dice…
Entek allies vs dawg axis Match
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
12 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Kiev to Minsk
1 Infantry moved from Minsk to Lithuania
1 Elite and 2 Infantrys moved from Kiev to Kursk
1 Tank moved from Kiev to Kursk
2 HeavyTanks and 1 Tank moved from Kiev to Rostov
1 Stuka moved from Kiev to Rostov
6 Infantrys and 1 Tank moved from Oslo to Middle Norrland
1 T.Boat moved from 23 Sea Zone to 22 Sea ZonePurchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 18 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Middle Norrland
Germans attack with 6 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 6 Infantrys and 1 Tank in Middle Norrland, round 2 : 3/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 3/3 hits
3 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Rostov
Germans attack with 2 HeavyTanks, 1 Stuka and 1 Tank
Russians defend with 1 Artillery and 3 Infantrys
Germans roll dice for 2 HeavyTanks, 1 Stuka and 1 Tank in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 Artillery and 3 Infantrys in Rostov, round 2 : 1/4 hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Rostov
Germans roll dice for 2 HeavyTanks and 1 Stuka in Rostov, round 3 : 2/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Rostov, round 3 : 2/3 hits
2 Infantrys owned by the Russians, 1 HeavyTank owned by the Germans and 1 Stuka owned by the Germans lost in Rostov
Germans roll dice for 1 HeavyTank in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 Artillery in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 HeavyTank in Rostov, round 5 : 0/1 hits
Russians roll dice for 1 Artillery in Rostov, round 5 : 0/1 hits
Germans roll dice for 1 HeavyTank in Rostov, round 6 : 0/1 hits
Russians roll dice for 1 Artillery in Rostov, round 6 : 0/1 hits
Germans roll dice for 1 HeavyTank in Rostov, round 7 : 0/1 hits
Russians roll dice for 1 Artillery in Rostov, round 7 : 0/1 hits
Germans roll dice for 1 HeavyTank in Rostov, round 8 : 1/1 hits
Russians roll dice for 1 Artillery in Rostov, round 8 : 0/1 hits
1 Artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 HeavyTank remaining. Battle score for attacker is -10
Casualties for Germans: 1 HeavyTank, 1 Stuka and 1 Tank
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Kursk
Germans attack with 1 Elite, 2 Infantrys and 1 Tank
Russians defend with 2 AAGuns and 2 Mech.Infs
Germans roll dice for 1 Elite, 2 Infantrys and 1 Tank in Kursk, round 2 : 1/4 hits
Russians roll dice for 2 Mech.Infs in Kursk, round 2 : 1/2 hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Kursk, round 3 : 2/3 hits
Russians roll dice for 1 Mech.Inf in Kursk, round 3 : 0/1 hits
1 Mech.Inf owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Mech.InfsNon Combat Move - Germans
1 HeavyTank and 1 Tank moved from Warsaw to East Prussia
1 HeavyTank and 1 Tank moved from Warsaw to Kiev
5 Infantrys moved from Vinnytsia to Donetsk
11 Infantrys moved from Krakow to Vinnytsia
2 ArmoredCars moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
15 Infantrys moved from Pomerania to Danzig
11 Infantrys moved from Brandenburg to Pomerania
3 Infantrys moved from Brandenburg to Bohemia
1 HeavyTank moved from Hamburg to Danzig
3 Artillerys moved from Hamburg to Pomerania
1 ArmoredCar and 2 Tanks moved from Netherlands to Pomerania
2 ArmoredCars, 1 Artillery and 7 Infantrys moved from Berlin to Brandenburg
2 ArmoredCars moved from Brandenburg to BohemiaPlace Units - Germans
1 Battleship, 1 Carrier and 2 S.Submarines placed in 22 Sea Zone
2 Adv.Fighters placed in 22 Sea Zone
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
9 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 110 PUs; end with 110 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
1 Mech.Inf, 2 Mech.Rockets and 3 Tanks moved from Moscow to Kursk
1 ArmoredCar, 1 Infantry and 1 Mech.Inf moved from Georgia to Rostov
1 Infantry and 1 Tank moved from Novgorod to Minsk
1 Infantry moved from Latvia to Lithuania
2 Fighters moved from Yaroslavl to Tula
2 Fighters moved from Tula to Rostov
1 Mech.Inf moved from Gorky to Kursk
9 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
1 Infantry moved from Vyborg to Kotka
Russians take Kotka from Finns
7 Artillerys, 14 Infantrys and 1 Tank moved from Lapland to Oulu
1 Elite and 1 Infantry moved from Vyborg to Oulu
1 ArmoredCar moved from Sibirsky to Evenkia
1 ArmoredCar moved from Evenkia to Bratsk
1 Infantry moved from Sibirsky to Evenkia
1 Infantry moved from Zhigansk to Yakutsk
Russians take Yakutsk from Hisaichi
1 Artillery and 1 Infantry moved from Khatanga to BulunPurchase Units - Russians
Russians buy 2 Artillerys, 4 Bunkers, 19 Infantrys and 2 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Minsk
Russians attack with 1 Infantry and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Kursk
Russians attack with 9 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks
Germans defend with 2 AAGuns, 1 Elite, 1 Infantry and 1 Tank
Russians roll dice for 9 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks in Kursk, round 2 : 6/16 hits, 5.33 expected hits
Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Kursk, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Kursk
Russians win, taking Kursk from Germans with 8 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Elite, 1 Infantry and 1 Tank
Battle in Rostov
Russians attack with 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Mech.Inf
Germans defend with 1 HeavyTank
Russians roll dice for 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Mech.Inf in Rostov, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 HeavyTank in Rostov, round 2 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 ArmoredCar, 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 HeavyTank
Battle in Oulu
Russians attack with 7 Artillerys, 1 Elite, 15 Infantrys and 1 Tank
Finns defend with 4 Elites, 1 Fighter, 32 Infantrys and 1 Tank
Russians roll dice for 7 Artillerys, 1 Elite, 15 Infantrys and 1 Tank in Oulu, round 2 : 12/24 hits, 6.83 expected hits
Finns roll dice for 4 Elites, 1 Fighter, 32 Infantrys and 1 Tank in Oulu, round 2 : 14/38 hits, 13.00 expected hits
12 Infantrys owned by the Finns and 14 Infantrys owned by the Russians lost in Oulu
7 Artillerys, 1 Elite, 1 Infantry and 1 Tank retreated to Vyborg
Finns win with 4 Elites, 1 Fighter, 20 Infantrys and 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 14 Infantrys
Casualties for Finns: 12 Infantrys
Battle in Bulun
Russians attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Bulun, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Bulun, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bulun
Russians win, taking Bulun from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Lithuania
Russians attack with 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.17 expected hits
Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 InfantryNon Combat Move - Russians
1 Tank moved from Latvia to Kursk
1 Infantry moved from Estonia to Latvia
4 Infantrys moved from Leningrad to Vyborg
3 Artillerys moved from Leningrad to Vyborg
7 Tanks moved from Leningrad to Vyborg
1 Infantry moved from S.Karelia to Vyborg
1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia
1 Artillery and 1 Infantry moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Gorky to Yaroslavl
2 Fighters moved from Rostov to Yaroslavl
2 Infantrys moved from Kuybyshev to Penza
1 Artillery and 2 Infantrys moved from Khatanga to SibirskyPlace Units - Russians
1 Bunker and 6 Infantrys placed in Sibirsky
1 Bunker placed in Irkutsk
1 Bunker placed in Evenkia
1 Bunker placed in Bratsk
4 Infantrys placed in Leningrad
1 Artillery and 9 Infantrys placed in Moscow
1 Artillery and 2 Tanks placed in StalingradTurn Complete - Russians
Russians collect 82 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 0.50
Hisaichi : 0.67
Finns : 1.00
Russians : 8.67Production/PUs Summary :
Germans : 104 / 110
Russians : 82 / 83
Italians : 63 / 71
French : 20 / 22
Yamamoto : 77 / 80
Chinese : 19 / 22
Hisaichi : 77 / 82
British : 101 / 101
Anzac : 38 / 38
Dutch : 17 / 17
Finns : 9 / 12
Romanians : 23 / 23
Thai : 14 / 14
Americans : 107 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
1 Submarine moved from 48 Sea Zone to 51 Sea Zone
1 ArmoredCar and 2 Tanks moved from Hun to Kufra
1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
2 Fighters moved from 48 Sea Zone to Kufra
1 Transport moved from 45 Sea Zone to 41 Sea Zone
1 Artillery and 1 Infantry moved from Andalusia to 41 Sea Zone
1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco
1 Elite moved from N.Tunisia to 45 Sea Zone
5 Infantrys moved from N.Tunisia to 45 Sea Zone
1 Elite, 5 Infantrys and 3 Transports moved from 45 Sea Zone to 41 Sea Zone
1 Elite and 5 Infantrys moved from 41 Sea Zone to E.Morocco
7 ArmoredCars, 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Algeria to E.Morocco
1 Infantry moved from S.Algeria to E.Morocco
4 Mech.Infs moved from Tunis to E.Morocco
1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
1 Infantry moved from N.Tunisia to 46 Sea Zone
1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
1 Infantry moved from 41 Sea Zone to E.Morocco
1 ArmoredCar and 1 Infantry moved from Rome to Campania
1 Destroyer moved from 46 Sea Zone to 48 Sea ZonePurchase Units - Italians
Italians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 6 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Kufra
Italians attack with 1 ArmoredCar, 2 Fighters and 2 Tanks
British defend with 2 Mech.Infs; Americans defend with 1 Tank
Italians roll dice for 1 ArmoredCar, 2 Fighters and 2 Tanks in Kufra, round 2 : 0/5 hits
British roll dice for 2 Mech.Infs and 1 Tank in Kufra, round 2 : 3/3 hits
1 ArmoredCar owned by the Italians and 2 Fighters owned by the Italians lost in Kufra
Italians roll dice for 2 Tanks in Kufra, round 3 : 2/2 hits
British roll dice for 2 Mech.Infs and 1 Tank in Kufra, round 3 : 2/3 hits
2 Tanks owned by the Italians and 2 Mech.Infs owned by the British lost in Kufra
British win with 1 Tank remaining. Battle score for attacker is -18
Casualties for Italians: 1 ArmoredCar, 2 Fighters and 2 Tanks
Casualties for British: 2 Mech.Infs
Battle in E.Morocco
Italians attack with 7 ArmoredCars, 5 Artillerys, 1 Elite, 12 Infantrys, 8 Mech.Infs and 1 Tank
British defend with 1 Fighter; French defend with 1 AAGun, 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Factory, 7 Infantrys and 1 Tank
Italians roll dice for 7 ArmoredCars, 5 Artillerys, 1 Elite, 12 Infantrys, 8 Mech.Infs and 1 Tank in E.Morocco, round 2 : 4/34 hits
Units damaged: 4 Bunkers owned by the French
French roll dice for 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank in E.Morocco, round 2 : 10/26 hits
10 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 7 ArmoredCars, 5 Artillerys, 1 Elite, 2 Infantrys, 8 Mech.Infs and 1 Tank in E.Morocco, round 3 : 12/24 hits
French roll dice for 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank in E.Morocco, round 3 : 6/26 hits
2 ArmoredCars owned by the French, 4 ArmoredCars owned by the Italians, 2 Elites owned by the French, 1 Artillery owned by the French, 7 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 4 : 7/18 hits
French roll dice for 8 Artillerys, 4 Bunkers, 1 Fighter and 1 Tank in E.Morocco, round 4 : 5/14 hits
3 ArmoredCars owned by the Italians, 7 Artillerys owned by the French and 2 Artillerys owned by the Italians lost in E.Morocco
Italians roll dice for 3 Artillerys, 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 5 : 5/13 hits
French roll dice for 1 Artillery, 4 Bunkers, 1 Fighter and 1 Tank in E.Morocco, round 5 : 3/7 hits
3 Bunkers owned by the French, 1 Tank owned by the French, 1 Artillery owned by the French and 3 Artillerys owned by the Italians lost in E.Morocco
Italians roll dice for 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 6 : 3/10 hits
French roll dice for 1 Bunker and 1 Fighter in E.Morocco, round 6 : 1/2 hits
1 Fighter owned by the British, 1 Bunker owned by the French and 1 Mech.Inf owned by the Italians lost in E.Morocco
Italians win, taking E.Morocco from French with 1 Elite, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 23
Casualties for Italians: 7 ArmoredCars, 5 Artillerys, 12 Infantrys and 1 Mech.Inf
Casualties for British: 1 Fighter
Casualties for French: 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 7 Infantrys and 1 Tank
Battle in 51 Sea Zone
Italians attack with 1 Submarine and 1 T.Boat
British defend with 1 Destroyer
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the British lost in 51 Sea Zone
Italians win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
Casualties for British: 1 DestroyerNon Combat Move - Italians
2 Infantrys moved from N.Tunisia to S.Tunisia
1 Infantry moved from Tobruk to El Agheila
1 HeavyTank moved from Hun to TripoliPlace Units - Italians
1 Artillery, 1 HeavyTank and 1 Infantry placed in Hun
2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis
2 Submarines placed in 48 Sea Zone
2 Transports placed in 48 Sea Zone
2 T.Boats placed in 46 Sea Zone
4 Infantrys placed in RomeTurn Complete - Italians
Italians collect 67 PUs; end with 67 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
1 Mech.Inf moved from New Valley to Tobruk
French take Tobruk from Italians
1 Mech.Inf moved from Tobruk to Kufra
3 Infantrys and 1 Mech.Inf moved from New Valley to Kufra
2 Infantrys moved from French Equatorial Africa to Darfur
1 Artillery and 1 Infantry moved from Azores to 17 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 17 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to AndalusiaPurchase Units - French
French buy 2 Artillerys, 1 Infantry and 2 Mech.Infs; Remaining resources: 1 PUs;Combat - French
Battle in 31 Sea Zone
French attack with 1 Destroyer and 1 Transport
Italians defend with 1 Destroyer
French roll dice for 1 Destroyer and 1 Transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 31 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Destroyer and 1 Transport in 31 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Destroyer in 31 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the French lost in 31 Sea Zone
1 Transport retreated to 30 Sea Zone
Italians win with 1 Destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 DestroyerNon Combat Move - French
Place Units - French
2 Mech.Infs placed in Syria
2 Artillerys and 1 Infantry placed in French Equatorial AfricaTurn Complete - French
French collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians : 0.00
French : -1.00Production/PUs Summary :
Germans : 104 / 110
Russians : 82 / 83
Italians : 66 / 67
French : 17 / 18
Yamamoto : 77 / 80
Chinese : 19 / 22
Hisaichi : 77 / 82
British : 101 / 101
Anzac : 38 / 38
Dutch : 17 / 17
Finns : 9 / 12
Romanians : 23 / 23
Thai : 14 / 14
Americans : 107 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 ArmoredCar moved from N.Thailand to Burma
Yamamoto take Burma from British
1 ArmoredCar moved from Burma to Assam
Yamamoto take Assam from British
1 Infantry moved from Kolyma to Zhigansk
Yamamoto take Zhigansk from Russians
2 ArmoredCars and 2 Infantrys moved from Iwo Jima to 85 Sea Zone
2 ArmoredCars, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 93 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 93 Sea Zone to Panay
2 Transports moved from 92 Sea Zone to 84 Sea Zone
1 B.Transport moved from 84 Sea Zone to 85 Sea Zone
2 ArmoredCars moved from Iwo Jima to 85 Sea Zone
2 ArmoredCars and 1 B.Transport moved from 85 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Kyushu to 84 Sea Zone
4 ArmoredCars moved from Chubu to 84 Sea Zone
4 ArmoredCars moved from Tokyo to 84 Sea Zone
1 ArmoredCar moved from Tokyo to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
8 ArmoredCars and 2 B.Transports moved from 84 Sea Zone to 106 Sea Zone
8 ArmoredCars moved from 106 Sea Zone to S.French Indochina
4 ArmoredCars and 3 Infantrys moved from 84 Sea Zone to Shantung
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
4 Submarines moved from 107 Sea Zone to 85 Sea Zone
2 Bombers moved from Saipan to Malaya
1 ArmoredCar moved from S.French Indochina to 105 Sea Zone
1 ArmoredCar moved from 105 Sea Zone to Malaya
12 ArmoredCars and 2 Infantrys moved from Bangkok to Malaya
2 B.Transports and 2 Transports moved from 105 Sea Zone to 92 Sea Zone
1 ArmoredCar moved from N.Thailand to S.French IndochinaPurchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 8 ArmoredCars, 1 B.Carrier, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Panay
Yamamoto attack with 2 ArmoredCars and 2 Infantrys
Anzac defend with 1 Marine
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Panay, round 2 : 1/4 hits
Americans roll dice for 1 Marine in Panay, round 2 : 0/1 hits
1 Marine owned by the Anzac lost in Panay
Yamamoto win, taking Panay from Americans with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Anzac: 1 Marine
Battle in Malaya
Yamamoto attack with 13 ArmoredCars, 2 Bombers and 2 Infantrys
British defend with 1 AAGun, 1 ArmoredCar, 7 Artillerys, 2 Bunkers, 1 Factory, 2 Fighters and 3 Infantrys; Americans defend with 1 S.Bomber
AA fire in Malaya : 0/2 hits
Yamamoto roll dice for 1 Battleship in Malaya, round 2 : 0/1 hits
Yamamoto roll dice for 13 ArmoredCars, 2 Bombers and 2 Infantrys in Malaya, round 2 : 7/17 hits
Units damaged: 2 Bunkers owned by the British
British roll dice for 1 ArmoredCar, 7 Artillerys, 2 Bunkers, 2 Fighters, 3 Infantrys and 1 S.Bomber in Malaya, round 2 : 8/16 hits
1 ArmoredCar owned by the British, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British, 3 Infantrys owned by the British and 6 ArmoredCars owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 7 ArmoredCars and 2 Bombers in Malaya, round 3 : 2/9 hits
British roll dice for 6 Artillerys, 2 Bunkers, 2 Fighters and 1 S.Bomber in Malaya, round 3 : 4/11 hits
2 Artillerys owned by the British and 4 ArmoredCars owned by the Yamamoto lost in Malaya
Yamamoto roll dice for 3 ArmoredCars and 2 Bombers in Malaya, round 4 : 4/5 hits
British roll dice for 4 Artillerys, 2 Bunkers, 2 Fighters and 1 S.Bomber in Malaya, round 4 : 6/9 hits
2 Bombers owned by the Yamamoto, 4 Artillerys owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Malaya
British win with 2 Bunkers, 2 Fighters and 1 S.Bomber remaining. Battle score for attacker is -46
Casualties for British: 1 ArmoredCar, 7 Artillerys and 3 Infantrys
Casualties for Yamamoto: 13 ArmoredCars, 2 Bombers and 2 InfantrysNon Combat Move - Yamamoto
Place Units - Yamamoto
1 B.Carrier placed in 85 Sea Zone
2 Adv.Fighters and 1 Fighter placed in 85 Sea Zone
1 ArmoredCar and 2 Infantrys placed in Kyushu
7 ArmoredCars placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 83 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
2 Infantrys moved from Shensi to Hupeh
1 Fighter moved from Shensi to Hupeh
6 Infantrys moved from Lanchow to Szechwan
2 Infantrys moved from Shensi to Suiyuan
2 Infantrys moved from Shensi to ShansiPurchase Units - Chinese
Chinese buy 2 Elites and 8 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Szechwan
Chinese attack with 6 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 6 Infantrys in Szechwan, round 2 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 5 Infantrys in Szechwan, round 3 : 1/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 4 Infantrys remaining. Battle score for attacker is -2
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter and 2 Infantrys in Hupeh, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 1 Fighter and 1 Infantry in Hupeh, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 1 Infantry in Hupeh, round 4 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Fighter and 1 Infantry in Hupeh, round 5 : 2/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Suiyuan
Chinese attack with 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 2 Infantrys in Suiyuan, round 2 : 0/2 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 6 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 7 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 7 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 8 : 0/1 hits, 0.17 expected hits
Hisaichi roll dice for 1 Artillery in Suiyuan, round 8 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Chinese: 2 InfantrysNon Combat Move - Chinese
6 Infantrys moved from E.Qinghai to Ningsia
1 Elite moved from Gobi Altai to Ningsia
2 Tanks moved from Gobi Altai to Shensi
6 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from E.Sinkiang to Gobi Altai
2 Tanks moved from Urumqi to Gobi Altai
2 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Hupeh to ShensiPlace Units - Chinese
2 Elites and 4 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Hisaichi : 0.00
Chinese : -2.00Production/PUs Summary :
Germans : 104 / 110
Russians : 81 / 83
Italians : 66 / 67
French : 17 / 18
Yamamoto : 83 / 83
Chinese : 25 / 25
Hisaichi : 71 / 82
British : 98 / 101
Anzac : 38 / 38
Dutch : 17 / 17
Finns : 9 / 12
Romanians : 23 / 23
Thai : 14 / 14
Americans : 105 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
4 Transports moved from 105 Sea Zone to 110 Sea Zone
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Malaya
1 Artillery and 1 Infantry moved from Bangkok to Malaya
2 Artillerys moved from Bangkok to Malaya
1 Elite and 1 Marine moved from Hunan to Hupeh
1 Infantry moved from Kweichow to Hupeh
3 ArmoredCars, 2 Artillerys, 1 Elite, 2 Marines and 12 Tanks moved from Anhwei to Hupeh
1 Infantry moved from Shantung to Shansi
1 Artillery moved from Suiyuan to Shansi
1 ArmoredCar moved from Peking to Suiyuan
1 Elite moved from Shantung to Shansi
1 ArmoredCar moved from Peking to Shansi
3 ArmoredCars, 4 Artillerys, 6 Infantrys and 9 Tanks moved from Olyokminsk to Khatanga
1 Infantry moved from N.Buryat Mongolia to Yakutsk
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from N.Buryat Mongolia to Yakutsk
1 Infantry moved from Chita to S.Buryat Mongolia
1 Artillery, 1 Infantry and 3 Mech.Infs moved from Chita to N.Buryat Mongolia
3 Mech.Infs moved from N.Buryat Mongolia to KhatangaPurchase Units - Hisaichi
Hisaichi buy 3 S.Bombers and 4 Submarines; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Malaya
Hisaichi attack with 5 Artillerys and 3 Infantrys
British defend with 1 AAGun, 2 Bunkers, 1 Factory and 2 Fighters; Americans defend with 1 S.Bomber
Hisaichi roll dice for 5 Artillerys and 3 Infantrys in Malaya, round 2 : 1/8 hits
British roll dice for 2 Bunkers, 2 Fighters and 1 S.Bomber in Malaya, round 2 : 1/5 hits
1 S.Bomber owned by the Americans and 1 Infantry owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 5 Artillerys and 2 Infantrys in Malaya, round 3 : 1/7 hits
British roll dice for 2 Bunkers and 2 Fighters in Malaya, round 3 : 2/4 hits
1 Bunker owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya
Hisaichi roll dice for 5 Artillerys in Malaya, round 4 : 2/5 hits
British roll dice for 1 Bunker and 2 Fighters in Malaya, round 4 : 0/3 hits
1 Fighter owned by the British and 1 Bunker owned by the British lost in Malaya
Hisaichi roll dice for 5 Artillerys in Malaya, round 5 : 0/5 hits
British roll dice for 1 Fighter in Malaya, round 5 : 0/1 hits
Hisaichi roll dice for 5 Artillerys in Malaya, round 6 : 2/5 hits
British roll dice for 1 Fighter in Malaya, round 6 : 1/1 hits
1 Fighter owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya
Hisaichi win, taking Malaya from British with 4 Artillerys remaining. Battle score for attacker is 36
Casualties for Hisaichi: 1 Artillery and 3 Infantrys
Casualties for British: 2 Bunkers and 2 Fighters
Casualties for Americans: 1 S.Bomber
Battle in Hupeh
Hisaichi attack with 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 3 Marines and 12 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 3 Marines and 12 Tanks in Hupeh, round 2 : 14/23 hits
Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 3 Marines and 12 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Yakutsk
Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Infantry in Yakutsk, round 2 : 3/6 hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Khatanga
Hisaichi attack with 3 ArmoredCars, 4 Artillerys, 6 Infantrys, 3 Mech.Infs and 9 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 3 ArmoredCars, 4 Artillerys, 6 Infantrys, 3 Mech.Infs and 9 Tanks in Khatanga, round 2 : 7/25 hits
Russians roll dice for 1 Infantry in Khatanga, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Khatanga
Hisaichi win, taking Khatanga from Russians with 3 ArmoredCars, 4 Artillerys, 6 Infantrys, 3 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 2 Infantrys
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 2 : 1/4 hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 3 : 0/4 hits
Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 4 : 1/4 hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 InfantrysNon Combat Move - Hisaichi
1 AAGun, 2 Artillerys and 3 Infantrys moved from Shantung to Shansi
1 Tank moved from Peking to Shansi
1 Infantry moved from Heilungchiang to Chita
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Yakutsk to N.Buryat Mongolia
1 Infantry moved from N.Sakhalin to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Okhotsk
2 Infantrys moved from Heilungchiang to Chita
4 Infantrys moved from Kirin to Heilungchiang
2 Transports moved from 84 Sea Zone to 92 Sea Zone
4 Infantrys moved from Hong Kong to 92 Sea Zone
4 Infantrys and 2 Transports moved from 92 Sea Zone to 106 Sea Zone
4 Infantrys moved from 106 Sea Zone to S.French Indochina
8 Infantrys moved from Changchun to Kirin
6 Infantrys moved from Kwangtung to Hunan
2 Infantrys moved from Hong Kong to KwangtungPlace Units - Hisaichi
3 S.Bombers placed in Chita
4 Submarines placed in 110 Sea ZoneTurn Complete - Hisaichi
Hisaichi collect 83 PUs; end with 83 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
2 Fighters moved from 65 Sea Zone to Malaya
2 Artillerys and 3 Infantrys moved from Sumatra to 65 Sea Zone
1 Cruiser and 1 Infantry moved from 65 Sea Zone to 61 Sea Zone
1 Infantry moved from 61 Sea Zone to Assam
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
3 Artillerys and 3 Infantrys moved from Mersa Matruh to 56 Sea Zone
2 Infantrys moved from Cairo to 56 Sea Zone
3 Artillerys, 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters, 5 Infantrys and 3 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Fighters moved from 51 Sea Zone to Greece
3 Artillerys and 5 Infantrys moved from 51 Sea Zone to Greece
1 Bomber moved from Cairo to Greece
2 Fighters moved from Cairo to 51 Sea Zone
2 Mech.Infs moved from Nubia to El Agheila
1 Tank moved from Mersa Matruh to El Agheila
1 ArmoredCar moved from Nubia to Kufra
1 Artillery moved from Nubia to New Valley
1 Artillery, 2 Infantrys and 3 Mech.Infs moved from W.Iran to Adana
1 Transport moved from 59 Sea Zone to 64 Sea ZonePurchase Units - British
British buy 2 ArmoredCars, 2 Artillerys, 1 Bomber, 1 Cruiser, 3 Destroyers, 4 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in 51 Sea Zone
British attack with 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters and 3 Transports
Italians defend with 1 Submarine and 1 T.Boat
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters and 3 Transports in 51 Sea Zone, round 2 : 4/8 hits, 2.83 expected hits
Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Submarine owned by the Italians and 1 T.Boat owned by the Italians lost in 51 Sea Zone
British win with 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters and 3 Transports remaining. Battle score for attacker is 13
Casualties for Italians: 1 Submarine and 1 T.Boat
Battle in Greece
British attack with 3 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys
Italians defend with 1 AAGun, 1 Factory and 5 Infantrys
AA fire in Greece : 0/3 hits, 0.50 expected hits
British roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 5 Infantrys in Greece, round 2 : 3/11 hits, 3.67 expected hits
Italians roll dice for 5 Infantrys in Greece, round 2 : 1/5 hits, 1.67 expected hits
3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Greece
British roll dice for 3 Artillerys, 1 Bomber, 2 Fighters and 4 Infantrys in Greece, round 3 : 2/10 hits, 3.50 expected hits
Italians roll dice for 2 Infantrys in Greece, round 3 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Greece
British win, taking Greece from Italians with 3 Artillerys, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 Infantrys
Casualties for Italians: 5 Infantrys
Battle in El Agheila
British attack with 2 Mech.Infs and 1 Tank
Italians defend with 1 Infantry
British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 3/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in El Agheila, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in El Agheila
British win, taking El Agheila from Germans with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Adana
British attack with 1 Artillery, 2 Infantrys and 3 Mech.Infs
Neutral defend with 1 Artillery and 2 Infantrys
British roll dice for 1 Artillery, 2 Infantrys and 3 Mech.Infs in Adana, round 2 : 2/6 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Adana
British roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Adana, round 3 : 3/5 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery in Adana, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Adana
British loses 0 PUs for violating Adanas neutrality.
British win, taking Adana from Neutral with 1 Artillery, 1 Infantry and 3 Mech.Infs remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Assam
British attack with 1 Infantry
Yamamoto defend with 1 AAGun and 1 ArmoredCar
British roll dice for 1 Cruiser in Assam, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 ArmoredCar in Assam, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Infantry in Assam, round 3 : 1/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 ArmoredCar in Assam, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Assam
British win, taking Assam from Yamamoto with 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCar
Battle in Malaya
British attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 AAGun, 4 Artillerys and 1 Factory
AA fire in Malaya : 1/2 hits, 0.33 expected hits
1 Fighter owned by the British lost in Malaya
British roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Malaya, round 2 : 4/5 hits, 1.67 expected hits
Hisaichi roll dice for 4 Artillerys in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the British and 4 Artillerys owned by the Hisaichi lost in Malaya
British win, taking Malaya from Hisaichi with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 4
Casualties for British: 1 Fighter and 2 Infantrys
Casualties for Hisaichi: 4 ArtillerysNon Combat Move - British
1 Fighter moved from Malaya to 65 Sea Zone
2 Mech.Infs moved from Belgian Congo to Kufra
2 Fighters moved from Greece to 51 Sea Zone
2 Fighters moved from 51 Sea Zone to Cairo
1 Bomber moved from Greece to Cairo
1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport moved from 18 Sea Zone to 21 Sea ZonePlace Units - British
1 Cruiser and 3 Destroyers placed in 21 Sea Zone
1 Bomber placed in London
2 Artillerys and 2 Infantrys placed in Madras
2 Infantrys, 2 Mech.Infs and 1 Tank placed in Cairo
2 ArmoredCars and 1 Mech.Inf placed in W.Iran
1 Mech.Inf placed in DelhiTurn Complete - British
British collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : -0.33
Neutral : -0.33
Italians : -0.83
British : 4.67
AA fire in Greece : : -0.50
Hisaichi : 0.67
Yamamoto : -0.33
AA fire in Malaya : : 0.67Production/PUs Summary :
Germans : 102 / 110
Russians : 79 / 83
Italians : 62 / 67
French : 17 / 18
Yamamoto : 81 / 83
Chinese : 21 / 25
Hisaichi : 77 / 83
British : 107 / 107
Anzac : 38 / 38
Dutch : 17 / 17
Finns : 9 / 12
Romanians : 23 / 23
Thai : 14 / 14
Americans : 105 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
1 Infantry moved from Port Moresby to 114 Sea Zone
1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Davao
Americans take Davao from Yamamoto
2 Artillerys and 2 Infantrys moved from S.Thailand to Bangkok
2 Fighters moved from 65 Sea Zone to Bangkok
3 Destroyers moved from 67 Sea Zone to 111 Sea Zone
1 Adv.Fighter moved from 67 Sea Zone to 111 Sea ZonePurchase Units - Anzac
Anzac buy 1 Bunker, 1 Destroyer, 1 S.Submarine and 2 Submarines; Remaining resources: 0 PUs;Combat - Anzac
Battle in Bangkok
Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Hisaichi defend with 2 Infantrys; Thai defend with 1 AAGun and 1 Factory
AA fire in Bangkok : 0/2 hits, 0.33 expected hits
Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in Bangkok, round 2 : 1/6 hits, 2.00 expected hits
Thai roll dice for 2 Infantrys in Bangkok, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Bangkok
Anzac roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Bangkok, round 3 : 3/5 hits, 1.67 expected hits
Thai roll dice for 1 Infantry in Bangkok, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Bangkok
Anzac captures 14PUs while taking Thai capital
Anzac win, taking Bangkok from Thai with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Hisaichi: 2 Infantrys
Battle in 111 Sea Zone
Anzac attack with 1 Adv.Fighter and 3 Destroyers
Thai defend with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 3 Destroyers in 111 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 1 Transport in 111 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
1 Transport owned by the Thai and 2 Destroyers owned by the Anzac lost in 111 Sea Zone
Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 111 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 Destroyer and 1 T.Boat in 111 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits
1 T.Boat owned by the Thai lost in 111 Sea Zone
Thai roll dice for 1 Submarine in 111 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Destroyer in 111 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the Anzac and 1 Submarine owned by the Thai lost in 111 Sea Zone
Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 6 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Adv.Fighter in 111 Sea Zone, round 7 : 0/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Anzac lost in 111 Sea Zone
Thai win with 1 Destroyer remaining. Battle score for attacker is -15
Casualties for Anzac: 1 Adv.Fighter and 3 Destroyers
Casualties for Thai: 1 Submarine, 1 T.Boat and 1 TransportNon Combat Move - Anzac
2 Artillerys and 1 Infantry moved from Western Australia to 67 Sea Zone
1 Marine moved from Northern Territory to 67 Sea Zone
2 Artillerys, 1 Infantry, 1 Marine and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
2 Artillerys, 1 Infantry and 1 Marine moved from 65 Sea Zone to Malaya
1 Artillery and 1 Marine moved from Port Moresby to West Papua
2 Transports moved from 67 Sea Zone to 113 Sea Zone
1 Carrier moved from 67 Sea Zone to 113 Sea Zone
2 Fighters moved from Bangkok to MalayaPlace Units - Anzac
1 Bunker placed in S.Thailand
1 Destroyer and 2 Submarines placed in 113 Sea Zone
1 S.Submarine placed in 114 Sea ZoneTurn Complete - Anzac
Anzac collect 44 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Bangkok : : -0.33
Anzac : -1.33
Thai : 0.50Production/PUs Summary :
Germans : 102 / 110
Russians : 79 / 83
Italians : 62 / 67
French : 17 / 18
Yamamoto : 77 / 83
Chinese : 21 / 25
Hisaichi : 77 / 83
British : 107 / 107
Anzac : 44 / 58
Dutch : 17 / 17
Finns : 9 / 12
Romanians : 23 / 23
Thai : 8 / 0
Americans : 109 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
1 Tank moved from French Equatorial Africa to Kufra
1 Elite moved from French Equatorial Africa to Darfur
1 Infantry moved from Gold Coast to French Sudan
1 Destroyer moved from 34 Sea Zone to 30 Sea Zone
1 Transport moved from 34 Sea Zone to 32 Sea ZonePurchase Units - Dutch
Dutch buy 2 Bunkers and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Dutch
2 Infantrys moved from Suriname to AmazonPlace Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Soembawa
1 Tank placed in SurinameTurn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 102 / 110
Russians : 79 / 83
Italians : 62 / 67
French : 17 / 18
Yamamoto : 77 / 83
Chinese : 21 / 25
Hisaichi : 77 / 83
British : 107 / 107
Anzac : 44 / 58
Dutch : 17 / 17
Finns : 9 / 12
Romanians : 23 / 23
Thai : 8 / 0
Americans : 109 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
1 Infantry moved from Oulu to Lapland
Finns take Lapland from Russians
3 Infantrys moved from Oulu to N.Karelia
1 Infantry moved from Oulu to N.Karelia
1 Fighter moved from Oulu to N.Karelia
2 Infantrys moved from Oulu to Kotka
1 Elite moved from Oulu to Kotka
6 Infantrys moved from Tampere to Oulu
1 Elite and 5 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in N.Karelia
Finns attack with 1 Fighter and 4 Infantrys
Russians defend with 1 Artillery and 2 Infantrys
Finns roll dice for 1 Fighter and 4 Infantrys in N.Karelia, round 2 : 0/5 hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 2/3 hits
2 Infantrys owned by the Finns lost in N.Karelia
Finns roll dice for 1 Fighter and 2 Infantrys in N.Karelia, round 3 : 0/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 1/3 hits
1 Infantry owned by the Finns lost in N.Karelia
1 Infantry retreated to Oulu
Russians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Finns: 3 Infantrys
Battle in Kotka
Finns attack with 1 Elite and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits
Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 3 : 0/3 hits
Russians roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits
Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 4 : 0/3 hits
Russians roll dice for 1 Infantry in Kotka, round 4 : 0/1 hits
Finns roll dice for 1 Elite and 2 Infantrys in Kotka, round 5 : 1/3 hits
Russians roll dice for 1 Infantry in Kotka, round 5 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Kotka
Finns win, taking Kotka from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Finns
1 Fighter moved from N.Karelia to OuluPlace Units - Finns
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
2 Elites moved from Bulgaria to Greece
1 ArmoredCar and 1 Elite moved from Istanbul to Greece
1 Mech.Inf and 2 Tanks moved from Istanbul to Greece
1 Tank moved from E.Romania to Greece
1 Mech.Inf moved from Bucharest to Greece
1 Elite and 2 Infantrys moved from E.Romania to Bulgaria
2 Infantrys moved from E.Romania to Vinnytsia
3 Infantrys moved from Bucharest to E.Romania
3 Elites and 1 Infantry moved from Vinnytsia to KievPurchase Units - Romanians
Romanians buy 2 Elites, 3 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Greece
Romanians attack with 1 ArmoredCar, 3 Elites, 2 Mech.Infs and 3 Tanks
British defend with 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
Romanians roll dice for 1 ArmoredCar, 3 Elites, 2 Mech.Infs and 3 Tanks in Greece, round 2 : 3/9 hits
British roll dice for 3 Artillerys and 3 Infantrys in Greece, round 2 : 1/6 hits
1 Elite owned by the Romanians and 3 Infantrys owned by the British lost in Greece
Romanians roll dice for 1 ArmoredCar, 2 Elites, 2 Mech.Infs and 3 Tanks in Greece, round 3 : 1/8 hits
British roll dice for 3 Artillerys in Greece, round 3 : 1/3 hits
1 ArmoredCar owned by the Romanians and 1 Artillery owned by the British lost in Greece
Romanians roll dice for 2 Elites, 2 Mech.Infs and 3 Tanks in Greece, round 4 : 2/7 hits
British roll dice for 2 Artillerys in Greece, round 4 : 1/2 hits
1 Elite owned by the Romanians and 2 Artillerys owned by the British lost in Greece
Romanians win, taking Greece from British with 1 Elite, 2 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Romanians: 1 ArmoredCar and 2 Elites
Casualties for British: 3 Artillerys and 3 InfantrysNon Combat Move - Romanians
Place Units - Romanians
2 Elites and 1 Tank placed in E.Romania
3 Infantrys and 1 Mech.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
1 Infantry moved from Midway to 88 Sea Zone
1 Tank moved from Wake to 88 Sea Zone
1 B.Carrier, 1 Battleship, 3 Destroyers, 1 Infantry, 3 L.Fighters, 1 Tank and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Infantry and 1 Tank moved from 95 Sea Zone to Minamitori
Americans take Minamitori from Yamamoto
3 L.Fighters moved from 95 Sea Zone to 93 Sea Zone
2 Bombers moved from Wake to 93 Sea Zone
3 Destroyers moved from 34 Sea Zone to 31 Sea Zone
1 Fighter moved from Rio de Oro to 31 Sea Zone
2 Fighters moved from 34 Sea Zone to 31 Sea Zone
1 Adv.Fighter moved from 34 Sea Zone to 31 Sea ZonePurchase Units - Americans
Americans buy 1 Bunker, 9 Destroyers, 1 Factory, 1 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 Bombers and 3 L.Fighters
Yamamoto defend with 2 Transports
Americans roll dice for 2 Bombers and 3 L.Fighters in 93 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Yamamoto roll dice for 2 Transports in 93 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 L.Fighter owned by the Americans and 2 Transports owned by the Yamamoto lost in 93 Sea Zone
Americans win with 2 Bombers and 2 L.Fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 L.Fighter
Casualties for Yamamoto: 2 Transports
Battle in 31 Sea Zone
Americans attack with 1 Adv.Fighter, 3 Destroyers and 3 Fighters
Italians defend with 1 Destroyer
Americans roll dice for 1 Adv.Fighter, 3 Destroyers and 3 Fighters in 31 Sea Zone, round 2 : 1/7 hits, 2.50 expected hits
Italians roll dice for 1 Destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Italians lost in 31 Sea Zone
Americans win with 1 Adv.Fighter, 3 Destroyers and 3 Fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 DestroyerNon Combat Move - Americans
1 B.Carrier moved from 34 Sea Zone to 31 Sea Zone
1 AAGun, 2 Artillerys, 2 Infantrys and 2 Tanks moved from Bahia to 35 Sea Zone
1 AAGun and 2 Elites moved from Salvador to 35 Sea Zone
2 AAGuns, 2 Artillerys, 2 B.Transports, 2 Elites, 2 Infantrys, 2 Tanks and 2 Transports moved from 35 Sea Zone to 34 Sea Zone
2 AAGuns, 2 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from 34 Sea Zone to Mauritania
1 Infantry moved from Rio de Oro to Mauritania
3 Mech.Infs moved from Rio de Oro to Mauritania
3 Tanks moved from Rio de Oro to Mauritania
3 Artillerys moved from Rio de Oro to Mauritania
1 Artillery moved from Amazon to Bahia
2 Artillerys moved from Venezuela to Amazon
1 B.Transport and 2 Transports moved from 34 Sea Zone to 32 Sea Zone
1 Artillery moved from South Central USA to E.Mexico
2 L.Fighters moved from 93 Sea Zone to Davao
2 Bombers moved from 93 Sea Zone to Davao
1 Fighter moved from 31 Sea Zone to MauritaniaPlace Units - Americans
3 Destroyers placed in 31 Sea Zone
2 Mech.Infs placed in Belgian Congo
1 Destroyer placed in 87 Sea Zone
1 Destroyer placed in 95 Sea Zone
1 Factory placed in Alaska
4 Destroyers placed in 107 Sea Zone
1 Bunker placed in Davao
1 Infantry placed in BahiaTurn Complete - Americans
Americans collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Italians : -0.33
Yamamoto : 0.67
Americans : -2.33Production/PUs Summary :
Germans : 102 / 110
Russians : 75 / 83
Italians : 62 / 67
French : 17 / 18
Yamamoto : 75 / 83
Chinese : 21 / 25
Hisaichi : 77 / 83
British : 103 / 107
Anzac : 44 / 58
Dutch : 17 / 17
Finns : 13 / 13
Romanians : 27 / 27
Thai : 8 / 0
Americans : 111 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
1 HeavyTank and 1 Tank moved from East Prussia to Kiev
3 Infantrys moved from Donetsk to Rostov
2 Infantrys moved from Donetsk to Rostov
2 Infantrys moved from Vinnytsia to Donetsk
6 Infantrys moved from Vinnytsia to Kiev
3 Infantrys moved from Vinnytsia to Kiev
3 Infantrys moved from East Prussia to Latvia
1 ArmoredCar moved from Brest to Latvia
3 Infantrys and 1 Tank moved from Middle Norrland to StockholmPurchase Units - Germans
Germans buy 1 Bomber, 3 JetFighters and 6 S.Submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Stockholm
Germans attack with 3 Infantrys and 1 Tank
Neutral defend with 1 Bunker
Germans roll dice for 3 Infantrys and 1 Tank in Stockholm, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits
1 Infantry owned by the Germans lost in Stockholm
Germans roll dice for 2 Infantrys and 1 Tank in Stockholm, round 3 : 0/3 hits
Neutral roll dice for 1 Bunker in Stockholm, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Stockholm
Germans roll dice for 1 Infantry and 1 Tank in Stockholm, round 4 : 1/2 hits
Neutral roll dice for 1 Bunker in Stockholm, round 4 : 0/1 hits
1 Bunker owned by the Neutral lost in Stockholm
Germans loses 0 PUs for violating Stockholms neutrality.
Germans win, taking Stockholm from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Bunker
Battle in Rostov
Germans attack with 5 Infantrys
Russians defend with 1 ArmoredCar and 1 Mech.Inf
Germans roll dice for 5 Infantrys in Rostov, round 2 : 2/5 hits
Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Rostov, round 2 : 1/2 hits
1 ArmoredCar owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 ArmoredCar and 1 Mech.Inf
Battle in Latvia
Germans attack with 1 ArmoredCar and 3 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 3 Infantrys in Latvia, round 2 : 0/4 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 ArmoredCar and 3 Infantrys in Latvia, round 3 : 1/4 hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 ArmoredCar and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Germans
6 Infantrys moved from East Prussia to Latvia
3 Infantrys moved from East Prussia to Lithuania
1 Infantry moved from Warsaw to Brest
1 ArmoredCar moved from Brest to Kiev
2 Infantrys moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
1 HeavyTank moved from Danzig to Kiev
1 Artillery, 1 Elite and 1 Infantry moved from Krakow to Vinnytsia
12 Infantrys moved from Danzig to East Prussia
3 Infantrys moved from Danzig to Brest
1 ArmoredCar, 3 Artillerys, 11 Infantrys and 2 Tanks moved from Pomerania to Danzig
1 ArmoredCar moved from Danzig to East Prussia
1 Tank moved from Danzig to East Prussia
1 Tank moved from Danzig to Brest
8 Infantrys moved from Bohemia to Krakow
1 ArmoredCar moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
5 Infantrys moved from Brandenburg to Pomerania
1 Artillery and 2 Infantrys moved from Brandenburg to Bohemia
9 Infantrys moved from Berlin to Brandenburg
2 Infantrys moved from Picardy to NormandyPlace Units - Germans
6 S.Submarines placed in 22 Sea Zone
1 Bomber and 3 JetFighters placed in RhineTurn Complete - Germans
Germans collect 108 PUs; end with 108 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
1 Artillery and 2 Tanks moved from Stalingrad to Rostov
2 Infantrys moved from Penza to Rostov
10 Artillerys, 1 Elite, 6 Infantrys and 8 Tanks moved from Vyborg to Oulu
1 Artillery and 2 Infantrys moved from N.Karelia to Oulu
2 Fighters moved from Yaroslavl to Rostov
1 Infantry moved from Evenkia to Olyokminsk
Russians take Olyokminsk from HisaichiPurchase Units - Russians
Russians buy 2 ArmoredCars, 4 Artillerys, 3 Bunkers, 2 Elites, 13 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Russians
Battle in Rostov
Russians attack with 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks
Germans defend with 4 Infantrys
Russians roll dice for 1 Artillery, 2 Fighters, 2 Infantrys and 2 Tanks in Rostov, round 2 : 2/7 hits, 2.50 expected hits
Germans roll dice for 4 Infantrys in Rostov, round 2 : 3/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Rostov
Russians roll dice for 2 Fighters and 2 Tanks in Rostov, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 Infantrys in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 Fighter owned by the Russians and 1 Infantry owned by the Germans lost in Rostov
Russians roll dice for 1 Fighter and 2 Tanks in Rostov, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 Fighter and 2 Tanks remaining. Battle score for attacker is -8
Casualties for Russians: 1 Artillery, 1 Fighter and 2 Infantrys
Casualties for Germans: 4 Infantrys
Battle in Oulu
Russians attack with 11 Artillerys, 1 Elite, 8 Infantrys and 8 Tanks
Finns defend with 3 Elites, 1 Fighter, 20 Infantrys and 1 Tank
Russians roll dice for 11 Artillerys, 1 Elite, 8 Infantrys and 8 Tanks in Oulu, round 2 : 14/28 hits, 10.83 expected hits
Finns roll dice for 3 Elites, 1 Fighter, 20 Infantrys and 1 Tank in Oulu, round 2 : 8/25 hits, 8.67 expected hits
14 Infantrys owned by the Finns and 8 Infantrys owned by the Russians lost in Oulu
Russians roll dice for 11 Artillerys, 1 Elite and 8 Tanks in Oulu, round 3 : 9/20 hits, 8.17 expected hits
Finns roll dice for 3 Elites, 1 Fighter, 6 Infantrys and 1 Tank in Oulu, round 3 : 5/11 hits, 4.00 expected hits
3 Elites owned by the Finns, 6 Infantrys owned by the Finns and 5 Artillerys owned by the Russians lost in Oulu
Russians roll dice for 6 Artillerys, 1 Elite and 8 Tanks in Oulu, round 4 : 11/15 hits, 6.50 expected hits
Finns roll dice for 1 Fighter and 1 Tank in Oulu, round 4 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Russians, 1 Fighter owned by the Finns and 1 Tank owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 5 Artillerys, 1 Elite and 8 Tanks remaining. Battle score for attacker is 22
Casualties for Russians: 6 Artillerys and 8 Infantrys
Casualties for Finns: 3 Elites, 1 Fighter, 20 Infantrys and 1 TankNon Combat Move - Russians
1 Infantry moved from S.Karelia to N.Karelia
1 Artillery moved from S.Karelia to Vyborg
5 Infantrys moved from Yaroslavl to Kursk
1 Infantry moved from Leningrad to Novgorod
1 Tank moved from Minsk to Kursk
1 Fighter moved from Rostov to Kursk
1 Artillery and 9 Infantrys moved from Moscow to Yaroslavl
1 AAGun moved from Kursk to Rostov
1 ArmoredCar moved from Bratsk to SibirskyPlace Units - Russians
1 Bunker placed in Salekhard
1 Bunker placed in Yeniseysk
1 Bunker and 5 Infantrys placed in Sverdlovsk
3 Artillerys and 3 Infantrys placed in Sibirsky
1 Artillery and 2 Infantrys placed in Georgia
2 ArmoredCars and 3 Infantrys placed in Stalingrad
2 Elites and 2 Mech.Infs placed in LeningradTurn Complete - Russians
Russians collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 1.67
Finns : 0.33
Russians : 8.00Production/PUs Summary :
Germans : 106 / 108
Russians : 75 / 75
Italians : 62 / 67
French : 17 / 18
Yamamoto : 75 / 83
Chinese : 21 / 25
Hisaichi : 76 / 83
British : 103 / 107
Anzac : 44 / 58
Dutch : 17 / 17
Finns : 12 / 13
Romanians : 27 / 27
Thai : 8 / 0
Americans : 111 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
1 Tank moved from Vinnytsia to Minsk
1 Tank moved from Odessa to Kiev
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 2 T.Boats moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
Italians take Tobruk from French
1 Infantry moved from 48 Sea Zone to El Agheila
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 ArmoredCar and 1 Infantry moved from Campania to 48 Sea Zone
1 ArmoredCar and 3 Infantrys moved from 48 Sea Zone to El Agheila
1 HeavyTank moved from Tripoli to El Agheila
1 Mech.Inf moved from E.Morocco to Tangier
Italians take Tangier from French
1 Mech.Inf moved from Tangier to W.Morocco
Italians take W.Morocco from French
1 Mech.Inf moved from W.Morocco to E.Morocco
4 Transports moved from 41 Sea Zone to 45 Sea Zone
1 S.Submarine moved from 41 Sea Zone to 45 Sea Zone
2 Infantrys moved from S.Tunisia to TripoliPurchase Units - Italians
Italians buy 7 HeavyTanks and 9 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Minsk
Italians attack with 1 Tank
Russians defend with 1 Infantry
Italians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
Italians roll dice for 1 Tank in Minsk, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits
1 Tank owned by the Italians lost in Minsk
Russians win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Italians: 1 Tank
Battle in El Agheila
Italians attack with 1 ArmoredCar, 1 HeavyTank and 4 Infantrys
British defend with 2 Mech.Infs and 1 Tank
Italians roll dice for 1 Battleship in El Agheila, round 2 : 0/1 hits
Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 4 Infantrys in El Agheila, round 2 : 0/6 hits
British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 2 : 1/3 hits
1 Infantry owned by the Italians lost in El Agheila
Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 3 Infantrys in El Agheila, round 3 : 2/5 hits
British roll dice for 2 Mech.Infs and 1 Tank in El Agheila, round 3 : 1/3 hits
1 Infantry owned by the Italians and 2 Mech.Infs owned by the British lost in El Agheila
Italians roll dice for 1 ArmoredCar, 1 HeavyTank and 2 Infantrys in El Agheila, round 4 : 1/4 hits
British roll dice for 1 Tank in El Agheila, round 4 : 1/1 hits
1 Tank owned by the British and 1 Infantry owned by the Italians lost in El Agheila
Italians win, taking El Agheila from British with 1 ArmoredCar, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 11
Casualties for Italians: 3 Infantrys
Casualties for British: 2 Mech.Infs and 1 TankNon Combat Move - Italians
2 ArmoredCars moved from Tunis to Tripoli
1 Artillery and 1 Infantry moved from Tunis to S.TunisiaPlace Units - Italians
3 HeavyTanks placed in Hun
4 HeavyTanks placed in E.Morocco
4 Infantrys placed in Tunis
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 65 PUs; end with 65 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
2 Mech.Infs moved from Syria to Adana
2 Infantrys moved from Darfur to Kufra
2 Artillerys and 1 Infantry moved from French Equatorial Africa to Darfur
1 Artillery, 1 Infantry and 1 Transport moved from 30 Sea Zone to 31 Sea Zone
1 Artillery and 1 Infantry moved from 31 Sea Zone to AndalusiaPurchase Units - French
French buy 3 Mech.Infs; Remaining resources: 0 PUs;Combat - French
Battle in Andalusia
French attack with 1 Artillery and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Andalusia, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Andalusia, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Andalusia, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Andalusia, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Artillery and 1 Infantry in Andalusia, round 4 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Andalusia, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in Andalusia
French win, taking Andalusia from Italians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - French
Place Units - French
3 Mech.Infs placed in French Equatorial AfricaTurn Complete - French
French collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.00
French : 0.00Production/PUs Summary :
Germans : 108 / 108
Russians : 75 / 75
Italians : 63 / 65
French : 16 / 16
Yamamoto : 75 / 83
Chinese : 21 / 25
Hisaichi : 76 / 83
British : 101 / 107
Anzac : 44 / 58
Dutch : 17 / 17
Finns : 12 / 13
Romanians : 27 / 27
Thai : 8 / 0
Americans : 111 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
4 ArmoredCars moved from Tokyo to 84 Sea Zone
1 ArmoredCar moved from Tokyo to 84 Sea Zone
1 ArmoredCar and 2 Infantrys moved from Kyushu to 84 Sea Zone
6 ArmoredCars, 1 B.Transport, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 107 Sea Zone
6 ArmoredCars and 2 Infantrys moved from 107 Sea Zone to Davao
1 ArmoredCar moved from Tokyo to 85 Sea Zone
1 ArmoredCar and 1 S.Submarine moved from 85 Sea Zone to 107 Sea Zone
1 ArmoredCar moved from 107 Sea Zone to Davao
2 Destroyers and 2 Submarines moved from 85 Sea Zone to 95 Sea Zone
1 Adv.Fighter, 1 Cruiser and 1 Fighter moved from 85 Sea Zone to 95 Sea Zone
1 B.Carrier moved from 85 Sea Zone to 95 Sea Zone
1 Adv.Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
1 Cruiser and 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
1 S.Submarine moved from 105 Sea Zone to 107 Sea Zone
2 B.Transports moved from 106 Sea Zone to 105 Sea Zone
1 S.Submarine moved from 105 Sea Zone to 107 Sea Zone
9 ArmoredCars moved from S.French Indochina to 105 Sea Zone
9 ArmoredCars moved from 105 Sea Zone to Bangkok
1 B.Transport moved from 92 Sea Zone to 93 Sea Zone
2 ArmoredCars and 2 Infantrys moved from Panay to 93 Sea Zone
2 ArmoredCars, 1 B.Transport and 2 Infantrys moved from 93 Sea Zone to 107 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 107 Sea Zone to Davao
1 Transport moved from 92 Sea Zone to 107 Sea Zone
2 Submarines moved from 85 Sea Zone to 87 Sea Zone
1 Transport moved from 92 Sea Zone to 107 Sea Zone
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Tokyo to 84 Sea Zone
1 ArmoredCar moved from 84 Sea Zone to Shantung
1 Artillery and 2 Infantrys moved from Anhwei to Shansi
4 ArmoredCars and 3 Infantrys moved from Shantung to ShansiPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 B.Transport, 1 Destroyer, 1 Elite, 1 Fighter, 6 Infantrys and 2 L.Fighters; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Bangkok
Yamamoto attack with 9 ArmoredCars
Anzac defend with 1 AAGun, 2 Artillerys, 1 Factory and 1 Infantry
Yamamoto roll dice for 1 Battleship in Bangkok, round 2 : 1/1 hits
Yamamoto roll dice for 9 ArmoredCars in Bangkok, round 2 : 1/9 hits
Anzac roll dice for 2 Artillerys and 1 Infantry in Bangkok, round 2 : 0/3 hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Bangkok
Yamamoto roll dice for 9 ArmoredCars in Bangkok, round 3 : 1/9 hits
Anzac roll dice for 1 Artillery in Bangkok, round 3 : 1/1 hits
1 Artillery owned by the Anzac and 1 ArmoredCar owned by the Yamamoto lost in Bangkok
Yamamoto win, taking Bangkok from Anzac with 8 ArmoredCars remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Anzac: 2 Artillerys and 1 Infantry
Battle in 107 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 2 B.Transports, 1 Cruiser, 2 Destroyers, 3 S.Submarines and 4 Transports
Americans defend with 4 Destroyers; Anzac defend with 1 S.Submarine
Yamamoto roll dice for 3 S.Submarines in 107 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 1 Cruiser, 2 Destroyers and 4 Transports in 107 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 4 Destroyers in 107 Sea Zone, round 2 : 2/4 hits
3 Destroyers owned by the Americans, 2 Transports owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 107 Sea Zone
Yamamoto roll dice for 2 S.Submarines in 107 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 2 B.Transports, 1 Cruiser, 2 Destroyers and 2 Transports in 107 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Americans and 1 S.Submarine owned by the Anzac lost in 107 Sea Zone
Yamamoto win with 1 Adv.Fighter, 2 B.Transports, 1 Cruiser, 2 Destroyers, 2 S.Submarines and 2 Transports remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 S.Submarine and 2 Transports
Casualties for Americans: 4 Destroyers
Casualties for Anzac: 1 S.Submarine
Battle in Davao
Yamamoto attack with 9 ArmoredCars and 4 Infantrys
Americans defend with 1 AAGun, 2 Bombers, 1 Bunker, 1 Factory and 2 L.Fighters; Anzac defend with 1 Infantry
Yamamoto roll dice for 9 ArmoredCars and 4 Infantrys in Davao, round 2 : 3/13 hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 2 Bombers, 1 Bunker, 1 Infantry and 2 L.Fighters in Davao, round 2 : 0/6 hits
2 Bombers owned by the Americans lost in Davao
Yamamoto roll dice for 9 ArmoredCars and 4 Infantrys in Davao, round 3 : 3/13 hits
Americans roll dice for 1 Bunker, 1 Infantry and 2 L.Fighters in Davao, round 3 : 1/4 hits
1 Infantry owned by the Anzac, 1 Bunker owned by the Americans, 1 Infantry owned by the Yamamoto and 1 L.Fighter owned by the Americans lost in Davao
Yamamoto roll dice for 9 ArmoredCars and 3 Infantrys in Davao, round 4 : 2/12 hits
Americans roll dice for 1 L.Fighter in Davao, round 4 : 0/1 hits
1 L.Fighter owned by the Americans lost in Davao
Yamamoto win, taking Davao from Americans with 9 ArmoredCars and 3 Infantrys remaining. Battle score for attacker is 58
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 2 Bombers, 1 Bunker and 2 L.Fighters
Casualties for Anzac: 1 Infantry
Battle in 95 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 B.Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 Submarines
Americans defend with 1 B.Carrier, 1 Battleship, 4 Destroyers and 1 Transport
Yamamoto roll dice for 2 Submarines in 95 Sea Zone, round 2 : 0/2 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Cruiser, 2 Destroyers and 1 Fighter in 95 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans
Americans roll dice for 1 B.Carrier, 1 Battleship, 4 Destroyers and 1 Transport in 95 Sea Zone, round 2 : 2/7 hits
2 Submarines owned by the Yamamoto and 1 Transport owned by the Americans lost in 95 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Cruiser, 2 Destroyers and 1 Fighter in 95 Sea Zone, round 3 : 3/6 hits
Americans roll dice for 1 B.Carrier, 1 Battleship and 4 Destroyers in 95 Sea Zone, round 3 : 3/6 hits
3 Destroyers owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in 95 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter, 1 Cruiser, 1 Destroyer and 1 Fighter in 95 Sea Zone, round 4 : 1/4 hits
Americans roll dice for 1 B.Carrier, 1 Battleship and 1 Destroyer in 95 Sea Zone, round 4 : 2/3 hits
1 Destroyer owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 95 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter and 1 Cruiser in 95 Sea Zone, round 5 : 1/2 hits
Americans roll dice for 1 B.Carrier and 1 Battleship in 95 Sea Zone, round 5 : 2/2 hits
1 Adv.Fighter owned by the Yamamoto, 1 B.Carrier owned by the Americans and 1 Cruiser owned by the Yamamoto lost in 95 Sea Zone
Americans win with 1 Battleship remaining. Battle score for attacker is -22
Casualties for Yamamoto: 1 Adv.Fighter, 1 B.Carrier, 1 Cruiser, 2 Destroyers, 1 Fighter and 2 Submarines
Casualties for Americans: 1 B.Carrier, 4 Destroyers and 1 Transport
Battle in 87 Sea Zone
Yamamoto attack with 2 Submarines
Americans defend with 1 Destroyer
Yamamoto roll dice for 2 Submarines in 87 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Yamamoto lost in 87 Sea Zone
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 Destroyer in 87 Sea Zone, round 4 : 0/1 hits
1 Destroyer owned by the Americans lost in 87 Sea Zone
Yamamoto win with 1 Submarine remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 DestroyerNon Combat Move - Yamamoto
1 Adv.Fighter moved from 107 Sea Zone to 85 Sea Zone
1 Destroyer moved from 105 Sea Zone to 110 Sea ZonePlace Units - Yamamoto
1 B.Carrier placed in 85 Sea Zone
2 L.Fighters placed in 85 Sea Zone
1 Destroyer placed in 85 Sea Zone
1 B.Transport placed in 84 Sea Zone
1 Fighter placed in Kyushu
1 Elite and 6 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 79 PUs; end with 79 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Chinese
1 Elite and 6 Infantrys moved from Ningsia to Suiyuan
2 Tanks moved from Gobi Altai to Suiyuan
1 Infantry moved from Szechwan to Yunnan
1 Fighter moved from Shensi to YunnanPurchase Units - Chinese
Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 1 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 Fighter and 1 Infantry
Yamamoto defend with 1 Artillery
Chinese roll dice for 1 Fighter and 1 Infantry in Yunnan, round 2 : 2/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Yunnan
Chinese win, taking Yunnan from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Suiyuan
Chinese attack with 1 Elite, 6 Infantrys and 2 Tanks
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Elite, 6 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/9 hits, 2.33 expected hits
Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Elite, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCarNon Combat Move - Chinese
6 Infantrys moved from E.Qinghai to Lanchow
2 Elites moved from Hsining to E.Qinghai
4 Infantrys moved from Hsining to E.Qinghai
1 Infantry moved from Gobi Altai to Ningsia
2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Yunnan to ShensiPlace Units - Chinese
1 Bunker placed in Shensi
6 Infantrys placed in Hsining
3 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 25 PUs; end with 26 PUsCombat Hit Differential Summary :
Hisaichi : -0.17
Yamamoto : -0.33
Chinese : 0.17Production/PUs Summary :
Germans : 108 / 108
Russians : 75 / 75
Italians : 63 / 65
French : 16 / 16
Yamamoto : 77 / 79
Chinese : 25 / 26
Hisaichi : 74 / 83
British : 101 / 107
Anzac : 38 / 58
Dutch : 17 / 17
Finns : 12 / 13
Romanians : 27 / 27
Thai : 14 / 0
Americans : 107 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Hisaichi
3 ArmoredCars, 4 Artillerys, 6 Infantrys, 3 Mech.Infs and 9 Tanks moved from Khatanga to Sibirsky
1 Infantry moved from Yakutsk to Olyokminsk
2 Adv.Fighters and 2 Fighters moved from N.Buryat Mongolia to Sibirsky
1 Bomber moved from N.Buryat Mongolia to Sibirsky
3 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry, 3 Marines and 12 Tanks moved from Hupeh to Shensi
1 ArmoredCar, 3 Artillerys, 1 Elite, 3 Infantrys and 1 Tank moved from Shansi to Shensi
3 S.Bombers moved from Chita to Shensi
4 Infantrys moved from S.French Indochina to 105 Sea Zone
4 Infantrys moved from 105 Sea Zone to Bangkok
1 Transport moved from 110 Sea Zone to 92 Sea Zone
2 Transports moved from 106 Sea Zone to 92 Sea Zone
1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
4 Infantrys moved from Kweichow to YunnanPurchase Units - Hisaichi
Hisaichi buy 10 ArmoredCars, 6 Artillerys, 1 Elite, 9 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Shensi
Hisaichi attack with 4 ArmoredCars, 5 Artillerys, 3 Elites, 4 Infantrys, 3 Marines, 3 S.Bombers and 13 Tanks
Chinese defend with 1 AAGun, 1 Bunker, 1 Fighter, 11 Infantrys and 15 Tanks
AA fire in Shensi : 1/3 hits
1 S.Bomber owned by the Hisaichi lost in Shensi
Hisaichi roll dice for 4 ArmoredCars, 5 Artillerys, 3 Elites, 4 Infantrys, 3 Marines, 2 S.Bombers and 13 Tanks in Shensi, round 2 : 16/34 hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker, 1 Fighter, 11 Infantrys and 15 Tanks in Shensi, round 2 : 12/28 hits
4 ArmoredCars owned by the Hisaichi, 4 Tanks owned by the Chinese, 4 Infantrys owned by the Hisaichi, 11 Infantrys owned by the Chinese and 4 Artillerys owned by the Hisaichi lost in Shensi
Hisaichi roll dice for 1 Artillery, 3 Elites, 3 Marines, 2 S.Bombers and 13 Tanks in Shensi, round 3 : 9/22 hits
Chinese roll dice for 1 Bunker, 1 Fighter and 11 Tanks in Shensi, round 3 : 3/13 hits
3 Elites owned by the Hisaichi and 9 Tanks owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Artillery, 3 Marines, 2 S.Bombers and 13 Tanks in Shensi, round 4 : 11/19 hits
Chinese roll dice for 1 Bunker, 1 Fighter and 2 Tanks in Shensi, round 4 : 0/4 hits
2 Tanks owned by the Chinese, 1 Bunker owned by the Chinese and 1 Fighter owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Artillery, 3 Marines, 2 S.Bombers and 13 Tanks remaining. Battle score for attacker is 44
Casualties for Hisaichi: 4 ArmoredCars, 4 Artillerys, 3 Elites, 4 Infantrys and 1 S.Bomber
Casualties for Chinese: 1 Bunker, 1 Fighter, 11 Infantrys and 15 Tanks
Battle in Sibirsky
Hisaichi attack with 2 Adv.Fighters, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys, 3 Mech.Infs and 9 Tanks
Russians defend with 1 ArmoredCar, 6 Artillerys, 1 Bunker, 1 Factory and 13 Infantrys
Hisaichi roll dice for 2 Adv.Fighters, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys, 3 Mech.Infs and 9 Tanks in Sibirsky, round 2 : 14/30 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 ArmoredCar, 6 Artillerys, 1 Bunker and 13 Infantrys in Sibirsky, round 2 : 8/21 hits
2 ArmoredCars owned by the Hisaichi, 1 ArmoredCar owned by the Russians, 12 Infantrys owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Sibirsky
Hisaichi roll dice for 2 Adv.Fighters, 1 ArmoredCar, 4 Artillerys, 1 Bomber, 2 Fighters, 3 Mech.Infs and 9 Tanks in Sibirsky, round 3 : 7/22 hits
Russians roll dice for 6 Artillerys, 1 Bunker and 1 Infantry in Sibirsky, round 3 : 2/8 hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians, 6 Artillerys owned by the Russians and 1 Artillery owned by the Hisaichi lost in Sibirsky
Hisaichi roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 3 Mech.Infs and 9 Tanks in Sibirsky, round 4 : 9/20 hits
Russians roll dice for 1 Bunker in Sibirsky, round 4 : 0/1 hits
1 Bunker owned by the Russians lost in Sibirsky
Hisaichi captures 75PUs while taking Russians capital
Hisaichi win, taking Sibirsky from Russians with 2 Adv.Fighters, 3 Artillerys, 1 Bomber, 2 Fighters, 3 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 32
Casualties for Hisaichi: 3 ArmoredCars, 1 Artillery and 6 Infantrys
Casualties for Russians: 1 ArmoredCar, 6 Artillerys, 1 Bunker and 13 Infantrys
Battle in Yunnan
Hisaichi attack with 4 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 Infantrys in Yunnan, round 2 : 0/4 hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits
Hisaichi roll dice for 4 Infantrys in Yunnan, round 3 : 1/4 hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Olyokminsk
Hisaichi attack with 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Olyokminsk
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Hisaichi
1 Bomber moved from Sibirsky to Zhigansk
2 Adv.Fighters moved from Sibirsky to Khatanga
2 Fighters moved from Sibirsky to Khatanga
1 Infantry moved from Chita to S.Buryat Mongolia
2 Infantrys moved from Chita to N.Buryat Mongolia
1 Infantry moved from N.Buryat Mongolia to Yakutsk
3 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Heilungchiang to Ayan
8 Infantrys moved from Kirin to Heilungchiang
3 Infantrys moved from Hunan to Kweichow
2 Infantrys moved from Hunan to Hupeh
1 Infantry moved from Hunan to Hupeh
1 Infantry moved from Kwangtung to Hunan
2 S.Bombers moved from Shensi to ShantungPlace Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
3 Artillerys and 3 Infantrys placed in Hong Kong
1 Artillery, 1 Elite and 1 Mech.Inf placed in Shantung
3 ArmoredCars placed in Peking
3 ArmoredCars placed in Chita
4 ArmoredCars and 4 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 84 PUs; end with 159 PUs





