Entek allies vs dawg axis Match

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Americans
                5 units repaired.
                2 Artillerys and 1 Infantry moved from Bahia to 35 Sea Zone
                1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
                3 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
                3 Artillerys and 2 Infantrys moved from 38 Sea Zone to French Equatorial Africa
                1 Artillery moved from Belgian Congo to French Equatorial Africa
                3 Tanks moved from French Sudan to French Equatorial Africa
                2 Adv.Fighters and 1 Fighter moved from 34 Sea Zone to French Equatorial Africa
                3 Tanks moved from Colombia to Peru
                1 S.Bomber moved from Malaya to 101 Sea Zone

    Purchase Units - Americans
                Americans buy 4 Artillerys, 1 Bunker, 2 Destroyers, 2 Infantrys, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 6 PUs;

    Combat - Americans
                Battle in 101 Sea Zone
                    Americans attack with 1 S.Bomber
                    Yamamoto defend with 1 Transport
                        Americans roll dice for 1 S.Bomber in 101 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the Yamamoto lost in 101 Sea Zone
                    Americans win with 1 S.Bomber remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Transport
                Battle in French Equatorial Africa
                    Americans attack with 2 Adv.Fighters, 4 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks
                    Italians defend with 1 Factory and 7 HeavyTanks
                        Americans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in French Equatorial Africa, round 2 : 1/12 hits, 4.83 expected hits
                        Italians roll dice for 7 HeavyTanks in French Equatorial Africa, round 2 : 6/7 hits, 4.67 expected hits
                        1 HeavyTank owned by the Italians, 4 Artillerys owned by the Americans and 2 Infantrys owned by the Americans lost in French Equatorial Africa
                        Americans roll dice for 2 Adv.Fighters, 1 Fighter and 3 Tanks in French Equatorial Africa, round 3 : 4/6 hits, 2.83 expected hits
                        Italians roll dice for 6 HeavyTanks in French Equatorial Africa, round 3 : 2/6 hits, 4.00 expected hits
                        1 Fighter owned by the Americans, 4 HeavyTanks owned by the Italians and 1 Tank owned by the Americans lost in French Equatorial Africa
                        Americans roll dice for 2 Adv.Fighters and 2 Tanks in French Equatorial Africa, round 4 : 3/4 hits, 2.00 expected hits
                        Italians roll dice for 2 HeavyTanks in French Equatorial Africa, round 4 : 2/2 hits, 1.33 expected hits
                        2 HeavyTanks owned by the Italians, 1 Tank owned by the Americans and 1 Adv.Fighter owned by the Americans lost in French Equatorial Africa
                    Americans win, taking French Equatorial Africa from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks
                    Casualties for Italians: 7 HeavyTanks
                Battle in Peru
                    Americans attack with 3 Tanks
                    Neutral defend with 1 Artillery and 1 Infantry
                        Americans roll dice for 3 Tanks in Peru, round 2 : 1/3 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Peru
                        Americans roll dice for 2 Tanks in Peru, round 3 : 2/2 hits, 1.00 expected hits
                        Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Peru
                    Americans loses 0 PUs for violating Perus neutrality.
                    Americans win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 Tank
                    Casualties for Neutral: 1 Artillery and 1 Infantry

    Non Combat Move - Americans
                1 AAGun moved from Colombia to Amazon
                1 Artillery moved from Central America to Colombia
                1 Transport moved from 35 Sea Zone to 26 Sea Zone
                2 Destroyers moved from 33 Sea Zone to 31 Sea Zone
                1 B.Transport and 2 Transports moved from 38 Sea Zone to 35 Sea Zone
                1 B.Carrier and 1 Battleship moved from 83 Sea Zone to 91 Sea Zone
                1 S.Bomber moved from 101 Sea Zone to Malaya
                1 Adv.Fighter moved from French Equatorial Africa to Belgian Congo

    Place Units - Americans
                1 Bunker placed in Wake
                2 L.Fighters placed in Wake
                1 L.Fighter placed in San Francisco
                2 Destroyers placed in 91 Sea Zone
                Americans undo move 3.
                1 L.Fighter placed in 91 Sea Zone
                3 Mech.Infs placed in Rio de Oro
                2 Artillerys placed in Salvador
                1 Artillery and 1 Infantry placed in Bahia
                1 Artillery and 1 Infantry placed in Venezuela

    Turn Complete - Americans
                Americans collect 105 PUs; end with 111 PUs

    Combat Hit Differential Summary :

    Neutral : 0.00
        Italians : -0.00
        Yamamoto : -0.17
        Americans : -1.00

    Production/PUs Summary :

    Germans : 101 / 109
        Russians : 76 / 83
        Italians : 71 / 78
        French : 22 / 18
        Yamamoto : 73 / 78
        Chinese : 23 / 27
        Hisaichi : 77 / 79
        British : 103 / 103
        Anzac : 38 / 38
        Dutch : 15 / 16
        Finns : 13 / 13
        Romanians : 22 / 22
        Thai : 6 / 0
        Americans : 105 / 111

    triplea_42002_Ame8.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Germans
                1 Infantry moved from Minsk to Novgorod
                      Germans take Novgorod from Russians
                1 Infantry moved from Minsk to Latvia
                1 Infantry moved from East Prussia to Latvia
                1 Infantry moved from East Prussia to 24 Sea Zone
                1 Infantry, 1 T.Boat and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
                1 Tank moved from Hamburg to 23 Sea Zone
                5 Infantrys moved from Hamburg to 23 Sea Zone
                4 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 25 Infantrys, 2 Stukas and 6 Tanks moved from Kiev to Kursk
                1 Infantry moved from Netherlands to 22 Sea Zone
                1 Infantry moved from 22 Sea Zone to Oslo
                5 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 22 Sea Zone
                5 Infantrys and 1 Tank moved from 22 Sea Zone to Oslo
                1 Infantry moved from 23 Sea Zone to Oslo

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 2 Artillerys, 3 Destroyers, 1 Elite, 2 HeavyTanks, 8 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Oslo
                    Germans attack with 7 Infantrys and 1 Tank
                    Neutral defend with 1 Infantry
                        Germans roll dice for 1 Battleship in Oslo, round 2 :  1/1 hits
                        Neutral roll dice for 1 Infantry in Oslo, round 2 :  1/1 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Oslo
                    Germans loses 0 PUs for violating Oslos neutrality.
                    Germans win, taking Oslo from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Infantry
                Battle in Latvia
                    Germans attack with 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 Infantrys in Latvia, round 2 :  1/2 hits
                        Russians roll dice for 1 Infantry in Latvia, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Germans win, taking Latvia from Russians with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Kursk
                    Germans attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 25 Infantrys, 2 Stukas and 6 Tanks
                    Russians defend with 2 AAGuns, 3 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 15 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 14 Tanks
                        AA fire in Kursk :  1/2 hits
                        1 Stuka owned by the Germans lost in Kursk
                        Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 25 Infantrys, 1 Stuka and 6 Tanks in Kursk, round 2 :  13/43 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 15 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 14 Tanks in Kursk, round 2 :  18/38 hits
                    2 Mech.Rockets owned by the Russians, 10 Infantrys owned by the Russians and 18 Infantrys owned by the Germans lost in Kursk
                        Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 7 Infantrys, 1 Stuka and 6 Tanks in Kursk, round 3 :  16/25 hits
                        Russians roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 5 Infantrys, 1 Mech.Inf and 14 Tanks in Kursk, round 3 :  12/26 hits
                        4 ArmoredCars owned by the Germans, 5 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 1 Elite owned by the Germans, 1 Mech.Inf owned by the Russians, 7 Infantrys owned by the Germans and 7 Tanks owned by the Russians lost in Kursk
                        Germans roll dice for 1 Artillery, 5 HeavyTanks, 1 Stuka and 6 Tanks in Kursk, round 4 :  8/13 hits
                        Russians roll dice for 1 Bunker, 1 Fighter, 1 HeavyTank and 7 Tanks in Kursk, round 4 :  5/10 hits
                        1 Artillery owned by the Germans, 1 Bunker owned by the Russians, 7 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Kursk
                        Germans roll dice for 5 HeavyTanks, 1 Stuka and 2 Tanks in Kursk, round 5 :  5/8 hits
                        Russians roll dice for 1 Fighter and 1 HeavyTank in Kursk, round 5 :  1/2 hits
                        1 Fighter owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Germans lost in Kursk
                    Germans win, taking Kursk from Russians with 5 HeavyTanks, 1 Stuka and 1 Tank remaining. Battle score for attacker is 45
                    Casualties for Germans: 4 ArmoredCars, 1 Artillery, 1 Elite, 25 Infantrys, 1 Stuka and 5 Tanks
                    Casualties for Russians: 3 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 15 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 14 Tanks

    Non Combat Move - Germans
                1 Stuka moved from Kursk to Kiev
                1 Elite and 3 Infantrys moved from Brest to Kiev
                2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
                5 Infantrys moved from Krakow to Vinnytsia
                11 Infantrys moved from Bohemia to Krakow
                12 Infantrys moved from Pomerania to Danzig
                15 Infantrys moved from Brandenburg to Pomerania
                14 Infantrys moved from Berlin to Brandenburg
                3 Infantrys moved from Belgium to Netherlands
                3 Artillerys moved from Netherlands to Hamburg
                2 Tanks moved from Picardy to Netherlands
                1 ArmoredCar moved from Picardy to Netherlands
                1 HeavyTank moved from Belgium to Hamburg
                3 Infantrys moved from Picardy to Belgium
                1 Infantry moved from Normandy to Picardy
                1 Infantry moved from Brittany to Normandy

    Place Units - Germans
                3 Destroyers and 3 Submarines placed in 22 Sea Zone
                2 HeavyTanks and 2 Tanks placed in Warsaw
                2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry placed in Bohemia
                2 ArmoredCars, 1 Artillery and 7 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 110 PUs; end with 110 PUs

    triplea_42002_Ger9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Russians
                1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
                1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
                4 Mech.Infs moved from Leningrad to Kursk
                1 Fighter moved from S.Karelia to Kursk
                1 Mech.Inf and 1 Mech.Rocket moved from Stalingrad to Kursk
                4 Infantrys moved from Smolensk to Kursk
                1 Fighter moved from Moscow to Kursk
                1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
                1 Elite and 2 Infantrys moved from S.Karelia to Vyborg
                2 Infantrys moved from Arkhangelsk to 6 Sea Zone
                2 Infantrys moved from 6 Sea Zone to Lapland
                1 Infantry moved from Leningrad to Estonia
                      Russians take Estonia from Germans
                3 Artillerys and 1 Infantry moved from Khatanga to Olyokminsk
                2 Infantrys moved from Bratsk to Olyokminsk
                1 Artillery moved from Irkutsk to Olyokminsk
                2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
                2 Infantrys moved from Zhigansk to Olyokminsk
                1 Tank moved from Krasnoyarsk to Olyokminsk
                2 Infantrys and 1 Tank moved from Leningrad to Latvia
                2 Infantrys and 1 Tank moved from Leningrad to Novgorod

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 6 Artillerys, 8 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Olyokminsk
                    Russians attack with 4 Artillerys, 5 Infantrys and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 4 Artillerys, 5 Infantrys and 1 Tank in Olyokminsk, round 2 : 2/10 hits, 3.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk
                    Russians win, taking Olyokminsk from Hisaichi with 4 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in Novgorod
                    Russians attack with 2 Infantrys and 1 Tank
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys and 1 Tank in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 Infantrys and 1 Tank in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in Latvia
                    Russians attack with 2 Infantrys and 1 Tank
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in N.Karelia
                    Russians attack with 1 Artillery and 2 Infantrys
                    Finns defend with 2 Infantrys
                        Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits
                        Finns roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 0/3 hits, 0.83 expected hits
                        Finns roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 4 : 0/3 hits, 0.83 expected hits
                        Finns roll dice for 2 Infantrys in N.Karelia, round 4 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians lost in N.Karelia
                        Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 5 : 1/2 hits, 0.67 expected hits
                        Finns roll dice for 2 Infantrys in N.Karelia, round 5 : 2/2 hits, 0.67 expected hits
                        1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Karelia
                    Finns win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                    Casualties for Finns: 1 Infantry
                Battle in Donetsk
                    Russians attack with 1 Artillery and 1 Infantry
                    Romanians defend with 2 Tanks
                        Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                        Romanians roll dice for 2 Tanks in Donetsk, round 2 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                        Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
                        Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Russians lost in Donetsk
                    Romanians win with 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 Artillery and 1 Infantry
                    Casualties for Romanians: 1 Tank
                Battle in Kursk
                    Russians attack with 2 Fighters, 4 Infantrys, 5 Mech.Infs and 1 Mech.Rocket
                    Germans defend with 2 AAGuns, 5 HeavyTanks and 1 Tank
                        AA fire in Kursk : 0/2 hits, 0.33 expected hits
                        Russians roll dice for 2 Fighters, 4 Infantrys, 5 Mech.Infs and 1 Mech.Rocket in Kursk, round 2 : 5/12 hits, 4.17 expected hits
                        Germans roll dice for 5 HeavyTanks and 1 Tank in Kursk, round 2 : 4/6 hits, 3.83 expected hits
                        4 HeavyTanks owned by the Germans, 4 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Kursk
                        Russians roll dice for 2 Fighters, 5 Mech.Infs and 1 Mech.Rocket in Kursk, round 3 : 2/8 hits, 2.83 expected hits
                        Germans roll dice for 1 HeavyTank in Kursk, round 3 : 1/1 hits, 0.67 expected hits
                        1 HeavyTank owned by the Germans and 1 Mech.Inf owned by the Russians lost in Kursk
                    Russians win, taking Kursk from Germans with 2 Fighters, 4 Mech.Infs and 1 Mech.Rocket remaining. Battle score for attacker is 26
                    Casualties for Russians: 4 Infantrys and 1 Mech.Inf
                    Casualties for Germans: 5 HeavyTanks and 1 Tank
                Battle in Vyborg
                    Russians attack with 1 Elite and 2 Infantrys
                    Finns defend with 1 Infantry
                        Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
                        Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns lost in Vyborg
                    Russians win, taking Vyborg from Finns with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Finns: 1 Infantry

    Non Combat Move - Russians
                8 Infantrys moved from Moscow to Yaroslavl
                1 Infantry moved from Moscow to Yaroslavl
                1 Artillery and 2 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Georgia to Rostov
                5 Infantrys moved from Kirov to Gorky
                2 Infantrys moved from Arkhangelsk to S.Karelia
                2 Fighters moved from Kursk to Yaroslavl
                1 Mech.Inf moved from Sverdlovsk to Gorky

    Place Units - Russians
                2 Artillerys and 2 Infantrys placed in Leningrad
                2 Artillerys and 2 Infantrys placed in Arkhangelsk
                1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Sibirsky
                1 ArmoredCar, 1 Infantry and 1 Mech.Inf placed in Georgia
                1 Mech.Inf, 2 Mech.Rockets and 3 Tanks placed in Moscow

    Turn Complete - Russians
                Russians collect 80 PUs; end with 80 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        Romanians : 0.50
        Hisaichi : 0.67
        Finns : 0.00
        Russians : -2.67
        AA fire in Kursk : : -0.33

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 80 / 80
        Italians : 71 / 78
        French : 22 / 18
        Yamamoto : 73 / 78
        Chinese : 23 / 27
        Hisaichi : 76 / 79
        British : 103 / 103
        Anzac : 38 / 38
        Dutch : 15 / 16
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 6 / 0
        Americans : 105 / 111

    triplea_42002_Rus9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Italians
                4 Destroyers moved from 41 Sea Zone to 31 Sea Zone
                2 Infantrys moved from Greece to 48 Sea Zone
                2 Infantrys and 4 Transports moved from 48 Sea Zone to 46 Sea Zone
                4 Infantrys moved from Rome to 46 Sea Zone
                3 Infantrys moved from Tuscany to 46 Sea Zone
                8 Infantrys and 4 Transports moved from 46 Sea Zone to 45 Sea Zone
                1 Destroyer, 1 Infantry, 1 Submarine and 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone
                1 Infantry moved from 48 Sea Zone to Tobruk
                1 ArmoredCar moved from Hun to Kufra
                8 Infantrys moved from 45 Sea Zone to N.Tunisia
                3 ArmoredCars moved from Tunis to N.Algeria
                1 Elite moved from Tunis to N.Tunisia

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 1 Destroyer, 1 Factory, 1 HeavyTank, 1 Infantry, 4 Mech.Infs, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 31 Sea Zone
                    Italians attack with 4 Destroyers
                    French defend with 1 Destroyer; Americans defend with 2 Destroyers
                        Italians roll dice for 4 Destroyers in 31 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 3 Destroyers in 31 Sea Zone, round 2 :  1/3 hits
                        1 Destroyer owned by the French and 1 Destroyer owned by the Italians lost in 31 Sea Zone
                        Italians roll dice for 3 Destroyers in 31 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 2 Destroyers in 31 Sea Zone, round 3 :  1/2 hits
                        2 Destroyers owned by the Americans and 1 Destroyer owned by the Italians lost in 31 Sea Zone
                    Italians win with 2 Destroyers remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 Destroyers
                    Casualties for French: 1 Destroyer
                    Casualties for Americans: 2 Destroyers

    Non Combat Move - Italians

    Place Units - Italians
                4 Mech.Infs placed in Tunis
                1 Factory placed in Greece
                1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
                1 ArmoredCar and 1 Infantry placed in Rome
                1 Destroyer and 1 S.Submarine placed in 46 Sea Zone

    Turn Complete - Italians
                Italians collect 71 PUs; end with 71 PUs

    triplea_42002_Ita9.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - French
                4 Infantrys and 2 Mech.Infs moved from Lower Egypt to New Valley
                1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
                1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores

    Purchase Units - French
                French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - French
                Battle in New Valley
                    French attack with 4 Infantrys and 2 Mech.Infs
                    Italians defend with 1 Infantry
                        French roll dice for 4 Infantrys and 2 Mech.Infs in New Valley, round 2 : 0/6 hits, 1.67 expected hits
                        Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in New Valley
                        French roll dice for 3 Infantrys and 2 Mech.Infs in New Valley, round 3 : 1/5 hits, 1.50 expected hits
                        Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians lost in New Valley
                    French win, taking New Valley from Italians with 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 0
                    Casualties for French: 1 Infantry
                    Casualties for Italians: 1 Infantry

    Non Combat Move - French

    Place Units - French
                2 Infantrys placed in French Equatorial Africa
                2 ArmoredCars and 2 Artillerys placed in E.Morocco

    Turn Complete - French
                French collect 22 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        French : -2.17

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 80 / 80
        Italians : 70 / 71
        French : 22 / 22
        Yamamoto : 73 / 78
        Chinese : 23 / 27
        Hisaichi : 76 / 79
        British : 104 / 103
        Anzac : 38 / 38
        Dutch : 15 / 16
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 6 / 0
        Americans : 105 / 111

    triplea_42002_Fre9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Yamamoto
                1 ArmoredCar moved from Kweichow to Lanchow
                      Yamamoto take Lanchow from Chinese
                2 ArmoredCars moved from Kweichow to S.French Indochina
                12 ArmoredCars and 1 Infantry moved from N.French Indochina to 92 Sea Zone
                12 ArmoredCars, 2 B.Transports, 1 Infantry and 3 Transports moved from 92 Sea Zone to 105 Sea Zone
                12 ArmoredCars and 1 Infantry moved from 105 Sea Zone to Bangkok
                2 Infantrys moved from Davao to 107 Sea Zone
                2 Infantrys and 2 S.Submarines moved from 107 Sea Zone to 105 Sea Zone
                2 Infantrys moved from 105 Sea Zone to Bangkok
                1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
                1 Carrier moved from 110 Sea Zone to 105 Sea Zone
                1 Battleship moved from 110 Sea Zone to 105 Sea Zone
                2 Transports moved from 87 Sea Zone to 85 Sea Zone
                1 T.Boat moved from 87 Sea Zone to 86 Sea Zone
                1 ArmoredCar and 2 Infantrys moved from Tohoku to 85 Sea Zone
                1 ArmoredCar moved from Tokyo to 85 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 85 Sea Zone to Iwo Jima
                2 Cruisers moved from 87 Sea Zone to 85 Sea Zone
                2 ArmoredCars moved from Tokyo to 85 Sea Zone
                2 ArmoredCars moved from 85 Sea Zone to Iwo Jima
                2 Bombers moved from Ponape to 86 Sea Zone
                1 Artillery and 1 Infantry moved from Shantung to Anhwei
                1 Artillery moved from N.French Indochina to Yunnan
                1 ArmoredCar moved from Kweichow to Yunnan
                2 ArmoredCars moved from Kweichow to N.Thailand
                2 Transports moved from 110 Sea Zone to 92 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 3 B.Transports, 2 Destroyers, 1 S.Submarine and 4 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Yunnan
                    Yamamoto attack with 1 ArmoredCar and 1 Artillery
                    Chinese defend with 1 Bunker
                        Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Yunnan, round 2 :  1/2 hits
                    Units damaged: 1 Bunker owned by the Chinese
                        Chinese roll dice for 1 Bunker in Yunnan, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Yamamoto lost in Yunnan
                        Yamamoto roll dice for 1 Artillery in Yunnan, round 3 :  1/1 hits
                        Chinese roll dice for 1 Bunker in Yunnan, round 3 :  0/1 hits
                        1 Bunker owned by the Chinese lost in Yunnan
                    Yamamoto win, taking Yunnan from Chinese with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 ArmoredCar
                    Casualties for Chinese: 1 Bunker
                Battle in S.French Indochina
                    Yamamoto attack with 2 ArmoredCars
                    British defend with 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars in S.French Indochina, round 2 :  1/2 hits
                        French roll dice for 1 Infantry in S.French Indochina, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 ArmoredCar owned by the Yamamoto lost in S.French Indochina
                    Yamamoto win, taking S.French Indochina from French with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 ArmoredCar
                Battle in Iwo Jima
                    Yamamoto attack with 4 ArmoredCars and 2 Infantrys
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 2 Cruisers in Iwo Jima, round 2 :  2/2 hits
                        Anzac roll dice for 1 Infantry in Iwo Jima, round 2 :  0/1 hits
                        1 Infantry owned by the Anzac lost in Iwo Jima
                    Yamamoto win, taking Iwo Jima from Anzac with 4 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry
                Battle in 86 Sea Zone
                    Yamamoto attack with 2 Bombers and 1 T.Boat
                    Anzac defend with 1 S.Submarine
                        Anzac roll dice for 1 S.Submarine in 86 Sea Zone, round 2 :  1/1 hits
                    1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
                        Yamamoto roll dice for 2 Bombers in 86 Sea Zone, round 2 :  1/2 hits
                    1 S.Submarine owned by the Anzac lost in 86 Sea Zone
                    Yamamoto win with 2 Bombers remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 T.Boat
                    Casualties for Anzac: 1 S.Submarine
                Battle in N.Thailand
                    Yamamoto attack with 2 ArmoredCars
                    British defend with 1 Mech.Inf
                        Yamamoto roll dice for 2 ArmoredCars in N.Thailand, round 2 :  1/2 hits
                        British roll dice for 1 Mech.Inf in N.Thailand, round 2 :  0/1 hits
                    1 Mech.Inf owned by the British lost in N.Thailand
                    Yamamoto win, taking N.Thailand from British with 2 ArmoredCars remaining. Battle score for attacker is 6
                    Casualties for British: 1 Mech.Inf
                Battle in Bangkok
                    Yamamoto attack with 12 ArmoredCars and 3 Infantrys
                    British defend with 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank
                        Yamamoto roll dice for 1 Battleship in Bangkok, round 2 :  1/1 hits
                        Yamamoto roll dice for 12 ArmoredCars and 3 Infantrys in Bangkok, round 2 :  4/15 hits
                        British roll dice for 6 Infantrys and 1 Tank in Bangkok, round 2 :  1/7 hits
                        1 Infantry owned by the Yamamoto and 5 Infantrys owned by the British lost in Bangkok
                        Yamamoto roll dice for 12 ArmoredCars and 2 Infantrys in Bangkok, round 3 :  5/14 hits
                        British roll dice for 1 Infantry and 1 Tank in Bangkok, round 3 :  0/2 hits
                        1 Tank owned by the British and 1 Infantry owned by the British lost in Bangkok
                    Yamamoto win, taking Bangkok from British, taking N.Thailand from Yamamoto with 12 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 15
                    Casualties for British: 6 Infantrys and 1 Tank
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Yamamoto
                2 Bombers moved from 86 Sea Zone to Saipan
                2 Destroyers moved from 87 Sea Zone to 85 Sea Zone

    Place Units - Yamamoto
                4 Submarines placed in 107 Sea Zone
                3 B.Transports and 2 Destroyers placed in 84 Sea Zone
                1 S.Submarine placed in 84 Sea Zone
                Yamamoto undo move 3.
                1 S.Submarine placed in 85 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 80 PUs; end with 80 PUs

    triplea_42002_Yam9.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Chinese
                6 Infantrys moved from E.Qinghai to Lanchow
                1 Fighter moved from Shensi to Lanchow

    Purchase Units - Chinese
                Chinese buy 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Lanchow
                    Chinese attack with 1 Fighter and 6 Infantrys
                    Yamamoto defend with 1 ArmoredCar
                        Chinese roll dice for 1 Fighter and 6 Infantrys in Lanchow, round 2 : 2/7 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Yamamoto lost in Lanchow
                    Chinese win, taking Lanchow from Yamamoto with 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 ArmoredCar

    Non Combat Move - Chinese
                1 Fighter moved from Lanchow to Shensi
                7 Infantrys moved from Ningsia to Shensi
                3 Tanks moved from Gobi Altai to Shensi
                1 Elite moved from E.Sinkiang to Gobi Altai
                6 Infantrys moved from Hsining to E.Qinghai
                2 Tanks moved from Urumqi to Gobi Altai
                1 Infantry moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                6 Infantrys placed in Hsining
                2 Infantrys and 2 Tanks placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Yamamoto : -0.17
        Chinese : 0.67

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 80 / 80
        Italians : 70 / 71
        French : 20 / 22
        Yamamoto : 79 / 80
        Chinese : 21 / 22
        Hisaichi : 76 / 79
        British : 96 / 103
        Anzac : 36 / 38
        Dutch : 15 / 16
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 14 / 0
        Americans : 105 / 111

    triplea_42002_Chi9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Hisaichi
                1 ArmoredCar, 4 Artillerys, 8 Infantrys and 8 Tanks moved from N.Buryat Mongolia to Olyokminsk
                1 Infantry moved from Okhotsk to Zhigansk
                1 Infantry moved from Kolyma to Zhigansk
                2 Infantrys moved from Kolyma to Bulun
                1 Infantry moved from Yakutsk to Olyokminsk
                1 Tank moved from Chita to Olyokminsk
                2 ArmoredCars moved from Chita to Olyokminsk
                2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Chita to Olyokminsk
                1 Infantry moved from Chita to N.Buryat Mongolia
                1 Artillery and 2 Infantrys moved from Heilungchiang to Chita
                1 Infantry moved from Chahar to Suiyuan
                1 Artillery moved from Chahar to Suiyuan
                1 Infantry moved from Hupeh to Szechwan
                1 ArmoredCar moved from Szechwan to Anhwei
                1 Infantry moved from Hunan to Hupeh
                1 Infantry moved from Shantung to Shansi
                1 Artillery moved from Shansi to Anhwei
                1 Infantry moved from Ayan to 75 Sea Zone
                1 Infantry moved from 75 Sea Zone to N.Sakhalin
                      Hisaichi take N.Sakhalin from Russians
                2 Artillerys moved from Java to 110 Sea Zone
                2 Artillerys moved from Banjarmasin to 110 Sea Zone
                1 Artillery moved from Java to 110 Sea Zone
                2 Infantrys moved from Java to 110 Sea Zone
                2 Infantrys moved from Banjarmasin to 110 Sea Zone
                1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
                1 Artillery moved from 105 Sea Zone to S.Thailand
                      Thai take S.Thailand from British
                4 ArmoredCars and 1 Artillery moved from Java to Sumatra
                3 Artillerys, 3 Infantrys and 3 Transports moved from 110 Sea Zone to 105 Sea Zone
                3 Artillerys and 3 Infantrys moved from 105 Sea Zone to Bangkok
                1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 16 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Suiyuan
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 :  1/2 hits
                        Chinese roll dice for 1 Infantry in Suiyuan, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
                    Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Bulun
                    Hisaichi attack with 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Infantrys in Bulun, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Bulun, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Bulun
                        Hisaichi roll dice for 1 Infantry in Bulun, round 3 :  1/1 hits
                        Russians roll dice for 1 Infantry in Bulun, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Bulun
                    Hisaichi win, taking Bulun from Russians with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Sumatra
                    Hisaichi attack with 4 ArmoredCars, 2 Artillerys and 1 Infantry
                    Anzac defend with 3 Artillerys; Dutch defend with 1 Bunker
                        Hisaichi roll dice for 1 Battleship in Sumatra, round 2 :  1/1 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys and 1 Infantry in Sumatra, round 2 :  2/7 hits
                        Dutch roll dice for 3 Artillerys and 1 Bunker in Sumatra, round 2 :  2/4 hits
                        2 Artillerys owned by the Anzac, 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Sumatra
                        Hisaichi roll dice for 3 ArmoredCars and 2 Artillerys in Sumatra, round 3 :  2/5 hits
                        Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 :  2/2 hits
                        1 Artillery owned by the Anzac, 2 ArmoredCars owned by the Hisaichi and 1 Bunker owned by the Dutch lost in Sumatra
                    Hisaichi win, taking Sumatra from Dutch with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 3 ArmoredCars and 1 Infantry
                    Casualties for Anzac: 3 Artillerys
                    Casualties for Dutch: 1 Bunker
                Battle in Zhigansk
                    Hisaichi attack with 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 :  0/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Infantrys in Zhigansk, round 3 :  0/2 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 3 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Zhigansk
                        Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 :  0/1 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 4 :  0/1 hits
                        Hisaichi roll dice for 1 Infantry in Zhigansk, round 5 :  0/1 hits
                        Russians roll dice for 1 Infantry in Zhigansk, round 5 :  1/1 hits
                        1 Infantry owned by the Hisaichi lost in Zhigansk
                    Russians win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 2 Infantrys
                Battle in Olyokminsk
                    Hisaichi attack with 2 Adv.Fighters, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys and 9 Tanks
                    Russians defend with 4 Artillerys, 4 Infantrys and 1 Tank
                        Hisaichi roll dice for 2 Adv.Fighters, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys and 9 Tanks in Olyokminsk, round 2 :  11/30 hits
                        Russians roll dice for 4 Artillerys, 4 Infantrys and 1 Tank in Olyokminsk, round 2 :  3/9 hits
                        4 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 1 Tank owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Olyokminsk
                    Hisaichi win, taking Olyokminsk from Russians with 2 Adv.Fighters, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 9 Tanks remaining. Battle score for attacker is 23
                    Casualties for Hisaichi: 3 Infantrys
                    Casualties for Russians: 4 Artillerys, 4 Infantrys and 1 Tank

    Non Combat Move - Hisaichi
                2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Olyokminsk to N.Buryat Mongolia
                1 Carrier moved from 92 Sea Zone to 110 Sea Zone
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 ArmoredCars, 1 Artillery, 1 Elite, 2 Marines and 12 Tanks moved from Shantung to Anhwei
                2 Infantrys moved from 84 Sea Zone to Shantung
                1 Transport moved from 75 Sea Zone to 84 Sea Zone
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Shantung
                5 Infantrys moved from Hunan to Kweichow
                1 Elite and 1 Marine moved from Kwangtung to Hunan
                6 Infantrys moved from Hong Kong to Kwangtung
                3 Infantrys moved from Kirin to Heilungchiang
                4 Infantrys moved from Changchun to Kirin

    Place Units - Hisaichi
                3 Mech.Infs placed in Chita
                3 Artillerys placed in Shantung
                Hisaichi undo move 2.
                2 Artillerys and 2 Infantrys placed in Banjarmasin
                2 Artillerys and 1 Elite placed in Shantung
                2 ArmoredCars and 1 Tank placed in Peking
                6 Infantrys placed in Hong Kong
                8 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 82 PUs; end with 82 PUs

    triplea_42002_His9.tsvg

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    Please ignore those first few dice rolls.  I did not mean to attack Thailand.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - British
                2 Artillerys moved from Malaya to 65 Sea Zone
                3 Infantrys moved from Malaya to 65 Sea Zone
                2 Artillerys and 3 Infantrys moved from 65 Sea Zone to Sumatra
                2 Fighters moved from Malaya to Sumatra
                2 Fighters moved from 65 Sea Zone to Sumatra
                2 Fighters moved from 56 Sea Zone to Kufra
                2 Mech.Infs moved from Lower Egypt to Kufra
                1 Mech.Inf moved from Belgian Congo to Darfur
                      British take Equatoria from Italians
                      British take Darfur from Italians
                1 Mech.Inf moved from Darfur to Nubia
                1 Mech.Inf moved from Belgian Congo to Nubia
                      British take Kordofan from Italians
                1 Artillery moved from Italian East Africa to Nubia
                1 Bomber moved from Cairo to Kufra
                2 Fighters moved from Cairo to 51 Sea Zone
                1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
                3 Artillerys and 3 Infantrys moved from Cairo to 56 Sea Zone
                3 Artillerys and 3 Infantrys moved from 56 Sea Zone to Mersa Matruh
                1 ArmoredCar moved from Palestine to Nubia
                1 Fighter moved from Azores to E.Morocco

    Purchase Units - British
                British buy 6 Artillerys, 1 Carrier, 5 Destroyers, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;

    Combat - British
                Battle in 51 Sea Zone
                    British attack with 1 Destroyer and 2 Fighters
                    Italians defend with 1 Submarine
                        Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                        1 Submarine owned by the Italians lost in 51 Sea Zone
                    British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 Submarine
                Battle in Nubia
                    British attack with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs
                    Italians defend with 1 Artillery
                        British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Nubia, round 2 : 2/4 hits, 1.33 expected hits
                        Italians roll dice for 1 Artillery in Nubia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Italians lost in Nubia
                    British win, taking Nubia from Italians with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 Artillery
                Battle in Sumatra
                    British attack with 2 Artillerys, 4 Fighters and 3 Infantrys
                    Hisaichi defend with 1 ArmoredCar and 2 Artillerys
                        British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 2 Artillerys, 4 Fighters and 3 Infantrys in Sumatra, round 2 : 3/9 hits, 2.83 expected hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Artillerys in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
                        1 ArmoredCar owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sumatra
                    British win, taking Sumatra from Hisaichi with 2 Artillerys, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 1 ArmoredCar and 2 Artillerys
                Battle in Kufra
                    British attack with 1 Bomber, 2 Fighters and 2 Mech.Infs
                    Italians defend with 1 ArmoredCar
                        British roll dice for 1 Bomber, 2 Fighters and 2 Mech.Infs in Kufra, round 2 : 1/5 hits, 2.00 expected hits
                        Italians roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Italians lost in Kufra
                    British win, taking Kufra from Italians with 1 Bomber, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 ArmoredCar

    Non Combat Move - British
                2 Fighters moved from Kufra to 56 Sea Zone
                1 Bomber moved from Kufra to Cairo
                2 Fighters moved from 51 Sea Zone to Cairo
                2 Mech.Infs moved from Cape Town to Belgian Congo
                1 Transport moved from 58 Sea Zone to 59 Sea Zone
                1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
                1 Infantry and 1 Tank moved from 18 Sea Zone to Wales
                1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
                2 Fighters moved from Sumatra to Malaya
                2 Fighters moved from Sumatra to 65 Sea Zone

    Place Units - British
                3 Artillerys and 3 Infantrys placed in Malaya
                4 Destroyers placed in 21 Sea Zone
                1 Carrier and 1 Destroyer placed in 18 Sea Zone
                2 Fighters placed in 18 Sea Zone
                1 Artillery and 2 Infantrys placed in W.Iran
                2 Artillerys and 1 Infantry placed in Cairo

    Turn Complete - British
                British collect 101 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Italians : -0.83
        British : 0.33
        Hisaichi : -0.83

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 78 / 80
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 79 / 80
        Chinese : 19 / 22
        Hisaichi : 80 / 82
        British : 101 / 101
        Anzac : 36 / 38
        Dutch : 15 / 16
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 16 / 0
        Americans : 105 / 111

    triplea_42002_Bri9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Anzac
                1 Marine moved from Townsville to 113 Sea Zone
                1 Marine and 1 S.Submarine moved from 113 Sea Zone to 111 Sea Zone
                1 Marine moved from 111 Sea Zone to Panay
                1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
                2 Artillerys and 2 Infantrys moved from Lombok to Java
                      Dutch take Java from Hisaichi
                2 Artillerys moved from Broome to 67 Sea Zone
                1 Infantry moved from Broome to 67 Sea Zone
                1 Infantry moved from Western Australia to 67 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
                2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
                2 Fighters moved from 65 Sea Zone to S.Thailand
                1 Destroyer moved from 66 Sea Zone to 111 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 111 Sea Zone
                    Anzac attack with 2 Destroyers and 1 S.Submarine
                    Hisaichi defend with 1 Destroyer
                        Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Hisaichi lost in 111 Sea Zone
                    Anzac win with 2 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Destroyer
                Battle in Panay
                Battle in S.Thailand
                    Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                    Hisaichi defend with 1 Artillery
                        Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in S.Thailand, round 2 : 1/6 hits, 2.00 expected hits
                        Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in S.Thailand
                    Anzac win, taking Panay from Yamamoto, taking S.Thailand from Thai with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery

    Non Combat Move - Anzac
                3 Transports moved from 65 Sea Zone to 67 Sea Zone
                1 Marine moved from Townsville to Northern Territory
                2 Fighters moved from S.Thailand to 65 Sea Zone

    Place Units - Anzac
                1 Artillery and 1 Infantry placed in Western Australia
                1 Artillery and 1 Infantry placed in Broome
                1 Adv.Fighter placed in 67 Sea Zone
                1 S.Submarine placed in 114 Sea Zone
                1 Marine placed in Port Moresby
                1 Elite placed in Townsville

    Turn Complete - Anzac
                Anzac collect 38 PUs; end with 38 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.33
        Anzac : -0.50
        Thai : -0.33

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 78 / 80
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 78 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 16
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 14 / 0
        Americans : 107 / 111

    triplea_42002_Anz9.tsvg

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    dutch

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Dutch
                1 Elite and 1 Tank moved from French Sudan to French Equatorial Africa

    Purchase Units - Dutch
                Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Dutch
                1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone
                1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
                1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania

    Place Units - Dutch
                1 Bunker placed in Sumatra
                1 Bunker placed in Java
                2 Infantrys placed in Suriname

    Turn Complete - Dutch
                Dutch collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 78 / 80
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 78 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 11 / 13
        Romanians : 22 / 22
        Thai : 14 / 0
        Americans : 107 / 111

    triplea_42002_Dut9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Finns
                1 Infantry moved from N.Karelia to Murmansk
                      Finns take Murmansk from Russians
                2 Elites and 4 Infantrys moved from Tampere to Oulu
                6 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                1 Elite and 5 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 12 PUs; end with 12 PUs

    triplea_42002_Fin9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Romanians
                1 Mech.Inf moved from Bucharest to Istanbul
                2 ArmoredCars, 2 Elites, 1 Infantry and 2 Tanks moved from Bulgaria to Istanbul
                2 Elites moved from W.Romania to Bulgaria
                3 Elites and 1 Infantry moved from E.Romania to Vinnytsia
                1 Artillery and 1 Elite moved from Kiev to Kursk
                1 Tank moved from Donetsk to Kursk
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Elite, 4 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Istanbul
                    Romanians attack with 2 ArmoredCars, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks
                    Neutral defend with 1 Bunker and 2 Infantrys
                        Romanians roll dice for 2 ArmoredCars, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks in Istanbul, round 2 :  3/8 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 :  3/3 hits
                        1 ArmoredCar owned by the Romanians, 1 Elite owned by the Romanians, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Istanbul
                        Romanians roll dice for 1 ArmoredCar, 1 Elite, 1 Mech.Inf and 2 Tanks in Istanbul, round 3 :  3/5 hits
                        Neutral roll dice for 1 Bunker in Istanbul, round 3 :  0/1 hits
                        1 Bunker owned by the Neutral lost in Istanbul
                    Romanians loses 0 PUs for violating Istanbuls neutrality.
                    Romanians win, taking Istanbul from Neutral with 1 ArmoredCar, 1 Elite, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 1
                    Casualties for Romanians: 1 ArmoredCar, 1 Elite and 1 Infantry
                    Casualties for Neutral: 1 Bunker and 2 Infantrys
                Battle in Kursk
                    Romanians attack with 1 Artillery, 1 Elite and 1 Tank
                    Russians defend with 2 AAGuns, 4 Mech.Infs and 1 Mech.Rocket
                        Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Kursk, round 2 :  3/3 hits
                        Russians roll dice for 4 Mech.Infs and 1 Mech.Rocket in Kursk, round 2 :  3/5 hits
                    1 Mech.Rocket owned by the Russians, 1 Elite owned by the Romanians, 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Kursk
                    Russians win with 2 Mech.Infs remaining. Battle score for attacker is 6
                    Casualties for Romanians: 1 Artillery, 1 Elite and 1 Tank
                    Casualties for Russians: 2 Mech.Infs and 1 Mech.Rocket

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Elite, 1 Infantry and 1 Tank placed in E.Romania
                3 Infantrys and 1 Mech.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 23 PUs; end with 23 PUs

    triplea_42002_Rom9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Thai
                1 Destroyer, 1 Submarine and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
                2 Transports moved from 110 Sea Zone to 111 Sea Zone

    Combat - Thai
                Battle in 111 Sea Zone
                    Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
                    Anzac defend with 2 Destroyers and 1 S.Submarine
                        Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 :  1/1 hits
                        Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 111 Sea Zone, round 2 :  1/2 hits
                        Anzac roll dice for 2 Destroyers in 111 Sea Zone, round 2 :  1/2 hits
                        1 Transport owned by the Thai and 2 Destroyers owned by the Anzac lost in 111 Sea Zone
                        Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 :  1/1 hits
                        Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 3 :  0/1 hits
                    1 S.Submarine owned by the Anzac lost in 111 Sea Zone
                    Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 20
                    Casualties for Anzac: 2 Destroyers and 1 S.Submarine
                    Casualties for Thai: 1 Transport

    Non Combat Move - Thai

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs

    triplea_42002_Tha9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 Artillerys, 2 Bunkers, 4 Destroyers, 2 Elites, 1 Factory, 3 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 B.Carrier, 1 Battleship, 2 Destroyers and 1 L.Fighter moved from 91 Sea Zone to 88 Sea Zone
                2 L.Fighters moved from Wake to 88 Sea Zone
                1 Adv.Fighter moved from Belgian Congo to 34 Sea Zone
                1 Tank moved from French Equatorial Africa to Kufra
                1 B.Transport and 1 Transport moved from 38 Sea Zone to 35 Sea Zone
                1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
                2 Artillerys moved from Salvador to 35 Sea Zone
                2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 34 Sea Zone
                1 AAGun moved from Bahia to 35 Sea Zone
                1 AAGun and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
                3 Artillerys and 1 Infantry moved from 34 Sea Zone to Rio de Oro
                1 AAGun moved from 34 Sea Zone to Rio de Oro
                2 Destroyers moved from 35 Sea Zone to 34 Sea Zone
                1 Artillery and 1 Infantry moved from Venezuela to 26 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
                1 Artillery and 1 Infantry moved from 35 Sea Zone to Bahia
                1 AAGun moved from Amazon to Bahia
                2 Tanks moved from Peru to Bahia
                1 Artillery moved from Colombia to Amazon
                2 Bombers moved from Yukon to Wake

    Place Units - Americans
                1 Bunker and 1 Factory placed in Belgian Congo
                1 Bunker placed in Rio de Oro
                2 Fighters placed in 34 Sea Zone
                1 Fighter placed in Rio de Oro
                1 Destroyer and 1 Transport placed in 88 Sea Zone
                1 Artillery and 1 Infantry placed in Bahia
                2 Elites placed in Salvador
                3 Destroyers placed in 26 Sea Zone
                2 Artillerys placed in Venezuela
                1 Artillery placed in South Central USA

    Turn Complete - Americans
                Americans collect 107 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 102 / 110
        Russians : 77 / 80
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 78 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 12 / 12
        Romanians : 23 / 23
        Thai : 14 / 14
        Americans : 107 / 107

    triplea_42002_Ame9.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Germans
                12 Infantrys moved from Danzig to East Prussia
                1 Infantry moved from Kiev to Minsk
                1 Infantry moved from Minsk to Lithuania
                1 Elite and 2 Infantrys moved from Kiev to Kursk
                1 Tank moved from Kiev to Kursk
                2 HeavyTanks and 1 Tank moved from Kiev to Rostov
                1 Stuka moved from Kiev to Rostov
                6 Infantrys and 1 Tank moved from Oslo to Middle Norrland
                1 T.Boat moved from 23 Sea Zone to 22 Sea Zone

    Purchase Units - Germans
                Germans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 18 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Middle Norrland
                    Germans attack with 6 Infantrys and 1 Tank
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Germans roll dice for 6 Infantrys and 1 Tank in Middle Norrland, round 2 :  3/7 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 :  3/3 hits
                        3 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                    Germans loses 0 PUs for violating Middle Norrlands neutrality.
                    Germans win, taking Middle Norrland from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 Infantrys
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Rostov
                    Germans attack with 2 HeavyTanks, 1 Stuka and 1 Tank
                    Russians defend with 1 Artillery and 3 Infantrys
                        Germans roll dice for 2 HeavyTanks, 1 Stuka and 1 Tank in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Rostov, round 2 :  1/4 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Rostov
                        Germans roll dice for 2 HeavyTanks and 1 Stuka in Rostov, round 3 :  2/3 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Rostov, round 3 :  2/3 hits
                        2 Infantrys owned by the Russians, 1 HeavyTank owned by the Germans and 1 Stuka owned by the Germans lost in Rostov
                        Germans roll dice for 1 HeavyTank in Rostov, round 4 :  0/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 4 :  0/1 hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 5 :  0/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 5 :  0/1 hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 6 :  0/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 6 :  0/1 hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 7 :  0/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 7 :  0/1 hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 8 :  1/1 hits
                        Russians roll dice for 1 Artillery in Rostov, round 8 :  0/1 hits
                        1 Artillery owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 HeavyTank remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 HeavyTank, 1 Stuka and 1 Tank
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                Battle in Kursk
                    Germans attack with 1 Elite, 2 Infantrys and 1 Tank
                    Russians defend with 2 AAGuns and 2 Mech.Infs
                        Germans roll dice for 1 Elite, 2 Infantrys and 1 Tank in Kursk, round 2 :  1/4 hits
                        Russians roll dice for 2 Mech.Infs in Kursk, round 2 :  1/2 hits
                    1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
                        Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Kursk, round 3 :  2/3 hits
                        Russians roll dice for 1 Mech.Inf in Kursk, round 3 :  0/1 hits
                    1 Mech.Inf owned by the Russians lost in Kursk
                    Germans win, taking Kursk from Russians with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 2 Mech.Infs

    Non Combat Move - Germans
                1 HeavyTank and 1 Tank moved from Warsaw to East Prussia
                1 HeavyTank and 1 Tank moved from Warsaw to Kiev
                5 Infantrys moved from Vinnytsia to Donetsk
                11 Infantrys moved from Krakow to Vinnytsia
                2 ArmoredCars moved from Bohemia to Brest
                1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
                15 Infantrys moved from Pomerania to Danzig
                11 Infantrys moved from Brandenburg to Pomerania
                3 Infantrys moved from Brandenburg to Bohemia
                1 HeavyTank moved from Hamburg to Danzig
                3 Artillerys moved from Hamburg to Pomerania
                1 ArmoredCar and 2 Tanks moved from Netherlands to Pomerania
                2 ArmoredCars, 1 Artillery and 7 Infantrys moved from Berlin to Brandenburg
                2 ArmoredCars moved from Brandenburg to Bohemia

    Place Units - Germans
                1 Battleship, 1 Carrier and 2 S.Submarines placed in 22 Sea Zone
                2 Adv.Fighters placed in 22 Sea Zone
                4 Infantrys placed in Warsaw
                5 Infantrys placed in Bohemia
                9 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 110 PUs; end with 110 PUs

    triplea_42002_Ger10.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Russians
                1 Mech.Inf, 2 Mech.Rockets and 3 Tanks moved from Moscow to Kursk
                1 ArmoredCar, 1 Infantry and 1 Mech.Inf moved from Georgia to Rostov
                1 Infantry and 1 Tank moved from Novgorod to Minsk
                1 Infantry moved from Latvia to Lithuania
                2 Fighters moved from Yaroslavl to Tula
                2 Fighters moved from Tula to Rostov
                1 Mech.Inf moved from Gorky to Kursk
                9 Infantrys moved from Yaroslavl to Kursk
                1 Infantry moved from S.Karelia to N.Karelia
                      Russians take N.Karelia from Finns
                1 Infantry moved from Vyborg to Kotka
                      Russians take Kotka from Finns
                7 Artillerys, 14 Infantrys and 1 Tank moved from Lapland to Oulu
                1 Elite and 1 Infantry moved from Vyborg to Oulu
                1 ArmoredCar moved from Sibirsky to Evenkia
                1 ArmoredCar moved from Evenkia to Bratsk
                1 Infantry moved from Sibirsky to Evenkia
                1 Infantry moved from Zhigansk to Yakutsk
                      Russians take Yakutsk from Hisaichi
                1 Artillery and 1 Infantry moved from Khatanga to Bulun

    Purchase Units - Russians
                Russians buy 2 Artillerys, 4 Bunkers, 19 Infantrys and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Russians
                Battle in Minsk
                    Russians attack with 1 Infantry and 1 Tank
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Kursk
                    Russians attack with 9 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks
                    Germans defend with 2 AAGuns, 1 Elite, 1 Infantry and 1 Tank
                        Russians roll dice for 9 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks in Kursk, round 2 : 6/16 hits, 5.33 expected hits
                        Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Kursk, round 2 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Russians, 1 Elite owned by the Germans, 1 Infantry owned by the Germans and 1 Tank owned by the Germans lost in Kursk
                    Russians win, taking Kursk from Germans with 8 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Elite, 1 Infantry and 1 Tank
                Battle in Rostov
                    Russians attack with 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Mech.Inf
                    Germans defend with 1 HeavyTank
                        Russians roll dice for 1 ArmoredCar, 2 Fighters, 1 Infantry and 1 Mech.Inf in Rostov, round 2 : 2/5 hits, 1.67 expected hits
                        Germans roll dice for 1 HeavyTank in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                        1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 ArmoredCar, 2 Fighters and 1 Mech.Inf remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 HeavyTank
                Battle in Oulu
                    Russians attack with 7 Artillerys, 1 Elite, 15 Infantrys and 1 Tank
                    Finns defend with 4 Elites, 1 Fighter, 32 Infantrys and 1 Tank
                        Russians roll dice for 7 Artillerys, 1 Elite, 15 Infantrys and 1 Tank in Oulu, round 2 : 12/24 hits, 6.83 expected hits
                        Finns roll dice for 4 Elites, 1 Fighter, 32 Infantrys and 1 Tank in Oulu, round 2 : 14/38 hits, 13.00 expected hits
                        12 Infantrys owned by the Finns and 14 Infantrys owned by the Russians lost in Oulu
                    7 Artillerys, 1 Elite, 1 Infantry and 1 Tank retreated to Vyborg
                    Finns win with 4 Elites, 1 Fighter, 20 Infantrys and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Russians: 14 Infantrys
                    Casualties for Finns: 12 Infantrys
                Battle in Bulun
                    Russians attack with 1 Artillery and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 1 Infantry in Bulun, round 2 : 1/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 Infantry in Bulun, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Bulun
                    Russians win, taking Bulun from Hisaichi with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                Battle in Lithuania
                    Russians attack with 1 Infantry
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry

    Non Combat Move - Russians
                1 Tank moved from Latvia to Kursk
                1 Infantry moved from Estonia to Latvia
                4 Infantrys moved from Leningrad to Vyborg
                3 Artillerys moved from Leningrad to Vyborg
                7 Tanks moved from Leningrad to Vyborg
                1 Infantry moved from S.Karelia to Vyborg
                1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone
                1 Artillery and 1 Infantry moved from 6 Sea Zone to N.Karelia
                1 Artillery and 1 Infantry moved from Arkhangelsk to S.Karelia
                5 Infantrys moved from Gorky to Yaroslavl
                2 Fighters moved from Rostov to Yaroslavl
                2 Infantrys moved from Kuybyshev to Penza
                1 Artillery and 2 Infantrys moved from Khatanga to Sibirsky

    Place Units - Russians
                1 Bunker and 6 Infantrys placed in Sibirsky
                1 Bunker placed in Irkutsk
                1 Bunker placed in Evenkia
                1 Bunker placed in Bratsk
                4 Infantrys placed in Leningrad
                1 Artillery and 9 Infantrys placed in Moscow
                1 Artillery and 2 Tanks placed in Stalingrad

    Turn Complete - Russians
                Russians collect 82 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : 0.50
        Hisaichi : 0.67
        Finns : 1.00
        Russians : 8.67

    Production/PUs Summary :

    Germans : 104 / 110
        Russians : 82 / 83
        Italians : 63 / 71
        French : 20 / 22
        Yamamoto : 77 / 80
        Chinese : 19 / 22
        Hisaichi : 77 / 82
        British : 101 / 101
        Anzac : 38 / 38
        Dutch : 17 / 17
        Finns : 9 / 12
        Romanians : 23 / 23
        Thai : 14 / 14
        Americans : 107 / 107

    triplea_42002_Rus10.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Italians
                1 Submarine moved from 48 Sea Zone to 51 Sea Zone
                1 ArmoredCar and 2 Tanks moved from Hun to Kufra
                1 T.Boat moved from 48 Sea Zone to 51 Sea Zone
                2 Fighters moved from 48 Sea Zone to Kufra
                1 Transport moved from 45 Sea Zone to 41 Sea Zone
                1 Artillery and 1 Infantry moved from Andalusia to 41 Sea Zone
                1 Artillery and 1 Infantry moved from 41 Sea Zone to E.Morocco
                1 Elite moved from N.Tunisia to 45 Sea Zone
                5 Infantrys moved from N.Tunisia to 45 Sea Zone
                1 Elite, 5 Infantrys and 3 Transports moved from 45 Sea Zone to 41 Sea Zone
                1 Elite and 5 Infantrys moved from 41 Sea Zone to E.Morocco
                7 ArmoredCars, 4 Artillerys, 4 Infantrys, 4 Mech.Infs and 1 Tank moved from N.Algeria to E.Morocco
                1 Infantry moved from S.Algeria to E.Morocco
                4 Mech.Infs moved from Tunis to E.Morocco
                1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
                1 Infantry moved from N.Tunisia to 46 Sea Zone
                1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 41 Sea Zone
                1 Infantry moved from 41 Sea Zone to E.Morocco
                1 ArmoredCar and 1 Infantry moved from Rome to Campania
                1 Destroyer moved from 46 Sea Zone to 48 Sea Zone

    Purchase Units - Italians
                Italians buy 2 ArmoredCars, 2 Artillerys, 1 HeavyTank, 6 Infantrys, 2 Submarines, 2 T.Boats and 2 Transports; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Kufra
                    Italians attack with 1 ArmoredCar, 2 Fighters and 2 Tanks
                    British defend with 2 Mech.Infs; Americans defend with 1 Tank
                        Italians roll dice for 1 ArmoredCar, 2 Fighters and 2 Tanks in Kufra, round 2 :  0/5 hits
                        British roll dice for 2 Mech.Infs and 1 Tank in Kufra, round 2 :  3/3 hits
                        1 ArmoredCar owned by the Italians and 2 Fighters owned by the Italians lost in Kufra
                        Italians roll dice for 2 Tanks in Kufra, round 3 :  2/2 hits
                        British roll dice for 2 Mech.Infs and 1 Tank in Kufra, round 3 :  2/3 hits
                        2 Tanks owned by the Italians and 2 Mech.Infs owned by the British lost in Kufra
                    British win with 1 Tank remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 ArmoredCar, 2 Fighters and 2 Tanks
                    Casualties for British: 2 Mech.Infs
                Battle in E.Morocco
                    Italians attack with 7 ArmoredCars, 5 Artillerys, 1 Elite, 12 Infantrys, 8 Mech.Infs and 1 Tank
                    British defend with 1 Fighter; French defend with 1 AAGun, 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Factory, 7 Infantrys and 1 Tank
                        Italians roll dice for 7 ArmoredCars, 5 Artillerys, 1 Elite, 12 Infantrys, 8 Mech.Infs and 1 Tank in E.Morocco, round 2 :  4/34 hits
                    Units damaged: 4 Bunkers owned by the French
                        French roll dice for 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank in E.Morocco, round 2 :  10/26 hits
                        10 Infantrys owned by the Italians lost in E.Morocco
                        Italians roll dice for 7 ArmoredCars, 5 Artillerys, 1 Elite, 2 Infantrys, 8 Mech.Infs and 1 Tank in E.Morocco, round 3 :  12/24 hits
                        French roll dice for 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 1 Fighter, 7 Infantrys and 1 Tank in E.Morocco, round 3 :  6/26 hits
                        2 ArmoredCars owned by the French, 4 ArmoredCars owned by the Italians, 2 Elites owned by the French, 1 Artillery owned by the French, 7 Infantrys owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco
                        Italians roll dice for 3 ArmoredCars, 5 Artillerys, 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 4 :  7/18 hits
                        French roll dice for 8 Artillerys, 4 Bunkers, 1 Fighter and 1 Tank in E.Morocco, round 4 :  5/14 hits
                        3 ArmoredCars owned by the Italians, 7 Artillerys owned by the French and 2 Artillerys owned by the Italians lost in E.Morocco
                        Italians roll dice for 3 Artillerys, 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 5 :  5/13 hits
                        French roll dice for 1 Artillery, 4 Bunkers, 1 Fighter and 1 Tank in E.Morocco, round 5 :  3/7 hits
                        3 Bunkers owned by the French, 1 Tank owned by the French, 1 Artillery owned by the French and 3 Artillerys owned by the Italians lost in E.Morocco
                        Italians roll dice for 1 Elite, 8 Mech.Infs and 1 Tank in E.Morocco, round 6 :  3/10 hits
                        French roll dice for 1 Bunker and 1 Fighter in E.Morocco, round 6 :  1/2 hits
                        1 Fighter owned by the British, 1 Bunker owned by the French and 1 Mech.Inf owned by the Italians lost in E.Morocco
                    Italians win, taking E.Morocco from French with 1 Elite, 7 Mech.Infs and 1 Tank remaining. Battle score for attacker is 23
                    Casualties for Italians: 7 ArmoredCars, 5 Artillerys, 12 Infantrys and 1 Mech.Inf
                    Casualties for British: 1 Fighter
                    Casualties for French: 2 ArmoredCars, 9 Artillerys, 4 Bunkers, 2 Elites, 7 Infantrys and 1 Tank
                Battle in 51 Sea Zone
                    Italians attack with 1 Submarine and 1 T.Boat
                    British defend with 1 Destroyer
                        Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 T.Boat in 51 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 Destroyer in 51 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the British lost in 51 Sea Zone
                    Italians win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 8
                    Casualties for British: 1 Destroyer

    Non Combat Move - Italians
                2 Infantrys moved from N.Tunisia to S.Tunisia
                1 Infantry moved from Tobruk to El Agheila
                1 HeavyTank moved from Hun to Tripoli

    Place Units - Italians
                1 Artillery, 1 HeavyTank and 1 Infantry placed in Hun
                2 ArmoredCars, 1 Artillery and 1 Infantry placed in Tunis
                2 Submarines placed in 48 Sea Zone
                2 Transports placed in 48 Sea Zone
                2 T.Boats placed in 46 Sea Zone
                4 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 67 PUs; end with 67 PUs

    triplea_42002_Ita10.tsvg

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