Tirano (X) Vs. Ichabod (L+17)

  • 17

    Please review the battle where the UK attacked FIC. Japan defended well, payback I guess for Java.

    The UK’s 1st roll was only 2 hits…would you have taken the bomber as a hit that 1st round? Before dice was rolled, attackers’ odds were 90%~.

    Myself, not knowing what my defense dice were going to be, I would have taken the bomber a hit in that situation…but this is my 1st game against you and want to give you the benefit of the doubt.

    So, if you want to edit an artillery off and add a bomber back, please go ahead.  :-)


  • I appreciate your honesty but seeing as that was a must take territory for you, I would have no doubt taken the bomber.  It was actually my intent to land a fighter there and I forgot, so I got lucky! Anyhow thanks for making sure  :-) and yes this is payback for Java  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Tunisia

    Combat - Italians
                Battle in Alexandria
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 0/3 hits, 1.33 expected hits
                        French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery and 1 bomber in Tunisia, round 3 : 1/2 hits, 1.00 expected hits
                        French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tunisia to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Albania to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Yugoslavia to Albania

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : -1.33
        French : 0.33

    triplea_42125_Ita2.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Sumatra to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 36 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to Kwangsi

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1,2,4,3
                ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Nigeria to French Equatorial Africa

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    French win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42125_Fre2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from French
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                4 artilleries moved from Poland to Eastern Poland
                13 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 artilleries and 8 infantry moved from Romania to Bessarabia
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Western Germany to Egypt
                2 bombers moved from Holland Belgium to 98 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to 98 Sea Zone
                2 armour moved from Romania to Eastern Poland

    triplea_42125_Ger3.tsvg


  • Intercept?

  • 17

    No intercept.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 artillery moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from French
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                2 artilleries moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 armour moved from Romania to Ukraine
                      Germans take Bessarabia from Russians
                      Germans take Ukraine from Russians
                4 artilleries moved from Poland to Eastern Poland
                13 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                2 artilleries and 8 infantry moved from Romania to Bessarabia
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Western Germany to Egypt
                2 bombers moved from Holland Belgium to 98 Sea Zone
                2 fighters and 4 tactical_bombers moved from Western Germany to 98 Sea Zone
                2 armour moved from Romania to Eastern Poland

    Combat - Germans
                Germans creates battle in territory 91 Sea Zone
                Air Battle in Egypt
                    Germans attacks with 1 units heading to Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Egypt causes 0 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
                    French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the French and 1 fighter owned by the Germans lost in 98 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                Battle in Eastern Poland
                    Germans attack with 15 armour, 4 artilleries, 6 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 4 artilleries, 6 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 13/32 hits, 11.67 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 15 armour, 4 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers, 3 fighters and 4 tactical_bombers moved from 98 Sea Zone to Alexandria
                3 aaGuns, 2 infantry and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        French : 0.67
        AA fire in Egypt : : 0.83
        Russians : -0.33

    triplea_42125_Ger3.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries moved from Belarus to Novgorod
                3 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 armour moved from Belarus to Poland
                      Russians take Baltic States from Germans
                      Russians take Poland from Germans

    triplea_42125_Rus3.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 artilleries moved from Belarus to Novgorod
                3 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 armour moved from Belarus to Poland
                      Russians take Baltic States from Germans
                      Russians take Poland from Germans

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
                        Russians roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 3.50 expected hits
                        Germans roll dice for 2 artilleries and 7 infantry in Novgorod, round 2 : 6/9 hits, 3.00 expected hits
                        5 infantry owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 0/5 hits, 1.67 expected hits
                        2 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 4 : 0/3 hits, 1.00 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 5 : 0/4 hits, 1.83 expected hits
                        Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Novgorod, round 6 : 1/4 hits, 1.83 expected hits
                        Germans roll dice for 1 artillery in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                9 infantry moved from Russia to Bryansk
                4 aaGuns moved from Belarus to Bryansk
                2 armour moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        Russians : -2.33

    triplea_42125_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 3 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Hunan to Kwangsi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery, 3 infantry and 1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 42 Sea Zone to Java
                2 transports moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 2 fighters and 1 infantry in Java, round 2 : 0/3 hits, 1.17 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters and 1 infantry in Java, round 3 : 0/3 hits, 1.17 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters and 1 infantry in Java, round 4 : 1/3 hits, 1.17 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries and 4 infantry
                    ANZAC defend with 1 fighter; Chinese defend with 1 artillery
                        Japanese roll dice for 2 artilleries and 4 infantry in Kwangsi, round 2 : 0/6 hits, 1.67 expected hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 2/2 hits, 1.00 expected hits
                        2 infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 3 : 2/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 1.00 expected hits
                        1 fighter owned by the ANZAC and 1 artillery owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Japan to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun and 6 infantry moved from Jehol to Anhwe
                2 fighters moved from Java to 42 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.00
        Chinese : 0.00
        Japanese : -4.17

    triplea_42125_Jap3.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Egypt
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                2 mech_infantrys moved from Western United States to Eastern United States

    triplea_42125_Ame3.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Egypt
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                2 mech_infantrys moved from Western United States to Eastern United States

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 3 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 4 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Americans : 1.67
        Japanese : -0.33

    triplea_42125_Ame3.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 4 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1.67 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : -1.83
        Japanese : 1.67

    triplea_42125_Chi3.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                3 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    triplea_42125_Bri3.tsvg

  • 17

    You have a scramble option in SZ 112?


  • no scramble ty

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Egypt
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                2 mech_infantrys moved from Western United States to Eastern United States

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 3 destroyers and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 3 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 4 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 4 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1.67 expected hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1.17 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                3 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 artillery, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                3 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                4 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        British roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 0/5 hits, 1.17 expected hits
                        Japanese roll dice for 2 artilleries in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the British lost in Kwangsi
                        British roll dice for 1 fighter and 3 infantry in Kwangsi, round 4 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits, 0.67 expected hits
                        2 artilleries owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries and 1 infantry
                Battle in 112 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer and 1 transport
                        British roll dice for 3 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
                        1 transport owned by the Germans lost in 112 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 destroyer and 1 transport
                    Casualties for British: 1 fighter
                Battle in Iraq
                    British attack with 1 bomber and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 2/4 hits, 1.17 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
                    1 infantry owned by the British retreated to Persia
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                1 bomber moved from Iraq to West India
                1 aaGun, 2 artilleries and 3 infantry moved from Burma to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Yunnan to India
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Union of South Africa to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa

    Place Units - British
                1 artillery and 2 fighters placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 26 PUs (5 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Combat Hit Differential Summary :

    Germans : 0.50
        British : -0.00
        Americans : 1.67
        Chinese : -1.83
        Neutral_Axis : 1.00
        Japanese : 0.00

    triplea_42125_UK_3.tsvg

  • 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians

    Combat Hit Differential Summary :

    triplea_42125_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Poland
                1 bomber moved from Southern Italy to Poland
                1 artillery and 2 infantry moved from Albania to Greece
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                2 fighters moved from Southern Italy to Greece
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                      Italians take Western Ukraine from Russians
                2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Poland, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 armour in Poland, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Poland
                    Italians win, taking Poland from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 3 : 1/7 hits, 2.50 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Greece, round 4 : 1/6 hits, 2.33 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Poland to Western Germany

    Place Units - Italians
                2 mech_infantrys placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
                EDIT: Removing units owned by Italians from Southern Italy: 2 aaGuns
                EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : -3.67
        Neutral_Allies : -1.33
        Russians : -0.50

    triplea_42125_Ita3.tsvg

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