L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)

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    2000 character limit exceeded again. Attached.

    me vs ME1945 semi final.tsvg

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    Take this file please

    me vs ME1945 semi final.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Germany to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 fighter and 2 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits, 0.83 expected hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 4 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter and 1 infantry in Northern Italy, round 5 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Northern Italy
                    Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Western Germany
                1 fighter moved from Northern Italy to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,4,5,1,5,6
                Italians collect 4 PUs (6 lost to blockades); end with 4 PUs

    Combat Hit Differential Summary :

    Italians : -2.00
        British : -0.33

    Territory Summary for Italians :

    Western Germany : 1 fighter and 1 mech_infantry
        Northern Italy : 1 factory_minor and 1 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 19 infantry
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 aaGun

    Production/PUs Summary :

    Germans : 42 / 67
        Russians : 17 / 25
        Japanese : 58 / 73
        Americans : 73 / 110
        Chinese : 10 / 11
        British : 39 / 52
        UK_Pacific : 5 / 5
        Italians : 10 / 4
        ANZAC : 10 / 28
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ita15.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 artillery moved from South Australia to 61 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 transport moved from 41 Sea Zone to 60 Sea Zone
                1 fighter moved from Kansu to Central Mongolia
                1 fighter moved from Hopei to Central Mongolia

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Central Mongolia
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 armour
                        ANZAC roll dice for 2 fighters in Central Mongolia, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 armour in Central Mongolia, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese lost in Central Mongolia
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from Russia to Norway
                1 bomber moved from Java to Northern Territory
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Caroline Islands to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Queensland to New South Wales
                2 fighters moved from Central Mongolia to Hopei
                1 aaGun moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -0,33
        Japanese : -0,83

    triplea_41945_Fre15.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor, 3x airfield, 3x factory_minor; Remaining resources: 57 PUs;
                Germans buy 1 aaGun, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Western Germany to 119 Sea Zone
                1 tactical_bomber moved from 124 Sea Zone to 119 Sea Zone
                1 artillery moved from Normandy Bordeaux to Southern France
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                2 mech_infantrys moved from Germany to Romania
                1 bomber moved from Western Germany to Yugoslavia
                1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Vologda
                1 mech_infantry moved from Novgorod to Finland
                      Germans take Finland from Americans
                2 mech_infantrys moved from Novgorod to Smolensk
                1 tactical_bomber moved from Novgorod to Smolensk
                2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Rostov to Bryansk
                2 infantry moved from Caucasus to Volgograd
                1 bomber moved from Novgorod to Volgograd
                15 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 119 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 119 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 marine and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                        Americans roll dice for 1 marine and 1 mech_infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                        1 marine owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia
                    Germans win, taking Yugoslavia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 marine and 1 mech_infantry
                Battle in Romania
                    Germans attack with 2 mech_infantrys
                    Americans defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 3 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 2 mech_infantrys in Romania, round 4 : 2/2 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Americans with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                        Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 3 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 bomber and 1 infantry in Volgograd, round 4 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 15 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 15 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 11/17 hits, 7.83 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 15 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 1 artillery and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                    Americans win with no units remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 124 Sea Zone to 118 Sea Zone
                1 fighter moved from 119 Sea Zone to 118 Sea Zone
                1 tactical_bomber moved from Vologda to Ukraine
                1 tactical_bomber moved from Smolensk to Ukraine
                1 bomber moved from Yugoslavia to Western Germany
                1 bomber moved from Volgograd to Ukraine
                1 artillery and 1 infantry moved from Poland to Baltic States
                1 aaGun moved from Rostov to Caucasus
                1 mech_infantry moved from Caucasus to Ukraine
                1 artillery moved from Rostov to Caucasus
                1 aaGun and 23 artilleries moved from Rostov to Ukraine
                1 mech_infantry moved from Caucasus to Northwest Persia
                3 armour moved from Caucasus to Northwest Persia
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery and 3 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 113 Sea Zone
                1 aaGun and 2 infantry placed in Novgorod
                2 infantry placed in Caucasus
                1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,2,1,4,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 1 artillery
                EDIT: Adding units owned by Germans to Ukraine: 1 artillery
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 118 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Baltic States: 1 infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 4.50
        British : 0.33
        Americans : 1.33
        Russians : 1.67

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
        Romania : 1 mech_infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 1 artillery
        Bryansk : 1 flag, 1 artillery
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 aaGuns, 24 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 tactical_bombers
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 armour and 1 mech_infantry
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
        Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        118 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports
        106 Sea Zone : 1 flag
        Northwest Persia : 1 flag, 18 armour, 1 infantry and 2 mech_infantrys
        Yugoslavia : 1 flag, 1 mech_infantry
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 53 / 67
        Russians : 13 / 25
        Japanese : 54 / 73
        Americans : 66 / 110
        Chinese : 10 / 11
        British : 39 / 52
        UK_Pacific : 5 / 5
        Italians : 10 / 4
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ger16.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 armour moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                2 infantry moved from Tambov to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Russia to Volgograd
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Russia to Vologda
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 0/3 hits, 0,83 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 5 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 artillery in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 artillery
                Battle in Volgograd
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 2 : 1/4 hits, 1,00 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/6 hits, 2,00 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0,83 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                2 mech_infantrys moved from Russia to Rostov
                5 artilleries and 60 infantry moved from Tambov to Rostov
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Volgograd to Russia
                2 infantry moved from Kansu to Shensi
                1 infantry moved from Russia to Tambov
                1 artillery moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Germans : -0,50
        Russians : -2,17

    triplea_41945_Rus16.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Burma to Kweichow
                1 artillery moved from Hunan to Anhwe
                1 armour moved from Jehol to Anhwe
                2 infantry moved from Burma to India
                3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
                2 fighters moved from 41 Sea Zone to Java
                1 bomber moved from Borneo to Java
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Burma to Kweichow
                2 tactical_bombers moved from Jehol to Anhwe
                1 fighter moved from Japan to Anhwe
                1 fighter moved from French Indo China to Anhwe
                1 fighter moved from French Indo China to Anhwe
                1 fighter moved from French Indo China to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Java
                    Japanese attack with 1 bomber, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.83 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Kweichow
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers in Anhwe, round 2 : 2/7 hits, 3.67 expected hits
                        Chinese roll dice for 6 infantry in Anhwe, round 2 : 3/6 hits, 2.00 expected hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 4 infantry remaining. Battle score for attacker is -14
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 fighter
                Battle in India
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.50 expected hits
                        UK_Pacific roll dice for 1 armour and 2 infantry in India, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India
                    Japanese destroys 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from Java to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from India to 41 Sea Zone
                1 fighter moved from India to French Indo China
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from Anhwe to Manchuria
                2 infantry moved from Manchuria to Amur
                1 armour moved from Soviet Far East to Amur
                1 aaGun moved from Jehol to Buyant-Uhaa
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 aaGun moved from Jehol to Manchuria
                1 bomber moved from Java to Borneo
                1 artillery moved from Burma to Yunnan
                2 carriers moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Anhwe to French Indo China
                1 fighter moved from Kweichow to French Indo China
                1 fighter moved from India to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from Anhwe to Yunnan
                1 tactical_bomber moved from Anhwe to 36 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                1 infantry, 1 marine and 1 mech_infantry placed in Malaya
                2 infantry and 1 mech_infantry placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
                Japanese collect 52 PUs (10 lost to blockades); end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.17
        Chinese : 0.33
        UK_Pacific : -0.17
        Japanese : -1.17

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 armour, 1 artillery and 3 fighters
        Kweichow : 1 flag, 1 mech_infantry
        Hunan : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry, 1 marine and 1 mech_infantry
        Borneo : 1 flag, 1 bomber
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 armour and 2 infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 armour, 2 artilleries and 9 infantry
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Celebes : 1 flag
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 marine
        42 Sea Zone : 1 flag, 1 destroyer and 1 transport
        41 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
        43 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 1 aaGun and 1 infantry
        Ulaanbaatar : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 48 / 67
        Russians : 20 / 31
        Japanese : 62 / 62
        Americans : 66 / 110
        Chinese : 9 / 11
        British : 39 / 52
        UK_Pacific : 2 / 0
        Italians : 8 / 4
        ANZAC : 10 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Jap16.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 1 airfield, 1 bomber, 3 fighters, 12 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 bomber moved from Dutch New Guinea to 42 Sea Zone
                1 infantry moved from West India to India
                1 bomber moved from Queensland to India
                1 bomber moved from Hopei to Kweichow
                1 bomber moved from Guam to Kweichow
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                8 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 93 Sea Zone to Northern Italy
                1 fighter moved from Gibraltar to Northern Italy
                1 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Greece to Romania
                1 bomber moved from Bulgaria to Romania
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Yugoslavia
                1 bomber moved from Bulgaria to Yugoslavia
                5 fighters moved from Bulgaria to Caucasus
                1 tactical_bomber moved from Bulgaria to Caucasus
                2 bombers moved from Bulgaria to Caucasus
                1 bomber moved from Norway to Novgorod
                1 infantry moved from Norway to Finland
                1 armour moved from Norway to Finland
                3 fighters moved from Norway to Finland
                1 bomber moved from Bulgaria to Yugoslavia
                1 fighter moved from Greece to Caucasus
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 43 Sea Zone
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 0/1 hits, 0,17 expected hits
                    Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Philippines
                Battle in Celebes
                Battle in Normandy Bordeaux
                Battle in Northern Italy
                    Americans attack with 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits, 1,33 expected hits
                        Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Northern Italy
                    Americans win, taking 43 Sea Zone from Japanese, taking Philippines from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans, taking Northern Italy from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Americans attack with 2 bombers and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 2 bombers and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,50 expected hits
                        Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
                    Americans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Kweichow
                    Americans attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers in Kweichow, round 2 : 0/2 hits, 1,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 bombers in Kweichow, round 3 : 1/2 hits, 1,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Americans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Romania
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1,00 expected hits
                        Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Romania
                    Americans win, taking Romania from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Finland
                    Americans attack with 1 armour, 3 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 3 fighters and 1 infantry in Finland, round 2 : 2/5 hits, 2,17 expected hits
                        Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 8 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 8 fighters in 34 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in India
                    Americans attack with 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 bomber and 1 infantry in India, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in India, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 bomber and 1 infantry in India, round 3 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in India
                    Americans win, taking India from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    Americans attack with 2 bombers, 6 fighters and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
                        AA fire in Caucasus : 1/3 hits, 0,50 expected hits
                        1 bomber owned by the Americans lost in Caucasus
                        Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/8 hits, 4,33 expected hits
                        Germans roll dice for 1 aaGun and 2 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                        1 aaGun owned by the Germans, 2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Caucasus
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Americans: 2 bombers
                    Casualties for Germans: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from Caucasus to Iraq
                1 bomber moved from Romania to Iraq
                2 bombers moved from Yugoslavia to Greece
                1 carrier moved from 93 Sea Zone to 97 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 aaGun moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Northern Italy to Greece
                1 fighter moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Gibraltar to Greece
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Gibraltar to Greece
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                3 fighters moved from Finland to Norway
                1 bomber moved from Novgorod to Norway
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 102 Sea Zone
                1 bomber moved from India to West India
                2 bombers moved from Kweichow to Anhwe
                8 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 62 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 fighter moved from Midway to Caroline Islands
                1 fighter moved from Guam to Caroline Islands
                1 bomber moved from 42 Sea Zone to Queensland
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                2 infantry and 1 mech_infantry placed in Greece
                3 infantry placed in Southern France
                1 airfield and 3 infantry placed in Norway
                2 infantry placed in Eastern United States
                1 bomber, 3 fighters and 2 infantry placed in Western United States
                1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 82 PUs; end with 82 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 107 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 112 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 127 PUs

    Combat Hit Differential Summary :

    Germans : 0,33
        Italians : -0,33
        Americans : -3,83
        Japanese : -2,00
        AA fire in Novgorod : : -0,17
        AA fire in Caucasus : : 0,50

    triplea_41945_Ame16.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Chinese creates battle in territory Hunan

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Hopei to Anhwe

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_41945_Chi16.tsvg

  • 15 14

    character max exceeded again. Please find the file attached.

    me vs ME1945 semi final.tsvg

  • 21 20 18 17 16 15 14 13

    Check your email for the I16 file.

  • 15 14

    Fre 16 sent via mail.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 bomber moved from Northern Territory to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 armour, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from Java to Northern Territory
                1 aaGun moved from Northern Territory to Queensland
                1 mech_infantry moved from New South Wales to Queensland
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 fighter moved from Norway to Finland
                1 fighter moved from Hopei to Anhwe
                1 fighter moved from Hopei to Anhwe

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0,67
        Japanese : -0,33

    triplea_41945_Fre16.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
                Germans buy 2 artilleries, 1 fighter, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser and 1 marine moved from 118 Sea Zone to 111 Sea Zone
                      Germans take 119 Sea Zone from British
                1 marine moved from 111 Sea Zone to Scotland
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Southern France
                1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                2 tactical_bombers moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Romania
                2 mech_infantrys moved from Northwest Persia to Volgograd
                1 bomber moved from Ukraine to Volgograd
                18 armour and 1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Scotland
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Scotland from British, taking Normandy Bordeaux from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Romania
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 0/3 hits, 1.17 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans lost in Romania
                        Germans roll dice for 2 tactical_bombers in Romania, round 3 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Romania
                        Germans roll dice for 2 tactical_bombers in Romania, round 4 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 mech_infantry in Romania, round 4 : 1/1 hits, 0.33 expected hits
                        1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    Germans attack with 18 armour and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 18 armour and 1 infantry in Persia, round 2 : 10/19 hits, 9.17 expected hits
                        British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 18 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 4 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    retreated to Volgograd
                    Russians win with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Southern France
                    Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 1.67 expected hits
                        Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 3 : 0/4 hits, 1.50 expected hits
                        Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 4 : 1/4 hits, 1.50 expected hits
                        Americans roll dice for 2 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 5 : 2/4 hits, 1.50 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Ukraine to Bessarabia
                1 aaGun and 10 artilleries moved from Ukraine to Western Ukraine
                2 artilleries moved from Ukraine to Western Ukraine
                12 artilleries and 1 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Romania to Bessarabia
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                1 destroyer moved from 118 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier and 3 transports moved from 118 Sea Zone to 122 Sea Zone
                1 bomber moved from Volgograd to Bessarabia
                1 artillery moved from Baltic States to Novgorod

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in France
                1 fighter, 5 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,4,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,2,6,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 40 PUs (10 lost to blockades); end with 40 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 44 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Germans : -3.00
        British : 0.00
        Americans : -0.67
        Russians : 0.00

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield
        Scotland : 1 flag, 1 airfield and 1 marine
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 4 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major
        Holland Belgium : 1 artillery and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Bessarabia : 1 flag, 1 aaGun, 12 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 aaGun and 12 artilleries
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 1 flag, 1 factory_minor
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 flag
        113 Sea Zone : 1 submarine
        122 Sea Zone : 1 battleship, 1 carrier and 3 transports
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 18 armour and 1 infantry
        Yugoslavia : 1 flag
        111 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 50 / 54
        Russians : 20 / 31
        Japanese : 41 / 62
        Americans : 73 / 127
        Chinese : 18 / 20
        British : 35 / 51
        UK_Pacific : 5 / 8
        Italians : 8 / 2
        ANZAC : 14 / 20
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ger17.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Vologda to Smolensk
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Archangel to Bryansk
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Tambov to Bryansk
                5 artilleries and 50 infantry moved from Rostov to Ukraine
                10 infantry and 2 mech_infantrys moved from Rostov to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Shensi to Hopei
                1 armour moved from Vologda to Evenkiyskiy
                1 armour moved from Vologda to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Vologda to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 armour, 1 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    triplea_41945_Rus17.tsvg

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 2 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Volgograd to Caucasus
                      Russians take Caucasus from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 artillery moved from Vologda to Smolensk
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Archangel to Bryansk
                1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Tambov to Bryansk
                5 artilleries and 50 infantry moved from Rostov to Ukraine
                10 infantry and 2 mech_infantrys moved from Rostov to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Shensi to Hopei
                1 armour moved from Vologda to Evenkiyskiy
                1 armour moved from Vologda to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Vologda to Bryansk
                1 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 armour, 1 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Evenkiyskiy: 1 armour
                EDIT: Adding units owned by Russians to Timguska: 1 armour
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41945_Rus17.tsvg

  • 15 14

    Just to let you know: I can still take Denmark with the US. I can make the landing from Norway and bringing my own subs in 112 next to planes. I cannot ignore the subs in case you decide to scramble but your defending sub will then fight against my attacking subs. If I win the fight, which I most likely will, my US boys can land in Denmark and empty Berlin is up for grabs for UK.

  • 15 14

    You can of course edit if you like. I can hardly imaging this would have affected my Russian turn.

  • 21 20 18 17 16 15 14 13

    @JDOW:

    Just to let you know: I can still take Denmark with the US. I can make the landing from Norway and bringing my own subs in 112 next to planes. I cannot ignore the subs in case you decide to scramble but your defending sub will then fight against my attacking subs. If I win the fight, which I most likely will, my US boys can land in Denmark and empty Berlin is up for grabs for UK.

    What you are missing is, if you declare the combat in sz 112 with your subs (or whatever units with) the attacking side transports are not allowed to load units from any territory (Norway in this case) adjacent to that zone. It is legal to bring already loaded TTs to a SZ with declared combat and offload from there. It is why I put CC in 111. Am I missing anything? And I appreciate your notice and willingness to allow me adits. Please let me know, if I am missing anything.

  • 21 20 18 17 16 15 14 13

    Again, this is my understanding an attacker 's TT is not allowed to load land units in a combat SZ. Your TT in sz110 has two paths to take infantries from Norway and offload them in Den. The paths are 110-111-125-112 (blocked by CC) and 110-112-125-back to 112. The second path goes through the sz 112 where you have to declare a combat. What I remember is, if an attacker declares a combat in a SZ, all of the ships must stop in the SZ. So, from my view this path doesn’t work for the attacker to take Den too.
    Honestly, I think the game is over. But, still Berlin does’t fall with this deployment. What do you think?

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