1d6: 3
Entek allies vs dawg axis Match
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Romanians
2 Tanks moved from E.Romania to Donetsk
1 ArmoredCar, 2 Elites, 1 Infantry and 1 Tank moved from Serbia to Bulgaria
1 ArmoredCar and 1 Tank moved from Croatia to Bulgaria
2 Elites moved from Croatia to W.RomaniaPurchase Units - Romanians
Romanians buy 2 Elites, 4 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 2 Tanks
Russians defend with 1 Infantry
Romanians roll dice for 2 Tanks in Donetsk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits
Romanians roll dice for 2 Tanks in Donetsk, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
3 Infantrys and 1 Mech.Inf placed in Bucharest
2 Elites and 1 Infantry placed in E.RomaniaTurn Complete - Romanians
Romanians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Turn Complete - Thai
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Americans
5 units repaired.
2 Artillerys and 1 Infantry moved from Bahia to 35 Sea Zone
1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
3 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
3 Artillerys and 2 Infantrys moved from 38 Sea Zone to French Equatorial Africa
1 Artillery moved from Belgian Congo to French Equatorial Africa
3 Tanks moved from French Sudan to French Equatorial Africa
2 Adv.Fighters and 1 Fighter moved from 34 Sea Zone to French Equatorial Africa
3 Tanks moved from Colombia to Peru
1 S.Bomber moved from Malaya to 101 Sea ZonePurchase Units - Americans
Americans buy 4 Artillerys, 1 Bunker, 2 Destroyers, 2 Infantrys, 3 L.Fighters and 3 Mech.Infs; Remaining resources: 6 PUs;Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 S.Bomber
Yamamoto defend with 1 Transport
Americans roll dice for 1 S.Bomber in 101 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Yamamoto roll dice for 1 Transport in 101 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 101 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in French Equatorial Africa
Americans attack with 2 Adv.Fighters, 4 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks
Italians defend with 1 Factory and 7 HeavyTanks
Americans roll dice for 2 Adv.Fighters, 4 Artillerys, 1 Fighter, 2 Infantrys and 3 Tanks in French Equatorial Africa, round 2 : 1/12 hits, 4.83 expected hits
Italians roll dice for 7 HeavyTanks in French Equatorial Africa, round 2 : 6/7 hits, 4.67 expected hits
1 HeavyTank owned by the Italians, 4 Artillerys owned by the Americans and 2 Infantrys owned by the Americans lost in French Equatorial Africa
Americans roll dice for 2 Adv.Fighters, 1 Fighter and 3 Tanks in French Equatorial Africa, round 3 : 4/6 hits, 2.83 expected hits
Italians roll dice for 6 HeavyTanks in French Equatorial Africa, round 3 : 2/6 hits, 4.00 expected hits
1 Fighter owned by the Americans, 4 HeavyTanks owned by the Italians and 1 Tank owned by the Americans lost in French Equatorial Africa
Americans roll dice for 2 Adv.Fighters and 2 Tanks in French Equatorial Africa, round 4 : 3/4 hits, 2.00 expected hits
Italians roll dice for 2 HeavyTanks in French Equatorial Africa, round 4 : 2/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Italians, 1 Tank owned by the Americans and 1 Adv.Fighter owned by the Americans lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 1
Casualties for Americans: 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 2 Infantrys and 2 Tanks
Casualties for Italians: 7 HeavyTanks
Battle in Peru
Americans attack with 3 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 3 Tanks in Peru, round 2 : 1/3 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Peru
Americans roll dice for 2 Tanks in Peru, round 3 : 2/2 hits, 1.00 expected hits
Neutral roll dice for 1 Artillery in Peru, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 2 Tanks remaining. Battle score for attacker is 1
Casualties for Americans: 1 Tank
Casualties for Neutral: 1 Artillery and 1 InfantryNon Combat Move - Americans
1 AAGun moved from Colombia to Amazon
1 Artillery moved from Central America to Colombia
1 Transport moved from 35 Sea Zone to 26 Sea Zone
2 Destroyers moved from 33 Sea Zone to 31 Sea Zone
1 B.Transport and 2 Transports moved from 38 Sea Zone to 35 Sea Zone
1 B.Carrier and 1 Battleship moved from 83 Sea Zone to 91 Sea Zone
1 S.Bomber moved from 101 Sea Zone to Malaya
1 Adv.Fighter moved from French Equatorial Africa to Belgian CongoPlace Units - Americans
1 Bunker placed in Wake
2 L.Fighters placed in Wake
1 L.Fighter placed in San Francisco
2 Destroyers placed in 91 Sea Zone
Americans undo move 3.
1 L.Fighter placed in 91 Sea Zone
3 Mech.Infs placed in Rio de Oro
2 Artillerys placed in Salvador
1 Artillery and 1 Infantry placed in Bahia
1 Artillery and 1 Infantry placed in VenezuelaTurn Complete - Americans
Americans collect 105 PUs; end with 111 PUsCombat Hit Differential Summary :
Neutral : 0.00
Italians : -0.00
Yamamoto : -0.17
Americans : -1.00Production/PUs Summary :
Germans : 101 / 109
Russians : 76 / 83
Italians : 71 / 78
French : 22 / 18
Yamamoto : 73 / 78
Chinese : 23 / 27
Hisaichi : 77 / 79
British : 103 / 103
Anzac : 38 / 38
Dutch : 15 / 16
Finns : 13 / 13
Romanians : 22 / 22
Thai : 6 / 0
Americans : 105 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Germans
1 Infantry moved from Minsk to Novgorod
Germans take Novgorod from Russians
1 Infantry moved from Minsk to Latvia
1 Infantry moved from East Prussia to Latvia
1 Infantry moved from East Prussia to 24 Sea Zone
1 Infantry, 1 T.Boat and 3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Tank moved from Hamburg to 23 Sea Zone
5 Infantrys moved from Hamburg to 23 Sea Zone
4 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 25 Infantrys, 2 Stukas and 6 Tanks moved from Kiev to Kursk
1 Infantry moved from Netherlands to 22 Sea Zone
1 Infantry moved from 22 Sea Zone to Oslo
5 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 22 Sea Zone
5 Infantrys and 1 Tank moved from 22 Sea Zone to Oslo
1 Infantry moved from 23 Sea Zone to OsloPurchase Units - Germans
Germans buy 4 ArmoredCars, 2 Artillerys, 3 Destroyers, 1 Elite, 2 HeavyTanks, 8 Infantrys, 3 Submarines and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Oslo
Germans attack with 7 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Germans roll dice for 1 Battleship in Oslo, round 2 : 1/1 hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Oslo
Germans loses 0 PUs for violating Oslos neutrality.
Germans win, taking Oslo from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in Latvia
Germans attack with 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kursk
Germans attack with 4 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 25 Infantrys, 2 Stukas and 6 Tanks
Russians defend with 2 AAGuns, 3 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 15 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 14 Tanks
AA fire in Kursk : 1/2 hits
1 Stuka owned by the Germans lost in Kursk
Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 25 Infantrys, 1 Stuka and 6 Tanks in Kursk, round 2 : 13/43 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 15 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 14 Tanks in Kursk, round 2 : 18/38 hits
2 Mech.Rockets owned by the Russians, 10 Infantrys owned by the Russians and 18 Infantrys owned by the Germans lost in Kursk
Germans roll dice for 4 ArmoredCars, 1 Artillery, 1 Elite, 5 HeavyTanks, 7 Infantrys, 1 Stuka and 6 Tanks in Kursk, round 3 : 16/25 hits
Russians roll dice for 3 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 5 Infantrys, 1 Mech.Inf and 14 Tanks in Kursk, round 3 : 12/26 hits
4 ArmoredCars owned by the Germans, 5 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 1 Elite owned by the Germans, 1 Mech.Inf owned by the Russians, 7 Infantrys owned by the Germans and 7 Tanks owned by the Russians lost in Kursk
Germans roll dice for 1 Artillery, 5 HeavyTanks, 1 Stuka and 6 Tanks in Kursk, round 4 : 8/13 hits
Russians roll dice for 1 Bunker, 1 Fighter, 1 HeavyTank and 7 Tanks in Kursk, round 4 : 5/10 hits
1 Artillery owned by the Germans, 1 Bunker owned by the Russians, 7 Tanks owned by the Russians and 4 Tanks owned by the Germans lost in Kursk
Germans roll dice for 5 HeavyTanks, 1 Stuka and 2 Tanks in Kursk, round 5 : 5/8 hits
Russians roll dice for 1 Fighter and 1 HeavyTank in Kursk, round 5 : 1/2 hits
1 Fighter owned by the Russians, 1 HeavyTank owned by the Russians and 1 Tank owned by the Germans lost in Kursk
Germans win, taking Kursk from Russians with 5 HeavyTanks, 1 Stuka and 1 Tank remaining. Battle score for attacker is 45
Casualties for Germans: 4 ArmoredCars, 1 Artillery, 1 Elite, 25 Infantrys, 1 Stuka and 5 Tanks
Casualties for Russians: 3 Artillerys, 1 Bunker, 1 Fighter, 1 HeavyTank, 15 Infantrys, 1 Mech.Inf, 2 Mech.Rockets and 14 TanksNon Combat Move - Germans
1 Stuka moved from Kursk to Kiev
1 Elite and 3 Infantrys moved from Brest to Kiev
2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
5 Infantrys moved from Krakow to Vinnytsia
11 Infantrys moved from Bohemia to Krakow
12 Infantrys moved from Pomerania to Danzig
15 Infantrys moved from Brandenburg to Pomerania
14 Infantrys moved from Berlin to Brandenburg
3 Infantrys moved from Belgium to Netherlands
3 Artillerys moved from Netherlands to Hamburg
2 Tanks moved from Picardy to Netherlands
1 ArmoredCar moved from Picardy to Netherlands
1 HeavyTank moved from Belgium to Hamburg
3 Infantrys moved from Picardy to Belgium
1 Infantry moved from Normandy to Picardy
1 Infantry moved from Brittany to NormandyPlace Units - Germans
3 Destroyers and 3 Submarines placed in 22 Sea Zone
2 HeavyTanks and 2 Tanks placed in Warsaw
2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry placed in Bohemia
2 ArmoredCars, 1 Artillery and 7 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 110 PUs; end with 110 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Russians
1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
4 Mech.Infs moved from Leningrad to Kursk
1 Fighter moved from S.Karelia to Kursk
1 Mech.Inf and 1 Mech.Rocket moved from Stalingrad to Kursk
4 Infantrys moved from Smolensk to Kursk
1 Fighter moved from Moscow to Kursk
1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
1 Elite and 2 Infantrys moved from S.Karelia to Vyborg
2 Infantrys moved from Arkhangelsk to 6 Sea Zone
2 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Leningrad to Estonia
Russians take Estonia from Germans
3 Artillerys and 1 Infantry moved from Khatanga to Olyokminsk
2 Infantrys moved from Bratsk to Olyokminsk
1 Artillery moved from Irkutsk to Olyokminsk
2 Artillerys and 4 Infantrys moved from Sibirsky to Khatanga
2 Infantrys moved from Zhigansk to Olyokminsk
1 Tank moved from Krasnoyarsk to Olyokminsk
2 Infantrys and 1 Tank moved from Leningrad to Latvia
2 Infantrys and 1 Tank moved from Leningrad to NovgorodPurchase Units - Russians
Russians buy 2 ArmoredCars, 6 Artillerys, 8 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Olyokminsk
Russians attack with 4 Artillerys, 5 Infantrys and 1 Tank
Hisaichi defend with 1 Infantry
Russians roll dice for 4 Artillerys, 5 Infantrys and 1 Tank in Olyokminsk, round 2 : 2/10 hits, 3.33 expected hits
Hisaichi roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Olyokminsk
Russians win, taking Olyokminsk from Hisaichi with 4 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in Novgorod
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Novgorod, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys and 1 Tank in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 2 Infantrys and 1 Tank
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Latvia, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in N.Karelia
Russians attack with 1 Artillery and 2 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 0/3 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 4 : 0/3 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in N.Karelia
Russians roll dice for 1 Artillery and 1 Infantry in N.Karelia, round 5 : 1/2 hits, 0.67 expected hits
Finns roll dice for 2 Infantrys in N.Karelia, round 5 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in N.Karelia
Finns win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Finns: 1 Infantry
Battle in Donetsk
Russians attack with 1 Artillery and 1 Infantry
Romanians defend with 2 Tanks
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 2 Tanks in Donetsk, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
Russians roll dice for 1 Artillery in Donetsk, round 3 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Russians lost in Donetsk
Romanians win with 1 Tank remaining. Battle score for attacker is -1
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Romanians: 1 Tank
Battle in Kursk
Russians attack with 2 Fighters, 4 Infantrys, 5 Mech.Infs and 1 Mech.Rocket
Germans defend with 2 AAGuns, 5 HeavyTanks and 1 Tank
AA fire in Kursk : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 Fighters, 4 Infantrys, 5 Mech.Infs and 1 Mech.Rocket in Kursk, round 2 : 5/12 hits, 4.17 expected hits
Germans roll dice for 5 HeavyTanks and 1 Tank in Kursk, round 2 : 4/6 hits, 3.83 expected hits
4 HeavyTanks owned by the Germans, 4 Infantrys owned by the Russians and 1 Tank owned by the Germans lost in Kursk
Russians roll dice for 2 Fighters, 5 Mech.Infs and 1 Mech.Rocket in Kursk, round 3 : 2/8 hits, 2.83 expected hits
Germans roll dice for 1 HeavyTank in Kursk, round 3 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 Mech.Inf owned by the Russians lost in Kursk
Russians win, taking Kursk from Germans with 2 Fighters, 4 Mech.Infs and 1 Mech.Rocket remaining. Battle score for attacker is 26
Casualties for Russians: 4 Infantrys and 1 Mech.Inf
Casualties for Germans: 5 HeavyTanks and 1 Tank
Battle in Vyborg
Russians attack with 1 Elite and 2 Infantrys
Finns defend with 1 Infantry
Russians roll dice for 1 Elite and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Finns: 1 InfantryNon Combat Move - Russians
8 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Moscow to Yaroslavl
1 Artillery and 2 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Kirov to Gorky
2 Infantrys moved from Arkhangelsk to S.Karelia
2 Fighters moved from Kursk to Yaroslavl
1 Mech.Inf moved from Sverdlovsk to GorkyPlace Units - Russians
2 Artillerys and 2 Infantrys placed in Leningrad
2 Artillerys and 2 Infantrys placed in Arkhangelsk
1 ArmoredCar, 2 Artillerys and 3 Infantrys placed in Sibirsky
1 ArmoredCar, 1 Infantry and 1 Mech.Inf placed in Georgia
1 Mech.Inf, 2 Mech.Rockets and 3 Tanks placed in MoscowTurn Complete - Russians
Russians collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 1.50
Romanians : 0.50
Hisaichi : 0.67
Finns : 0.00
Russians : -2.67
AA fire in Kursk : : -0.33Production/PUs Summary :
Germans : 102 / 110
Russians : 80 / 80
Italians : 71 / 78
French : 22 / 18
Yamamoto : 73 / 78
Chinese : 23 / 27
Hisaichi : 76 / 79
British : 103 / 103
Anzac : 38 / 38
Dutch : 15 / 16
Finns : 11 / 13
Romanians : 22 / 22
Thai : 6 / 0
Americans : 105 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Italians
4 Destroyers moved from 41 Sea Zone to 31 Sea Zone
2 Infantrys moved from Greece to 48 Sea Zone
2 Infantrys and 4 Transports moved from 48 Sea Zone to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
3 Infantrys moved from Tuscany to 46 Sea Zone
8 Infantrys and 4 Transports moved from 46 Sea Zone to 45 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 T.Boat moved from 46 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Tobruk
1 ArmoredCar moved from Hun to Kufra
8 Infantrys moved from 45 Sea Zone to N.Tunisia
3 ArmoredCars moved from Tunis to N.Algeria
1 Elite moved from Tunis to N.TunisiaPurchase Units - Italians
Italians buy 2 ArmoredCars, 1 Destroyer, 1 Factory, 1 HeavyTank, 1 Infantry, 4 Mech.Infs, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in 31 Sea Zone
Italians attack with 4 Destroyers
French defend with 1 Destroyer; Americans defend with 2 Destroyers
Italians roll dice for 4 Destroyers in 31 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 3 Destroyers in 31 Sea Zone, round 2 : 1/3 hits
1 Destroyer owned by the French and 1 Destroyer owned by the Italians lost in 31 Sea Zone
Italians roll dice for 3 Destroyers in 31 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 2 Destroyers in 31 Sea Zone, round 3 : 1/2 hits
2 Destroyers owned by the Americans and 1 Destroyer owned by the Italians lost in 31 Sea Zone
Italians win with 2 Destroyers remaining. Battle score for attacker is 8
Casualties for Italians: 2 Destroyers
Casualties for French: 1 Destroyer
Casualties for Americans: 2 DestroyersNon Combat Move - Italians
Place Units - Italians
4 Mech.Infs placed in Tunis
1 Factory placed in Greece
1 ArmoredCar, 1 HeavyTank and 1 Tank placed in Hun
1 ArmoredCar and 1 Infantry placed in Rome
1 Destroyer and 1 S.Submarine placed in 46 Sea ZoneTurn Complete - Italians
Italians collect 71 PUs; end with 71 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - French
4 Infantrys and 2 Mech.Infs moved from Lower Egypt to New Valley
1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to AzoresPurchase Units - French
French buy 2 ArmoredCars, 2 Artillerys and 2 Infantrys; Remaining resources: 0 PUs;Combat - French
Battle in New Valley
French attack with 4 Infantrys and 2 Mech.Infs
Italians defend with 1 Infantry
French roll dice for 4 Infantrys and 2 Mech.Infs in New Valley, round 2 : 0/6 hits, 1.67 expected hits
Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in New Valley
French roll dice for 3 Infantrys and 2 Mech.Infs in New Valley, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in New Valley
French win, taking New Valley from Italians with 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 InfantryNon Combat Move - French
Place Units - French
2 Infantrys placed in French Equatorial Africa
2 ArmoredCars and 2 Artillerys placed in E.MoroccoTurn Complete - French
French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.33
French : -2.17Production/PUs Summary :
Germans : 102 / 110
Russians : 80 / 80
Italians : 70 / 71
French : 22 / 22
Yamamoto : 73 / 78
Chinese : 23 / 27
Hisaichi : 76 / 79
British : 104 / 103
Anzac : 38 / 38
Dutch : 15 / 16
Finns : 11 / 13
Romanians : 22 / 22
Thai : 6 / 0
Americans : 105 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Yamamoto
1 ArmoredCar moved from Kweichow to Lanchow
Yamamoto take Lanchow from Chinese
2 ArmoredCars moved from Kweichow to S.French Indochina
12 ArmoredCars and 1 Infantry moved from N.French Indochina to 92 Sea Zone
12 ArmoredCars, 2 B.Transports, 1 Infantry and 3 Transports moved from 92 Sea Zone to 105 Sea Zone
12 ArmoredCars and 1 Infantry moved from 105 Sea Zone to Bangkok
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 2 S.Submarines moved from 107 Sea Zone to 105 Sea Zone
2 Infantrys moved from 105 Sea Zone to Bangkok
1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
1 Carrier moved from 110 Sea Zone to 105 Sea Zone
1 Battleship moved from 110 Sea Zone to 105 Sea Zone
2 Transports moved from 87 Sea Zone to 85 Sea Zone
1 T.Boat moved from 87 Sea Zone to 86 Sea Zone
1 ArmoredCar and 2 Infantrys moved from Tohoku to 85 Sea Zone
1 ArmoredCar moved from Tokyo to 85 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 85 Sea Zone to Iwo Jima
2 Cruisers moved from 87 Sea Zone to 85 Sea Zone
2 ArmoredCars moved from Tokyo to 85 Sea Zone
2 ArmoredCars moved from 85 Sea Zone to Iwo Jima
2 Bombers moved from Ponape to 86 Sea Zone
1 Artillery and 1 Infantry moved from Shantung to Anhwei
1 Artillery moved from N.French Indochina to Yunnan
1 ArmoredCar moved from Kweichow to Yunnan
2 ArmoredCars moved from Kweichow to N.Thailand
2 Transports moved from 110 Sea Zone to 92 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 3 B.Transports, 2 Destroyers, 1 S.Submarine and 4 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Yunnan
Yamamoto attack with 1 ArmoredCar and 1 Artillery
Chinese defend with 1 Bunker
Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Yunnan, round 2 : 1/2 hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker in Yunnan, round 2 : 1/1 hits
1 ArmoredCar owned by the Yamamoto lost in Yunnan
Yamamoto roll dice for 1 Artillery in Yunnan, round 3 : 1/1 hits
Chinese roll dice for 1 Bunker in Yunnan, round 3 : 0/1 hits
1 Bunker owned by the Chinese lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Chinese: 1 Bunker
Battle in S.French Indochina
Yamamoto attack with 2 ArmoredCars
British defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars in S.French Indochina, round 2 : 1/2 hits
French roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits
1 Infantry owned by the British and 1 ArmoredCar owned by the Yamamoto lost in S.French Indochina
Yamamoto win, taking S.French Indochina from French with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 ArmoredCar
Battle in Iwo Jima
Yamamoto attack with 4 ArmoredCars and 2 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Cruisers in Iwo Jima, round 2 : 2/2 hits
Anzac roll dice for 1 Infantry in Iwo Jima, round 2 : 0/1 hits
1 Infantry owned by the Anzac lost in Iwo Jima
Yamamoto win, taking Iwo Jima from Anzac with 4 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in 86 Sea Zone
Yamamoto attack with 2 Bombers and 1 T.Boat
Anzac defend with 1 S.Submarine
Anzac roll dice for 1 S.Submarine in 86 Sea Zone, round 2 : 1/1 hits
1 T.Boat owned by the Yamamoto lost in 86 Sea Zone
Yamamoto roll dice for 2 Bombers in 86 Sea Zone, round 2 : 1/2 hits
1 S.Submarine owned by the Anzac lost in 86 Sea Zone
Yamamoto win with 2 Bombers remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 T.Boat
Casualties for Anzac: 1 S.Submarine
Battle in N.Thailand
Yamamoto attack with 2 ArmoredCars
British defend with 1 Mech.Inf
Yamamoto roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits
British roll dice for 1 Mech.Inf in N.Thailand, round 2 : 0/1 hits
1 Mech.Inf owned by the British lost in N.Thailand
Yamamoto win, taking N.Thailand from British with 2 ArmoredCars remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Battle in Bangkok
Yamamoto attack with 12 ArmoredCars and 3 Infantrys
British defend with 1 AAGun, 1 Factory, 6 Infantrys and 1 Tank
Yamamoto roll dice for 1 Battleship in Bangkok, round 2 : 1/1 hits
Yamamoto roll dice for 12 ArmoredCars and 3 Infantrys in Bangkok, round 2 : 4/15 hits
British roll dice for 6 Infantrys and 1 Tank in Bangkok, round 2 : 1/7 hits
1 Infantry owned by the Yamamoto and 5 Infantrys owned by the British lost in Bangkok
Yamamoto roll dice for 12 ArmoredCars and 2 Infantrys in Bangkok, round 3 : 5/14 hits
British roll dice for 1 Infantry and 1 Tank in Bangkok, round 3 : 0/2 hits
1 Tank owned by the British and 1 Infantry owned by the British lost in Bangkok
Yamamoto win, taking Bangkok from British, taking N.Thailand from Yamamoto with 12 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 15
Casualties for British: 6 Infantrys and 1 Tank
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
2 Bombers moved from 86 Sea Zone to Saipan
2 Destroyers moved from 87 Sea Zone to 85 Sea ZonePlace Units - Yamamoto
4 Submarines placed in 107 Sea Zone
3 B.Transports and 2 Destroyers placed in 84 Sea Zone
1 S.Submarine placed in 84 Sea Zone
Yamamoto undo move 3.
1 S.Submarine placed in 85 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 80 PUs; end with 80 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Chinese
6 Infantrys moved from E.Qinghai to Lanchow
1 Fighter moved from Shensi to LanchowPurchase Units - Chinese
Chinese buy 8 Infantrys and 2 Tanks; Remaining resources: 1 PUs;Combat - Chinese
Battle in Lanchow
Chinese attack with 1 Fighter and 6 Infantrys
Yamamoto defend with 1 ArmoredCar
Chinese roll dice for 1 Fighter and 6 Infantrys in Lanchow, round 2 : 2/7 hits, 1.33 expected hits
Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Yamamoto lost in Lanchow
Chinese win, taking Lanchow from Yamamoto with 1 Fighter and 6 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 ArmoredCarNon Combat Move - Chinese
1 Fighter moved from Lanchow to Shensi
7 Infantrys moved from Ningsia to Shensi
3 Tanks moved from Gobi Altai to Shensi
1 Elite moved from E.Sinkiang to Gobi Altai
6 Infantrys moved from Hsining to E.Qinghai
2 Tanks moved from Urumqi to Gobi Altai
1 Infantry moved from Urumqi to E.SinkiangPlace Units - Chinese
6 Infantrys placed in Hsining
2 Infantrys and 2 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
Yamamoto : -0.17
Chinese : 0.67Production/PUs Summary :
Germans : 102 / 110
Russians : 80 / 80
Italians : 70 / 71
French : 20 / 22
Yamamoto : 79 / 80
Chinese : 21 / 22
Hisaichi : 76 / 79
British : 96 / 103
Anzac : 36 / 38
Dutch : 15 / 16
Finns : 11 / 13
Romanians : 22 / 22
Thai : 14 / 0
Americans : 105 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Hisaichi
1 ArmoredCar, 4 Artillerys, 8 Infantrys and 8 Tanks moved from N.Buryat Mongolia to Olyokminsk
1 Infantry moved from Okhotsk to Zhigansk
1 Infantry moved from Kolyma to Zhigansk
2 Infantrys moved from Kolyma to Bulun
1 Infantry moved from Yakutsk to Olyokminsk
1 Tank moved from Chita to Olyokminsk
2 ArmoredCars moved from Chita to Olyokminsk
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Chita to Olyokminsk
1 Infantry moved from Chita to N.Buryat Mongolia
1 Artillery and 2 Infantrys moved from Heilungchiang to Chita
1 Infantry moved from Chahar to Suiyuan
1 Artillery moved from Chahar to Suiyuan
1 Infantry moved from Hupeh to Szechwan
1 ArmoredCar moved from Szechwan to Anhwei
1 Infantry moved from Hunan to Hupeh
1 Infantry moved from Shantung to Shansi
1 Artillery moved from Shansi to Anhwei
1 Infantry moved from Ayan to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to N.Sakhalin
Hisaichi take N.Sakhalin from Russians
2 Artillerys moved from Java to 110 Sea Zone
2 Artillerys moved from Banjarmasin to 110 Sea Zone
1 Artillery moved from Java to 110 Sea Zone
2 Infantrys moved from Java to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Artillery and 1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Artillery moved from 105 Sea Zone to S.Thailand
Thai take S.Thailand from British
4 ArmoredCars and 1 Artillery moved from Java to Sumatra
3 Artillerys, 3 Infantrys and 3 Transports moved from 110 Sea Zone to 105 Sea Zone
3 Artillerys and 3 Infantrys moved from 105 Sea Zone to Bangkok
1 Artillery and 1 Infantry moved from 110 Sea Zone to SumatraPurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 16 Infantrys, 3 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 2 : 1/2 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Bulun
Hisaichi attack with 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys in Bulun, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Bulun, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Bulun
Hisaichi roll dice for 1 Infantry in Bulun, round 3 : 1/1 hits
Russians roll dice for 1 Infantry in Bulun, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Bulun
Hisaichi win, taking Bulun from Russians with 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Sumatra
Hisaichi attack with 4 ArmoredCars, 2 Artillerys and 1 Infantry
Anzac defend with 3 Artillerys; Dutch defend with 1 Bunker
Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Dutch
Hisaichi roll dice for 4 ArmoredCars, 2 Artillerys and 1 Infantry in Sumatra, round 2 : 2/7 hits
Dutch roll dice for 3 Artillerys and 1 Bunker in Sumatra, round 2 : 2/4 hits
2 Artillerys owned by the Anzac, 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 3 ArmoredCars and 2 Artillerys in Sumatra, round 3 : 2/5 hits
Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 2/2 hits
1 Artillery owned by the Anzac, 2 ArmoredCars owned by the Hisaichi and 1 Bunker owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 1 ArmoredCar and 2 Artillerys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 3 ArmoredCars and 1 Infantry
Casualties for Anzac: 3 Artillerys
Casualties for Dutch: 1 Bunker
Battle in Zhigansk
Hisaichi attack with 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Infantrys in Zhigansk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 2 : 0/1 hits
Hisaichi roll dice for 2 Infantrys in Zhigansk, round 3 : 0/2 hits
Russians roll dice for 1 Infantry in Zhigansk, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Zhigansk
Hisaichi roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits
Russians roll dice for 1 Infantry in Zhigansk, round 4 : 0/1 hits
Hisaichi roll dice for 1 Infantry in Zhigansk, round 5 : 0/1 hits
Russians roll dice for 1 Infantry in Zhigansk, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Zhigansk
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantrys
Battle in Olyokminsk
Hisaichi attack with 2 Adv.Fighters, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys and 9 Tanks
Russians defend with 4 Artillerys, 4 Infantrys and 1 Tank
Hisaichi roll dice for 2 Adv.Fighters, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Fighters, 9 Infantrys and 9 Tanks in Olyokminsk, round 2 : 11/30 hits
Russians roll dice for 4 Artillerys, 4 Infantrys and 1 Tank in Olyokminsk, round 2 : 3/9 hits
4 Infantrys owned by the Russians, 4 Artillerys owned by the Russians, 1 Tank owned by the Russians and 3 Infantrys owned by the Hisaichi lost in Olyokminsk
Hisaichi win, taking Olyokminsk from Russians with 2 Adv.Fighters, 3 ArmoredCars, 4 Artillerys, 1 Bomber, 2 Fighters, 6 Infantrys and 9 Tanks remaining. Battle score for attacker is 23
Casualties for Hisaichi: 3 Infantrys
Casualties for Russians: 4 Artillerys, 4 Infantrys and 1 TankNon Combat Move - Hisaichi
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Olyokminsk to N.Buryat Mongolia
1 Carrier moved from 92 Sea Zone to 110 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 ArmoredCars, 1 Artillery, 1 Elite, 2 Marines and 12 Tanks moved from Shantung to Anhwei
2 Infantrys moved from 84 Sea Zone to Shantung
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
5 Infantrys moved from Hunan to Kweichow
1 Elite and 1 Marine moved from Kwangtung to Hunan
6 Infantrys moved from Hong Kong to Kwangtung
3 Infantrys moved from Kirin to Heilungchiang
4 Infantrys moved from Changchun to KirinPlace Units - Hisaichi
3 Mech.Infs placed in Chita
3 Artillerys placed in Shantung
Hisaichi undo move 2.
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 Artillerys and 1 Elite placed in Shantung
2 ArmoredCars and 1 Tank placed in Peking
6 Infantrys placed in Hong Kong
8 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 82 PUs; end with 82 PUs -
Please ignore those first few dice rolls. I did not mean to attack Thailand.
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - British
2 Artillerys moved from Malaya to 65 Sea Zone
3 Infantrys moved from Malaya to 65 Sea Zone
2 Artillerys and 3 Infantrys moved from 65 Sea Zone to Sumatra
2 Fighters moved from Malaya to Sumatra
2 Fighters moved from 65 Sea Zone to Sumatra
2 Fighters moved from 56 Sea Zone to Kufra
2 Mech.Infs moved from Lower Egypt to Kufra
1 Mech.Inf moved from Belgian Congo to Darfur
British take Equatoria from Italians
British take Darfur from Italians
1 Mech.Inf moved from Darfur to Nubia
1 Mech.Inf moved from Belgian Congo to Nubia
British take Kordofan from Italians
1 Artillery moved from Italian East Africa to Nubia
1 Bomber moved from Cairo to Kufra
2 Fighters moved from Cairo to 51 Sea Zone
1 Destroyer moved from 56 Sea Zone to 51 Sea Zone
3 Artillerys and 3 Infantrys moved from Cairo to 56 Sea Zone
3 Artillerys and 3 Infantrys moved from 56 Sea Zone to Mersa Matruh
1 ArmoredCar moved from Palestine to Nubia
1 Fighter moved from Azores to E.MoroccoPurchase Units - British
British buy 6 Artillerys, 1 Carrier, 5 Destroyers, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in 51 Sea Zone
British attack with 1 Destroyer and 2 Fighters
Italians defend with 1 Submarine
Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 2 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 Submarine owned by the Italians lost in 51 Sea Zone
British win with 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in Nubia
British attack with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs
Italians defend with 1 Artillery
British roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Nubia, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 Artillery in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Nubia
British win, taking Nubia from Italians with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Italians: 1 Artillery
Battle in Sumatra
British attack with 2 Artillerys, 4 Fighters and 3 Infantrys
Hisaichi defend with 1 ArmoredCar and 2 Artillerys
British roll dice for 1 Cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Artillerys, 4 Fighters and 3 Infantrys in Sumatra, round 2 : 3/9 hits, 2.83 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Artillerys in Sumatra, round 2 : 0/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Sumatra
British win, taking Sumatra from Hisaichi with 2 Artillerys, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 12
Casualties for Hisaichi: 1 ArmoredCar and 2 Artillerys
Battle in Kufra
British attack with 1 Bomber, 2 Fighters and 2 Mech.Infs
Italians defend with 1 ArmoredCar
British roll dice for 1 Bomber, 2 Fighters and 2 Mech.Infs in Kufra, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 ArmoredCar in Kufra, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 1 Bomber, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Italians: 1 ArmoredCarNon Combat Move - British
2 Fighters moved from Kufra to 56 Sea Zone
1 Bomber moved from Kufra to Cairo
2 Fighters moved from 51 Sea Zone to Cairo
2 Mech.Infs moved from Cape Town to Belgian Congo
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Wales
1 Destroyer moved from 21 Sea Zone to 12 Sea Zone
2 Fighters moved from Sumatra to Malaya
2 Fighters moved from Sumatra to 65 Sea ZonePlace Units - British
3 Artillerys and 3 Infantrys placed in Malaya
4 Destroyers placed in 21 Sea Zone
1 Carrier and 1 Destroyer placed in 18 Sea Zone
2 Fighters placed in 18 Sea Zone
1 Artillery and 2 Infantrys placed in W.Iran
2 Artillerys and 1 Infantry placed in CairoTurn Complete - British
British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Italians : -0.83
British : 0.33
Hisaichi : -0.83Production/PUs Summary :
Germans : 102 / 110
Russians : 78 / 80
Italians : 63 / 71
French : 20 / 22
Yamamoto : 79 / 80
Chinese : 19 / 22
Hisaichi : 80 / 82
British : 101 / 101
Anzac : 36 / 38
Dutch : 15 / 16
Finns : 11 / 13
Romanians : 22 / 22
Thai : 16 / 0
Americans : 105 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Anzac
1 Marine moved from Townsville to 113 Sea Zone
1 Marine and 1 S.Submarine moved from 113 Sea Zone to 111 Sea Zone
1 Marine moved from 111 Sea Zone to Panay
1 Destroyer moved from 67 Sea Zone to 111 Sea Zone
2 Artillerys and 2 Infantrys moved from Lombok to Java
Dutch take Java from Hisaichi
2 Artillerys moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 67 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to S.Thailand
2 Fighters moved from 65 Sea Zone to S.Thailand
1 Destroyer moved from 66 Sea Zone to 111 Sea ZonePurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 2 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 2 Destroyers and 1 S.Submarine
Hisaichi defend with 1 Destroyer
Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 111 Sea Zone
Anzac win with 2 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Panay
Battle in S.Thailand
Anzac attack with 2 Artillerys, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery
Anzac roll dice for 2 Artillerys, 2 Fighters and 2 Infantrys in S.Thailand, round 2 : 1/6 hits, 2.00 expected hits
Thai roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in S.Thailand
Anzac win, taking Panay from Yamamoto, taking S.Thailand from Thai with 2 Artillerys, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArtilleryNon Combat Move - Anzac
3 Transports moved from 65 Sea Zone to 67 Sea Zone
1 Marine moved from Townsville to Northern Territory
2 Fighters moved from S.Thailand to 65 Sea ZonePlace Units - Anzac
1 Artillery and 1 Infantry placed in Western Australia
1 Artillery and 1 Infantry placed in Broome
1 Adv.Fighter placed in 67 Sea Zone
1 S.Submarine placed in 114 Sea Zone
1 Marine placed in Port Moresby
1 Elite placed in TownsvilleTurn Complete - Anzac
Anzac collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Hisaichi : -0.33
Anzac : -0.50
Thai : -0.33Production/PUs Summary :
Germans : 102 / 110
Russians : 78 / 80
Italians : 63 / 71
French : 20 / 22
Yamamoto : 77 / 80
Chinese : 19 / 22
Hisaichi : 78 / 82
British : 101 / 101
Anzac : 38 / 38
Dutch : 17 / 16
Finns : 11 / 13
Romanians : 22 / 22
Thai : 14 / 0
Americans : 107 / 111 -
dutch
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Dutch
1 Elite and 1 Tank moved from French Sudan to French Equatorial AfricaPurchase Units - Dutch
Dutch buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Dutch
1 Infantry and 1 Tank moved from Suriname to 32 Sea Zone
1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Infantry and 1 Tank moved from 34 Sea Zone to MauritaniaPlace Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Java
2 Infantrys placed in SurinameTurn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 102 / 110
Russians : 78 / 80
Italians : 63 / 71
French : 20 / 22
Yamamoto : 77 / 80
Chinese : 19 / 22
Hisaichi : 78 / 82
British : 101 / 101
Anzac : 38 / 38
Dutch : 17 / 17
Finns : 11 / 13
Romanians : 22 / 22
Thai : 14 / 0
Americans : 107 / 111 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Finns
1 Infantry moved from N.Karelia to Murmansk
Finns take Murmansk from Russians
2 Elites and 4 Infantrys moved from Tampere to Oulu
6 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Romanians
1 Mech.Inf moved from Bucharest to Istanbul
2 ArmoredCars, 2 Elites, 1 Infantry and 2 Tanks moved from Bulgaria to Istanbul
2 Elites moved from W.Romania to Bulgaria
3 Elites and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 1 Elite moved from Kiev to Kursk
1 Tank moved from Donetsk to Kursk
3 Infantrys moved from Bucharest to E.RomaniaPurchase Units - Romanians
Romanians buy 1 Elite, 4 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Romanians
Battle in Istanbul
Romanians attack with 2 ArmoredCars, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks
Neutral defend with 1 Bunker and 2 Infantrys
Romanians roll dice for 2 ArmoredCars, 2 Elites, 1 Infantry, 1 Mech.Inf and 2 Tanks in Istanbul, round 2 : 3/8 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 3/3 hits
1 ArmoredCar owned by the Romanians, 1 Elite owned by the Romanians, 2 Infantrys owned by the Neutral and 1 Infantry owned by the Romanians lost in Istanbul
Romanians roll dice for 1 ArmoredCar, 1 Elite, 1 Mech.Inf and 2 Tanks in Istanbul, round 3 : 3/5 hits
Neutral roll dice for 1 Bunker in Istanbul, round 3 : 0/1 hits
1 Bunker owned by the Neutral lost in Istanbul
Romanians loses 0 PUs for violating Istanbuls neutrality.
Romanians win, taking Istanbul from Neutral with 1 ArmoredCar, 1 Elite, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 1
Casualties for Romanians: 1 ArmoredCar, 1 Elite and 1 Infantry
Casualties for Neutral: 1 Bunker and 2 Infantrys
Battle in Kursk
Romanians attack with 1 Artillery, 1 Elite and 1 Tank
Russians defend with 2 AAGuns, 4 Mech.Infs and 1 Mech.Rocket
Romanians roll dice for 1 Artillery, 1 Elite and 1 Tank in Kursk, round 2 : 3/3 hits
Russians roll dice for 4 Mech.Infs and 1 Mech.Rocket in Kursk, round 2 : 3/5 hits
1 Mech.Rocket owned by the Russians, 1 Elite owned by the Romanians, 2 Mech.Infs owned by the Russians, 1 Artillery owned by the Romanians and 1 Tank owned by the Romanians lost in Kursk
Russians win with 2 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Artillery, 1 Elite and 1 Tank
Casualties for Russians: 2 Mech.Infs and 1 Mech.RocketNon Combat Move - Romanians
Place Units - Romanians
1 Elite, 1 Infantry and 1 Tank placed in E.Romania
3 Infantrys and 1 Mech.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Combat Move - Thai
1 Destroyer, 1 Submarine and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
2 Transports moved from 110 Sea Zone to 111 Sea ZoneCombat - Thai
Battle in 111 Sea Zone
Thai attack with 1 Destroyer, 1 Submarine, 1 T.Boat and 2 Transports
Anzac defend with 2 Destroyers and 1 S.Submarine
Thai roll dice for 1 Submarine in 111 Sea Zone, round 2 : 1/1 hits
Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 2 : 0/1 hits
Thai roll dice for 1 Destroyer, 1 T.Boat and 2 Transports in 111 Sea Zone, round 2 : 1/2 hits
Anzac roll dice for 2 Destroyers in 111 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Thai and 2 Destroyers owned by the Anzac lost in 111 Sea Zone
Thai roll dice for 1 Submarine in 111 Sea Zone, round 3 : 1/1 hits
Anzac roll dice for 1 S.Submarine in 111 Sea Zone, round 3 : 0/1 hits
1 S.Submarine owned by the Anzac lost in 111 Sea Zone
Thai win with 1 Destroyer, 1 Submarine, 1 T.Boat and 1 Transport remaining. Battle score for attacker is 20
Casualties for Anzac: 2 Destroyers and 1 S.Submarine
Casualties for Thai: 1 TransportNon Combat Move - Thai
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 Artillerys, 2 Bunkers, 4 Destroyers, 2 Elites, 1 Factory, 3 Fighters, 1 Infantry and 1 Transport; Remaining resources: 0 PUs;Non Combat Move - Americans
1 B.Carrier, 1 Battleship, 2 Destroyers and 1 L.Fighter moved from 91 Sea Zone to 88 Sea Zone
2 L.Fighters moved from Wake to 88 Sea Zone
1 Adv.Fighter moved from Belgian Congo to 34 Sea Zone
1 Tank moved from French Equatorial Africa to Kufra
1 B.Transport and 1 Transport moved from 38 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from Bahia to 35 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
2 Artillerys moved from Salvador to 35 Sea Zone
2 Artillerys and 1 B.Transport moved from 35 Sea Zone to 34 Sea Zone
1 AAGun moved from Bahia to 35 Sea Zone
1 AAGun and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
3 Artillerys and 1 Infantry moved from 34 Sea Zone to Rio de Oro
1 AAGun moved from 34 Sea Zone to Rio de Oro
2 Destroyers moved from 35 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from Venezuela to 26 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 26 Sea Zone to 35 Sea Zone
1 Artillery and 1 Infantry moved from 35 Sea Zone to Bahia
1 AAGun moved from Amazon to Bahia
2 Tanks moved from Peru to Bahia
1 Artillery moved from Colombia to Amazon
2 Bombers moved from Yukon to WakePlace Units - Americans
1 Bunker and 1 Factory placed in Belgian Congo
1 Bunker placed in Rio de Oro
2 Fighters placed in 34 Sea Zone
1 Fighter placed in Rio de Oro
1 Destroyer and 1 Transport placed in 88 Sea Zone
1 Artillery and 1 Infantry placed in Bahia
2 Elites placed in Salvador
3 Destroyers placed in 26 Sea Zone
2 Artillerys placed in Venezuela
1 Artillery placed in South Central USATurn Complete - Americans
Americans collect 107 PUs; end with 107 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 102 / 110
Russians : 77 / 80
Italians : 63 / 71
French : 20 / 22
Yamamoto : 77 / 80
Chinese : 19 / 22
Hisaichi : 78 / 82
British : 101 / 101
Anzac : 38 / 38
Dutch : 17 / 17
Finns : 12 / 12
Romanians : 23 / 23
Thai : 14 / 14
Americans : 107 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
12 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Kiev to Minsk
1 Infantry moved from Minsk to Lithuania
1 Elite and 2 Infantrys moved from Kiev to Kursk
1 Tank moved from Kiev to Kursk
2 HeavyTanks and 1 Tank moved from Kiev to Rostov
1 Stuka moved from Kiev to Rostov
6 Infantrys and 1 Tank moved from Oslo to Middle Norrland
1 T.Boat moved from 23 Sea Zone to 22 Sea ZonePurchase Units - Germans
Germans buy 2 Adv.Fighters, 1 Battleship, 1 Carrier, 18 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Middle Norrland
Germans attack with 6 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 6 Infantrys and 1 Tank in Middle Norrland, round 2 : 3/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 3/3 hits
3 Infantrys owned by the Germans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Rostov
Germans attack with 2 HeavyTanks, 1 Stuka and 1 Tank
Russians defend with 1 Artillery and 3 Infantrys
Germans roll dice for 2 HeavyTanks, 1 Stuka and 1 Tank in Rostov, round 2 : 1/4 hits
Russians roll dice for 1 Artillery and 3 Infantrys in Rostov, round 2 : 1/4 hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Rostov
Germans roll dice for 2 HeavyTanks and 1 Stuka in Rostov, round 3 : 2/3 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Rostov, round 3 : 2/3 hits
2 Infantrys owned by the Russians, 1 HeavyTank owned by the Germans and 1 Stuka owned by the Germans lost in Rostov
Germans roll dice for 1 HeavyTank in Rostov, round 4 : 0/1 hits
Russians roll dice for 1 Artillery in Rostov, round 4 : 0/1 hits
Germans roll dice for 1 HeavyTank in Rostov, round 5 : 0/1 hits
Russians roll dice for 1 Artillery in Rostov, round 5 : 0/1 hits
Germans roll dice for 1 HeavyTank in Rostov, round 6 : 0/1 hits
Russians roll dice for 1 Artillery in Rostov, round 6 : 0/1 hits
Germans roll dice for 1 HeavyTank in Rostov, round 7 : 0/1 hits
Russians roll dice for 1 Artillery in Rostov, round 7 : 0/1 hits
Germans roll dice for 1 HeavyTank in Rostov, round 8 : 1/1 hits
Russians roll dice for 1 Artillery in Rostov, round 8 : 0/1 hits
1 Artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 HeavyTank remaining. Battle score for attacker is -10
Casualties for Germans: 1 HeavyTank, 1 Stuka and 1 Tank
Casualties for Russians: 1 Artillery and 3 Infantrys
Battle in Kursk
Germans attack with 1 Elite, 2 Infantrys and 1 Tank
Russians defend with 2 AAGuns and 2 Mech.Infs
Germans roll dice for 1 Elite, 2 Infantrys and 1 Tank in Kursk, round 2 : 1/4 hits
Russians roll dice for 2 Mech.Infs in Kursk, round 2 : 1/2 hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Kursk
Germans roll dice for 1 Elite, 1 Infantry and 1 Tank in Kursk, round 3 : 2/3 hits
Russians roll dice for 1 Mech.Inf in Kursk, round 3 : 0/1 hits
1 Mech.Inf owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Mech.InfsNon Combat Move - Germans
1 HeavyTank and 1 Tank moved from Warsaw to East Prussia
1 HeavyTank and 1 Tank moved from Warsaw to Kiev
5 Infantrys moved from Vinnytsia to Donetsk
11 Infantrys moved from Krakow to Vinnytsia
2 ArmoredCars moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
15 Infantrys moved from Pomerania to Danzig
11 Infantrys moved from Brandenburg to Pomerania
3 Infantrys moved from Brandenburg to Bohemia
1 HeavyTank moved from Hamburg to Danzig
3 Artillerys moved from Hamburg to Pomerania
1 ArmoredCar and 2 Tanks moved from Netherlands to Pomerania
2 ArmoredCars, 1 Artillery and 7 Infantrys moved from Berlin to Brandenburg
2 ArmoredCars moved from Brandenburg to BohemiaPlace Units - Germans
1 Battleship, 1 Carrier and 2 S.Submarines placed in 22 Sea Zone
2 Adv.Fighters placed in 22 Sea Zone
4 Infantrys placed in Warsaw
5 Infantrys placed in Bohemia
9 Infantrys placed in BerlinTurn Complete - Germans
Germans collect 110 PUs; end with 110 PUs





