@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Innohub & Ozymandiac, Anniversay '41
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Poland
1 bomber moved from United Kingdom to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 infantry moved from Archangel to Russia
1 artillery moved from Archangel to Russia
1 infantry moved from Brazil to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Union of South Africa
British take Union of South Africa from Japanese
1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
1 submarine moved from 59 Sea Zone to 52 Sea Zone
1 submarine moved from 46 Sea Zone to 52 Sea Zone
1 destroyer moved from 64 Sea Zone to 52 Sea Zone
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from 56 Sea Zone to 52 Sea Zone
1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake IslandCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Battle in Rhodesia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Rhodesia
Americans win, taking Rhodesia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Novosibirsk to 5 Sea Zone
1 bomber moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Russia
1 fighter moved from Novosibirsk to Russia
1 artillery and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to French West Africa
1 destroyer moved from 8 Sea Zone to 17 Sea Zone
1 carrier moved from 8 Sea Zone to 17 Sea Zone
1 fighter moved from 8 Sea Zone to 17 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to French West Africa
1 transport moved from 8 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Central United States to Eastern United StatesPlace Units - Americans
2 transports placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 artillery placed in Brazil
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUsTerritory Summary for Americans and Chinese :
Brazil : 1 artillery, 1 factory and 1 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 4 infantry
French West Africa : 1 artillery and 2 infantry
Karelia S.S.R. : 1 aaGun and 1 bomber
Midway : 1 infantry
Poland : 2 infantry
Rhodesia : 1 artillery and 1 infantry
Russia : 1 artillery, 1 bomber, 1 fighter and 1 infantry
Union of South Africa : 1 infantry
Wake Island : 2 infantry
Western United States : 1 factory and 1 fighter
5 Sea Zone : 1 carrier, 1 destroyer, 3 fighters and 1 transport
9 Sea Zone : 1 transport
10 Sea Zone : 2 transports
17 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
22 Sea Zone : 1 transport
27 Sea Zone : 1 transport
52 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 18 / 25
Russians : 30 / 30
Japanese : 50 / 54
British : 27 / 25
Italians : 15 / 15
Chinese : 0 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Poland
1 bomber moved from United Kingdom to Germany
1 bomber moved from Karelia S.S.R. to Germany
1 infantry moved from Archangel to Russia
1 artillery moved from Archangel to Russia
1 infantry moved from Brazil to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 27 Sea Zone
1 infantry moved from 27 Sea Zone to Union of South Africa
British take Union of South Africa from Japanese
1 transport moved from 23 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Rhodesia
1 submarine moved from 59 Sea Zone to 52 Sea Zone
1 submarine moved from 46 Sea Zone to 52 Sea Zone
1 destroyer moved from 64 Sea Zone to 52 Sea Zone
1 carrier moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from 56 Sea Zone to 52 Sea Zone
1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from Hawaiian Islands to 53 Sea Zone
1 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake IslandCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 5,3 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Battle in Rhodesia
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 5 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Rhodesia, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Rhodesia, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Rhodesia
Americans win, taking Rhodesia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Novosibirsk to 5 Sea Zone
1 bomber moved from Germany to Karelia S.S.R.
1 bomber moved from Germany to Russia
1 fighter moved from Novosibirsk to Russia
1 artillery and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to French West Africa
1 destroyer moved from 8 Sea Zone to 17 Sea Zone
1 carrier moved from 8 Sea Zone to 17 Sea Zone
1 fighter moved from 8 Sea Zone to 17 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
1 infantry and 1 transport moved from 9 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to French West Africa
1 transport moved from 8 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Central United States to Eastern United StatesPlace Units - Americans
2 transports placed in 10 Sea Zone
4 infantry placed in Eastern United States
1 artillery placed in Brazil
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Adding units owned by Americans to 5 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Americans and Chinese :
Brazil : 1 artillery, 1 factory and 1 infantry
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 4 infantry
French West Africa : 1 artillery and 2 infantry
Karelia S.S.R. : 1 aaGun and 1 bomber
Midway : 1 infantry
Poland : 2 infantry
Rhodesia : 1 artillery and 1 infantry
Russia : 1 artillery, 1 bomber and 1 infantry
Union of South Africa : 1 infantry
Wake Island : 2 infantry
Western United States : 1 factory and 1 fighter
5 Sea Zone : 1 carrier, 1 destroyer, 4 fighters and 1 transport
9 Sea Zone : 1 transport
10 Sea Zone : 2 transports
17 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
22 Sea Zone : 1 transport
27 Sea Zone : 1 transport
52 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 transportProduction/PUs Summary :
Germans : 18 / 25
Russians : 30 / 30
Japanese : 50 / 54
British : 27 / 25
Italians : 15 / 15
Chinese : 0 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 21 PUs; 0 techTokens;
Germans buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
2 infantry moved from France to Northwestern Europe
5 fighters moved from France to Northwestern Europe
1 bomber moved from Evenki National Okrug to CaucasusCombat - Germans
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Caucasus causes 5 damage total.
Battle in Northwestern Europe
Germans attack with 5 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 5 fighters and 2 infantry in Northwestern Europe, round 2 : 3/7 hits, 2,83 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
8 infantry moved from France to Germany
5 fighters moved from Northwestern Europe to Germany
1 infantry moved from Germany to Czechoslovakia Hungary
1 transport moved from 36 Sea Zone to 62 Sea Zone
1 bomber moved from Caucasus to ItalyPlace Units - Germans
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Germans : 0,17
British : 0,67 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 9x factory; Remaining resources: 21 PUs; 0 techTokens;
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
4 infantry moved from Novosibirsk to Chinghai
1 artillery moved from Novosibirsk to Chinghai
4 armour moved from Novosibirsk to Chinghai
1 armour moved from Caucasus to Chinghai
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Poland to Czechoslovakia Hungary
1 armour moved from Poland to Czechoslovakia Hungary
1 submarine moved from 30 Sea Zone to 33 Sea ZoneCombat - Russians
Battle in Chinghai
Russians attack with 5 armour, 1 artillery and 5 infantry
Japanese defend with 2 armour, 1 artillery and 4 infantry
Russians roll dice for 5 armour, 1 artillery and 5 infantry in Chinghai, round 2 : 2/11 hits
Japanese roll dice for 2 armour, 1 artillery and 4 infantry in Chinghai, round 2 : 3/7 hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Chinghai
Russians roll dice for 5 armour, 1 artillery and 2 infantry in Chinghai, round 3 : 6/8 hits
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Chinghai, round 3 : 2/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the Russians lost in Chinghai
Russians win, taking Chinghai from Japanese with 5 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Russians: 5 infantry
Casualties for Japanese: 2 armour, 1 artillery and 4 infantry
Battle in 33 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 cruiser
Russians roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser in 33 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Italians lost in 33 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in Czechoslovakia Hungary
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Czechoslovakia Hungary, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 infantry in Czechoslovakia Hungary, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Czechoslovakia Hungary
Russians roll dice for 1 armour in Czechoslovakia Hungary, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Czechoslovakia Hungary, round 4 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Czechoslovakia Hungary
Germans win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Russians
2 artilleries moved from Caucasus to Russia
1 infantry moved from Caucasus to Kazakh S.S.R.
3 armour moved from Bulgaria Romania to Eastern Ukraine
3 armour moved from Poland to Eastern Ukraine
2 armour moved from Karelia S.S.R. to Russia
1 infantry moved from Baltic States to East Poland
1 aaGun and 2 infantry moved from Poland to East PolandPlace Units - Russians
1 armour, 1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUsTerritory Summary for Russians :
Caucasus : 1 factory and 1 infantry
Chinghai : 5 armour and 1 artillery
East Poland : 1 aaGun and 3 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 infantry
Eastern Ukraine : 6 armour
Novosibirsk : 1 infantry
Poland : 1 flag
Bulgaria Romania : 1 flag, 1 aaGun
Russia : 1 aaGun, 3 armour, 3 artilleries, 1 factory and 4 infantry
33 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 20 / 20
Russians : 30 / 30
Japanese : 49 / 54
British : 25 / 25
Italians : 15 / 15
Chinese : 1 / 0
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Japanese
2 armour and 3 infantry moved from Ningxia to Chinghai
2 fighters moved from Evenki National Okrug to Chinghai
1 armour moved from Evenki National Okrug to Archangel
Japanese take Urals from Russians
Japanese take Archangel from Russians
1 bomber moved from Italy to Chinghai
1 fighter moved from Italy to Caucasus
1 artillery and 1 infantry moved from Persia to Caucasus
1 artillery and 1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Urals
1 artillery and 1 infantry moved from Evenki National Okrug to NovosibirskCombat - Japanese
Battle in Chinghai
Japanese attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
Russians defend with 5 armour and 1 artillery
Japanese roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Chinghai, round 2 : 2/8 hits, 3,17 expected hits
Chinese roll dice for 5 armour and 1 artillery in Chinghai, round 2 : 3/6 hits, 2,83 expected hits
3 infantry owned by the Japanese, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Chinghai
Japanese roll dice for 2 armour, 1 bomber and 2 fighters in Chinghai, round 3 : 3/5 hits, 2,67 expected hits
Chinese roll dice for 4 armour in Chinghai, round 3 : 2/4 hits, 2,00 expected hits
3 armour owned by the Russians and 2 armour owned by the Japanese lost in Chinghai
retreated to Chinghai
Chinese win with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 2 armour and 3 infantry
Casualties for Russians: 4 armour and 1 artillery
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Caucasus to Persia
1 armour moved from Burma to Sikang
1 bomber and 2 fighters moved from Chinghai to Sikang
2 armour moved from Manchuria to Ningxia
1 armour moved from Burma to Persia
1 armour and 6 infantry moved from India to Persia
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 carrier moved from 34 Sea Zone to 35 Sea Zone
2 transports moved from 35 Sea Zone to 38 Sea Zone
4 infantry moved from East Indies to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to IndiaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 4 armour
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 armour
EDIT: Adding units owned by Japanese to Buryatia S.S.R.: 1 armour
EDIT: Adding units owned by Japanese to Manchuria: 2 armour
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 62 Sea Zone
2 armour placed in Japan
1 artillery and 2 infantry placed in India
1 armour and 1 infantry placed in Burma
2 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese : 0,17
Russians : -1,00
Japanese : 0,67 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
1 armour moved from Bulgaria Romania to Czechoslovakia Hungary
British take Czechoslovakia Hungary from Germans
1 armour moved from Czechoslovakia Hungary to Balkans
2 fighters moved from Poland to Balkans
2 fighters moved from Poland to Caucasus
1 artillery and 1 infantry moved from Russia to Caucasus
1 fighter moved from Poland to Archangel
1 fighter moved from United Kingdom to Archangel
1 bomber moved from Poland to Libya
1 infantry moved from Morocco Algeria to Libya
3 transports moved from 5 Sea Zone to 7 Sea Zone
1 artillery and 5 infantry moved from United Kingdom to 7 Sea Zone
1 artillery and 5 infantry moved from 7 Sea Zone to France
1 cruiser moved from 5 Sea Zone to 7 Sea ZoneCombat - British
Battle in Balkans
British attack with 1 armour and 2 fighters
Italians defend with 1 infantry
British roll dice for 1 armour and 2 fighters in Balkans, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Balkans, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Balkans
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery, 1 factory and 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 3 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Caucasus
British roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Caucasus, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Archangel
British attack with 2 fighters
Japanese defend with 1 armour
British roll dice for 2 fighters in Archangel, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Archangel
British win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Libya
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Libya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in France
British attack with 1 artillery and 5 infantry
Italians defend with 1 aaGun, 1 artillery and 3 infantry
British roll dice for 1 cruiser in France, round 2 : 0/1 hits
British roll dice for 1 artillery and 5 infantry in France, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 3 infantry in France, round 2 : 0/4 hits
1 infantry owned by the Italians lost in France
British roll dice for 1 artillery and 5 infantry in France, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in France, round 3 : 0/3 hits
1 infantry owned by the Italians lost in France
British roll dice for 1 artillery and 5 infantry in France, round 4 : 2/6 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 4 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in France
British win, taking France from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Balkans: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Poland to Bulgaria Romania
1 infantry moved from Poland to Bulgaria Romania
1 artillery and 1 infantry moved from Poland to East Poland
1 carrier and 2 fighters moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from Caucasus to Eastern Ukraine
1 fighter moved from Balkans to East Poland
2 fighters moved from Archangel to Karelia S.S.R.
1 bomber moved from Libya to Morocco Algeria
1 transport moved from 11 Sea Zone to 22 Sea ZonePlace Units - British
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUsTerritory Summary for British :
Caucasus : 1 artillery and 1 infantry
Czechoslovakia Hungary : 1 flag
East Poland : 1 artillery, 1 fighter and 1 infantry
France : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Finland : 1 flag
Karelia S.S.R. : 2 fighters
Morocco Algeria : 1 flag, 1 bomber
Eastern Ukraine : 2 fighters
Norway : 1 flag
Bulgaria Romania : 2 infantry
Russia : 1 aaGun
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 5 infantry
7 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
13 Sea Zone : 1 submarine
22 Sea Zone : 1 transport
52 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 12 / 20
Russians : 23 / 30
Japanese : 56 / 60
British : 33 / 33
Italians : 15 / 15
Chinese : 1 / 0
Americans : 38 / 38 -
I forgot to fly a fighter to support Caucasus and hence the replay… I took out the fight casualty in Balkans to match the previous dice result. Please let me know for any questions…
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
2 artilleries and 2 infantry moved from Persia to Caucasus
1 fighter moved from Evenki National Okrug to Caucasus
1 artillery and 1 infantry moved from Italian Africa to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to RhodesiaCombat - Italians
Battle in Rhodesia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Rhodesia, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry; Russians defend with 1 factory
Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Caucasus, round 3 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Persia
4 infantry moved from Italy to Balkans
1 artillery moved from Italy to BalkansPlace Units - Italians
5 infantry placed in ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0,50
British : -0,67
Russians : 0,67 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - Chinese
Chinese builds 0 units.Combat Move - Americans
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Russia to Rhodesia
1 fighter moved from 17 Sea Zone to Rhodesia
1 artillery and 1 infantry moved from French West Africa to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Northwestern Europe
1 transport moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from Karelia S.S.R. to Kazakh S.S.R.
1 artillery and 1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from 7 Sea Zone to Northwestern Europe
2 infantry moved from Poland to Bulgaria RomaniaCombat - Americans
Battle in Northwestern Europe
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Northwestern Europe, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rhodesia
Americans attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 fighter and 1 infantry in Rhodesia, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rhodesia
Americans win, taking Rhodesia from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Americans roll dice for 1 artillery and 1 bomber in Kazakh S.S.R., round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 transport moved from 27 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from Brazil to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 23 Sea Zone
1 artillery and 1 infantry moved from 23 Sea Zone to Belgian Congo
1 carrier moved from 5 Sea Zone to 7 Sea Zone
2 infantry moved from Wake Island to 52 Sea Zone
1 fighter moved from Western United States to 46 Sea Zone
1 fighter moved from 46 Sea Zone to 53 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
1 destroyer moved from 52 Sea Zone to 53 Sea Zone
2 transports moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 52 Sea Zone to 46 Sea Zone
2 submarines moved from 52 Sea Zone to 53 Sea Zone
1 bomber moved from Rhodesia to Belgian Congo
1 fighter moved from Rhodesia to Belgian Congo
1 bomber moved from Kazakh S.S.R. to Bulgaria Romania
1 infantry moved from Eastern Canada to 9 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from French West Africa to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Morocco Algeria
1 carrier and 1 destroyer moved from 17 Sea Zone to 12 Sea Zone
1 fighter moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Brazil
1 artillery and 5 infantry placed in Eastern United States
1 submarine placed in 56 Sea Zone
Americans undo move 2.
1 artillery and 4 infantry placed in Eastern United States
1 infantry placed in Brazil
Americans undo move 4.
1 submarine placed in 22 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUsTerritory Summary for Americans and Chinese :
Belgian Congo : 1 artillery, 1 bomber, 1 fighter and 1 infantry
Brazil : 1 artillery, 1 factory and 1 infantry
Eastern Canada : 4 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 5 infantry
Hawaiian Islands : 2 infantry
Karelia S.S.R. : 1 aaGun
Midway : 1 infantry
Morocco Algeria : 2 infantry
Northwestern Europe : 1 flag, 1 artillery
Rhodesia : 1 infantry
Bulgaria Romania : 1 bomber and 2 infantry
Western United States : 1 factory
7 Sea Zone : 1 carrier, 1 destroyer, 3 fighters and 2 transports
9 Sea Zone : 2 transports
12 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
22 Sea Zone : 1 submarine and 1 transport
23 Sea Zone : 1 transport
46 Sea Zone : 1 submarine
53 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
56 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 10 / 20
Russians : 19 / 30
Japanese : 56 / 60
British : 33 / 33
Italians : 19 / 20
Chinese : 1 / 0
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 bomber moved from Italy to Russia
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 infantry moved from Germany to Czechoslovakia Hungary
Germans take Czechoslovakia Hungary from British
1 fighter moved from Germany to Northwestern Europe
2 infantry moved from Germany to Northwestern Europe
2 artilleries and 6 infantry moved from Germany to France
4 fighters moved from Germany to Northwestern EuropeCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Battle in Northwestern Europe
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 5 fighters and 2 infantry in Northwestern Europe, round 2 : 3/7 hits, 2,83 expected hits
Americans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Northwestern Europe
Germans win, taking Northwestern Europe from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in France
Germans attack with 2 artilleries and 6 infantry
British defend with 1 aaGun, 1 artillery and 4 infantry
Germans roll dice for 2 artilleries and 6 infantry in France, round 2 : 1/8 hits, 2,00 expected hits
British roll dice for 1 artillery and 4 infantry in France, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 2 artilleries and 5 infantry in France, round 3 : 2/7 hits, 1,83 expected hits
British roll dice for 1 artillery and 3 infantry in France, round 3 : 0/4 hits, 1,33 expected hits
2 infantry owned by the British lost in France
Germans roll dice for 2 artilleries and 5 infantry in France, round 4 : 0/7 hits, 1,83 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 artilleries and 5 infantry in France, round 5 : 1/7 hits, 1,83 expected hits
British roll dice for 1 artillery and 1 infantry in France, round 5 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans roll dice for 2 artilleries and 4 infantry in France, round 6 : 0/6 hits, 1,67 expected hits
British roll dice for 1 artillery in France, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 artilleries and 4 infantry in France, round 7 : 3/6 hits, 1,67 expected hits
British roll dice for 1 artillery in France, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 4 infantryNon Combat Move - Germans
5 fighters moved from Northwestern Europe to Germany
1 bomber moved from Russia to PersiaPlace Units - Germans
1 armour and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,17
Germans : -3,67
British : -3,00
Americans : -0,33 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 28 PUs; 0 techTokens;
Russians buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Russia to Caucasus
1 artillery moved from Russia to Caucasus
1 armour moved from Eastern Ukraine to Caucasus
1 armour moved from Russia to Archangel
Russians take Archangel from Japanese
1 armour moved from Archangel to Russia
1 infantry moved from Russia to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
1 armour moved from Chinghai to NovosibirskCombat - Russians
Russians creates battle in territory 33 Sea Zone
Battle in 33 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 battleship, 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Turning on Edit Mode
EDIT: Adding units owned by Russians to 34 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 33 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Novosibirsk
Russians attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Russians winItalians win with 1 battleship, 1 cruiser and 1 transport remaining, taking Novosibirsk from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Caucasus
Russians attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 2 artilleries and 1 factory
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 1/4 hits
Italians roll dice for 2 artilleries in Caucasus, round 2 : 0/2 hits
1 artillery owned by the Italians lost in Caucasus
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Caucasus, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 armour moved from Eastern Ukraine to Archangel
1 aaGun moved from Russia to Archangel
2 armour moved from Russia to Archangel
3 infantry moved from East Poland to Bulgaria RomaniaPlace Units - Russians
3 artilleries and 3 infantry placed in Russia
2 infantry placed in Karelia S.S.R.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 7 armour
EDIT: Adding units owned by Russians to Russia: 7 armour
EDIT: Removing units owned by Russians from Archangel: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUsTerritory Summary for Russians :
Caucasus : 1 armour, 1 artillery, 1 factory and 1 infantry
East Poland : 1 aaGun
Karelia S.S.R. : 1 factory and 2 infantry
Kazakh S.S.R. : 1 artillery
Novosibirsk : 1 armour, 1 artillery and 1 infantry
Bulgaria Romania : 1 flag, 1 aaGun and 3 infantry
Russia : 1 aaGun, 8 armour, 3 artilleries, 1 factory and 3 infantry
34 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 23 / 23
Russians : 26 / 27
Japanese : 50 / 60
British : 25 / 33
Italians : 15 / 20
Chinese : 1 / 0
Americans : 38 / 40





