G40 Ichabod (X) vs Sovietschat (A) w/0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                3 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Hunan
                1 artillery, 3 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from Siam to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia

    Combat - Japanese
                Battle in Siberia
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Siberia from Russians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Japanese lost in 43 Sea Zone
                        Japanese roll dice for 1 tactical_bomber and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 cruiser in 43 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the Japanese and 1 cruiser owned by the British lost in 43 Sea Zone
                    Japanese win with 1 transport remaining. Battle score for attacker is -5
                    Casualties for British: 1 cruiser
                    Casualties for Japanese: 1 submarine and 1 tactical_bomber
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 0.83 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 armour and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Philippines, round 2 : 1/4 hits, 1.00 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour and 2 infantry in Philippines, round 3 : 1/3 hits, 0.83 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 1 transport in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 battleship
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                        British roll dice for 1 battleship in 44 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        1 battleship owned by the British lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 7/13 hits, 6.00 expected hits
                        Chinese roll dice for 9 infantry in Yunnan, round 2 : 2/9 hits, 3.00 expected hits
                        2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 7/11 hits, 5.67 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 1 artillery, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Chinese: 9 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 1/5 hits, 2.50 expected hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 4 : 3/4 hits, 2.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 fighter and 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to Hainan
                1 fighter moved from 44 Sea Zone to Hainan
                2 tactical_bombers moved from Shan State to Hunan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Hunan
                1 artillery moved from Anhwe to Kweichow
                3 fighters moved from Yunnan to Hunan
                3 tactical_bombers moved from Yunnan to Hunan
                1 aaGun and 2 infantry moved from Jehol to Anhwe
                1 bomber moved from Yunnan to Hunan
                1 bomber moved from Yunnan to Hunan
                4 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    British : 1.00
        Americans : 1.00
        ANZAC : -0.33
        Chinese : -1.67
        UK_Pacific : 2.67
        Japanese : 4.17

    triplea_42166_Jap2.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 4 bombers and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                4 bombers moved from Western United States to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 5 Sea Zone

    triplea_42166_Ame2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 4 bombers and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                4 bombers moved from Western United States to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 5 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 5 bombers
                    Germans defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 5 bombers in 110 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans win with 5 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
                1 fighter moved from 5 Sea Zone to Soviet Far East
                5 bombers moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                4 bombers placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_42166_Ame2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    triplea_42166_Chi2.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Iraq
                2 infantry moved from Persia to Iraq
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                4 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 bomber moved from Malta to Anglo Egyptian Sudan
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 carrier moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to Iraq
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to Tunisia
                1 fighter moved from Malta to 96 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    triplea_42166_Bri2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 4 bombers and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                4 bombers moved from Western United States to 110 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Guam to 5 Sea Zone

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 5 bombers
                    Germans defend with 1 cruiser and 1 submarine
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 5 bombers in 110 Sea Zone, round 2 :  2/5 hits
                        Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans win with 5 bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone
                1 fighter moved from 5 Sea Zone to Soviet Far East
                5 bombers moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                4 bombers placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British repair damage of 1x airfield, 10x factory_major; Remaining resources: 25 PUs;
                British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Iraq
                2 infantry moved from Persia to Iraq
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Burma to Malaya
                4 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 bomber moved from Malta to Anglo Egyptian Sudan
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 carrier moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to Iraq
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to Tunisia
                1 fighter moved from Malta to 96 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 bomber and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 3 infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    2 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 5 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 2 :  3/7 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Tunisia
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tunisia, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 carrier, 1 destroyer and 2 fighters
                    Italians defend with 1 cruiser and 1 destroyer
                        British roll dice for 1 carrier, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Italians, 1 destroyer owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 carrier and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer
                Battle in Malaya
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 harbour
                        British roll dice for 1 fighter and 1 tactical_bomber in Malaya, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Malaya
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Malaya to Burma
                2 artilleries and 3 infantry moved from India to Burma
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                2 fighters moved from 96 Sea Zone to Morocco
                1 fighter moved from Tunisia to Algeria
                1 transport moved from 87 Sea Zone to 82 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Yunnan to Burma

    Place Units - British
                1 artillery and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,6,2,6,4,2,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 2 artilleries and 3 infantry

    triplea_42166_UK_2.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France
                1 bomber moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to Southern France

    triplea_42166_Ita2.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Northern Italy to Southern France
                1 infantry moved from France to Southern France
                1 bomber moved from Holland Belgium to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    French defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        French roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the French lost in 97 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Southern France
                    Italians attack with 2 fighters and 5 infantry
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 2 fighters and 5 infantry in Southern France, round 2 : 3/7 hits, 1.83 expected hits
                        French roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
                        2 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    5 infantry owned by the Italians retreated to Northern Italy
                    French win with 1 artillery remaining. Battle score for attacker is 10
                    Casualties for French: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Romania
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Albania
                2 armour moved from Albania to Romania
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from British to Italians
                EDIT: Removing units owned by Italians from Kenya: 1 infantry
                EDIT: Adding units owned by Italians to Belgian Congo: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        French : -1.83

    triplea_42166_Ita2.tsvg

  • 17

    Forgot about how you could land your Bombers in London.

    I think the game is not yet won by the allies; if Germany gets fair dice in an attack on E. Poland, it will help make up for the transport purchase.

  • 19

    I was really really surprised that you DOW with Japan - You had very goods odd for a sea lion!

    But if you send everything to E.Poland, you still have good odds, hopefully I’ll get some AA hit  :-)

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    triplea_42166_ANZ2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser and 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 cruiser and 2 fighters in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_42166_ANZ2.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 artillery moved from Southern France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    triplea_42166_Fre2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Java to 43 Sea Zone
                2 fighters moved from Java to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser and 2 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 cruiser and 2 fighters in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 44 Sea Zone to Java
                1 fighter moved from 43 Sea Zone to Java
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Combat Move - French
                1 artillery moved from Southern France to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 artillery and 1 fighter
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        French roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    French win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for French: 1 artillery
                    Casualties for Germans: 1 artillery

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 58 Sea Zone to 42 Sea Zone

    Turn Complete - French

    triplea_42166_Fre2.tsvg

  • 17

    @Sovietishcat:

    I was really really surprised that you DOW with Japan - You had very goods odd for a sea lion!

    But if you send everything to E.Poland, you still have good odds, hopefully I’ll get some AA hit  :-)

    The best Sea Lion games are when Japan doesn’t have to wait to go to war. I think what made me think about letting Japan go to war was that the raid on the air base didn’t get 3 damage which means having to account for a potential scramble. I assumed you wouldn’t pay it off as more troops on London take priority. Also, I was just thinking that the 1 US bomber in E. US would come to London and I could accept the risk of the extra hit point.

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                9 artilleries and 15 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                3 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Holland Belgium to 114 Sea Zone
                3 tactical_bombers moved from Holland Belgium to 114 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone

    triplea_42166_Ger3.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                9 artilleries and 15 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Baltic States
                      Germans take Baltic States from Russians
                3 mech_infantrys moved from Germany to Eastern Poland
                2 fighters moved from Holland Belgium to 114 Sea Zone
                3 tactical_bombers moved from Holland Belgium to 114 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters and 3 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 cruiser
                Battle in Eastern Poland
                    Germans attack with 11 artilleries, 1 bomber, 2 fighters, 26 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Eastern Poland : 1/4 hits, 0.67 expected hits
                        1 fighter owned by the Germans lost in Eastern Poland
                        Germans roll dice for 11 artilleries, 1 bomber, 1 fighter, 26 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 13/43 hits, 12.17 expected hits
                        Russians roll dice for 2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 9/34 hits, 13.50 expected hits
                        11 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 11 artilleries, 1 bomber, 1 fighter, 17 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 11/34 hits, 10.67 expected hits
                        Russians roll dice for 8 armour, 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 11/23 hits, 9.83 expected hits
                        2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Russians and 11 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 11 artilleries, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 9/23 hits, 8.50 expected hits
                        Russians roll dice for 8 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 7/12 hits, 6.17 expected hits
                        8 armour owned by the Russians, 1 artillery owned by the Russians, 6 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 11 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 5 : 7/16 hits, 6.17 expected hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Eastern Poland, round 5 : 2/3 hits, 1.83 expected hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 11 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 62
                    Casualties for Germans: 1 fighter, 26 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 8 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Southern France from French to Germans
                EDIT: Turning off Edit Mode
                3 aaGuns moved from Poland to Eastern Poland
                1 armour moved from Western Germany to Southern France
                8 armour moved from Western Germany to 113 Sea Zone
                1 aaGun moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                7 infantry moved from Norway to 113 Sea Zone
                3 infantry moved from Germany to 113 Sea Zone
                1 aaGun, 8 armour, 1 artillery, 10 infantry and 10 transports moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun, 8 armour, 1 artillery and 10 infantry moved from 115 Sea Zone to Baltic States
                1 fighter moved from 114 Sea Zone to Germany
                3 tactical_bombers moved from 114 Sea Zone to Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Eastern Poland to Germany
                1 fighter moved from Eastern Poland to Germany
                1 bomber moved from Eastern Poland to Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : 3.67
        AA fire in Eastern Poland : : 0.33
        Russians : -1.83

    triplea_42166_Ger3.tsvg

  • 17

    @Sovietishcat:

    I was really really surprised that you DOW with Japan - You had very goods odd for a sea lion!

    But if you send everything to E.Poland, you still have good odds, hopefully I’ll get some AA hit  :-)

    You got 1 AAA hit and the cruiser in the Baltic also got a hit. So 2 German planes down!

    The best Sea Lion games are when Japan doesn’t have to wait to go to war. I think what made me think about letting Japan go to war was that the raid on the air base didn’t get 3 damage which means having to account for a potential scramble during Sea Lion. I assumed you wouldn’t pay it off as more troops on London take priority. Also, I was just thinking that letting Japan go to war only meant the 1 US bomber in E. US would come to London and I could accept the risk of the extra hit point.

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 artillery and 6 infantry moved from Belarus to Eastern Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland

    triplea_42166_Rus3.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 artillery and 6 infantry moved from Belarus to Eastern Poland
                2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                3 armour moved from Novgorod to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Russians creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 10 transports
                        10 transports owned by the Germans lost in 115 Sea Zone
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 70
                    Casualties for Germans: 10 transports
                Battle in Eastern Poland
                    Russians attack with 5 armour, 1 artillery, 6 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns and 11 artilleries
                        Russians roll dice for 5 armour, 1 artillery, 6 infantry and 1 mech_infantry in Eastern Poland, round 2 :  2/13 hits
                        Germans roll dice for 3 aaGuns and 11 artilleries in Eastern Poland, round 2 :  2/11 hits
                        2 aaGuns owned by the Germans and 2 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 5 armour, 1 artillery, 4 infantry and 1 mech_infantry in Eastern Poland, round 3 :  3/11 hits
                        Germans roll dice for 1 aaGun and 11 artilleries in Eastern Poland, round 3 :  4/11 hits
                        1 aaGun owned by the Germans, 4 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 4 :  2/7 hits
                        Germans roll dice for 9 artilleries in Eastern Poland, round 4 :  2/9 hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 5 armour in Eastern Poland, round 5 :  4/5 hits
                        Germans roll dice for 7 artilleries in Eastern Poland, round 5 :  2/7 hits
                        2 armour owned by the Russians and 4 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 3 armour in Eastern Poland, round 6 :  2/3 hits
                        Germans roll dice for 3 artilleries in Eastern Poland, round 6 :  2/3 hits
                        2 armour owned by the Russians and 2 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour in Eastern Poland, round 7 :  1/1 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 7 :  0/1 hits
                        1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 aaGuns and 11 artilleries
                    Casualties for Russians: 4 armour, 1 artillery, 6 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Belarus to Eastern Poland
                1 mech_infantry moved from Volgograd to Russia
                2 infantry moved from Caucasus to Rostov
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Ukraine
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs

    triplea_42166_Rus3.tsvg

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