I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Surfer Axis +10 vs Dawgoneit Allies BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Syria to IraqNon Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Syria to IraqNon Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 15 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 mech_infantrys moved from Romania to Greece
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 artillery moved from Poland to Baltic States
2 armour and 1 mech_infantry moved from Germany to Baltic States
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 fighters moved from United Kingdom to 104 Sea Zone
1 bomber moved from France to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Western Germany to Greece
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
1 fighter moved from Poland to Eastern PolandCombat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 0/2 hits
Bombing raid in Gibraltar rolls: 8,3 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in Novgorod
Battle in Greece
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 mech_infantrys in Greece, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Greece
Germans win, taking Novgorod from Russians, taking Greece from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 104 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Gibraltar to Southern France
1 artillery and 5 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Western Germany to Southern France
3 fighters moved from 104 Sea Zone to United Kingdom
2 destroyers and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Novgorod
2 armour moved from Poland to Novgorod
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 125 Sea Zone to 112 Sea Zone
5 transports moved from 125 Sea Zone to 112 Sea Zone
2 aaGuns moved from Poland to Baltic States
8 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 aaGun moved from Western Germany to France
2 armour and 4 infantry moved from Western Germany to 112 Sea Zone
2 armour and 4 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Bessarabia to Romania
1 fighter moved from Greece to RomaniaPlace Units - Germans
1 bomber and 1 infantry placed in United Kingdom
3 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
1 artillery and 5 infantry placed in Germany
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Changing ownership of Vyborg from Russians to Germans
EDIT: Adding units owned by Germans to Vyborg: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5,2,4,2,4,5,4,5,5,2
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
My edit was because I needed to invade vyborg, so I took 2 guys from Novgorod.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 infantry moved from Kazakhstan to Sikang
4 fighters moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Karelia to Finland
Russians take Finland from GermansCombat - Russians
Battle in Eastern Poland
Russians attack with 4 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 3 infantry in Eastern Poland, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Sikang, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Sikang, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
4 fighters moved from Eastern Poland to Western Ukraine
1 infantry moved from Bryansk to Belarus
2 artilleries and 4 infantry moved from Russia to Smolensk
1 infantry moved from Nenetsia to Archangel
2 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Timguska to Olgiy
1 infantry moved from Timguska to Kansu
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Samara to Russia
1 infantry moved from Kansu to Tsinghai
1 artillery moved from Belarus to Smolensk
1 infantry moved from Archangel to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 armour moved from Ukraine to Smolensk
1 armour moved from Ukraine to Western Ukraine
2 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 aaGun moved from Western Ukraine to BryanskPlace Units - Russians
1 armour and 1 artillery placed in Russia
1 artillery, 1 fighter and 1 infantry placed in Ukraine
Russians undo move 2.
1 fighter placed in Russia
1 artillery and 1 infantry placed in Ukraine
Russians undo move 2.
1 fighter placed in Ukraine
Russians undo move 3.
1 fighter placed in Russia
1 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
My edit was because I needed to invade vyborg, so I took 2 guys from Novgorod.
all good we all do the edit thing.
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In that light, did you forget to move the ANZAC cruiser and transport on SZ 50? I’ll assume so.
Also, I meant to put 4 inf from Romania to Bulgaria. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 4 infantry
EDIT: Adding units owned by Germans to Bulgaria: 4 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 2 destroyers, 1 harbour, 8 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Philippines to Dutch New Guinea
1 battleship moved from 33 Sea Zone to 45 Sea Zone
1 battleship moved from 33 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Buyant-Uhaa from Russians to Japanese
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 infantry moved from Anhwe to Hopei
1 armour moved from Hopei to Kweichow
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Korea to Manchuria
2 infantry moved from Amur to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 armour moved from Ulaanbaatar to Buyant-Uhaa
1 armour moved from Buyant-Uhaa to Chahar
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to Japan
2 fighters moved from Japan to Anhwe
1 bomber moved from Philippines to French Indo China
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to Hunan
3 fighters moved from Caroline Islands to Philippines
2 submarines moved from 32 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 harbour and 1 infantry placed in French Indo China
2 destroyers placed in 36 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
Turning on Edit Mode
Japanese undo move 2.
1 infantry placed in French Indo China
1 infantry placed in French Indo China
4 infantry placed in Japan
2 destroyers, 1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
–repost because it came out of order–
In that light, did you forget to move the ANZAC cruiser and transport on SZ 50? I’ll assume so.
Also, I meant to put 4 inf from Romania to Bulgaria. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 bombers moved from Tunisia to Northern Italy
1 artillery moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
1 battleship, 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Northern Italy causes 12 damage total.Non Combat Move - Americans
2 bombers moved from Northern Italy to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 cruiser, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Western United States to British Columbia
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 bombers moved from Tunisia to Northern Italy
1 artillery moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 mech_infantrys moved from Tunisia to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
3 infantry moved from Algeria to Tunisia
1 battleship, 1 carrier, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/2 hits
Bombing raid in Northern Italy rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in Northern Italy causes 12 damage total.Non Combat Move - Americans
2 bombers moved from Northern Italy to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 cruiser, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Western United States to British Columbia
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery placed in Western United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry placed in Eastern United States
1 infantry placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to India
2 fighters moved from Burma to India
2 aaGuns, 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry moved from Burma to India
1 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
2 transports moved from 79 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
3 infantry moved from Northwest Persia to Persia
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
1 battleship and 1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 battleship and 2 cruisers moved from 96 Sea Zone to 94 Sea ZonePlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
–repost because it came out of order–
In that light, did you forget to move the ANZAC cruiser and transport on SZ 50? I’ll assume so.
Also, I meant to put 4 inf from Romania to Bulgaria.yes, thank you
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 96 Sea Zone
2 fighters moved from France to 104 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians roll dice for 2 fighters in 96 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 104 Sea Zone
Germans loiter and taunt; Italians attack with 2 fighters
Americans defend with 3 destroyers
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 destroyers in 104 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 3 destroyers in 104 Sea Zone, round 3 : 1/3 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 104 Sea Zone
retreated to 104 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
2 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters, 2 infantry and 1 tactical_bomber moved from New South Wales to Queensland
3 submarines moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Anglo Egyptian SudanNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters, 2 infantry and 1 tactical_bomber moved from New South Wales to Queensland
3 submarines moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Anglo Egyptian SudanNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from United Kingdom to 91 Sea Zone
2 bombers moved from Southern France to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
2 armour and 2 infantry moved from Norway to Finland
4 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
2 infantry moved from Norway to FinlandCombat - Germans
Battle in Bessarabia
Germans attack with 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 fighter and 3 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 fighter and 1 infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in 91 Sea Zone
Germans attack with 3 bombers, 3 fighters and 1 submarine
French defend with 1 cruiser; Americans defend with 1 cruiser, 2 destroyers, 3 submarines and 2 transports
Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers and 3 fighters in 91 Sea Zone, round 2 : 4/6 hits
Americans roll dice for 2 cruisers, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 cruiser owned by the French and 2 fighters owned by the Germans lost in 91 Sea Zone
3 submarines owned by the Americans Submerged
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 28
Casualties for Germans: 2 fighters and 1 submarine
Casualties for French: 1 cruiser
Casualties for Americans: 1 cruiser, 2 destroyers and 2 transports
Battle in Finland
Germans attack with 2 armour and 4 infantry
Russians defend with 1 artillery
Germans roll dice for 2 armour and 4 infantry in Finland, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Finland, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Eastern Poland
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Eastern Poland, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/6 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 mech_infantrys moved from Greece to Romania
1 armour and 2 mech_infantrys moved from Romania to Poland
1 armour moved from Slovakia Hungary to Poland
2 aaGuns, 2 armour, 1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 5 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
2 transports moved from 127 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Bessarabia to Romania
1 aaGun moved from Slovakia Hungary to Romania
6 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from 91 Sea Zone to United Kingdom
2 fighters moved from Southern France to 110 Sea Zone
2 artilleries and 6 infantry moved from Southern France to France
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 carrier placed in 110 Sea Zone
1 tactical_bomber placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Western Ukraine to Eastern Poland
4 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 infantry moved from Sikang to Szechwan
2 fighters moved from Smolensk to Eastern Poland
1 fighter moved from Russia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 7 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 8/11 hits
Germans roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
2 infantry moved from Olgiy to Tsagaan Olom
2 infantry moved from Yenisey to Dzavhan
3 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Kansu to Suiyuyan
1 aaGun moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Sikang
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 aaGuns, 1 armour, 8 artilleries and 13 infantry moved from Western Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Eastern Poland to Archangel
1 armour, 5 artilleries and 14 infantry moved from Smolensk to Archangel
3 infantry moved from Vologda to Archangel
1 armour moved from Russia to Archangel
2 fighters moved from Eastern Poland to Bessarabia
3 fighters moved from Eastern Poland to Archangel
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Russia to Samara
1 aaGun, 1 artillery and 2 infantry moved from Russia to SmolenskPlace Units - Russians
1 armour placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 fighter placed in Russia
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
5 armour and 2 mech_infantrys moved from Hunan to Szechwan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
4 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 tactical_bomber moved from Hunan to Szechwan
1 fighter moved from Anhwe to Shensi
1 fighter moved from Anhwe to Szechwan
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake IslandCombat - Japanese
Battle in Midway
Battle in Solomon Islands
Battle in Wake Island
Battle in Szechwan
Japanese attack with 5 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 5 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 5/10 hits
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Szechwan
Japanese win, taking Midway from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Szechwan from Chinese with 5 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
6 infantry moved from French Indo China to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Caroline Islands
2 fighters moved from Philippines to Caroline Islands
1 fighter moved from Philippines to Caroline Islands
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 carrier and 2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 armour moved from Chahar to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 armour moved from Kiangsu to Hunan
1 artillery moved from Hunan to Kweichow
1 aaGun moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
4 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,3,3,6,5,2,1,6,5,5,4,5
Japanese collect 67 PUs (1 lost to blockades); end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 cruiser, 4 destroyers, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 bombers moved from Tunisia to Southern Italy
1 artillery moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Tobruk to Egypt
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 destroyers moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from British Columbia to Alaska
1 bomber moved from Eastern United States to AlaskaCombat - Americans
Air Battle in Southern Italy





