dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Stroutqb22 (Axis) vs OwenToo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 submarine; Remaining resources: 0 PUs;Politics - ANZAC
ANZAC takes Political Action: Political Action ANZAC To War With Japanese
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Java to Sumatra
1 fighter moved from Queensland to Java
1 transport moved from 41 Sea Zone to 79 Sea ZonePlace Units - ANZAC
2 armour placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 92 Sea Zone to 110 Sea ZoneNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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If you invade UK, I reserve the right to choose my OOL AFTER I see your first round of die rolls.
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Since the airbase is knocked out, there is to be no scramble
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
6 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
8 armour moved from Western Germany to 112 Sea Zone
8 armour, 3 cruisers, 8 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 109 Sea Zone
8 armour and 8 infantry moved from 109 Sea Zone to United Kingdom
3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in United Kingdom
Germans attack with 8 armour, 3 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry
AA fire in United Kingdom : 4/11 hits
4 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 3 cruisers in United Kingdom, round 2 : 1/3 hits
Germans roll dice for 8 armour, 3 bombers, 8 infantry and 4 tactical_bombers in United Kingdom, round 2 : 11/23 hits -
ool?
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AAA, Inf, Mech, Art, then the Bomber before the tank, and then fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
6 infantry moved from Norway to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
8 armour moved from Western Germany to 112 Sea Zone
8 armour, 3 cruisers, 8 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 109 Sea Zone
8 armour and 8 infantry moved from 109 Sea Zone to United Kingdom
3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in United Kingdom
Germans attack with 8 armour, 3 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 18 infantry and 1 mech_infantry
AA fire in United Kingdom : 4/11 hits
4 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 3 cruisers in United Kingdom, round 2 : 1/3 hits
Germans roll dice for 8 armour, 3 bombers, 8 infantry and 4 tactical_bombers in United Kingdom, round 2 : 11/23 hits
British roll dice for 5 aaGuns, 1 armour, 2 artilleries, 1 bomber, 3 fighters, 20 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/28 hits
1 bomber owned by the British, 5 aaGuns owned by the British, 2 infantry owned by the French, 8 infantry owned by the Germans, 4 armour owned by the Germans and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 3 bombers and 4 tactical_bombers in United Kingdom, round 3 : 7/11 hits
British roll dice for 1 armour, 2 artilleries, 3 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 10/21 hits
4 tactical_bombers owned by the Germans, 2 bombers owned by the Germans, 4 armour owned by the Germans and 7 infantry owned by the British lost in United Kingdom
British win with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -104
Casualties for French: 2 infantry
Casualties for Germans: 8 armour, 2 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
Casualties for British: 5 aaGuns, 1 bomber and 11 infantry
1 bomber owned by the Germans retreatedNon Combat Move - Germans
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 4 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Romania: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from Poland: 2 armour
EDIT: Adding units owned by Germans to Baltic States: 1 aaGun, 5 artilleries and 15 infantry
EDIT: Removing units owned by Germans from Poland: 1 aaGun, 5 artilleries and 15 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 aaGun, 2 artilleries and 5 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun, 2 artilleries and 5 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 2 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
5 armour placed in Germany
Germans undo move 1.
1 armour and 2 infantry placed in Normandy Bordeaux
4 armour and 5 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 2.
4 armour and 4 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Sakha to Siberia
1 armour and 1 mech_infantry moved from Novgorod to Finland
Russians take Finland from Germans
2 armour, 4 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Baltic States
4 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 armour, 5 artilleries and 10 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
1 artillery and 11 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Siberia
Russians attack with 18 infantry
Japanese defend with 3 infantry
Russians roll dice for 18 infantry in Siberia, round 2 : 4/18 hits, 3.00 expected hits
Japanese roll dice for 3 infantry in Siberia, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Siberia
Russians win, taking Siberia from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 infantry
Battle in Bessarabia
Russians attack with 2 armour, 5 artilleries, 10 infantry and 1 mech_infantry
Germans defend with 5 infantry
Russians roll dice for 2 armour, 5 artilleries, 10 infantry and 1 mech_infantry in Bessarabia, round 2 : 5/18 hits, 5.33 expected hits
Germans roll dice for 5 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 5 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 5 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 11 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 11 infantry in Western Ukraine, round 2 : 2/12 hits, 2.33 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 11 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 2 armour, 4 artilleries, 1 bomber, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 5 artilleries and 16 infantry
AA fire in Baltic States : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Baltic States
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 5/25 hits, 7.50 expected hits
Germans roll dice for 1 aaGun, 5 artilleries and 16 infantry in Baltic States, round 2 : 6/21 hits, 7.00 expected hits
6 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 9/19 hits, 6.50 expected hits
Germans roll dice for 5 artilleries and 12 infantry in Baltic States, round 3 : 9/17 hits, 5.67 expected hits
1 mech_infantry owned by the Russians, 8 infantry owned by the Russians and 9 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 armour, 4 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 4 : 5/10 hits, 4.50 expected hits
Germans roll dice for 5 artilleries and 3 infantry in Baltic States, round 4 : 5/8 hits, 2.67 expected hits
1 mech_infantry owned by the Russians, 2 artilleries owned by the Germans, 4 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
2 armour owned by the Russians retreated to Novgorod
Germans win with 3 artilleries remaining. Battle score for attacker is -15
Casualties for Russians: 4 artilleries, 1 fighter, 14 infantry and 2 mech_infantrys
Casualties for Germans: 1 aaGun, 2 artilleries and 16 infantry
Battle in Belarus
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Novgorod
2 aaGuns moved from Sakha to Siberia
1 infantry moved from Volgograd to Rostov
2 aaGuns moved from Bryansk to Western UkrainePlace Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
1 bomber, 1 infantry and 1 mech_infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans : 4.67
Italians : -0.50
AA fire in Baltic States : : 0.50
Russians : 0.67
Japanese : 2.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Siam to Sumatra
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
4 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hunan to Kwangtung
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shan State
2 infantry moved from Anhwe to KweichowCombat - Japanese
Air Battle in India -
intercepters?
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No interceptors!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 bombers moved from Siam to Sumatra
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
4 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hunan to Kwangtung
1 artillery and 2 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Kwangtung
1 armour moved from Kwangsi to Shan State
1 artillery moved from Yunnan to Shan State
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shan State
2 infantry moved from Anhwe to KweichowCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in India rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in India causes 5 damage total. Damaged units is as follows: airfield = 4, harbour = 1
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 36 Sea Zone, round 3 : 4/4 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 36 Sea Zone
Japanese win with 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 fighter and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 2/3 hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits
ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 cruisers in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/9 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from India to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Hunan to Yunnan
2 bombers moved from Sumatra to Siam
1 fighter moved from Kwangtung to Siam
1 fighter moved from Kwangtung to Siam
1 fighter moved from Kwangtung to SiamPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 bomber moved from Eastern United States to United Kingdom
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 0.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
11 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 11 infantry
Japanese defend with 4 infantry
Chinese roll dice for 11 infantry in Kansu, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Kansu
Chinese roll dice for 11 infantry in Kansu, round 3 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 1.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 fighter moved from 26 Sea Zone to Wake Island
1 bomber moved from Eastern United States to United Kingdom
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 102 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 armour moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
11 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 11 infantry
Japanese defend with 4 infantry
Chinese roll dice for 11 infantry in Kansu, round 2 : 2/11 hits, 1.83 expected hits
Japanese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in Kansu
Chinese roll dice for 11 infantry in Kansu, round 3 : 3/11 hits, 1.83 expected hits
Japanese roll dice for 2 infantry in Kansu, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British repair damage of 2x factory_major, 6x airfield, 5x harbour; Remaining resources: 24 PUs;
British buy 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x airfield; Remaining resources: 13 PUs;
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 artillery moved from India to Burma
2 fighters moved from India to Burma
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 108 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 artillery moved from Tunisia to Libya
British take Libya from Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from West India to IndiaCombat - British
Battle in Greece
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Greece, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Greece, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 109 Sea Zone
British attack with 2 cruisers, 1 destroyer and 3 fighters
Germans defend with 3 cruisers, 1 submarine and 8 transports
British roll dice for 2 cruisers, 1 destroyer and 3 fighters in 109 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 cruisers and 8 transports in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 3 cruisers owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
8 transports owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 2 cruisers and 2 fighters remaining. Battle score for attacker is 80
Casualties for British: 1 destroyer and 1 fighter
Casualties for Germans: 3 cruisers, 1 submarine and 8 transports
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from Burma to India
2 fighters moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer and 2 submarines placed in 98 Sea Zone
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Germans : 0.33
British : 0.00
Italians : 0.00
Americans : 0.67
Chinese : 1.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
British defend with 1 battleship and 3 transports
Italians roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Italians lost in 99 Sea Zone
Italians roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians lost in 99 Sea Zone
British win with 1 battleship and 3 transports remaining. Battle score for attacker is -21
Casualties for Italians: 1 fighter and 1 tactical_bomberNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 9 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 bombers placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 cruiser moved from 49 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 bombers placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 99 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
4 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 bomber moved from Western Germany to Novgorod
2 artilleries moved from Eastern Poland to Belarus
4 infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Novgorod
Germans attack with 4 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 1 airfield, 4 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
AA fire in Novgorod : 0/1 hits
Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 5/10 hits
Russians roll dice for 2 aaGuns, 4 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 6/8 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 bomber owned by the Russians, 2 aaGuns owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 3 artilleries owned by the Germans lost in Novgorod
3 armour owned by the Germans retreated to Baltic States
Russians win with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 1 armour, 1 bomber and 1 mech_infantry
Battle in Belarus
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 3/5 hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 0/4 hits
3 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 artilleries and 3 infantry in Belarus, round 4 : 3/5 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 4 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 aaGun moved from Eastern Poland to Belarus
1 armour moved from Germany to Romania
1 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Denmark to Western Germany
1 armour moved from Normandy Bordeaux to Northern Italy
2 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
2 artilleries moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
8 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Finland to Norway
3 armour moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 bomber moved from Ukraine to Baltic States
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
2 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
8 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Romania, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Romania, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery in Romania, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 armour in Romania, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Battle in Norway
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Norway, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Norway
Russians roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Norway, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 artillery owned by the Germans lost in Norway
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Germans defend with 4 armour
Russians roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 3.33 expected hits
Germans roll dice for 4 armour in Baltic States, round 2 : 2/4 hits, 2.00 expected hits
2 armour owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Baltic States, round 3 : 3/4 hits, 2.33 expected hits
Germans roll dice for 3 armour in Baltic States, round 3 : 0/3 hits, 1.50 expected hits
3 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Casualties for Germans: 4 armour
Battle in Eastern Poland
Russians attack with 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 2 armour, 5 artilleries, 16 infantry and 1 mech_infantry in Eastern Poland, round 2 : 6/24 hits, 6.33 expected hits
Italians roll dice for 2 armour and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 2 armour, 5 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour and 1 infantryNon Combat Move - Russians
2 aaGuns and 14 infantry moved from Siberia to Amur
2 aaGuns moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Smolensk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
1 bomber moved from Baltic States to RussiaPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
2 artilleries and 3 mech_infantrys placed in Russia
2 artilleries and 1 infantry placed in UkraineTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0.17
Italians : 0.67
Russians : -3.67





