@crockett36 @Daaras @Stucifer Germany 2 is up.
Ferrousgryphon (Allies) vs Simon33 (Axis) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
1 armour and 2 infantry moved from Syria to Iraq
1 armour, 1 bomber and 1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from Syria to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Southern Italy
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
3 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Bryansk to Slovakia Hungary
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Italians
1 infantry placed in Southern Italy
1 armour, 4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : -0.83
British : 0.67
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to Queensland
2 aaGuns, 2 artilleries and 4 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 fighter moved from 91 Sea Zone to United KingdomTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
6 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 fighters and 3 tactical_bombers moved from Syria to Ukraine
3 bombers moved from Western Germany to RussiaCombat - Germans
Air Battle in RussiaCombat Hit Differential Summary :
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Intercept in Moscow?
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No Intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
6 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 fighters and 3 tactical_bombers moved from Syria to Ukraine
3 bombers moved from Western Germany to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,4,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Ukraine
Germans attack with 6 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 6 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 7/16 hits, 7.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour, 3 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Bryansk
1 aaGun, 7 armour, 11 artilleries, 25 infantry and 5 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Baltic States to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
3 fighters and 3 tactical_bombers moved from Ukraine to Bryansk
5 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
2 fighters and 2 tactical_bombers moved from Southern Italy to BryanskPlace Units - Germans
3 armour placed in Novgorod
2 bombers and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.17
Russians : 0.33 -
No Intercept
I’m surprised by this one. The intercept was positive expected value for you and Germany needs to be slowed down.
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I thought about it pretty hard but I figured with my luck I would lose a fighter and still get the crap bombed out of me. Fortunately your damage rolls were almost as low as they could be.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Non Combat Move - Russians
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Russia
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
2 fighters moved from Yunnan to India
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Kweichow
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 44 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Battle in Kweichow
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 3/10 hits, 5.50 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 infantry moved from Anhwe to Shantung
1 armour and 1 mech_infantry moved from Hunan to Shantung
1 infantry moved from Hunan to Anhwe
1 aaGun, 1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 7 artilleries, 13 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 bombers and 2 fighters moved from India to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Burma
1 tactical_bomber moved from Kweichow to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 artilleries placed in Japan
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Americans : -0.50
Chinese : 1.33
AA fire in India : : -0.33
Japanese : -1.50 -
I assumed no intercept in India.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Dutch New Guinea to 44 Sea ZoneCombat - Americans
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 marine moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Morocco to 112 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
4 fighters and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 21 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 21 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 21 infantry in Anhwe, round 2 : 4/22 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsPurchase Units - British
British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
2 armour, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Iraq
British attack with 3 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 3 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/12 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits
1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
1 bomber moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Persia to Russia
3 aaGuns, 3 artilleries, 2 fighters and 17 infantry moved from India to West India
1 armour moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun moved from Trans-Jordan to Iraq
3 fighters moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea ZonePlace Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 112 Sea Zone to Norway
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Dutch New Guinea to 44 Sea ZoneCombat - Americans
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking Norway from Germans with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 marine moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 cruiser, 2 destroyers, 2 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Morocco to 112 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
4 fighters and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 21 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 21 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 21 infantry in Anhwe, round 2 : 4/22 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 20 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to SuiyuyanPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsPurchase Units - British
British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Egypt to Syria
British take Syria from Italians
2 armour, 1 artillery and 4 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq
1 bomber moved from Egypt to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Iraq
British attack with 3 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 infantry
British roll dice for 3 armour, 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry in Iraq, round 2 : 4/12 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 2/2 hits
1 infantry owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 3 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - British
1 bomber moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Persia to Russia
3 aaGuns, 3 artilleries, 2 fighters and 17 infantry moved from India to West India
1 armour moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 aaGun moved from Trans-Jordan to Iraq
3 fighters moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from United Kingdom to Norway
1 destroyer moved from 91 Sea Zone to 112 Sea ZonePlace Units - British
3 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 fighters
EDIT: Adding units owned by British to Persia: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Slovakia Hungary to Rostov
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Gibraltar from British, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Bulgaria
2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern Italy
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Libya to TunisiaPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 marine placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians : 1.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 mech_infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs;
Germans buy 6 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers and 5 fighters moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 infantry and 5 tactical_bombers moved from Bryansk to TambovCombat - Germans
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 8,4,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Tambov
Germans attack with 1 infantry and 5 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 5 tactical_bombers in Tambov, round 2 : 0/6 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 5 fighters moved from Russia to Novgorod
3 armour moved from Novgorod to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
6 armour and 3 mech_infantrys moved from Ukraine to Bryansk
5 tactical_bombers moved from Tambov to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
2 artilleries placed in France
1 artillery and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -2.67
Russians : 0.67 -
I assumed no intercept in Moscow.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 mech_infantrys moved from Russia to Vologda
2 mech_infantrys moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to VolgogradCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
5 infantry moved from Samara to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 armour, 7 artilleries, 13 infantry and 3 mech_infantrys moved from Burma to India
Japanese take India from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to CelebesCombat - Japanese
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 5/8 hits, 4.17 expected hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Celebes to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Shantung
2 bombers moved from Burma to JavaPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 59 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0.33
Japanese : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 cruisers, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 3 infantry, 1 marine and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 3 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 3 infantry, 1 marine and 1 mech_infantry in Caroline Islands, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 3 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Gibraltar
Americans attack with 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 1 marine
Americans roll dice for 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/4 hits
Italians roll dice for 1 marine in Gibraltar, round 2 : 1/1 hits
1 marine owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 1 marine moved from Norway to 112 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 marine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 marine moved from 110 Sea Zone to United Kingdom
3 fighters moved from Eastern United States to Morocco
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
3 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 26 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 fighter placed in Western United States
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Hunan
1 fighter moved from Suiyuyan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
15 infantry moved from Anhwe to Kweichow
1 fighter moved from Hunan to Kweichow
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUsPurchase Units - British
British buy 1 airfield, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to MoroccoCombat - British
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 2 fighters and 1 tactical_bomber in Rostov, round 2 : 1/3 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Rostov
British win with 2 fighters remaining. Battle score for attacker is -5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 armourNon Combat Move - British
2 fighters moved from Rostov to Russia
1 bomber moved from Caucasus to Russia
5 fighters moved from Persia to Russia
1 fighter moved from Norway to Vologda
3 aaGuns, 3 artilleries and 17 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 aaGun, 3 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
3 infantry moved from Persia to Northwest Persia
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
1 airfield and 1 fighter placed in Egypt
3 infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific