That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
scramble fighters from Southern Italy to SZ 97?
No scramble.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to Caroline Islands
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.83 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands
1 fighter moved from 33 Sea Zone to Gilbert Islands
2 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 105 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 37 PUs;
British buy 2 bombers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
4 cruisers moved from 98 Sea Zone to 97 Sea Zone
2 battleships moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
Combat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
British roll dice for 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
British roll dice for 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
Battle in Iraq
British attack with 1 fighter, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 3/6 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 fighter moved from Iraq to Egypt
1 armour moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
3 transports moved from 98 Sea Zone to 97 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
2 bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.33
British : 1.67
Italians : -0.83
Americans : -1.50
AA fire in Caroline Islands : : -0.33
Chinese : 0.00
Neutral_Axis : 0.00
Japanese : -2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Northern Italy
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from 93 Sea Zone to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 aaGun placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,6,6,1,6,6,2
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -0.17
Americans : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from Dutch New Guinea to Queensland
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from Dutch New Guinea to Queensland
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Malta
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bulgaria to Ukraine
3 armour moved from Romania to Ukraine
2 bombers moved from Germany to Karelia
2 infantry moved from Vyborg to Karelia
1 infantry moved from Finland to Karelia
2 fighters and 2 tactical_bombers moved from Germany to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
2 armour and 1 artillery moved from Germany to 113 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Holland Belgium to 105 Sea Zone
2 fighters moved from Holland Belgium to 105 Sea Zone
Combat - Germans
Combat Hit Differential Summary :
Scramble?
Yes! Scramble all 3 air from Novgorod (2 fighters and 1 tac bomber)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Bulgaria to Ukraine
3 armour moved from Romania to Ukraine
2 bombers moved from Germany to Karelia
2 infantry moved from Vyborg to Karelia
1 infantry moved from Finland to Karelia
2 fighters and 2 tactical_bombers moved from Germany to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
2 armour and 1 artillery moved from Germany to 113 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Holland Belgium to 105 Sea Zone
2 fighters moved from Holland Belgium to 105 Sea Zone
Combat - Germans
Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Russians scrambles to create a battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 cruiser and 3 transports
Russians defend with 2 fighters and 1 tactical_bomber
Germans roll dice for 1 cruiser and 3 transports in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
2 transports owned by the Germans retreated to 114 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Novgorod
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
AA fire in Novgorod : 1/4 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter and 2 tactical_bombers in Novgorod, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 2 aaGuns, 1 armour and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 tactical_bombers owned by the Germans lost in Novgorod
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 1 mech_infantry
1 fighter owned by the Germans retreated
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 armour
Germans roll dice for 2 bombers and 3 infantry in Karelia, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 3 armour in Karelia, round 2 : 3/3 hits, 1.50 expected hits
3 armour owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Germans win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour
Battle in Ukraine
Germans attack with 3 armour and 2 bombers
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 2 bombers in Ukraine, round 2 : 2/5 hits, 2.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 3 armour and 2 bombers in Ukraine, round 3 : 2/5 hits, 2.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 105 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Non Combat Move - Germans
2 bombers moved from Karelia to Norway
1 fighter moved from Novgorod to Vyborg
1 fighter and 2 tactical_bombers moved from 105 Sea Zone to Holland Belgium
2 bombers moved from Ukraine to Germany
2 artilleries moved from Romania to Slovakia Hungary
5 armour moved from Romania to Slovakia Hungary
8 infantry moved from Romania to Slovakia Hungary
2 aaGuns, 1 armour, 4 artilleries and 7 infantry moved from Poland to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Southern France to Greater Southern Germany
Place Units - Germans
10 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,1,6,2,6,1,4,1,5,2
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : -1.00
Americans : 0.67
Russians : 2.50
AA fire in Novgorod : : 0.33
I’ve balls that up :x
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Combat Hit Differential Summary :
sorry I didn’t post at end of turn, but you should see battles, etc, in the “history” tab. :-o
No problem :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
3 bombers moved from French Indo China to Manchuria
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
3 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Kweichow to Manchuria
3 fighters moved from Kweichow to Manchuria
1 fighter moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Shensi
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 mech_infantrys moved from Hopei to Suiyuyan
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 3 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 18 infantry
Japanese roll dice for 1 artillery, 3 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 8/16 hits, 6.50 expected hits
Chinese roll dice for 18 infantry in Manchuria, round 2 : 5/18 hits, 6.00 expected hits
5 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 6/11 hits, 5.67 expected hits
Chinese roll dice for 10 infantry in Manchuria, round 3 : 4/10 hits, 3.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 6 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Manchuria, round 4 : 5/7 hits, 4.33 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
Casualties for Russians: 18 infantry
Non Combat Move - Japanese
3 bombers, 1 fighter and 2 tactical_bombers moved from Manchuria to Korea
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 infantry moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsi
1 artillery moved from Szechwan to Sikang
1 armour moved from Hopei to Shensi
Place Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kiangsu
2 artilleries and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -0.17
ANZAC : 0.33
Chinese : -1.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 114 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 mech_infantry moved from 93 Sea Zone to Southern France
4 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 battleships moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 114 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 armour, 2 infantry and 2 transports
2 infantry owned by the Germans, 2 armour owned by the Germans and 2 transports owned by the Germans lost in 114 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Germans: 2 armour, 2 infantry and 2 transports
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 2 battleships and 1 cruiser in Southern France, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from 114 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Gilbert Islands to 33 Sea Zone
1 fighter moved from Gilbert Islands to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Midway
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 5.
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.17
Americans : 2.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
3 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour moved from 97 Sea Zone to Greece
3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Greece
2 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Iraq to Egypt
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Combat Hit Differential Summary :
Scramble fighters from Southern Italy to SZ 97?
No scramble