fighter moved from Kwangtung to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 fighters and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 19 Sea Zone
2 fighters moved from Kwangtung to Japan
2 tactical_bombers moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
5 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : 0.17
UK_Pacific : -0.33
Japanese : -0.33 -
US captured Iwo Jima, reinforced Normandy.
UK recaptured Volgograd, reinforced Moscow, Caucasus.
China survived. -
It seems our next game will need to be low luck as we have both been diced in the extreme! Italians did a strafe run on Normandy to soften them up for the Germans. Both of your aa shots hit and italians missed every show when 5 hits was average. The allies killed the Italians in one fell swoop.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns and 4 infantry; Americans defend with 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 8 infantry
AA fire in Normandy Bordeaux : 2/2 hits, 0.33 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/8 hits, 2.00 expected hits
Americans roll dice for 2 aaGuns, 4 armour, 1 artillery, 3 fighters and 12 infantry in Normandy Bordeaux, round 2 : 12/20 hits, 8.33 expected hits
2 mech_infantrys owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 2 aaGuns, 4 armour, 1 artillery, 3 fighters and 12 infantry remaining. Battle score for attacker is -49
Casualties for Italians: 2 artilleries, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Italians
2 artilleries and 5 infantry moved from Northern Italy to Southern France
3 mech_infantrys moved from Southern Italy to Southern France
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern France
1 armour and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : -2.00
Americans : 3.67
AA fire in Normandy Bordeaux : : 1.67 -
The Germans will have to bail out their ally - again.
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ANZAC reinforced US forces in Iwo Jima with 2 x fighter, otherwise just moved forces around.
France reinforced Soviets with one fighter. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 9 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour moved from Ukraine to Volgograd
Germans take Rostov from Russians
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
3 artilleries and 2 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Volgograd
Germans attack with 2 armour
British defend with 1 artillery; Russians defend with 1 factory_minor
Germans roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 artillery owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 artillery
Battle in Caucasus
Germans attack with 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 5/9 hits, 4.33 expected hits
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Caucasus to Bryansk
2 mech_infantrys moved from Western Germany to GermanyPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
6 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 1.00 -
Soviets brought the eastern army closer to Moscow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 6 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Timguska to Novosibirsk
1 artillery moved from Timguska to Novosibirsk
3 mech_infantrys moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Hopei to Shensi
2 bombers moved from Kwangsi to Shensi
4 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
4 armour and 1 mech_infantry moved from Kansu to Tsinghai
2 bombers moved from Shensi to Tsinghai
2 fighters and 1 tactical_bomber moved from Hunan to Shensi
1 mech_infantry moved from Kwangsi to Szechwan
Japanese take Szechwan from Chinese
2 mech_infantrys moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Malaya to Shan State
1 artillery and 3 infantry moved from Kwangsi to French Indo China
4 tactical_bombers moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in Siam
Battle in Shensi
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Siam from UK_Pacific, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 4 armour, 2 bombers and 1 mech_infantry
ANZAC defend with 3 fighters
Japanese roll dice for 4 armour, 2 bombers and 1 mech_infantry in Tsinghai, round 2 : 2/7 hits, 3.50 expected hits
Chinese roll dice for 3 fighters in Tsinghai, round 2 : 2/3 hits, 2.00 expected hits
1 mech_infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 armour owned by the Japanese lost in Tsinghai
Japanese roll dice for 3 armour and 2 bombers in Tsinghai, round 3 : 5/5 hits, 2.83 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for ANZAC: 3 fighters
Battle in Novosibirsk
Japanese attack with 1 artillery and 3 infantry
French defend with 1 fighter
Japanese roll dice for 1 artillery and 3 infantry in Novosibirsk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 fighter in Novosibirsk, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Battle in French Indo China
Japanese attack with 1 artillery, 3 infantry and 4 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 4 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from Hunan to 6 Sea Zone
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Timguska to Kansu
1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Shensi to Anhwe
4 tactical_bombers moved from French Indo China to Anhwe
2 bombers moved from Tsinghai to Olgiy
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 battleship, 2 carriers, 3 fighters, 4 submarines and 4 transports moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
3 armour placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Chinese : 1.00
UK_Pacific : 1.33
Russians : -0.67
Japanese : -1.33 -
US 7:
blitzed through Holland enroute to Franceattacked France with mixed force of infantry, artillery, tanks, fighters. near-perfect results, killed 12 German units, then disengaged and returned Normandy, less one tank that blitzed through Holland
invaded Norway
attacked ITAL cruiser in SZ 97, also invaded Cyprus.
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file attached
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BR bomber sank Japan transport off Malaya
UK Europe reinforced US in Norway, Normandy
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 armour moved from Bryansk to Novgorod
2 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Southern Italy to Southern France
2 fighters moved from Western Germany to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,2,2,3
Italians collect 15 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Western Germany to Holland Belgium
4 bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 4 bombers and 2 mech_infantrys
Americans defend with 1 armour
Germans roll dice for 4 bombers and 2 mech_infantrys in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Germans
4 bombers moved from Holland Belgium to Western Germany
8 mech_infantrys moved from Germany to France
6 artilleries moved from Western Germany to France
2 aaGuns moved from Western Germany to France
3 mech_infantrys moved from Novgorod to Finland
3 tactical_bombers moved from Bryansk to Germany
2 mech_infantrys moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
3 mech_infantrys placed in Germany
3 armour, 3 artilleries and 1 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 3.
3 infantry placed in France
3 armour, 3 artilleries and 1 infantry placed in Western Germany
Germans undo move 4.
Germans undo move 4.
2 artilleries and 1 infantry placed in France
3 armour, 1 artillery and 3 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Germany
3 armour, 1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : 0.00
Americans : 0.50 -
Soviets hit small Japanese force in Novosibirsk.
Soviet tactical bomber hit Japanese heavy bombers in Olgiy, killed two Japan bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Kansu to Tsagaan Olom
1 mech_infantry moved from Szechwan to Sikang
3 mech_infantrys moved from Kweichow to Sikang
2 fighters and 2 tactical_bombers moved from Anhwe to Sikang
2 infantry moved from Kansu to Shensi
1 artillery and 4 infantry moved from Kansu to Tsinghai
2 mech_infantrys moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Kansu to Shensi
3 mech_infantrys moved from Kiangsu to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 tactical_bomber moved from Anhwe to Chahar
1 tactical_bomber moved from Anhwe to ShensiCombat - Japanese
Battle in Chahar
Japanese attack with 6 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 6 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/7 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 5 mech_infantrys and 1 tactical_bomber in Chahar, round 3 : 1/6 hits, 1.33 expected hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 2 artilleries
Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 2 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 2 artilleries in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery and 4 infantry in Tsinghai, round 3 : 1/5 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 artilleries
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsagaan Olom
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 tactical_bomber
Japanese roll dice for 1 artillery and 2 infantry in Tsagaan Olom, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 tactical_bomber in Tsagaan Olom, round 2 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Tsagaan Olom
Japanese win, taking Tsagaan Olom from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 tactical_bomber
Battle in Sikang
Japanese attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry; Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 4/8 hits, 3.00 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 3/5 hits, 2.00 expected hits
3 mech_infantrys owned by the Japanese, 3 infantry owned by the Chinese and 1 infantry owned by the British lost in Sikang
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Sikang, round 3 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 3 mech_infantrys
Casualties for British: 1 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Shensi
Japanese attack with 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 3 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 1.17 expected hits
Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
1 aaGun moved from Kansu to Tsinghai
1 tactical_bomber moved from Shensi to Hunan
1 tactical_bomber moved from Hopei to Hunan
1 fighter moved from Sikang to Szechwan
2 tactical_bombers moved from Sikang to Szechwan
2 infantry and 2 mech_infantrys moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Siam to French Indo China
3 armour moved from Kwangtung to French Indo China
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
8 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Chahar to Hunan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 4 fighters and 7 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 carrier placed in 20 Sea Zone
2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
5 infantry and 4 mech_infantrys placed in Japan
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese undo move 5.
Japanese undo move 4.
3 mech_infantrys placed in Manchuria
8 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Chinese : 0.33
Russians : -0.50
Japanese : 1.50 -
US is attacking Western Germany with 1 x armor, 3 x Infantry, 10 x fighters. What is your order of loss?
regards,
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Bombers first, Italiians before Germans.