Ferrousgryphon (Allies) vs Simon33 (Axis) BM3

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 mech_infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Norway

    Turn Complete - French

    triplea_42031_Fre5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
                Germans buy 6 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 5 fighters moved from Bryansk to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 infantry and 5 tactical_bombers moved from Bryansk to Tambov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 8 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Bombing raid in Russia rolls: 8,4,6 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Tambov
                    Germans attack with 1 infantry and 5 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 5 tactical_bombers in Tambov, round 2 : 0/6 hits, 2.67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers and 5 fighters moved from Russia to Novgorod
                3 armour moved from Novgorod to Bryansk
                5 armour moved from Eastern Poland to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Poland to Western Ukraine
                6 armour and 3 mech_infantrys moved from Ukraine to Bryansk
                5 tactical_bombers moved from Tambov to Novgorod
                1 submarine moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                2 artilleries placed in France
                1 artillery and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
        Germans : -2.67
        Russians : 0.67

    triplea_42031_Ger6.tsvg

  • '19 '17 '16

    I assumed no intercept in Moscow.

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                2 mech_infantrys moved from Russia to Vologda
                2 mech_infantrys moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Russia to Smolensk
                2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Smolensk
                5 infantry moved from Samara to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_42031_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                3 armour, 7 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India
                      Japanese take India from UK_Pacific
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Celebes

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/8 hits, 4.17 expected hits
                        Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                3 fighters and 2 tactical_bombers moved from Burma to Shantung
                2 bombers moved from Burma to Java

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Japanese : 0.83

    triplea_42031_Jap6.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 marine moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 2 cruisers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                3 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 3 infantry, 1 marine and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  1/4 hits
                        Americans roll dice for 3 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 :  1/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 3 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 3 :  2/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Gibraltar
                    Americans attack with 3 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 1 marine
                        Americans roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 1 marine in Gibraltar, round 2 :  1/1 hits
                        1 marine owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 marine
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 marine moved from Norway to 112 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 marine moved from 110 Sea Zone to United Kingdom
                3 fighters moved from Eastern United States to Morocco
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                3 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 fighter placed in Western United States
                2 destroyers and 3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 infantry moved from Anhwe to Hunan
                1 fighter moved from Suiyuyan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                15 infantry moved from Anhwe to Kweichow
                1 fighter moved from Hunan to Kweichow
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 17 PUs

    Purchase Units - British
                British buy 1 airfield, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Caucasus
                1 bomber moved from Russia to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Rostov
                1 armour moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour moved from Algeria to Morocco

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                    British win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    British attack with 2 fighters and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Rostov
                    British win with 2 fighters remaining. Battle score for attacker is -5
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 fighters moved from Rostov to Russia
                1 bomber moved from Caucasus to Russia
                5 fighters moved from Persia to Russia
                1 fighter moved from Norway to Vologda
                3 aaGuns, 3 artilleries and 17 infantry moved from West India to Eastern Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 aaGun, 3 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Syria to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
                2 fighters moved from Union of South Africa to Egypt
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 airfield and 1 fighter placed in Egypt
                3 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    triplea_42031_UK_6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from British

    Combat - Italians

    Non Combat Move - Italians
                1 carrier and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                2 aaGuns, 1 artillery and 2 infantry moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                1 destroyer and 2 fighters placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_42031_Ita6.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 armour and 1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Norway to Vologda

    Turn Complete - French

    triplea_42031_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour and 6 mech_infantrys moved from Bryansk to Volgograd
                      Germans take Tambov from Russians
                3 armour moved from Ukraine to Volgograd
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                3 tactical_bombers moved from Novgorod to Smolensk
                1 infantry and 2 tactical_bombers moved from Novgorod to Archangel
                2 bombers moved from Western Germany to United Kingdom
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
                    Bombing raid in United Kingdom rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in Norway
                Battle in Volgograd
                    Germans attack with 15 armour and 6 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 15 armour and 6 mech_infantrys in Volgograd, round 2 : 7/21 hits, 8.50 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
                    Germans win, taking Norway from Americans, taking Volgograd from Russians with 15 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 3 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                5 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from France to Western Germany
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 127 Sea Zone to 112 Sea Zone
                2 fighters moved from Novgorod to 112 Sea Zone
                3 fighters moved from Novgorod to Western Germany
                3 bombers moved from Novgorod to Western Germany
                3 mech_infantrys moved from Western Ukraine to Rostov
                2 tactical_bombers moved from Archangel to Novgorod
                3 tactical_bombers moved from Smolensk to Novgorod
                3 armour moved from Bryansk to Volgograd
                1 aaGun, 3 artilleries and 9 infantry moved from Bryansk to Ukraine
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                8 armour, 5 artilleries and 11 infantry moved from Bryansk to Rostov

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                1 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : -2.67
        Russians : 1.67
        AA fire in United Kingdom : : -0.33

    triplea_42031_Ger7.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 armour moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 armour moved from Bryansk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Vologda to Russia
                1 infantry moved from Vologda to Archangel
                2 aaGuns and 11 infantry moved from Vologda to Russia
                1 infantry moved from Russia to Samara
                1 mech_infantry moved from Russia to Kazakhstan

    Place Units - Russians
                7 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_42031_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
                Japanese buy 1 armour, 7 artilleries, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Jehol
                1 fighter, 1 infantry and 1 tactical_bomber moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Szechwan to Shensi
                2 bombers moved from Java to Celebes
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 fighter moved from Shantung to Hunan
                1 artillery and 1 infantry moved from Yunnan to Hunan
                3 artilleries and 3 infantry moved from Shantung to Kiangsu
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                7 artilleries and 13 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 2 transports
                        Japanese roll dice for 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 44 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        2 transports owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 2 transports
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 4.33 expected hits
                        ANZAC roll dice for 2 artilleries and 1 infantry in Celebes, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 3 : 0/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 0/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 5 : 2/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 3 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 3 infantry in Kiangsu, round 2 : 3/6 hits, 2.00 expected hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 armour, 1 artillery and 1 infantry moved from French Indo China to Kwangsi
                3 armour and 3 mech_infantrys moved from India to West India
                2 fighters moved from 44 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
                1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Celebes to Philippines
                1 fighter moved from Hunan to Shantung
                1 aaGun, 2 artilleries and 2 infantry moved from Burma to India
                2 fighters moved from Japan to Philippines

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in India
                Japanese undo move 2.
                2 artilleries and 1 infantry placed in French Indo China
                3 artilleries, 2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.17
        Chinese : 1.67
        Japanese : -0.50

    triplea_42031_Jap7.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans

    Combat - Americans

    Non Combat Move - Americans
                2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Morocco to Gibraltar
                1 fighter moved from 110 Sea Zone to Gibraltar
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 marine moved from United Kingdom to 110 Sea Zone
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                3 infantry, 1 marine and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 6 destroyers, 5 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                3 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Queensland to Western United States
                1 fighter moved from Western United States to 26 Sea Zone
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery, 3 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 102 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                2 infantry moved from Kweichow to Hunan
                1 fighter moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                2 fighters moved from Egypt to Crete
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 armour and 1 infantry moved from 82 Sea Zone to French West Africa

    Combat - British
                Battle in Crete
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 2 infantry in Crete, round 2 :  2/4 hits
                        Italians roll dice for 1 infantry in Crete, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                    British win, taking Crete from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in French West Africa
                    British attack with 1 armour and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in French West Africa, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa
                    British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                2 fighters moved from Crete to 98 Sea Zone
                1 aaGun, 4 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Northwest Persia to Persia
                2 mech_infantrys moved from Iraq to Persia
                3 aaGuns, 3 artilleries and 17 infantry moved from Eastern Persia to Persia
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 destroyer moved from 110 Sea Zone to 102 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Vologda to Russia
                1 fighter moved from Russia to Persia
                1 bomber moved from Russia to Egypt

    Place Units - British
                1 carrier and 2 destroyers placed in 98 Sea Zone
                3 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Turn Complete - UK_Pacific

    triplea_42031_UK_7.tsvg

  • '19 '18 '17 '16

    Sorry I have been slow on my responses. Work has been crazy lately.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 infantry moved from Rostov to Bryansk
                      Italians take Bryansk from Russians
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Ukraine to Caucasus

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Morocco
                    Italians attack with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                    Americans defend with 1 airfield and 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Morocco, round 2 : 3/11 hits, 2.83 expected hits
                        Americans roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 4/4 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Rostov to Volgograd
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Bulgaria to Western Germany

    Place Units - Italians
                1 infantry placed in Southern Italy
                5 infantry placed in Northern Italy
                Italians undo move 2.
                1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : 2.83
        Americans : -0.33
        Russians : 0.67

    triplea_42031_Ita7.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone
                3 fighters moved from Caroline Islands to Queensland

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Combat - French
                French creates battle in territory 98 Sea Zone

    Non Combat Move - French
                1 fighter moved from Vologda to Russia

    Turn Complete - French

    triplea_42031_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 artilleries, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Samara
                2 tactical_bombers moved from Novgorod to Kazakhstan
                2 tactical_bombers moved from Novgorod to Samara
                1 tactical_bomber moved from Novgorod to Archangel
                1 bomber moved from Western Germany to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Norway to Finland
                      Germans take Finland from Americans
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Karelia
                1 fighter moved from Western Germany to 91 Sea Zone
                2 bombers moved from Western Germany to Archangel
                2 bombers moved from Western Germany to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Karelia, round 2 : 1/4 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Karelia
                    Germans win, taking Karelia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 transports; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Archangel
                    Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                2 tactical_bombers moved from Kazakhstan to Volgograd
                2 tactical_bombers moved from Samara to Volgograd
                9 artilleries moved from Ukraine to Rostov
                2 bombers moved from Karelia to Novgorod
                3 bombers and 1 tactical_bomber moved from Archangel to Novgorod
                5 mech_infantrys moved from Poland to Eastern Poland
                2 fighters moved from Western Germany to Novgorod
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                3 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from France to Southern France
                      Germans take Southern France from Neutral_Axis
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
                5 mech_infantrys moved from Eastern Poland to Bessarabia

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                7 mech_infantrys placed in Germany
                2 artilleries and 1 infantry placed in France

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Germans : -2.67
        Russians : -1.67

    triplea_42031_Ger8.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 25 PUs;
                Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 armour moved from Tambov to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Bryansk to Russia

    Place Units - Russians
                7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_42031_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 13 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Shantung to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour moved from Kwangsi to Kwangtung
                2 bombers moved from Philippines to Kwangtung
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Shantung to Chahar
                      Japanese take Jehol from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Kwangtung, round 2 : 2/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangtung
                    Japanese win, taking Caroline Islands from Americans, taking Kwangtung from Chinese with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Kwangtung to Philippines
                3 fighters moved from Java to 33 Sea Zone
                1 tactical_bomber moved from Java to 33 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kiangsu to Anhwe
                3 artilleries and 1 infantry moved from Kiangsu to Shantung
                1 artillery moved from Kwangsi to French Indo China
                1 aaGun, 3 artilleries and 4 infantry moved from India to West India
                1 fighter moved from Shantung to Japan
                2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 infantry placed in India
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Shantung
                2 artilleries, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 77 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -0.50

    triplea_42031_Jap8.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 infantry, 10 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 102 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 5 infantry and 1 marine moved from 91 Sea Zone to Morocco
                2 fighters moved from United Kingdom to Morocco
                1 fighter moved from United Kingdom to Morocco
                4 fighters moved from Gibraltar to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 3 artilleries, 7 fighters, 5 infantry and 1 marine
                    Germans defend with 1 fighter; Italians defend with 1 airfield, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 3 artilleries, 7 fighters, 5 infantry and 1 marine in Morocco, round 2 :  6/16 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Morocco, round 2 :  3/12 hits
                        3 infantry owned by the Americans and 7 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 3 artilleries, 7 fighters, 2 infantry and 1 marine in Morocco, round 3 :  5/13 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Morocco, round 3 :  3/5 hits
                        1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries, 7 fighters and 1 marine remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 5 infantry

    Non Combat Move - Americans
                3 fighters moved from Morocco to Gibraltar
                4 fighters moved from Morocco to 91 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                1 fighter moved from Eastern United States to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                10 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan
                2 infantry moved from Kweichow to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                20 infantry moved from Kweichow to Shensi
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Iraq to Northwest Persia
                1 fighter moved from Persia to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 armour moved from French West Africa to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 armour moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in French Madagascar
                Battle in Northwest Persia
                    British attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 1 infantry in Northwest Persia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking French Madagascar from Neutral_Axis, taking Northwest Persia from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Northwest Persia to Persia
                1 bomber moved from Northwest Persia to Egypt
                1 artillery moved from Trans-Jordan to Iraq
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 destroyer moved from 102 Sea Zone to 91 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                British undo move 1.
                1 artillery and 2 infantry placed in Persia
                3 submarines placed in 98 Sea Zone
                1 fighter and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    triplea_42031_UK_8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                2 fighters moved from Southern Italy to Crete
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete
                1 bomber moved from Western Germany to Northwest Persia
                1 artillery moved from Caucasus to Northwest Persia
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                      Italians take Novosibirsk from Russians

    Combat - Italians
                Battle in Crete
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 2/4 hits, 1.67 expected hits
                        British roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Crete
                    Italians win, taking Crete from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    Italians attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Northwest Persia
                    retreated to Northwest Persia
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                2 fighters moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Crete to 97 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        British : 0.33

    triplea_42031_Ita8.tsvg

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