good stuff. Please check my edits. I think I did it correctly. Thank you
Odonis (Allies) vs Simon33 (Axis) Game III
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keep one AA gun alive.
Yes to the intercept
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 battleship, 1 cruiser and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 bombers moved from French Indo China to India
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to KweichowCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Sumatra
Battle in Celebes
Battle in Korea
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 2 aaGuns and 17 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 aaGuns and 17 infantry in Korea, round 2 : 8/17 hits, 5.67 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians, 2 artilleries owned by the Japanese and 1 aaGun owned by the Russians lost in Korea
Russians win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 aaGun and 15 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to French Indo China
3 fighters and 2 tactical_bombers moved from French Indo China to Philippines
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Philippines
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to Japan
2 artilleries and 7 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
2 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 fighter moved from Manchuria to Shantung
1 artillery moved from Malaya to Shan StatePlace Units - Japanese
2 infantry and 1 mech_infantry placed in Shantung
1 destroyer placed in 6 Sea Zone
3 artilleries placed in French Indo China
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
Defenders Fire, : : 0.67
ANZAC : -0.33
Chinese : 0.33
Attackers Fire, : : -0.33
UK_Pacific : -0.33
AA fire in India : : -0.17
Russians : 2.33
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Java, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
Americans roll dice for 2 infantry in Java, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
Americans roll dice for 2 infantry in Java, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 6 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour and 1 harbour
Americans roll dice for 1 bomber in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 1/3 hits
1 bomber owned by the Americans lost in Egypt
Italians win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 3/3 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to Korea
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Midway to 25 Sea Zone
1 bomber and 2 fighters moved from 25 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to HopeiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 91 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Americans attack with 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 2 infantry in Java, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
Americans roll dice for 2 infantry in Java, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
Americans roll dice for 2 infantry in Java, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits
Americans roll dice for 2 infantry in Java, round 6 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 6 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Egypt
Americans attack with 1 bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour and 1 harbour
Americans roll dice for 1 bomber in Egypt, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 1/3 hits
1 bomber owned by the Americans lost in Egypt
Italians win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 artillery, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 0/3 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 3/3 hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 fighter moved from Algeria to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Midway to Korea
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Midway to 25 Sea Zone
1 bomber and 2 fighters moved from 25 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to HopeiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsPurchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Gibraltar to Egypt
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 fighter moved from Gibraltar to TunisiaCombat - British
Battle in Iraq
British attack with 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter and 3 infantry in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
British roll dice for 1 fighter and 3 infantry in Iraq, round 3 : 2/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 fighter and 2 infantry in Iraq, round 4 : 2/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Tunisia
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Tunisia, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 artillery and 1 bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 bomber in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 2 : 3/3 hits
1 bomber owned by the British and 1 artillery owned by the British lost in Egypt
Italians win with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for British: 1 artillery and 1 bomberNon Combat Move - British
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tunisia to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Iraq to 80 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 factory_minor placed in Persia
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Romania to Bessarabia
1 bomber moved from Alexandria to Bessarabia
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Alexandria to Anglo Egyptian SudanCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in 92 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Eastern Poland
2 aaGuns moved from Romania to Bessarabia
1 bomber moved from Bessarabia to Eastern Poland
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Alexandria to Egypt
1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 factory_minor placed in Egypt
1 artillery and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0.33
British : -0.33
Americans : 0.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from 80 Sea Zone to Iraq
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
2 bombers moved from Western Germany to Novgorod
1 fighter moved from Southern Italy to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Southern Italy to 94 Sea Zone
3 mech_infantrys moved from Germany to Baltic States
11 artilleries and 23 infantry moved from Eastern Poland to Belarus
1 armour moved from Romania to Baltic States
1 tactical_bomber moved from Western Germany to Baltic StatesCombat - Germans
Battle in 94 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 94 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 11 artilleries and 23 infantry
Russians defend with 2 infantry
Germans roll dice for 11 artilleries and 23 infantry in Belarus, round 2 : 15/34 hits, 9.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 11 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
2 aaGuns, 13 armour and 5 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Baltic States to Bessarabia
2 bombers moved from Novgorod to Eastern Poland
5 infantry moved from Finland to Karelia
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Western Germany to Poland
5 mech_infantrys moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Western Germany
1 fighter moved from 94 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Southern ItalyPlace Units - Germans
2 infantry placed in France
1 destroyer placed in 113 Sea Zone
4 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 4.67
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Korea to Manchuria
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Battle in Manchuria
Russians attack with 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 aaGuns, 9 artilleries, 2 fighters, 23 infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 fighter moved from Shensi to RussiaPlace Units - Russians
2 fighters and 8 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,5,6,5
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to India
1 artillery moved from Shan State to Burma
1 armour, 4 artilleries, 9 infantry and 1 mech_infantry moved from Yunnan to Burma
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 battleships and 2 cruisers moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
1 artillery, 4 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 mech_infantry moved from Shantung to Manchuria
2 fighters moved from Philippines to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea ZoneCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 3 artilleries, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 2 battleships and 2 cruisers in Manchuria, round 2 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 4/16 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to Japan
1 tactical_bomber moved from 45 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
2 submarines moved from 39 Sea Zone to 38 Sea Zone
1 bomber moved from India to French Indo China
2 infantry moved from Kwangsi to Yunnan
3 artilleries moved from French Indo China to Yunnan
1 fighter moved from 41 Sea Zone to Sumatra
1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
1 fighter and 1 tactical_bomber moved from French Indo China to SumatraPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
3 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : 0.33
UK_Pacific : 1.00
AA fire in India : : -0.17
Japanese : -0.00 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber and 2 fighters moved from Korea to AnhweCombat - Americans
-
Scrambles?
-
No scramble SZ112.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber and 2 fighters moved from Korea to AnhweCombat - Americans
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Americans win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Anhwe to Kweichow
1 fighter moved from Korea to Midway
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 carrier moved from 101 Sea Zone to 108 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to HunanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
AA fire in Hunan : 1/1 hits
1 fighter owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Anhwe from Japanese with 1 aaGun and 1 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Chinese
13 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea Zone -
scramble in SZ112
-
No scramble.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 55 Sea Zone to 44 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber and 2 fighters moved from Korea to AnhweCombat - Americans
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking Norway from Germans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Anhwe
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Anhwe, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Americans win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Anhwe to Kweichow
1 fighter moved from Korea to Midway
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 carrier moved from 101 Sea Zone to 108 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Americans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
1 infantry moved from Kweichow to Hunan
1 fighter moved from Shensi to HunanCombat - Chinese
Chinese creates battle in territory Anhwe
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
AA fire in Hunan : 1/1 hits
1 fighter owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Anhwe from Japanese with 1 aaGun and 1 infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Chinese
13 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
1 marine moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
British take Tobruk from Italians
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 80 Sea Zone to Egypt
1 cruiser moved from 80 Sea Zone to 81 Sea ZoneCombat - British
Battle in Denmark
Battle in Anglo Egyptian Sudan
British attack with 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 3 mech_infantrys in Anglo Egyptian Sudan, round 4 : 0/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
British roll dice for 3 mech_infantrys in Anglo Egyptian Sudan, round 5 : 1/3 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Denmark from Germans, taking Anglo Egyptian Sudan from Italians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits
Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 2 : 2/4 hits
1 fighter owned by the Italians, 1 artillery owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 3 : 2/3 hits
Italians roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 fightersNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
EDIT: Adding units owned by British to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Egypt to 81 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Tunisia to Libya
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from 112 Sea Zone to Norway
3 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
British undo move 1.
1 armour, 1 fighter and 1 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
sorry - going away for the weekend and back Wednesday, can pick up the game then.
Cheers