bd6bd62f-da25-4c01-9853-a2fc6a9d7456-image.png
sz93: keep dd or cruiser?
Expected no scramble in 97.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Yugoslavia
Italians take Yugoslavia from British
1 armour moved from Yugoslavia to Romania
1 artillery, 1 infantry and 1 mech_infantry moved from Slovakia Hungary to Romania
2 fighters moved from Bryansk to Samara
Combat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Romania, round 2 : 3/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Samara
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Samara, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Samara
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Samara to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
1 aaGun moved from Slovakia Hungary to Romania
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,5,1,3,3,5,3,1,2,6,2
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 2.67
Americans : 1.33
Russians : 0.67
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 aaGun, 1 armour and 1 artillery
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun and 1 fighter
Rostov : 1 flag
Eastern Poland : 1 flag
Caucasus : 1 mech_infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 75
Russians : 19 / 28
Japanese : 51 / 55
Americans : 69 / 112
Chinese : 8 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 14 / 7
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from Amur to Chahar
1 fighter moved from Kansu to Chahar
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Chahar
ANZAC attack with 3 fighters
Japanese defend with 1 infantry and 1 tactical_bomber
ANZAC roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Chahar
ANZAC win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
1 fighter moved from Chahar to Shensi
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 bomber moved from 42 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from Kazakhstan to Caucasus
Combat - French
Battle in Caucasus
French attack with 1 fighter
Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry
French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
1 fighter moved from Caucasus to Greece
Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,33
French : 0,50
ANZAC : 0,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
2 fighters moved from Amur to Chahar
1 fighter moved from Kansu to Chahar
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Chahar
ANZAC attack with 3 fighters
Japanese defend with 1 infantry and 1 tactical_bomber
ANZAC roll dice for 3 fighters in Chahar, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Chahar, round 2 : 0/2 hits, 0,83 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Chahar
ANZAC win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Non Combat Move - ANZAC
1 fighter moved from Chahar to Shensi
1 fighter moved from Chahar to Suiyuyan
1 fighter moved from Chahar to Suiyuyan
1 bomber moved from 42 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 fighter moved from Kazakhstan to Caucasus
Combat - French
Battle in Caucasus
French attack with 1 fighter
Germans defend with 1 factory_minor; Italians defend with 1 mech_infantry
French roll dice for 1 fighter in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Caucasus
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
1 fighter moved from Caucasus to Greece
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Greece: 1 fighter
EDIT: Adding units owned by French to Bulgaria: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
French : 0,50
ANZAC : 0,50
Japanese : 0,00
sorry for the late edit. In case you have planned your move already, the original map is fine to. If you haven’t planned yet, please use 2nd map.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 aaGun, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Nenetsia
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Southern Italy to Bulgaria
2 tactical_bombers moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Bryansk to Archangel
4 mech_infantrys moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
2 infantry moved from Greater Southern Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 armour and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 2 armour and 2 tactical_bombers in Northwest Persia, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 3/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour and 2 tactical_bombers
Casualties for British: 3 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Kazakhstan
Germans roll dice for 1 tactical_bomber in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -24
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Bulgaria
Germans attack with 1 fighter, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns
AA fire in Bulgaria : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/8 hits, 2.50 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
2 aaGuns owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 3 : 0/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Bulgaria
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 4 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 fighter in Bulgaria, round 4 : 2/2 hits, 1.00 expected hits
1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bulgaria, round 5 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Bulgaria, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 2 aaGuns
Battle in Nenetsia
Germans attack with 1 bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in Nenetsia, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Caucasus
4 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 bomber moved from Nenetsia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Bulgaria to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to 124 Sea Zone
1 marine moved from Iceland to 123 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 123 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Novgorod to Bryansk
Place Units - Germans
1 aaGun and 2 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
9 infantry and 1 mech_infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -3.00
AA fire in Bulgaria : : -0.50
British : 2.00
Americans : -0.33
Russians : 0.00
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 4 mech_infantrys
Northern Italy : 2 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 22 armour, 26 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 fighter, 8 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
124 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 76
Russians : 15 / 28
Japanese : 51 / 55
Americans : 65 / 112
Chinese : 8 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 18 / 7
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 1 aaGun, 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Volgograd to Northwest Persia
1 bomber moved from Bryansk to Nenetsia
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
1 fighter and 2 tactical_bombers moved from Southern Italy to Bulgaria
2 tactical_bombers moved from Southern Italy to Northern Italy
1 tactical_bomber moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Northwest Persia
2 infantry moved from Novgorod to Archangel
2 tactical_bombers moved from Bryansk to Archangel
4 mech_infantrys moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Eastern Poland to Bulgaria
2 infantry moved from Greater Southern Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 armour and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 2 armour and 2 tactical_bombers in Northwest Persia, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 3/3 hits, 1.00 expected hits
1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is -19
Casualties for Germans: 1 armour and 2 tactical_bombers
Casualties for British: 3 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Kazakhstan
Germans roll dice for 1 tactical_bomber in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 4 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is -24
Casualties for Germans: 1 fighter, 1 infantry and 1 tactical_bomber
Battle in Bulgaria
Germans attack with 1 fighter, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 2 aaGuns
AA fire in Bulgaria : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Bulgaria, round 2 : 2/8 hits, 2.50 expected hits
Americans roll dice for 2 aaGuns, 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 : 2/4 hits, 1.67 expected hits
2 aaGuns owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 3 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 3 : 0/4 hits, 1.67 expected hits
2 infantry owned by the British lost in Bulgaria
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Bulgaria, round 4 : 1/6 hits, 2.17 expected hits
Americans roll dice for 1 artillery and 1 fighter in Bulgaria, round 4 : 2/2 hits, 1.00 expected hits
1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Bulgaria
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bulgaria, round 5 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 fighter in Bulgaria, round 5 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 2 aaGuns
Battle in Nenetsia
Germans attack with 1 bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber in Nenetsia, round 3 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Volgograd to Caucasus
4 armour moved from Volgograd to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 bomber moved from Nenetsia to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter and 2 tactical_bombers moved from Bulgaria to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Northern Italy to Western Germany
1 tactical_bomber moved from Northern Italy to 124 Sea Zone
1 marine moved from Iceland to 123 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 transports moved from 123 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Novgorod to Bryansk
Place Units - Germans
1 aaGun and 2 infantry placed in Caucasus
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 infantry and 2 mech_infantrys placed in Novgorod
9 infantry and 1 mech_infantry placed in Western Germany
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 4 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 4 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -3.00
AA fire in Bulgaria : : -0.50
British : 2.00
Americans : -0.33
Russians : 0.00
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 artillery, 1 factory_major, 1 infantry and 8 mech_infantrys
Northern Italy : 2 infantry
Southern Italy : 2 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 22 armour, 26 artilleries, 1 bomber, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Caucasus : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
124 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 76
Russians : 15 / 28
Japanese : 51 / 55
Americans : 65 / 112
Chinese : 8 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 18 / 7
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Take the last one pls.
Phew, kick-ass fighter at Kazachstan again. The UK pilots were trained by the foreign legion before.
Test summary from TripleA, engine version: 1.9, time: 08:50:15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Samara, round 2 : 2/5 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
2 aaGuns and 14 infantry moved from Amur to Buryatia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from India to Szechwan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 marine moved from Borneo to 43 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Java
2 fighters moved from 43 Sea Zone to Celebes
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
Japanese take 20 Sea Zone from Americans
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
7 infantry moved from Korea to Amur
2 armour, 2 artilleries and 3 infantry moved from Manchuria to Amur
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Manchuria to 21 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 1 infantry in Celebes, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Philippines
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Philippines from Americans, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 2 artilleries and 10 infantry
British defend with 1 fighter
Japanese roll dice for 2 armour, 2 artilleries and 10 infantry in Amur, round 2 : 1/14 hits, 3.67 expected hits
Russians roll dice for 1 fighter in Amur, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Amur
Japanese win, taking Amur from Russians with 2 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 fighter moved from French Indo China to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Kweichow to French Indo China
1 tactical_bomber moved from Kweichow to Manchuria
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Anhwe to Manchuria
1 armour moved from Kiangsi to Anhwe
1 artillery moved from Anhwe to Hunan
1 marine moved from French Indo China to 36 Sea Zone
2 carriers, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 aaGun moved from Korea to Manchuria
Place Units - Japanese
1 tactical_bomber placed in Japan
1 destroyer and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in India
2 armour and 1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Amur: 1 infantry
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 cruisers and 1 marine
EDIT: Adding units owned by Japanese to French Indo China: 1 marine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 cruisers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00
ANZAC : -0.83
Chinese : -0.67
Russians : -0.67
Japanese : -2.17
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 aaGun, 1 armour and 1 artillery
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 marine
Amur : 1 flag, 2 armour, 2 artilleries and 11 infantry
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 1 marine and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 carrier and 2 fighters
36 Sea Zone : 1 destroyer and 1 transport
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters and 1 tactical_bomber
39 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
West India : 1 flag
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 51 / 76
Russians : 17 / 27
Japanese : 63 / 73
Americans : 60 / 112
Chinese : 6 / 8
British : 39 / 50
UK_Pacific : 0 / 0
Italians : 18 / 7
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Test summary from TripleA, engine version: 1.9, time: 11:38:31
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Sardinia to 95 Sea Zone
1 mech_infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour moved from 112 Sea Zone to Norway
1 mech_infantry moved from Greece to Yugoslavia
Americans take Yugoslavia from Italians
1 infantry moved from Eastern Persia to West India
Americans take West India from Japanese
2 bombers moved from Queensland to 41 Sea Zone
1 submarine moved from 22 Sea Zone to 21 Sea Zone
6 fighters moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
4 bombers moved from Greece to Eastern Poland
4 fighters moved from Greece to Caucasus
2 fighters moved from Greece to Caucasus
1 bomber moved from Russia to Caucasus
4 fighters moved from Russia to Eastern Poland
5 fighters moved from Greece to Eastern Poland
1 fighter moved from Greece to Caucasus
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from 97 Sea Zone to Northern Italy
1 tactical_bomber moved from 97 Sea Zone to Northern Italy
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Normandy Bordeaux
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Norway from Germans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Southern France from Italians, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northern Italy
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry; Italians defend with 1 factory_minor
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Northern Italy, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Northern Italy
Italians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans retreated
Battle in 41 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
Americans attack with 1 bomber and 7 fighters
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Caucasus : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Caucasus
Americans roll dice for 1 bomber and 6 fighters in Caucasus, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 fighters owned by the Americans lost in Caucasus
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 3 fighters
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Eastern Poland
Americans attack with 4 bombers and 9 fighters
Germans defend with 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Americans roll dice for 4 bombers and 9 fighters in Eastern Poland, round 2 : 6/13 hits, 7,17 expected hits
Italians roll dice for 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 3/7 hits, 3,00 expected hits
3 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Americans roll dice for 4 bombers and 6 fighters in Eastern Poland, round 3 : 4/10 hits, 5,67 expected hits
Italians roll dice for 1 fighter in Eastern Poland, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Eastern Poland
Americans win with 4 bombers and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 4 fighters
Casualties for Germans: 1 fighter, 4 mech_infantrys and 2 tactical_bombers
Battle in 21 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 21 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from Northern Italy to 93 Sea Zone
1 tactical_bomber moved from Northern Italy to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 41 Sea Zone to Western Australia
1 bomber moved from 41 Sea Zone to Northern Territory
1 bomber moved from 44 Sea Zone to New Guinea
1 submarine moved from 34 Sea Zone to 33 Sea Zone
6 fighters moved from 21 Sea Zone to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Midway to 33 Sea Zone
1 bomber moved from Western United States to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 aaGun moved from Eastern Persia to West India
4 fighters moved from Caucasus to Russia
1 bomber moved from Caucasus to Russia
5 fighters moved from Eastern Poland to Bulgaria
4 bombers moved from Eastern Poland to Greece
3 infantry moved from Greece to Bulgaria
3 fighters moved from Gibraltar to Greece
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Eastern United States to Algeria
1 transport moved from 106 Sea Zone to 101 Sea Zone
Place Units - Americans
1 infantry and 2 mech_infantrys placed in Greece
1 artillery and 1 infantry placed in Western United States
2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 73 PUs (2 lost to blockades); end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : 1,67
Americans : -2,83
Japanese : 0,00
AA fire in Caucasus : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
16 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Hopei
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 16 infantry in Hopei, round 2 : 4/16 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 2,50
Japanese : 0,33
2000 characters limit reached, map attached.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 artillery moved from Romania to Yugoslavia
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 infantry and 1 marine
Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry and 1 marine in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 marine in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry and 1 marine
Battle in Yugoslavia
Italians attack with 1 armour and 1 artillery
Americans defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 mech_infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Yugoslavia
Italians win, taking Yugoslavia from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 aaGun moved from Romania to Yugoslavia
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Germany
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,5,4,4,2
Italians collect 8 PUs (5 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : 1.00
Americans : 0.00
Territory Summary for Italians :
Germany : 1 fighter
Northern Italy : 1 armour and 1 factory_minor
Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 18 infantry and 1 mech_infantry
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 aaGun
Yugoslavia : 1 flag, 1 aaGun and 1 armour
Production/PUs Summary :
Germans : 45 / 76
Russians : 17 / 27
Japanese : 56 / 73
Americans : 73 / 113
Chinese : 8 / 10
British : 42 / 55
UK_Pacific : 0 / 0
Italians : 13 / 9
ANZAC : 10 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
This is a BM game with a 10 bid for Allies? That’s nuts.
This is a game between 2 players who genuinely believe that the Axis still have the advantage in BM:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Suiyuyan to Chahar
Combat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Chahar
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Chahar, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
ANZAC win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 fighter moved from Shensi to Russia
1 fighter moved from Chahar to Hopei
1 fighter moved from Chahar to Kansu
1 fighter moved from New South Wales to Queensland
1 bomber moved from 42 Sea Zone to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 aaGun moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : -0,33