T2 Play Off R2 G40 2nd Ed: oysteilo (Axis) vs. Wittmann (Allies +38)


  • @wittmann:

    Well done . That ought to be enough to secure the ME.
    Out at the moment and very busy today, as it is the weekend. Will try and do Russia , so you can take India too.

    sure, take your time, yeah I got some good dice in Russia, about TUV 25 more than expected I think


  • My wife has taken out the children , so will do Russia now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Sikang to Kazakhstan

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Szechwan : 1 infantry
        Chahar : 1 infantry
        Sikang : 1 aaGun and 2 infantry
        Timguska : 1 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 aaGun
        Samara : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 76
        Russians : 15 / 0
        Japanese : 60 / 70
        Americans : 57 / 77
        Chinese : 10 / 8
        British : 34 / 42
        UK_Pacific : 5 / 5
        Italians : 12 / 8
        ANZAC : 11 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Central Mongolia to Suiyuyan
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to Manchuria
                2 fighters moved from Shantung to Manchuria
                1 tactical_bomber moved from Hopei to Manchuria
                4 bombers moved from Hopei to India
                7 armour, 6 artilleries, 17 infantry and 2 mech_infantrys moved from Burma to India
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 41 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to 43 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Hopei to Suiyuyan
                1 fighter moved from Hopei to Chahar

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Manchuria
                    Japanese attack with 3 fighters and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in Manchuria, round 2 : 1/4 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Manchuria, round 3 : 2/3 hits, 1,67 expected hits
                        Chinese roll dice for 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0,33 expected hits
                        1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Americans lost in Manchuria
                    Japanese win with 2 fighters remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 7 armour, 6 artilleries, 4 bombers, 17 infantry and 2 mech_infantrys
                    British defend with 3 aaGuns, 2 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 0/4 hits, 0,67 expected hits
                        Japanese roll dice for 7 armour, 6 artilleries, 4 bombers, 17 infantry and 2 mech_infantrys in India, round 2 : 10/36 hits, 12,33 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 2 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 7/24 hits, 8,83 expected hits
                        7 infantry owned by the Japanese, 3 aaGuns owned by the British and 7 infantry owned by the British lost in India
                        Japanese roll dice for 7 armour, 6 artilleries, 4 bombers, 10 infantry and 2 mech_infantrys in India, round 3 : 13/29 hits, 11,17 expected hits
                        UK_Pacific roll dice for 2 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 13/17 hits, 6,50 expected hits
                        10 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 10 infantry owned by the British lost in India
                        Japanese roll dice for 7 armour, 3 artilleries, 4 bombers and 2 mech_infantrys in India, round 4 : 6/16 hits, 7,83 expected hits
                        UK_Pacific roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 : 1/4 hits, 2,17 expected hits
                        1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 2 fighters owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 7 armour, 2 artilleries, 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 46
                    Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 4 artilleries and 17 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 17 Sea Zone to Japan
                1 fighter moved from 19 Sea Zone to Japan
                3 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Jehol
                2 fighters moved from Manchuria to Jehol
                1 fighter moved from Suiyuyan to Shantung
                1 fighter moved from Chahar to Shantung
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from French Indo China to Yunnan
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                3 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                4 bombers moved from India to Shan State
                1 aaGun moved from Burma to India

    Place Units - Japanese
                3 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,3,2,2,6
                Japanese collect 54 PUs (12 lost to blockades); end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 aaGun
                EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : -0,17
        Americans : -0,67
        Chinese : 0,33
        UK_Pacific : 3,50
        AA fire in India : : -0,67
        Japanese : 0,00

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 factory_minor, 2 fighters, 1 infantry and 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag, 2 fighters and 4 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 aaGun, 4 bombers and 1 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 7 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 aaGun and 2 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 destroyer
        37 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
        35 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines, 7 tactical_bombers and 4 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 submarine
        21 Sea Zone : 1 submarine
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer
        Buyant-Uhaa : 1 flag

    triplea_41972_Jap10.tsvg


  • hold on a little bit


  • OK, lets go for this


  • I can’t look, so feel free to ask me to amend anything.
    I do have a few hours of work to do, before taking the children to my parents’, then work at 5. Allied go tomorrow, possibly.
    Good job on India.


  • no worries, take your time


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 125 Sea Zone to 110 Sea Zone
                4 fighters moved from 125 Sea Zone to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Midway to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East

    Combat - Americans

    triplea_41972_Ame10.tsvg


  • Good morning.
    Would you like to scramble this time?


  • scramble 3 fighters


  • Thought so.
    The Japs have done for me in this game , yet I don’t think I have not put in US resources. Must have been my weak Anzac income.
    This 38 bid was my biggest to date, incidentally. You have proved an excellent Axis opponent.

    Can I assume, if my Subs miss amd the Bomber hits, you will lose a Ft?


  • in that case I will lose the destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 125 Sea Zone to 110 Sea Zone
                4 fighters moved from 125 Sea Zone to Holland Belgium
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Midway to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Soviet Far East
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 :  3/6 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Soviet Far East from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber and 4 submarines
                    Japanese defend with 1 destroyer and 3 fighters
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 :  3/4 hits
                        1 fighter owned by the Japanese, 3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 submarine owned by the Americans Submerged
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 bomber and 3 submarines
                    Casualties for Japanese: 1 destroyer and 2 fighters
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 11 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to 10 Sea Zone
                2 destroyers, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from Gibraltar to Egypt
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Norway to 125 Sea Zone
                1 artillery, 2 carriers, 2 destroyers and 1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                4 fighters moved from Holland Belgium to 110 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States
                3 infantry placed in Normandy Bordeaux
                1 infantry placed in Eastern United States
                1 factory_minor placed in Norway

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Purchase Units - British
                British repair damage of 3x factory_minor; Remaining resources: 39 PUs;
                British buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans

    Combat - British

    Non Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 125 Sea Zone to 110 Sea Zone
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 fighter moved from Norway to Normandy Bordeaux
                1 artillery and 3 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Sikang to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Caucasus to Tambov
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                2 infantry and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    Territory Summary for Americans, British, Chinese and UK_Pacific :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Shensi : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 infantry
        Sikang : 1 fighter and 1 infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        26 Sea Zone : 2 destroyers and 1 submarine
        20 Sea Zone : 1 destroyer
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
        19 Sea Zone : 1 flag, 1 submarine
        17 Sea Zone : 1 flag
        3 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 12 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        West India : 1 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
        Morocco : 1 aaGun and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 11 infantry
        Norway : 1 flag, 3 aaGuns, 1 factory_minor, 4 fighters and 2 infantry
        Holland Belgium : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Tambov : 1 infantry and 1 mech_infantry
        Caucasus : 1 aaGun, 5 artilleries, 10 infantry and 4 mech_infantrys
        125 Sea Zone : 1 flag
        93 Sea Zone : 1 flag, 1 submarine
        Eire : 1 flag, 1 mech_infantry
        97 Sea Zone : 1 flag, 6 submarines
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Eastern Persia : 1 flag
        101 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 2 artilleries and 2 infantry
        Persia : 1 flag, 1 artillery and 2 mech_infantrys
        98 Sea Zone : 2 destroyers
        91 Sea Zone : 1 transport
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 5 transports

    Production/PUs Summary :

    Germans : 48 / 76
        Russians : 14 / 0
        Japanese : 64 / 69
        Americans : 61 / 81
        Chinese : 9 / 11
        British : 36 / 41
        UK_Pacific : 2 / 0
        Italians : 12 / 8
        ANZAC : 11 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Iraq
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0,17 expected hits
                    Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
                    Italians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Iraq to Greece

    Place Units - Italians
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,2,1,6,6,6,4,2
                Italians collect 4 PUs (8 lost to blockades); end with 8 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        Americans : 1,33
        AA fire in Iraq : : -0,17

    triplea_41972_Ita10.tsvg


  • italy is so poor and useless

    I will do Germany and Japan in a couple of hours if you are around


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to Iraq
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Southern Italy to Holland Belgium

    Combat - Italians
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0,17 expected hits
                    Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Holland Belgium
                        Italians roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
                    Italians win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Iraq to Greece

    Place Units - Italians
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,4,2,1,6,6,6,4,2
                Italians collect 4 PUs (8 lost to blockades); end with 8 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 4 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : -1,00
        Americans : 1,33
        AA fire in Iraq : : -0,17

    Territory Summary for Italians :

    Western Germany : 1 fighter
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
        Belarus : 1 flag
        Eastern Poland : 1 flag
        Ukraine : 1 armour and 2 mech_infantrys
        Western Ukraine : 1 flag
        Greece : 1 bomber

    triplea_41972_Ita10.tsvg


  • Anzac is straightforward. Will be within the hour.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Morocco to Algeria

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for ANZAC and French :

    Iwo Jima : 1 flag, 2 infantry
        Queensland : 1 airfield, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        South Australia : 1 artillery and 3 infantry
        Hawaiian Islands : 1 artillery and 1 infantry
        26 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
        62 Sea Zone : 1 destroyer
        Normandy Bordeaux : 1 infantry
        Algeria : 1 infantry
        Holland Belgium : 1 infantry
        Caucasus : 5 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 76
        Russians : 14 / 0
        Japanese : 64 / 69
        Americans : 61 / 81
        Chinese : 9 / 11
        British : 36 / 41
        UK_Pacific : 2 / 0
        Italians : 12 / 8
        ANZAC : 11 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41972_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Vyborg to Finland
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Bryansk to Finland
                16 armour, 3 artilleries and 1 mech_infantry moved from Russia to Tambov
                1 bomber and 2 tactical_bombers moved from Bryansk to Rostov

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0,83 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 7 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 7 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 infantry
                Battle in Finland
                    Germans attack with 2 bombers and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Finland, round 2 : 2/3 hits, 1,50 expected hits
                        British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Germans attack with 16 armour, 3 artilleries and 1 mech_infantry
                    British defend with 1 infantry and 1 mech_infantry; Russians defend with 1 infantry
                        Germans roll dice for 16 armour, 3 artilleries and 1 mech_infantry in Tambov, round 2 : 9/20 hits, 9,33 expected hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Tambov
                    Germans win, taking Tambov from Russians with 16 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 1/5 hits, 2,00 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                1 fighter and 7 tactical_bombers moved from Bryansk to Germany
                2 infantry moved from Novgorod to Karelia
                2 bombers moved from Finland to Novgorod
                1 bomber moved from Rostov to Western Germany
                2 tactical_bombers moved from Rostov to Russia
                11 mech_infantrys moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                2 infantry moved from Southern France to France

    Place Units - Germans
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Russia
                3 infantry placed in Ukraine
                5 infantry placed in Germany
                3 infantry placed in France
                3 infantry placed in Southern France
                1 artillery placed in Western Germany
                Germans undo move 8.
                Germans undo move 7.
                2 infantry placed in Southern France
                1 infantry placed in Germany
                1 artillery placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,5,1,4,5,3,4,1,4,3
                Germans collect 49 PUs (7 lost to blockades); end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs

    Combat Hit Differential Summary :

    Germans : -2,67
        British : -0,33
        Americans : 0,00
        Russians : -1,33

    triplea_41972_Ger11.tsvg

Suggested Topics

  • 75
  • 14
  • 218
  • 122
  • 274
  • 114
  • 156
  • 244
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.8k

Users

40.5k

Topics

1.8m

Posts