TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
Non Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2,2,5,4,1,6,3,5
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
8 infantry moved from Yunnan to Szechwan
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Szechwan, round 2 : 1/8 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 9 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Kenya
1 mech_infantry moved from Tanganyika Territory to Kenya
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter and 1 tactical_bomber moved from Cyprus to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from United Kingdom to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 44 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 44 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Iraq
British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 5/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 3 : 2/4 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Egypt
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 125 Sea Zone to Scotland
1 aaGun, 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
1 artillery, 3 infantry and 2 mech_infantrys moved from India to Burma
Place Units - British
9 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 fighter and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 4 infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 15 infantry
EDIT: Adding units owned by Russians to Dzavhan: 2 aaGuns and 15 infantry
EDIT: Turning off Edit Mode
triplea_42032_UK_3.tsvg