Odonis (Allies) vs Simon33 (Axis) Game III

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Korea to Manchuria
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 3 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 3 infantry in Manchuria, round 2 :  1/3 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 3 infantry in Manchuria, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
                3 aaGuns, 9 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Ukraine to Rostov
                2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 armour and 1 mech_infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                1 fighter moved from Shensi to Russia

    Place Units - Russians
                2 fighters and 8 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,5,6,5
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_42050_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from French Indo China to India
                1 artillery moved from Shan State to Burma
                1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Yunnan to Burma
                1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 battleships and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter and 1 tactical_bomber moved from Japan to Manchuria
                2 artilleries moved from 19 Sea Zone to Manchuria
                1 artillery, 4 infantry and 1 mech_infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                2 fighters moved from Philippines to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in India causes 8 damage total.
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Manchuria
                    Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 2/4 hits, 2.33 expected hits
                        Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 4/16 hits, 4.67 expected hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shantung to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Philippines to Japan
                1 tactical_bomber moved from 45 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
                1 tactical_bomber moved from 42 Sea Zone to Philippines
                2 submarines moved from 39 Sea Zone to 38 Sea Zone
                1 bomber moved from India to French Indo China
                2 infantry moved from Kwangsi to Yunnan
                3 artilleries moved from French Indo China to Yunnan
                1 fighter moved from 41 Sea Zone to Sumatra
                1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
                1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Shantung
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                3 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        Chinese : 0.33
        UK_Pacific : 1.00
        AA fire in India : : -0.17
        Japanese : -0.00

    triplea_42050_Jap4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber and 2 fighters moved from Korea to Anhwe

    Combat - Americans

    triplea_42050_Ame4.tsvg

  • '20 '19 '18 '15 '13

    Scrambles?

  • '19 '17 '16

    No scramble SZ112.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber and 2 fighters moved from Korea to Anhwe

    Combat - Americans
                Battle in Norway
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                    Americans win with 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Anhwe to Kweichow
                1 fighter moved from Korea to Midway
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 carrier moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_42050_Ame4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        AA fire in Hunan :  1/1 hits
                        1 fighter owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Anhwe from Japanese with 1 aaGun and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Chinese
                13 infantry moved from Shensi to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    triplea_42050_Chi4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Combat Move - British
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Morocco to 112 Sea Zone
                1 marine moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Denmark
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from 80 Sea Zone to Egypt
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone

    triplea_42050_Bri4.tsvg

  • '20 '19 '18 '15 '13

    scramble in SZ112

  • '19 '17 '16

    No scramble.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 55 Sea Zone to 44 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 bomber and 2 fighters moved from Korea to Anhwe

    Combat - Americans
                Battle in Norway
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Anhwe
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
                    Americans win with 2 fighters remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Anhwe to Kweichow
                1 fighter moved from Korea to Midway
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 carrier moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Kweichow to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Hunan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        AA fire in Hunan :  1/1 hits
                        1 fighter owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Anhwe from Japanese with 1 aaGun and 1 infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Chinese
                13 infantry moved from Shensi to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Place Units - Chinese
                3 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 fighter moved from Morocco to 112 Sea Zone
                1 marine moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Denmark
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from 80 Sea Zone to Egypt
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Denmark
                Battle in Anglo Egyptian Sudan
                    British attack with 1 infantry and 3 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 3 :  0/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 3 mech_infantrys in Anglo Egyptian Sudan, round 4 :  0/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        British roll dice for 3 mech_infantrys in Anglo Egyptian Sudan, round 5 :  1/3 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Denmark from Germans, taking Anglo Egyptian Sudan from Italians with 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Egypt
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
                        British roll dice for 2 cruisers in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 :  2/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 2 :  2/4 hits
                        1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 :  2/3 hits
                        Italians roll dice for 1 fighter in Egypt, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 21
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 fighters

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Norway: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Egypt to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 artillery moved from Tunisia to Libya
                1 mech_infantry moved from Eire to United Kingdom
                1 fighter moved from 112 Sea Zone to Norway
                3 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                British undo move 1.
                1 armour, 1 fighter and 1 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_42050_UK_4.tsvg

  • '20 '19 '18 '15 '13

    sorry - going away for the weekend and back Wednesday, can pick up the game then.

    Cheers

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                1 armour, 1 bomber and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 fighter moved from Southern Italy to Egypt
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                        British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 armour in Tobruk, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Bryansk
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    1 artillery owned by the Italians retreated to Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Greece
                1 fighter moved from Egypt to Alexandria

    Place Units - Italians
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : -1.33
        British : -0.83
        Russians : 1.33

    triplea_42050_Ita4.tsvg

  • '19 '17 '16

    @Odonis:

    sorry - going away for the weekend and back Wednesday, can pick up the game then.

    Cheers

    Ok.

    I don’t think I foresaw UK retaking Egypt. Otherwise I could have flown some Luftwaffe there I’m sure.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Java to 44 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 fighter in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                1 aaGun moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Iraq to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_42050_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 infantry, 1 marine and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 mech_infantrys moved from Romania to Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                1 armour moved from Baltic States to Western Ukraine
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 bombers moved from Eastern Poland to Norway
                1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 mech_infantry moved from 113 Sea Zone to Norway
                2 fighters and 1 tactical_bomber moved from Western Germany to Norway
                1 fighter and 1 tactical_bomber moved from Southern Italy to Norway
                3 mech_infantrys moved from Western Germany to Denmark
                1 mech_infantry moved from Germany to Denmark

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 armour, 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                        Germans roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Norway, round 2 : 4/8 hits, 4.33 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Norway, round 2 : 4/7 hits, 2.83 expected hits
                        2 fighters owned by the Germans, 2 infantry owned by the Americans, 1 tactical_bomber owned by the Germans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Norway
                    Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                    1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Battle in Denmark
                    Germans attack with 4 mech_infantrys
                    British defend with 1 marine
                        Germans roll dice for 4 mech_infantrys in Denmark, round 2 : 1/4 hits, 0.67 expected hits
                        British roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the British lost in Denmark
                    Germans win, taking Denmark from British with 4 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 marine
                Battle in Western Ukraine
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 5 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 5 mech_infantrys in Ukraine, round 2 : 0/5 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 5 mech_infantrys in Ukraine, round 3 : 0/5 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 5 mech_infantrys in Ukraine, round 4 : 3/5 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 3 tactical_bombers moved from Bessarabia to Egypt
                1 mech_infantry moved from Bessarabia to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 aaGuns, 13 armour, 11 artilleries, 22 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Baltic States to Bryansk
                1 infantry moved from Karelia to Finland
                4 infantry moved from Karelia to Novgorod
                2 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from France to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery placed in France
                1 artillery, 1 infantry, 1 marine and 3 mech_infantrys placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        British : -0.33
        Americans : 1.17
        Russians : 0.67

    triplea_42050_Ger5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 infantry moved from Rostov to Ukraine
                1 armour moved from Volgograd to Ukraine
                3 fighters moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 4 mech_infantrys
                        Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  4/6 hits
                        Germans roll dice for 4 mech_infantrys in Ukraine, round 2 :  0/4 hits
                        4 mech_infantrys owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 mech_infantrys
                Battle in Archangel
                    Russians attack with 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                3 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 mech_infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Tambov
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 submarine moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,3,2,3
                Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_42050_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 destroyer and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 2 cruisers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries and 3 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                3 artilleries, 6 infantry and 2 mech_infantrys moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Burma to India
                1 bomber moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from Sumatra to Java
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Philippines to 43 Sea Zone
                2 fighters and 1 tactical_bomber moved from Sumatra to India

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                    Japanese attack with 6 artilleries, 9 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun and 12 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2.33 expected hits
                        Japanese roll dice for 6 artilleries, 9 infantry and 2 mech_infantrys in Korea, round 2 : 5/17 hits, 4.83 expected hits
                        Russians roll dice for 1 aaGun and 12 infantry in Korea, round 2 : 5/12 hits, 4.00 expected hits
                        5 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                        Japanese roll dice for 6 artilleries, 4 infantry and 2 mech_infantrys in Korea, round 3 : 7/12 hits, 4.00 expected hits
                        Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 6 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Russians: 1 aaGun and 12 infantry
                    Casualties for Japanese: 6 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                        Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 3 aaGuns and 12 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 2/6 hits, 1.00 expected hits
                        2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 1 armour, 5 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 8/18 hits, 6.83 expected hits
                        UK_Pacific roll dice for 3 aaGuns and 12 infantry in India, round 2 : 6/12 hits, 4.00 expected hits
                        6 infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 5 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 3 : 6/12 hits, 5.33 expected hits
                        UK_Pacific roll dice for 7 infantry in India, round 3 : 2/7 hits, 2.33 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in India, round 4 : 6/10 hits, 4.67 expected hits
                        UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 3 aaGuns and 12 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters and 7 infantry
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                1 aaGun moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
                3 artilleries and 1 infantry moved from Yunnan to Burma
                1 bomber, 1 fighter and 2 tactical_bombers moved from India to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 submarine moved from 38 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 6 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Burma
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 60 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : 0.67
        UK_Pacific : 1.33
        Russians : 0.67
        AA fire in India : : 1.00
        Japanese : 7.83

    triplea_42050_Jap5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Kweichow to India
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 cruiser moved from 91 Sea Zone to 87 Sea Zone
                1 armour moved from Norway to Finland
                1 fighter moved from 112 Sea Zone to Finland
                1 fighter moved from Gibraltar to 96 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 5 :  0/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 6 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 6 :  0/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 7 :  1/1 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 7 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 8 :  0/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 8 :  0/2 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 9 :  0/1 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 9 :  1/2 hits
                        1 artillery owned by the Americans lost in Caroline Islands
                    Japanese win with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 aaGun
                Battle in Finland
                    Americans attack with 1 armour and 1 fighter
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 1 fighter in Finland, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Finland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in French West Africa
                    Americans attack with 1 artillery and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 cruiser in French West Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 :  0/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 3 :  2/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in India
                    Americans attack with 2 fighters
                    Japanese defend with 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 2 fighters in India, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in India, round 2 :  6/6 hits
                        2 fighters owned by the Americans lost in India
                    Japanese win with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters

    Non Combat Move - Americans
                1 carrier, 3 destroyers, 1 fighter and 2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 108 Sea Zone to 110 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 96 Sea Zone to Libya
                1 artillery and 1 infantry moved from Tunisia to Libya

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 armour and 1 infantry placed in Western United States
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States
                1 transport placed in 101 Sea Zone
                1 factory_minor placed in Norway

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_42050_Ame5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                5 infantry moved from Kweichow to Hunan
                3 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Hunan, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 5 infantry in Hunan, round 3 :  0/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 5 infantry in Hunan, round 4 :  0/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 5 infantry in Hunan, round 5 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                5 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Anhwe

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Chahar
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs

    triplea_42050_Chi5.tsvg

Suggested Topics

  • 123
  • 129
  • 226
  • 20
  • 41
  • 52
  • 67
  • 112
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.8k

Users

40.4k

Topics

1.8m

Posts