scramble to 110?
BSD (Allies) vs Simon33 (Axis+3) BM3 Game IV
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Can I assume the Soviets in Kansu will stay put? I think I’ll attack this time.
Yes, that is fine.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
3 artilleries and 5 infantry moved from Queensland to 54 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 54 Sea Zone to 42 Sea Zone
4 artilleries and 5 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 4 artilleries and 5 infantry
Japanese defend with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC roll dice for 4 artilleries and 5 infantry in Java, round 2 : 4/9 hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 3/7 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 4 artilleries and 2 infantry in Java, round 3 : 0/6 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Java, round 3 : 3/3 hits
1 artillery owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 3 artilleries in Java, round 4 : 0/3 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Java, round 4 : 2/3 hits
2 artilleries owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery in Java, round 5 : 0/1 hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in Java, round 5 : 1/3 hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -17
Casualties for ANZAC: 4 artilleries and 5 infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 infantry moved from Northwest Persia to Iraq
Germans take Iraq from BritishCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 mech_infantrys moved from Southern Italy to Western Germany
22 armour, 10 artilleries, 2 infantry and 7 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 armour and 15 mech_infantrys moved from Persia to Iraq
2 aaGuns moved from Northwest Persia to IraqPlace Units - Germans
1 carrier, 2 fighters and 1 submarine placed in 112 Sea Zone
3 artilleries placed in Persia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
AA fire in United Kingdom : : -0.33
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 armour, 13 artilleries, 4 infantry and 7 mech_infantrys moved from Shensi to Kansu
1 artillery moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Kansu
1 bomber moved from French Indo China to Kansu
1 fighter moved from 20 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 5 transports
5 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for ANZAC: 5 transports
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 4 armour, 13 artilleries, 2 bombers, 4 infantry and 7 mech_infantrys
Chinese defend with 1 fighter and 23 infantry; Russians defend with 5 infantry
Japanese roll dice for 4 armour, 13 artilleries, 2 bombers, 4 infantry and 7 mech_infantrys in Kansu, round 2 : 14/30 hits, 11.33 expected hits
Chinese roll dice for 1 fighter and 28 infantry in Kansu, round 2 : 13/29 hits, 10.00 expected hits
4 infantry owned by the Japanese, 5 infantry owned by the Russians, 7 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 armour, 6 artilleries, 2 bombers and 5 mech_infantrys in Kansu, round 3 : 5/17 hits, 7.00 expected hits
Chinese roll dice for 1 fighter and 14 infantry in Kansu, round 3 : 5/15 hits, 5.33 expected hits
3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 armour, 3 artilleries, 2 bombers and 3 mech_infantrys in Kansu, round 4 : 3/12 hits, 5.33 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Kansu, round 4 : 3/10 hits, 3.67 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 4 armour, 2 artilleries, 2 bombers and 1 mech_infantry in Kansu, round 5 : 5/9 hits, 4.33 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Kansu, round 5 : 4/7 hits, 2.67 expected hits
2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 3 armour and 2 bombers in Kansu, round 6 : 2/5 hits, 2.83 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 1/2 hits, 1.00 expected hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 2 armour, 13 artilleries, 4 infantry and 7 mech_infantrys
Casualties for Chinese: 1 fighter and 23 infantry
Casualties for Russians: 5 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Shensi to Kansu
2 bombers moved from Kansu to Kweichow
1 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Shantung
1 artillery moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Yunnan
1 fighter moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Borneo to French Indo China
1 carrier and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 armour, 14 artilleries, 16 infantry and 1 mech_infantry moved from Persia to Iraq
3 infantry moved from Eastern Persia to Persia
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 2 transports placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 70 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.50
Chinese : 3.33
Japanese : -1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 9 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
2 fighters moved from 54 Sea Zone to Paulau Island
4 fighters moved from 17 Sea Zone to Paulau Island
2 submarines moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Marianas
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking Marianas from Japanese, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Paulau Island, round 2 : 5/8 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 fighters moved from Paulau Island to 34 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 carriers and 3 destroyers moved from 17 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
9 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Morocco to Algeria
1 armour moved from Tobruk to EgyptPlace Units - Americans
9 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 9 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
2 fighters moved from 54 Sea Zone to Paulau Island
4 fighters moved from 17 Sea Zone to Paulau Island
2 submarines moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Marianas
Battle in 41 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking Marianas from Japanese, taking 41 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Paulau Island, round 2 : 5/8 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
6 fighters moved from Paulau Island to 34 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
2 carriers and 3 destroyers moved from 17 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
5 transports moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Gibraltar to 92 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
9 fighters moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Morocco to Algeria
1 armour moved from Tobruk to EgyptPlace Units - Americans
9 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PUPurchase Units - British
British buy 3 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
4 artilleries, 1 battleship, 1 carrier, 2 destroyers, 4 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
3 aaGuns, 2 armour, 7 artilleries, 35 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to 92 Sea Zone
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
3 infantry placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Caucasus to EgyptCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northwest Persia to Iraq
1 mech_infantry moved from Ukraine to Caucasus
2 infantry moved from Ukraine to RostovPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
AA fire in Egypt : : 0.83
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GG WP. I forgot to leave a blocker for Hawaii and that will give you 6 VCs pac side. It was a lost cause for the Allies anyway. I will report it later tonight.
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Thanks for the game. Once I could force you back from Iraq Europe victory was only a matter of time too.
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The game is recorded. Care for a rematch?
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Want Axis with the same bid?