cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
Sorry for the sub edit. In the practice runs, the sub from sz 19 was supposed to attack at 34 and I missclicked this in the real run.
Look at the “H” the Chinese “empire” forms at the moment. I can certainly say that I never had such a structure in China before:D
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
4 fighters moved from Southern Italy to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Rostov
1 artillery moved from Northern Italy to Yugoslavia
Combat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 5 fighters and 1 infantry
British defend with 3 infantry
Italians roll dice for 5 fighters and 1 infantry in Rostov, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Italians and 3 infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 fighter
Casualties for British: 3 infantry
Non Combat Move - Italians
4 fighters moved from Rostov to Bryansk
1 mech_infantry moved from Poland to Eastern Poland
1 artillery moved from Northern Italy to Greater Southern Germany
1 aaGun moved from Northern Italy to Greater Southern Germany
11 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Greater Southern Germany
1 armour moved from Southern Italy to Greater Southern Germany
1 mech_infantry moved from Southern Italy to Greater Southern Germany
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,4,1,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : -0.67
Russians : 0.00
Territory Summary for Italians :
British Somaliland : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Greater Southern Germany : 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 15 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun and 4 fighters
Rostov : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 44 / 70
Russians : 24 / 36
Japanese : 49 / 60
Americans : 65 / 105
Chinese : 12 / 12
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 18 / 11
ANZAC : 13 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from Russia to Rostov
Combat - ANZAC
Battle in Java
Battle in Rostov
ANZAC attack with 1 fighter
Italians defend with 1 infantry
ANZAC roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Rostov
ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Rostov to Russia
2 fighters moved from Anhwe to Hopei
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Russia to West India
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0,33
ANZAC : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 1 armour, 4 artilleries, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Bryansk to Vologda
Germans take Smolensk from Russians
Germans take Vologda from Russians
5 armour and 3 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Tambov
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
2 bombers moved from Bryansk to Northwest Persia
1 tactical_bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Romania
1 bomber moved from Germany to Romania
1 tactical_bomber moved from Bryansk to Romania
2 mech_infantrys moved from Germany to Romania
1 tactical_bomber moved from Bryansk to Archangel
2 tactical_bombers moved from Bryansk to Tambov
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Romania
Combat - Germans
Battle in Romania
Germans attack with 1 bomber, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 infantry; Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 mech_infantrys and 3 tactical_bombers in Romania, round 2 : 4/6 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the British lost in Romania
Germans win, taking Romania from Americans with 1 bomber, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 armour and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 5 armour and 3 mech_infantrys in Volgograd, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 2 bombers
British defend with 1 infantry; Americans defend with 1 mech_infantry
Germans roll dice for 2 bombers in Northwest Persia, round 2 : 0/2 hits, 1.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 bombers in Northwest Persia, round 3 : 1/2 hits, 1.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 2 bombers in Northwest Persia, round 4 : 2/2 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Germans win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber
Casualties for British: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 mech_infantry moved from Bryansk to Smolensk
2 tactical_bombers moved from Tambov to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 bomber moved from Northwest Persia to Bryansk
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
3 tactical_bombers moved from Romania to Eastern Poland
1 bomber moved from Romania to Western Germany
1 artillery moved from Northern Italy to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Greater Southern Germany
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Greater Southern Germany
1 aaGun and 4 infantry moved from Scotland to 111 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 4 infantry moved from 112 Sea Zone to Western Germany
2 tactical_bombers moved from Bryansk to Greater Southern Germany
Place Units - Germans
3 infantry placed in Ukraine
1 armour and 1 fighter placed in Western Germany
3 artilleries placed in France
1 artillery placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4
Germans collect 54 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 armour
EDIT: Adding units owned by Germans to Volgograd: 2 armour
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
EDIT: Removing units owned by Germans from France: 1 mech_infantry
EDIT: Adding units owned by Germans to Greater Southern Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2.33
British : -0.67
Americans : -0.67
Russians : 1.67
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield
Scotland : 1 flag, 1 airfield
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 1 infantry
Greater Southern Germany : 3 infantry, 4 mech_infantrys and 2 tactical_bombers
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 marine
Romania : 2 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Southern Italy : 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 17 armour, 26 artilleries, 1 bomber, 1 fighter, 2 infantry and 4 tactical_bombers
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry and 1 mech_infantry
Eastern Poland : 7 mech_infantrys and 3 tactical_bombers
Bessarabia : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 armour
Volgograd : 1 flag, 7 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Caucasus : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
125 Sea Zone : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 77
Russians : 17 / 36
Japanese : 45 / 60
Americans : 62 / 105
Chinese : 12 / 12
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 18 / 11
ANZAC : 17 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 14 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -1,17
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 14 infantry moved from Amur to Buryatia
Place Units - Russians
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,17
Russians : 0,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 artilleries and 2 infantry moved from Jehol to Shantung
1 tactical_bomber moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Shantung
1 infantry moved from Hunan to Kiangsi
2 fighters moved from Jehol to Kiangsi
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
2 carriers moved from 43 Sea Zone to 44 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Jehol to Shantung
1 fighter moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from Jehol to Shensi
1 bomber moved from Jehol to Shensi
1 bomber moved from Manchuria to Guam
1 mech_infantry moved from Yunnan to Shensi
Attacking TT and sub in sz42. Will roll in the thread, if your sub decides to fight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
2 artilleries and 2 infantry moved from Jehol to Shantung
1 tactical_bomber moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 tactical_bomber moved from Jehol to Shantung
1 infantry moved from Hunan to Kiangsi
2 fighters moved from Jehol to Kiangsi
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter moved from 43 Sea Zone to Java
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
2 carriers moved from 43 Sea Zone to 44 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from Jehol to Shantung
1 fighter moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from Jehol to Shensi
1 bomber moved from Jehol to Shensi
1 bomber moved from Manchuria to Guam
1 mech_infantry moved from Yunnan to Shensi
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Guam
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Shensi, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 44 Sea Zone
2 fighters moved from Java to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 carriers moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Manchuria to 44 Sea Zone
1 tactical_bomber moved from French Indo China to India
1 fighter moved from Shensi to Szechwan
1 bomber moved from Shensi to French Indo China
1 bomber moved from Guam to Manchuria
1 aaGun and 5 infantry moved from Korea to Manchuria
1 fighter moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 armour moved from Yunnan to Sikang
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 armour moved from Jehol to Shantung
1 mech_infantry moved from Jehol to Shantung
1 armour moved from Manchuria to Shantung
1 aaGun moved from Jehol to Shantung
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 fighter moved from Shantung to Manchuria
1 tactical_bomber moved from Shantung to Manchuria
2 fighters moved from Kiangsi to French Indo China
Place Units - Japanese
2 infantry and 1 marine placed in French Indo China
2 destroyers placed in 39 Sea Zone
1 fighter placed in India
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 fighter placed in Japan
Japanese undo move 4.
Japanese undo move 1.
1 infantry, 1 marine and 1 mech_infantry placed in French Indo China
1 armour and 2 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6
Japanese collect 48 PUs (9 lost to blockades); end with 48 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.00
Americans : -0.17
Chinese : 1.00
Japanese : 2.67
Territory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Kwangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 9 infantry and 1 tactical_bomber
Shensi : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 artilleries
Szechwan : 1 flag, 1 fighter and 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 2 armour
Anhwe : 1 flag, 2 infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
French Indo China : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Celebes : 1 flag, 1 marine
Java : 1 flag, 1 mech_infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 submarines and 1 transport
44 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 submarine, 2 tactical_bombers and 1 transport
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 2 destroyers
79 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 52 / 77
Russians : 19 / 31
Japanese : 57 / 58
Americans : 62 / 105
Chinese : 7 / 12
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 18 / 11
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Look at the “H” the Chinese “empire” forms at the moment. I can certainly say that I never had such a structure in China before:D
Good job! :-)
Attacking TT and sub in sz42. Will roll in the thread, if your sub decides to fight.
Sub commander decided not to fight a suicidal battle. Submerge was the right assumption.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Algeria to Ukraine
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Caucasus
3 fighters moved from Russia to Caucasus
5 fighters moved from Greece to Caucasus
2 infantry moved from Bulgaria to Romania
1 fighter moved from Greece to Romania
2 bombers moved from Algeria to Romania
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 bombers moved from Caroline Islands to 42 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Greece to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Borneo
Battle in Sardinia
Battle in Iceland
Battle in Caucasus
Americans attack with 8 fighters
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 8 fighters in Caucasus, round 2 : 6/8 hits, 4,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Caucasus
Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Borneo from Japanese, taking Sardinia from Italians, taking Iceland from Germans with 7 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Romania
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Romania, round 2 : 4/5 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 2 submarines and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 submarines and 1 transport
Non Combat Move - Americans
2 bombers moved from 42 Sea Zone to Queensland
2 bombers moved from Romania to Greece
7 fighters moved from Caucasus to Greece
1 fighter moved from Romania to Greece
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 armour moved from Central United States to Southeast Mexico
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Greece
1 aaGun and 1 infantry moved from Iraq to Persia
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Western United States to Gibraltar
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from Ukraine to Greece
1 bomber moved from Caucasus to Greece
1 marine moved from Bulgaria to Greece
1 fighter moved from 33 Sea Zone to Guam
1 fighter moved from Russia to Greece
Place Units - Americans
3 infantry placed in Greece
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Combat Hit Differential Summary :
Germans : 0,17
AA fire in Volgograd : : 0,83
Americans : 3,83
AA fire in Ukraine : : -0,17
Japanese : 0,67
AA fire in Caucasus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 2 infantry moved from Tsinghai to Sikang
4 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
3 infantry moved from Hopei to Kweichow
14 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 armour in Sikang, round 2 : 0/2 hits, 1,00 expected hits
1 armour owned by the Japanese lost in Sikang
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Shensi
Chinese attack with 15 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 15 infantry in Shensi, round 2 : 2/15 hits, 2,50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Shensi
Chinese undo move 3.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 2,83
Japanese : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Algeria to Ukraine
1 bomber moved from Russia to Volgograd
1 bomber moved from Russia to Caucasus
3 fighters moved from Russia to Caucasus
5 fighters moved from Greece to Caucasus
2 infantry moved from Bulgaria to Romania
1 fighter moved from Greece to Romania
2 bombers moved from Algeria to Romania
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
2 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 bombers moved from Caroline Islands to 42 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Greece to 97 Sea Zone
1 mech_infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
Combat - Americans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0,17 expected hits
Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Caucasus causes 3 damage total.
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Sicily
Battle in Borneo
Battle in Sardinia
Battle in Iceland
Battle in Caucasus
Americans attack with 8 fighters
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Americans roll dice for 8 fighters in Caucasus, round 2 : 6/8 hits, 4,00 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
1 armour owned by the Germans, 1 fighter owned by the Americans and 2 mech_infantrys owned by the Germans lost in Caucasus
Americans win, taking Northern Italy from Italians, taking Sicily from Italians, taking Borneo from Japanese, taking Sardinia from Italians, taking Iceland from Germans with 7 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Germans: 1 armour and 2 mech_infantrys
Battle in Romania
Americans attack with 2 bombers, 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 2 bombers, 1 fighter and 2 infantry in Romania, round 2 : 4/5 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Romania
Americans win, taking Romania from Germans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 42 Sea Zone
ANZAC loiter and taunt; Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 2 submarines and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers and 1 destroyer in 42 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Americans and 2 submarines owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 submarines and 1 transport
Non Combat Move - Americans
2 bombers moved from 42 Sea Zone to Queensland
2 bombers moved from Romania to Greece
7 fighters moved from Caucasus to Greece
1 fighter moved from Romania to Greece
1 transport moved from 92 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
1 armour moved from Central United States to Southeast Mexico
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to Greece
1 aaGun and 1 infantry moved from Iraq to Persia
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Western United States to Gibraltar
3 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 bomber moved from Ukraine to Greece
1 bomber moved from Caucasus to Greece
1 marine moved from Bulgaria to Greece
1 fighter moved from 33 Sea Zone to Guam
1 fighter moved from Russia to Greece
Place Units - Americans
3 infantry placed in Greece
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 2 infantry moved from Tsinghai to Sikang
4 infantry moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
3 infantry moved from Hopei to Kweichow
14 infantry moved from Hopei to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 armour in Sikang, round 2 : 0/2 hits, 1,00 expected hits
1 armour owned by the Japanese lost in Sikang
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Sikang, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour
Battle in Shensi
Chinese attack with 15 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 15 infantry in Shensi, round 2 : 2/15 hits, 2,50 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 13 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Shensi
Chinese undo move 3.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to Scotland
British take Scotland from Germans
3 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Syria to Yugoslavia
1 bomber moved from Gibraltar to Yugoslavia
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 mech_infantry moved from Bulgaria to Slovakia Hungary
British take Slovakia Hungary from Germans
4 fighters moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
Combat - British
Battle in British Somaliland
Battle in Yugoslavia
British attack with 1 bomber, 1 fighter and 3 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Yugoslavia
British win, taking British Somaliland from Italians, taking Yugoslavia from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Archangel
British attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 5 fighters and 1 tactical_bomber in Archangel, round 2 : 4/6 hits, 3,17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Hopei to Amur
1 artillery moved from West India to Eastern Persia
4 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Bulgaria to Romania
1 marine moved from Bulgaria to Greece
1 fighter moved from Yugoslavia to Greece
1 bomber moved from Yugoslavia to Greece
2 destroyers moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 fighters and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
Place Units - British
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 bomber and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Bulgaria: 1 infantry
EDIT: Adding units owned by British to Romania: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
British : 1,17
Italians : -0,67
AA fire in Volgograd : : 0,83
Americans : 3,83
AA fire in Ukraine : : -0,17
Chinese : 2,83
Japanese : 1,17
AA fire in Caucasus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Greater Southern Germany to Slovakia Hungary
2 fighters moved from Bryansk to Tambov
2 fighters moved from Bryansk to Kazakhstan
Combat - Italians
Battle in Tambov
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Tambov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 2 fighters
Russians defend with 1 mech_infantry
Italians roll dice for 2 fighters in Kazakhstan, round 2 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Kazakhstan
Italians roll dice for 1 fighter in Kazakhstan, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Kazakhstan, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter in Kazakhstan, round 5 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Kazakhstan
Russians win with no units remaining. Battle score for attacker is -16
Casualties for Italians: 2 fighters
Casualties for Russians: 1 mech_infantry
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Tambov to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 aaGun moved from Greater Southern Germany to Slovakia Hungary
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6,5,6,6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : -0.33
Russians : 0.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 16 infantry and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 2 fighters and 1 mech_infantry
Rostov : 1 flag
Eastern Poland : 1 flag
97 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 77
Russians : 19 / 31
Japanese : 48 / 58
Americans : 73 / 113
Chinese : 12 / 12
British : 40 / 55
UK_Pacific : 2 / 0
Italians : 12 / 6
ANZAC : 10 / 23
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Java
ANZAC win, taking 43 Sea Zone from Japanese, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 bomber moved from Java to Northern Territory
2 fighters moved from Hopei to Amur
1 fighter moved from Russia to Kansu
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from West India to Kazakhstan
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Java
ANZAC win, taking 43 Sea Zone from Japanese, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - ANZAC
1 bomber moved from Java to Northern Territory
2 fighters moved from Hopei to Amur
1 fighter moved from Russia to Kansu
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from West India to Kazakhstan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 5x factory_minor; Remaining resources: 69 PUs;
Germans buy 8 infantry and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 3 transports moved from 112 Sea Zone to 123 Sea Zone
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern Italy
3 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Bessarabia to Romania
2 mech_infantrys moved from Greater Southern Germany to Romania
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Volgograd to Samara
2 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Smolensk
1 tactical_bomber moved from Eastern Poland to Romania
1 bomber moved from Western Germany to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 tactical_bomber moved from Greater Southern Germany to Northern Italy
1 fighter moved from Western Germany to Yugoslavia
1 tactical_bomber moved from Greater Southern Germany to Yugoslavia
1 artillery, 1 infantry and 1 marine moved from 123 Sea Zone to Iceland
1 tactical_bomber moved from Eastern Poland to Smolensk
Combat - Germans
Battle in Iceland
Germans attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 airfield; Americans defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Iceland, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 marine in Iceland, round 2 : 1/3 hits, 1.00 expected hits
British roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Iceland
Germans roll dice for 1 artillery and 1 marine in Iceland, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 marine in Iceland, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 1 marine in Iceland, round 5 : 2/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Iceland, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Iceland
Germans win, taking Iceland from British with 1 marine remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Northern Italy
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 3 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 1/4 hits, 1.50 expected hits
British roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Yugoslavia
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 4 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 fighter and 1 tactical_bomber in Yugoslavia, round 5 : 1/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Yugoslavia, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yugoslavia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for British: 3 infantry
Battle in Romania
Germans attack with 1 bomber, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry; Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Romania, round 2 : 4/6 hits, 2.17 expected hits
Americans roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Romania
Germans win, taking Romania from Americans with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Samara to Bryansk
1 armour moved from Bryansk to Volgograd
1 aaGun and 3 infantry moved from Ukraine to Bryansk
3 tactical_bombers moved from Smolensk to Bryansk
1 bomber and 1 tactical_bomber moved from Vologda to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Vologda to Bryansk
2 armour moved from Volgograd to Bryansk
1 fighter moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Northern Italy to Southern Italy
2 tactical_bombers moved from Romania to Southern Italy
1 bomber moved from Romania to Western Germany
2 infantry moved from Western Germany to Greater Southern Germany
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
1 mech_infantry moved from Greater Southern Germany to Southern Italy
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 artillery moved from France to Western Germany
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Caucasus
2 infantry and 1 mech_infantry placed in Novgorod
9 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Germans undo move 4.
8 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -4.00
British : 1.00
Americans : -0.67
Russians : -0.67
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 marine
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Greater Southern Germany : 2 infantry
Western Germany : 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Romania : 2 mech_infantrys
Germany : 1 factory_major and 8 mech_infantrys
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 fighter, 2 mech_infantrys and 4 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 18 armour, 26 artilleries, 1 bomber, 1 fighter, 3 infantry, 7 mech_infantrys and 5 tactical_bombers
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 6 armour, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 factory_minor and 3 infantry
Smolensk : 1 flag, 2 infantry
125 Sea Zone : 1 flag, 1 submarine
123 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
106 Sea Zone : 1 flag
Eire : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 75
Russians : 17 / 31
Japanese : 44 / 58
Americans : 66 / 113
Chinese : 12 / 12
British : 40 / 55
UK_Pacific : 2 / 0
Italians : 16 / 6
ANZAC : 14 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 aaGuns and 14 infantry moved from Buryatia to Amur
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : -0,33