Good game! You kept it scary until the end.
Till next time ;).
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Celebes to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 artilleries
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries in Java, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Non Combat Move - ANZAC
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Western Australia to 33 Sea Zone
1 aaGun and 6 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 110 Sea Zone
Scramble off London?
no
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
AA fire in Western Ukraine : 0/1 hits
Germans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 tactical_bomber in Western Ukraine, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 3 infantry in Belarus, round 4 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
3 fighters moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier, 1 submarine and 2 transports moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns, 15 armour, 4 infantry and 27 mech_infantrys moved from Eastern Poland to Belarus
6 armour moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 mech_infantrys moved from France to Western Germany
3 artilleries and 3 infantry moved from Northern Italy to France
2 aaGuns and 2 infantry moved from Northern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery and 1 infantry placed in France
3 armour, 3 artilleries and 3 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 artilleries and 15 infantry; Remaining resources: 5 PUs;
Combat Move - Russians
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Karelia to Finland
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
2 infantry moved from Novgorod to Baltic States
3 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
16 artilleries and 28 infantry moved from Ukraine to Bryansk
3 infantry moved from Rostov to Bryansk
2 armour moved from Archangel to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 artillery moved from Novgorod to Karelia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Russia to Vologda
3 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Tambov
11 infantry moved from Amur to Buryatia
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 2 : 3/8 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Baltic States to Russia
1 tactical_bomber moved from Baltic States to Russia
2 fighters moved from Western Ukraine to Russia
1 aaGun moved from Ukraine to Bryansk
2 aaGuns moved from Amur to Buryatia
1 fighter moved from Western Ukraine to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 42 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 56 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 battleships, 4 carriers and 5 fighters moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 battleships, 4 carriers and 5 fighters moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
2 bombers moved from Philippines to 33 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 destroyers and 8 fighters
Americans defend with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 4 transports; ANZAC defend with 1 destroyer and 1 fighter
Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 destroyers and 8 fighters in 33 Sea Zone, round 2 : 4/14 hits
Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 2 : 11/17 hits
Units damaged: 2 battleships owned by the Japanese
4 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 1 destroyer and 8 fighters in 33 Sea Zone, round 3 : 10/13 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 4 transports in 33 Sea Zone, round 3 : 10/17 hits
6 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 bomber owned by the Japanese, 3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 3 carriers owned by the Americans and 2 battleships owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 bomber and 2 fighters in 33 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 1 battleship, 2 cruisers, 5 fighters and 4 transports in 33 Sea Zone, round 4 : 1/8 hits
1 fighter owned by the Japanese and 2 cruisers owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 33 Sea Zone, round 5 : 0/2 hits
Americans roll dice for 1 battleship, 5 fighters and 4 transports in 33 Sea Zone, round 5 : 2/6 hits
1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 5 fighters and 4 transports remaining. Battle score for attacker is -91
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 3 carriers, 3 cruisers, 3 destroyers, 1 submarine and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 2 bombers, 4 carriers, 2 destroyers and 8 fighters
1 fighter owned by the ANZAC and 4 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 mech_infantry moved from Yunnan to India
1 armour moved from Szechwan to French Indo China
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kwangtung to French Indo China
4 infantry moved from Korea to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 fighter placed in French Indo China
1 artillery, 2 fighters, 1 infantry and 1 mech_infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 armour, 1 artillery, 1 marine and 3 mech_infantrys moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 fighters moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 43 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
scramble from jap?
no thanks
suicide attack?
4 on the CV and 2 on the DD
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 armour, 1 artillery, 1 marine and 3 mech_infantrys moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 fighters moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 43 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Paulau Island
Battle in Philippines
Battle in Guam
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
Americans win, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Egypt
Americans attack with 3 armour, 2 artilleries, 1 marine and 3 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 armour, 2 artilleries, 1 marine and 3 mech_infantrys in Egypt, round 2 : 3/9 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 3 armour, 2 artilleries, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 5 fighters in 104 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 armour, 5 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries moved from 110 Sea Zone to United Kingdom
7 infantry moved from 110 Sea Zone to United Kingdom
2 armour moved from 110 Sea Zone to United Kingdom
3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
5 fighters moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Buryatia
Place Units - Americans
3 carriers, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 armour, 1 artillery, 1 marine and 3 mech_infantrys moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
4 fighters moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 23 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea Zone
1 submarine moved from 45 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 43 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,4
Battle in Paulau Island
Battle in Philippines
Battle in Guam
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 6 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
Americans win, taking Paulau Island from Japanese, taking Philippines from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 2 transports
Battle in Egypt
Americans attack with 3 armour, 2 artilleries, 1 marine and 3 mech_infantrys
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 3 armour, 2 artilleries, 1 marine and 3 mech_infantrys in Egypt, round 2 : 3/9 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 3 armour, 2 artilleries, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 bomber and 5 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 5 fighters in 104 Sea Zone, round 2 : 4/6 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
2 armour, 5 artilleries and 7 infantry moved from Morocco to 91 Sea Zone
2 armour, 5 artilleries, 7 infantry and 7 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries moved from 110 Sea Zone to United Kingdom
7 infantry moved from 110 Sea Zone to United Kingdom
2 armour moved from 110 Sea Zone to United Kingdom
3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
5 fighters moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from 6 Sea Zone to Buryatia
Place Units - Americans
3 carriers, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from Trans-Jordan to 81 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
5 artilleries moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
2 infantry moved from Alexandria to Egypt
2 artilleries moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
6 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 artillery moved from Persia to Eastern Persia
2 infantry moved from Persia to Eastern Persia
2 fighters moved from Persia to 98 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 artilleries moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from Morocco to United Kingdom
1 carrier moved from 91 Sea Zone to 110 Sea Zone
Combat - British
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in 110 Sea Zone
British attack with 1 carrier, 2 destroyers, 1 fighter and 2 transports; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 submarine owned by the Germans lost in 110 Sea Zone
British win, taking Greece from Germans, taking Crete from Italians, taking Cyprus from Italians with 1 carrier, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - British
1 artillery, 10 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Turn Complete - UK_Pacific
Ok, I’m done! Good Game! I’m beginning to re-think the aggressive med Italy strategy…
I’m going on vacation until August 7th, but let’s have a rematch when I return?
sure!
you play well whith ita, the problem was ger, urss became too strongh
at next :-)
sure!
you play well whith ita, the problem was ger, urss became too strongh
at next :-)
Ready for a rematch?