Game History
Round: 3 Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 9 artilleries and 21 infantry moved from Belgium to Alsace 1 artillery and 2 infantry moved from Ruhr to Alsace 1 infantry moved from Hanover to Ruhr 1 infantry moved from Kiel to Ruhr 2 infantry moved from Berlin to Kiel 3 artilleries and 18 infantry moved from Poland to Livonia 1 fighter moved from Silesia to Livonia 2 infantry moved from Silesia to Poland 2 infantry moved from Silesia to Poland 3 artilleries and 3 infantry moved from Silesia to Hanover 1 fighter moved from Berlin to Poland 10 infantry moved from Berlin to Hanover 2 infantry moved from Belarus to Livonia Combat - Germans Germans creates battle in territory Ukraine Combat Move - Germans Place Units - Germans 1 fighter and 15 infantry placed in Berlin Turn Complete - Germans Germans collect 42 PUs; end with 42 PUsG40 2Ed OwenToo (Axis) v. scousemart (+32 Allies) R2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
2 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to NorwayCombat - British
Combat Hit Differential Summary :
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Scramble to sz95?
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Max Scramble, one fighter and one Tac Bomber
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 bombers moved from Gilbert Islands to Caroline Islands
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
AA fire in Caroline Islands : 2/3 hits, 0.50 expected hits
2 bombers owned by the Americans lost in Caroline Islands
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 aaGun, 1 bomber and 2 infantry in Caroline Islands, round 2 : 0/3 hits, 0.83 expected hits
1 bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 aaGun, 1 bomber and 2 infantryNon Combat Move - Americans
1 bomber moved from Caroline Islands to Gilbert Islands
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 infantry moved from 86 Sea Zone to Brazil
1 transport moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Japanese defend with 1 fighter
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighterNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 bomber moved from Malta to 95 Sea Zone
1 tactical_bomber moved from Malta to 95 Sea Zone
1 fighter moved from Malta to 95 Sea Zone
2 armour moved from Egypt to Tobruk
British take Tobruk from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 armour moved from 99 Sea Zone to Greece
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to NorwayCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Greece
Battle in Norway
Battle in 91 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 91 Sea Zone
British roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British win, taking Greece from Italians, taking Norway from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the British, 3 submarines owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
British roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 95 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 95 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Italians lost in 95 Sea Zone
British roll dice for 1 bomber and 1 tactical_bomber in 95 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 fighter in 95 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in 95 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomberNon Combat Move - British
1 tactical_bomber moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Malta
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to Malta
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 fighter moved from Iceland to United Kingdom
1 infantry moved from West India to Eastern Persia
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
2 fighters moved from India to Volgograd
1 infantry moved from India to West India
1 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 submarine placed in 98 Sea Zone
1 armour and 1 infantry placed in Egypt
1 armour, 1 artillery and 2 infantry placed in United Kingdom
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : -0.83
Italians : -1.00
Americans : 2.00
AA fire in Caroline Islands : : 1.50
Chinese : 0.50
Japanese : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Southern Italy to 99 Sea Zone
1 armour moved from Western Ukraine to RostovCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery moved from Morocco to Algeria
1 fighter moved from Morocco to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 artillery moved from Bulgaria to Albania
2 artilleries moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 1.00
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to VictoriaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to NorwayTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
10 armour moved from Bryansk to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
2 armour moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 armour, 8 artilleries and 30 infantry moved from Bryansk to Russia
2 armour moved from Ukraine to Russia
1 mech_infantry moved from Ukraine to Russia
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Russia
1 armour moved from Ukraine to Russia
1 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
3 tactical_bombers moved from Western Ukraine to Caucasus
1 tactical_bomber moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Volgograd
1 fighter moved from Western Ukraine to Belarus
2 infantry moved from Finland to Norway
1 fighter moved from Western Germany to 125 Sea Zone
2 bombers moved from Holland Belgium to Norway
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Norway
2 fighters moved from Western Germany to NorwayCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 125 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; French defend with 1 fighter
Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/8 hits, 4.00 expected hits
British roll dice for 1 fighter and 2 infantry in Norway, round 2 : 0/3 hits, 1.33 expected hits
1 fighter owned by the French and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for French: 1 fighter
Casualties for British: 2 infantry
Battle in Volgograd
Germans attack with 10 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters; Russians defend with 1 factory_minor, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 10 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 8/16 hits, 6.83 expected hits
Russians roll dice for 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/10 hits, 4.83 expected hits
1 mech_infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 10 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 7/14 hits, 6.50 expected hits
Russians roll dice for 2 fighters in Volgograd, round 3 : 1/2 hits, 1.33 expected hits
1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 fighters
Battle in Caucasus
Germans attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 4 armour, 8 artilleries, 31 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 8 armour, 3 artilleries, 1 factory_major, 14 infantry and 3 mech_infantrys
Germans roll dice for 4 armour, 8 artilleries, 31 infantry and 2 mech_infantrys in Russia, round 2 : 12/45 hits, 11.50 expected hits
Russians roll dice for 2 aaGuns, 8 armour, 3 artilleries, 14 infantry and 3 mech_infantrys in Russia, round 2 : 11/28 hits, 10.67 expected hits
10 infantry owned by the Russians, 11 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
Germans roll dice for 4 armour, 8 artilleries, 20 infantry and 2 mech_infantrys in Russia, round 3 : 10/34 hits, 9.67 expected hits
Russians roll dice for 8 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Russia, round 3 : 8/18 hits, 7.33 expected hits
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians, 3 artilleries owned by the Russians and 8 infantry owned by the Germans lost in Russia
Germans roll dice for 4 armour, 8 artilleries, 12 infantry and 2 mech_infantrys in Russia, round 4 : 12/26 hits, 8.33 expected hits
Russians roll dice for 8 armour in Russia, round 4 : 4/8 hits, 4.00 expected hits
8 armour owned by the Russians and 4 infantry owned by the Germans lost in Russia
Germans captures 36PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 8 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 55
Casualties for Germans: 23 infantry
Casualties for Russians: 2 aaGuns, 8 armour, 3 artilleries, 14 infantry and 3 mech_infantrys
Battle in Belarus
Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Belarus, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Belarus, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 1 fighter and 1 mech_infantry in Belarus, round 4 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 fighter moved from Belarus to Western Ukraine
1 fighter moved from Volgograd to Rostov
3 tactical_bombers moved from Caucasus to Rostov
1 tactical_bomber moved from Volgograd to Rostov
2 fighters moved from Norway to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in Germany
3 infantry placed in France
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 55 PUs (2 lost to blockades); end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 111 PUsCombat Hit Differential Summary :
Germans : 4.50
British : -1.33
Russians : -1.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from GermansCombat - Russians
Non Combat Move - Russians
12 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Tambov to Samara
1 infantry moved from Smolensk to Archangel
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yenisey to TimguskaTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from New Guinea to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
1 artillery moved from 48 Sea Zone to Gilbert Islands
2 battleships and 2 destroyers moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 carrier moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
2 cruisers moved from 46 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 43 Sea Zone to 20 Sea Zone
3 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 armour moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
2 bombers moved from Kwangsi to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Dutch New Guinea to New GuineaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 2/2 hits, 0.33 expected hits
2 bombers killed by AA
Bombing raid in India causes 0 damage total.
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 3 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/7 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Gilbert Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber
Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 bomber in Gilbert Islands, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Gilbert Islands
Japanese win, taking Gilbert Islands from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Shan State
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
3 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 mech_infantrys moved from Shantung to HopeiPlace Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
2 infantry placed in Shantung
1 carrier placed in 19 Sea Zone
Japanese undo move 5.
1 carrier placed in 19 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : -0.67
Chinese : -0.33
UK_Pacific : 0.17
AA fire in India : : 1.67
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry; Italians defend with 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/8 hits, 2.83 expected hits
Italians roll dice for 2 armour and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/7 hits, 2.67 expected hits
Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Americans
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Midway to Western United States
1 destroyer moved from 25 Sea Zone to 9 Sea ZonePlace Units - Americans
2 artilleries, 4 bombers and 1 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Italians : 0.17
Americans : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry; Italians defend with 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/8 hits, 2.83 expected hits
Italians roll dice for 2 armour and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 3 : 5/7 hits, 2.67 expected hits
Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Americans
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Eastern United States
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Midway to Western United States
1 destroyer moved from 25 Sea Zone to 9 Sea ZonePlace Units - Americans
2 artilleries, 4 bombers and 1 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 aaGun, 1 bomber and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery and 1 infantry moved from Greece to Albania
1 armour and 1 infantry moved from Greece to BulgariaCombat - British
Battle in Morocco
Battle in Albania
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 infantry in Albania, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Albania, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Albania
British win, taking Morocco from Italians, taking Albania from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Bulgaria
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Bulgaria, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Bulgaria
British win, taking Bulgaria from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Malta to Egypt
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from India to West IndiaPlace Units - British
3 transports placed in 109 Sea Zone
1 aaGun and 1 bomber placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantryCombat Hit Differential Summary :
Germans : 0.33
Italians : -0.50
British : -0.67
Americans : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Albania
3 fighters moved from Southern Italy to Albania
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to AlbaniaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Bulgaria
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 armour in Bulgaria, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery and 2 infantry in Bulgaria, round 3 : 2/3 hits, 0.83 expected hits
British roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Albania
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery, 3 fighters and 1 infantry in Albania, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 1 artillery and 1 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Albania to Southern Italy
1 bomber moved from Northwest Persia to VolgogradPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : 1.00
British : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 7 artilleries, 1 bomber, 1 factory_minor, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
4 infantry moved from Russia to Samara
4 artilleries moved from Russia to Samara
4 infantry moved from Russia to Vologda
4 artilleries moved from Russia to Vologda
1 armour and 2 mech_infantrys moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Smolensk to Archangel
2 armour moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
1 armour moved from Russia to Vologda
3 armour moved from Ukraine to Caucasus
9 armour moved from Volgograd to Northwest Persia
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
3 bombers moved from Western Germany to Finland
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 armour moved from Russia to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Samara
2 armour and 1 mech_infantry moved from Yugoslavia to Eastern PolandCombat - Germans
Battle in Finland
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Finland, round 2 : 0/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 3 bombers and 1 infantry in Finland, round 3 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 3 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour and 2 mech_infantrys in Archangel, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 4 armour and 2 mech_infantrys in Archangel, round 3 : 2/6 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 armour, 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Samara, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 4 artilleries and 4 infantry in Vologda, round 2 : 5/9 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Western Ukraine to Russia
3 tactical_bombers moved from Rostov to Volgograd
3 bombers moved from Finland to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
5 infantry placed in Germany
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
1 factory_minor placed in Yugoslavia
2 armour and 1 mech_infantry placed in Volgograd
2 armour, 1 artillery and 1 mech_infantry placed in Germany
3 artilleries and 1 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 7.
2 armour placed in Russia
2 artilleries and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 55 PUs (9 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -1.33
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
3 infantry moved from Novosibirsk to KazakhstanCombat - Russians
Battle in Kazakhstan
Russians attack with 3 infantry
Germans defend with 1 armour
Russians roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armourNon Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Timguska to Urals
1 infantry moved from Novosibirsk to Timguska
7 infantry moved from Novosibirsk to Kansu
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Siberia to Sakha
1 infantry moved from Sakha to Buryatia
2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to KareliaTurn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.50
Russians : 0.50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 4 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 mech_infantry moved from Shensi to Sikang
1 armour moved from Shensi to Sikang
2 mech_infantrys moved from Hopei to Sikang
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 3 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 33 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 bomber moved from New Guinea to Queensland
4 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 55 Sea Zone
2 artilleries moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western AustraliaCombat - Japanese
Combat Hit Differential Summary :
-
Scramble in SZ 54?
-
No scramble