@Witt we concede the game! congrats
War has been declared
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When I tried to post Japan’s turn, I got an error message saying missing text: refresh header after log in.
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save game Japan 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Jehol to Suiyuyan
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 2 fighters in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/15 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 1/7 hits
1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from Suiyuyan to Jehol
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Jehol to Chahar
1 aaGun and 4 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
1 artillery and 1 bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Jehol to Suiyuyan
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 2 fighters in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/15 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 1/7 hits
1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from Suiyuyan to Jehol
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Jehol to Chahar
1 aaGun and 4 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
1 artillery and 1 bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
2 fighters moved from Jehol to Suiyuyan
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Suiyuyan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery and 2 fighters in Suiyuyan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits
3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 3 : 4/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 7/15 hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 1/7 hits
1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from Suiyuyan to Jehol
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Jehol to Chahar
1 aaGun and 4 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
1 artillery and 1 bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 battleship and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs -
I saved the game and reposted and this time it posted normally. I didn’t see Gargantua on the dice roll list. The Japanese can play just as aggressively as the Russians. Retook Yunnan with plenty of ground and air, so with abundance of air power, wiped out the new army in Szech so the Chinese can’t retake Yunnan this turn. Dice were in my favor. Will UKPac DOW on Japan first?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery and 4 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 artillery and 4 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 0/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 5 : 1/5 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 3 infantry
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 3 infantry
Casualties for Japanese: 2 artilleries and 3 infantry
Battle in Iraq
British attack with 2 artilleries and 5 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 1/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 artilleries and 5 infantry in Iraq, round 3 : 3/7 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from Gibraltar to Nigeria
2 fighters moved from United Kingdom to Gibraltar
3 aaGuns and 2 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from United Kingdom to Nigeria
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from DutchPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,6
British collect 31 PUs; end with 32 PUsPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 7 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 3 infantry
EDIT: Turning off Edit Mode -
I received marti emails for Brit>Japan in Yunnan dated 2:50 p.m. with Brit rolling poorly and Japan winning the battle. Then the posting of Brit combat moves at 2:53 p.m. on Triplea. Then a second set of marti emails dated 2:53-2:54 p.m. with a full set of Brit battles, including a second set of marti’s for the Yunnan battle, with totally different results, Brit winning. Then the forum posting of the final Brit results at 2:59 p.m. I protest the result and ask for an explanation of the double set of marti emails for the battle in Yunnan, with Brit choosing the favorable results.
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A formal protest! Wow!
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Were you playing in local game mode and when the emails arrived, you realized it wasn’t in PBEM mode, so you started over?
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Ignore my last post, I got that backwards.
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You’re dang right I ordered the Code Red!! You want me on that fence! You need me on that fence!
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Interesting that Brit chose to take cr as hit in sz96, instead of keeping it as a blocker against an Italian move to Egypt.
Accident…
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I saved the game and reposted and this time it posted normally. I didn’t see Gargantua on the dice roll list. The Japanese can play just as aggressively as the Russians. Retook Yunnan with plenty of ground and air, so with abundance of air power, wiped out the new army in Szech so the Chinese can’t retake Yunnan this turn. Dice were in my favor. Will UKPac DOW on Japan first?
No choice but to declare war.
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When I tried to post Japan’s turn, I got an error message saying missing text: refresh header after log in.
Seen it happen a couple of times,.





