BM3 oysteilo (axis) vs. Gamerman01 (allies)


  • @oysteilo:

    I am sorry,  I am so slow here.  Is it possible to put this on hold? I might make some moves this week, but from Friday i am away for two weeks. And there is world cup in soccer too which i need to watch.

    You don’t have to be sorry if you don’t give me a hard time when I am slow  :-D  :-)  :wink:

    No, it’s perfectly fine!!  Thank you


  • i have not forgot our game

    I would like to delay it for some more time (feel free to cancel if you like), like 2 weeks. I am busy with a lot of things and want to priortize amon sul, axis-d and wittman over the next two weeks where my time is limited, some of those games will finish up and my time will free up too


  • Absolutely, man, thanks for the note

    I am actually fine with being your lowest priority.  I won’t cancel (at least not now) because you had such a great start.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 7 transports; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                3 tactical_bombers moved from Western Germany to 105 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom

    Combat Hit Differential Summary :

    triplea_41998_Ger2.tsvg


  • intercept? I just can’t pass down this opportunity. However, if it is worth it or not I don’t know


  • I accidentally rolled some dice, just trying to see what the BM3 rules were for escorts and interceptor dice - couldn’t remember if they were 1’s or 2’s

    Escorts and interceptors both roll on 2’s?  I can’t even remember.

    Anyway, with 2 bombers and 3 escorts vs 3 interceptors, I will of course not intercept.  I need maximum airpower to hit Scotland with, and my fighters will defend on a 4 against the Sealion


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 1 fighter and 7 transports; Remaining resources: 1 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 unit repaired.
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                3 tactical_bombers moved from Western Germany to 105 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                    Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 12 damage total.
                Battle in Scotland
                Battle in 105 Sea Zone
                    Germans attack with 1 submarine and 3 tactical_bombers
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 3 tactical_bombers in 105 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        British roll dice for 1 battleship and 1 transport in 105 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        1 submarine owned by the Germans and 1 battleship owned by the British lost in 105 Sea Zone
                        1 transport owned by the British lost in 105 Sea Zone
                    Germans win, taking Scotland from British with 3 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship and 1 transport
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 artillery moved from France to Normandy Bordeaux
                1 aaGun moved from France to Normandy Bordeaux
                1 aaGun moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                1 aaGun moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 113 Sea Zone to 111 Sea Zone
                3 infantry moved from 111 Sea Zone to Scotland
                1 aaGun moved from 111 Sea Zone to Scotland
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from Poland to Germany
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Slovakia Hungary to Germany
                3 infantry moved from Finland to Norway
                1 armour moved from France to Western Germany
                2 mech_infantrys moved from France to Germany
                4 armour moved from France to Western Germany
                3 armour moved from Romania to Germany
                5 infantry moved from Poland to Germany
                2 artilleries and 6 infantry moved from Romania to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from United Kingdom to 111 Sea Zone
                1 submarine moved from 106 Sea Zone to 123 Sea Zone
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                1 tactical_bomber moved from 105 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 destroyer and 7 transports placed in 113 Sea Zone
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 40 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : -0,83
        British : 0,33
        AA fire in United Kingdom : : -0,33

    triplea_41998_Ger2.tsvg


  • @Gamerman01:

    I accidentally rolled some dice, just trying to see what the BM3 rules were for escorts and interceptor dice - couldn’t remember if they were 1’s or 2’s

    Escorts and interceptors both roll on 2’s?  I can’t even remember.

    Anyway, with 2 bombers and 3 escorts vs 3 interceptors, I will of course not intercept.  I need maximum airpower to hit Scotland with, and my fighters will defend on a 4 against the Sealion

    You are correct, fighters escort and intercept at 2


  • I’ve really been absorbed by new PS4 games…

    Well now your strat bomb run went great too, and it would be fun to fight as Russia, but then I see and remember the disaster in North Africa too.  Given your strong record in league play this year, this is a doomed cause.

    Sorry you had to wait another month to get the victory on your record, but I do need to resign this cause.  Punched in the mouth by the Axis and lost in 1 round.  Even with London falling on G3, the USA doesn’t even get any extra income, and Russia only gets to enter on round 3 instead of possibly round 4.  Can’t even transport units from Canada because you won that battle too.  Everything worked - well played


  • No question i have been very lucky in this game and i also think it would be hard for you, but there is always a chance for a diceing in London…… I did not expect/plan for this game to turn into a sea lion. But then again i did not expect you to scramble to 110.

    But your unpredictable style is fun to play!


  • Sorry you didn’t get to play me for more than a round and it took so long

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