L18 - BM3 - AetV (Allies) vs PP (Axis +3)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Bryansk to Russia
                2 bombers moved from Novgorod to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Rostov to Russia
                2 mech_infantrys moved from Rostov to Caucasus
                1 bomber moved from Novgorod to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 mech_infantry moved from Rostov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Crete to Caucasus
                1 tactical_bomber moved from Rostov to Smolensk
                1 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 7,4,4 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Volgograd
                    Germans attack with 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 2 mech_infantrys in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  2/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 bomber moved from Archangel to Western Germany
                3 bombers moved from Russia to Novgorod
                1 bomber moved from Smolensk to Western Germany
                2 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 tactical_bomber moved from Caucasus to Rostov
                2 mech_infantrys moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Western Germany to Southern Italy
                3 mech_infantrys moved from Western Germany to Poland
                1 submarine moved from 112 Sea Zone to 124 Sea Zone

    Place Units - Germans
                1 artillery, 1 fighter and 1 infantry placed in Western Germany
                1 submarine placed in 112 Sea Zone
                1 artillery and 1 infantry placed in France
                3 artilleries placed in Ukraine
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 armour and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_42022.0_Ger7.tsvg

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    Should have said - I do hope you are happy with the dice throwing shenanigans above Kevin - but if not then just let me know.

    Cheers
    Adam :-)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 26 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1,33 expected hits
                        Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1,33 expected hits
                        Italians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Samara
                    retreated to Samara
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 artillery moved from Vologda to Russia
                1 infantry moved from Archangel to Nenetsia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Italians : -0,67
        Russians : -2,33

    triplea_42022.0_Rus7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Shensi
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 bomber moved from French Indo China to 42 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Yunnan to Burma
                1 fighter moved from Yunnan to Shensi

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 2 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                    Americans win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    retreated to Burma
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Shensi, round 2 :  0/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Shensi, round 3 :  1/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Shensi, round 4 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shensi to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from 42 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 fighter moved from Philippines to Caroline Islands
                1 tactical_bomber moved from Philippines to Caroline Islands
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 battleship, 5 carriers, 1 destroyer, 7 fighters, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from Japan to 33 Sea Zone
                1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs

    triplea_42022.0_Jap7.tsvg

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    Hells’ Bells! :x

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    Well this is your Chance to surrender and loose like a Gentlemen. :-P

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    Tempted though I am by your kind offer …. I think I shall fight on and kick the hell out of you instead! :evil:

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                4 fighters moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 tactical_bomber moved from Iraq to 97 Sea Zone
                3 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Northwest Persia to Caucasus

    triplea_42022.0_Bri7.tsvg

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    Scramble sz97?

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    No thanks Kevin. The RAF are simply too good for my poor Italian air force.

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 marine moved from Western United States to 10 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 marine moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                3 bombers moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in Aleutian Islands
                    Americans attack with 1 bomber, 1 infantry and 1 marine
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 marine in Aleutian Islands, round 2 : 1/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 marine remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 3 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 123 Sea Zone to 106 Sea Zone
                3 bombers moved from 55 Sea Zone to Queensland
                1 carrier and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 bomber moved from Aleutian Islands to British Columbia
                1 aaGun moved from Western United States to British Columbia
                2 mech_infantrys moved from Western United States to British Columbia

    Place Units - Americans
                3 fighters placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 airfield and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                4 fighters moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 bomber moved from Egypt to 97 Sea Zone
                1 tactical_bomber moved from Iraq to 97 Sea Zone
                3 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Northwest Persia to Caucasus

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 submarines and 1 transport
                    2 submarines owned by the Italians Submerged
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 7/8 hits, 4,50 expected hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        1 transport owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 battleship and 1 transport
                Battle in Caucasus
                    British attack with 2 fighters and 3 infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 2 fighters and 3 infantry in Caucasus, round 2 : 2/5 hits, 1,50 expected hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to Malta
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from 97 Sea Zone to Malta
                2 bombers moved from 97 Sea Zone to Malta
                1 fighter moved from Gibraltar to Malta
                2 fighters moved from Caucasus to Russia
                2 fighters moved from Persia to Russia
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                1 infantry moved from Persia to 80 Sea Zone
                1 mech_infantry moved from French Equatorial Africa to Egypt
                1 marine moved from Iraq to 80 Sea Zone
                1 cruiser, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 infantry and 1 marine moved from 39 Sea Zone to India
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia
                1 armour moved from Tunisia to Tobruk

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Persia
                1 airfield placed in Malta
                2 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom
                British undo move 4.
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0,33
        Italians : 0,00
        British : 3,67
        Americans : 1,50
        Chinese : 0,50
        Japanese : 1,33

    triplea_42022.0_UK_7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                3 mech_infantrys moved from Bryansk to Caucasus
                2 armour moved from Bryansk to Caucasus
                1 bomber and 1 fighter moved from Bryansk to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                    British defend with 2 infantry
                        Italians roll dice for 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Caucasus, round 2 :  2/7 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Bryansk
                1 bomber moved from Caucasus to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
                Italians collect 18 PUs (1 lost to blockades); end with 22 PUs

    triplea_42022.0_Ita7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,83
        Japanese : 1,00

    triplea_42022.0_ANZ7.tsvg

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    I am guessing then that F is doing nothing?

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42022.0_Fre7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
                Germans buy 5 artilleries, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from British
                2 infantry moved from Bryansk to Tambov
                2 fighters moved from Bryansk to Tambov
                1 tactical_bomber moved from Rostov to Tambov
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                3 tactical_bombers moved from Bryansk to Tambov
                3 bombers moved from Novgorod to Tambov

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tambov
                    Germans attack with 3 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 4 tactical_bombers in Tambov, round 2 :  6/11 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 3 bombers, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from 104 Sea Zone to Western Germany
                3 artilleries moved from Ukraine to Bryansk
                4 tactical_bombers moved from Tambov to Bryansk
                2 fighters moved from Tambov to Bryansk
                3 bombers moved from Tambov to Novgorod
                1 artillery moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Finland
                3 mech_infantrys moved from Poland to Western Ukraine
                1 mech_infantry moved from Rostov to Samara
                1 infantry moved from Bryansk to Smolensk
                1 armour moved from Rostov to Kazakhstan
                3 armour moved from Rostov to Bryansk
                1 armour moved from Rostov to Bryansk
                1 mech_infantry moved from Bryansk to Rostov
                1 armour moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                1 fighter moved from Bryansk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                1 armour moved from Western Germany to Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                1 fighter and 4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Bryansk: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_42022.0_Ger8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 3x airfield, 20x factory_major; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                2 fighters and 1 tactical_bomber moved from Russia to Archangel
                1 submarine moved from 91 Sea Zone to 104 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,83 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 104 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 submarine in 104 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : -1,67
        Russians : 0,83

    triplea_42022.0_Rus8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Yunnan to Tsinghai
                1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Hunan to Shensi
                1 bomber moved from Philippines to Burma
                2 infantry moved from Yunnan to Burma
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                8 fighters and 4 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from Caroline Islands to 46 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                1 fighter moved from Philippines to 46 Sea Zone
                1 tactical_bomber moved from Philippines to 46 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        1 artillery owned by the Japanese lost in Java
                    Americans win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 11 fighters and 6 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 11 fighters and 6 tactical_bombers in 46 Sea Zone, round 2 :  12/18 hits
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Burma to French Indo China
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Tsinghai to Sikang
                1 tactical_bomber moved from Shensi to Yunnan
                1 battleship, 6 carriers and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                6 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                6 fighters moved from 46 Sea Zone to 35 Sea Zone
                2 fighters moved from 46 Sea Zone to Caroline Islands
                3 fighters moved from 46 Sea Zone to Philippines
                1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    triplea_42022.0_Jap8.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Bloody Java! :x

    :-D

  • 22 21 20 19 18 17 16

    And sz 46!

    I mean you brought everything and still lost your DD :roll:
    Tz tz zu…

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