TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from India to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 20 Sea Zone from Americans
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
7 infantry moved from Korea to Amur
2 armour, 2 artilleries and 3 infantry moved from Manchuria to Amur
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Philippines
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Philippines from Americans, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 2 artilleries and 10 infantry
British defend with 1 fighter
Japanese roll dice for 2 armour, 2 artilleries and 10 infantry in Amur, round 2 : 1/14 hits, 3.67 expected hits
Russians roll dice for 1 fighter in Amur, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from French Indo China to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to Manchuria
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Anhwe to Manchuria
1 armour moved from Kiangsi to Anhwe
1 artillery moved from Anhwe to Hunan
1 marine moved from French Indo China to 36 Sea Zone
2 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
1 tactical_bomber placed in Japan
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in India
2 armour and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 cruisers and 1 marine
EDIT: Adding units owned by Japanese to French Indo China: 1 marine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 cruisers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.83
Chinese : -0.67
Russians : -0.67
Japanese : -2.17
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 1 armour and 1 artillery
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 marine
Amur : 1 flag, 2 armour, 2 artilleries and 11 infantry
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 carrier and 2 fighters
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber
39 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
West India : 1 flag
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 76
Russians : 17 / 27
Japanese : 63 / 73
Americans : 60 / 112
Chinese : 6 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 18 / 7
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
triplea_41945_Jap14.tsvg