I left your bid from last game and added factories in Egypt and Persia. hope ok. if not change however you would like.dawg-64-v-mike-g40-start-round-5-Germany 5.tsvg
G40 2E Colt vs scouse(+21)
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mis-clicks that both players know what the intent was like those are also commonly fixed how I did that. Normally, I would’ve backed out after I saw the battles that didn’t include the 98 one, but it automatically rolled for the Syria battle so it had to be fixed like so.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Western Australia to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters in Queensland, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 3 fighters in Queensland, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 3 fighters in Queensland, round 4 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Queensland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to Victoria
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 62 Sea Zone to 60 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsCombat Hit Differential Summary :
ANZAC : -0.50
Japanese : -2.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from Western Australia to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 1 infantry
ANZAC roll dice for 3 fighters in Queensland, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Queensland, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Queensland
ANZAC roll dice for 3 fighters in Queensland, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Queensland, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC roll dice for 3 fighters in Queensland, round 4 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Queensland, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Queensland
ANZAC win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to Victoria
1 fighter moved from Queensland to New South Wales
1 fighter moved from Queensland to South Australia
1 aaGun moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 62 Sea Zone to 60 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 7 PUs; end with 7 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 12 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50
Japanese : -2.00 -
Bit weird the ANZAC posted twice with the French… :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Egypt to 76 Sea Zone
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
4 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 76 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 fighters and 2 tactical_bombers in 76 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 destroyer and 1 transport in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British and 1 transport owned by the British lost in 76 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Belarus
Germans attack with 4 armour, 3 artilleries, 12 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 4 armour, 3 artilleries, 12 infantry and 4 mech_infantrys in Belarus, round 2 : 4/23 hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 3 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 aaGuns, 3 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
6 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Poland to Southern Italy
1 fighter moved from Southern Italy to Iraq
2 fighters and 2 tactical_bombers moved from 76 Sea Zone to Iraq
1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Bessarabia to Greater Southern Germany
1 aaGun moved from Western Germany to Greater Southern Germany
1 fighter moved from Finland to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 armour moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in France
2 fighters and 2 mech_infantrys placed in Western Germany
2 submarines placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
Bit weird the ANZAC posted twice with the French… :?
That’s what I meant in my message to you. It does that so consecutive allied Powers turns’ need only be posted once.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Novgorod to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Vyborg to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 2 fighters in Finland, round 3 : 3/3 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 4 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantryCombat Hit Differential Summary :
Germans : 1.00
Russians : 1.00 -
Orders for Sub in sz125? :wink:
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Submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Novgorod to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Vyborg to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 4 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 2 fighters in Finland, round 3 : 3/3 hits, 1.33 expected hits
Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Russians, 1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 4 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans SubmergedNon Combat Move - Russians
1 fighter moved from Finland to Archangel
2 artilleries moved from Novgorod to Archangel
10 infantry moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
1 tactical_bomber moved from Bessarabia to Russia
1 fighter moved from Bessarabia to Russia
2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Tambov to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Smolensk
3 armour moved from Russia to ArchangelPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
4 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 1.00
Russians : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Northern Territory to Queensland
1 armour moved from Queensland to New South Wales
2 transports moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 2 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New South Wales
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Shan State to Burma
1 artillery moved from Shensi to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
1 bomber moved from Chahar to Tsinghai
1 bomber moved from Kwangsi to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Tsinghai
1 fighter and 1 tactical_bomber moved from Hunan to Sikang
1 fighter moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in New South Wales
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
AA fire in New South Wales : 1/3 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 battleship and 1 cruiser in New South Wales, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers in New South Wales, round 2 : 6/9 hits
ANZAC roll dice for 1 aaGun, 2 armour, 1 fighter and 1 infantry in New South Wales, round 2 : 3/4 hits
2 infantry owned by the Japanese, 2 armour owned by the ANZAC, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 1 aaGun owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 aaGun, 2 armour, 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 1/7 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 3/7 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 bomber
Battle in Sikang
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Shan State to Malaya
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 destroyer and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
2 fighters moved from Kwangsi to 33 Sea Zone
2 fighters and 3 tactical_bombers moved from New South Wales to Queensland
2 carriers, 1 cruiser and 2 transports moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
2 tactical_bombers moved from Burma to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
2 fighters and 1 tactical_bomber moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Yunnan
1 bomber moved from Tsinghai to Kweichow
1 aaGun and 7 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun and 9 infantry
Shensi : 1 flag, 3 fighters and 2 tactical_bombers
Yunnan : 1 flag, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 bomber
Hunan : 1 flag, 1 armour and 2 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 mech_infantry
Szechwan : 1 flag, 2 infantry
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 2 fighters, 1 harbour and 3 tactical_bombers
Northern Territory : 1 flag
New South Wales : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Java : 1 flag
43 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 submarines
37 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
62 Sea Zone : 1 battleship, 1 cruiser and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Libya
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 25 Sea Zone
2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 bombers moved from Aleutian Islands to Johnston Island
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from British Somaliland to Italian SomalilandCombat - British
Air Battle in EgyptCombat Hit Differential Summary :
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Intercept?
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Looks like 2 attacking air vs my potential 2 figs? Full intercept, then. If I have only a single fighter, no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Libya
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 25 Sea Zone
2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 bombers moved from Aleutian Islands to Johnston Island
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 bomber, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from British Somaliland to Italian SomalilandCombat - British
Air Battle in Egypt
British attacks with 2 units heading to Egypt
Italians launches 2 interceptors out of Egypt
Attackers Fire, : 2/2 hits, 0.33 expected hits
Defenders Fire, : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Egypt
2 fighters owned by the Italians lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in Egypt causes 1 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - British
1 tactical_bomber moved from Egypt to Tobruk
1 armour moved from Libya to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Germany to Vyborg
1 mech_infantry moved from Persia to Northwest PersiaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Defenders Fire, : : 0.67
British : -2.67
AA fire in Egypt : : -0.17
Attackers Fire, : : 1.67
Japanese : -0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Egypt to 72 Sea Zone
1 armour moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
Italians take Belgian Congo from British
1 armour and 1 mech_infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Syria to Iraq
1 bomber moved from 72 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns moved from Eastern Poland to BessarabiaPlace Units - Italians
3 submarines placed in 97 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
1 fighter moved from Victoria to New South WalesCombat - ANZAC
Battle in New South Wales
ANZAC attack with 2 fighters
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
ANZAC roll dice for 2 fighters in New South Wales, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 fighters in New South Wales, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in New South Wales, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in New South Wales
ANZAC roll dice for 1 fighter in New South Wales, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in New South Wales, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in New South Wales
Japanese win with 1 armour remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 60 Sea Zone to 75 Sea ZoneCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.50
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Bryansk
7 armour, 5 artilleries, 23 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Greater Southern Germany to Vyborg
1 fighter moved from Western Germany to Vyborg
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 7 armour, 5 artilleries, 23 infantry and 20 mech_infantrys
Russians defend with 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys
Germans roll dice for 7 armour, 5 artilleries, 23 infantry and 20 mech_infantrys in Bryansk, round 2 : 12/55 hits
Russians roll dice for 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys in Bryansk, round 2 : 6/19 hits
2 mech_infantrys owned by the Russians, 10 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 5 artilleries, 17 infantry and 20 mech_infantrys in Bryansk, round 3 : 14/49 hits
Russians roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Bryansk, round 3 : 4/7 hits
3 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 5 artilleries, 13 infantry and 20 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 10 infantry
Casualties for Russians: 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys
Battle in Vyborg
Germans attack with 1 bomber and 1 fighter
British defend with 1 bomber
Germans roll dice for 1 bomber and 1 fighter in Vyborg, round 2 : 1/2 hits
Russians roll dice for 1 bomber in Vyborg, round 2 : 0/1 hits
1 bomber owned by the British lost in Vyborg
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Germans
1 fighter moved from Vyborg to Finland
1 bomber moved from Vyborg to Finland
2 fighters moved from 125 Sea Zone to Western Germany
1 aaGun moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Baltic States to Belarus
3 aaGuns moved from Belarus to Bryansk
2 armour moved from Poland to Bessarabia
3 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Iraq to BessarabiaPlace Units - Germans
4 mech_infantrys placed in Germany
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Poland : 3 mech_infantrys
Germany : 1 factory_major and 4 mech_infantrys
Southern Italy : 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 7 armour, 5 artilleries, 13 infantry and 20 mech_infantrys
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 2 armour, 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 1 cruiser, 2 submarines and 1 transport
Bulgaria : 1 flag
Iraq : 2 fighters and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag, 1 bomber and 1 fighter





