L17 G40 BM3 Play Off 1/2 Final Me1945 (Axis) vs. JDOW (Allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Kiangsu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Szechwan from Japanese, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 artillery and 13 infantry moved from Anhwe to Kweichow
                1 fighter moved from Chahar to Kweichow
                3 infantry moved from Shensi to Kweichow
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Chinese : 1,83
        Japanese : 0,33

    triplea_41945_Chi9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 bomber, 8 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                3 bombers moved from Algeria to 104 Sea Zone
                1 marine moved from Malta to 96 Sea Zone
                1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Cyprus
                2 infantry moved from Libya to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Iraq to Ukraine
                2 bombers moved from Shensi to Szechwan
                2 submarines moved from 19 Sea Zone to 21 Sea Zone
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                1 fighter moved from 34 Sea Zone to 44 Sea Zone
                1 submarine moved from 34 Sea Zone to 45 Sea Zone
                2 fighters moved from 34 Sea Zone to 45 Sea Zone
                1 bomber moved from Algeria to 104 Sea Zone

    Combat - Americans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in Greece
                Battle in Cyprus
                Battle in 44 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Greece from Italians, taking Cyprus from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Szechwan
                    Americans attack with 2 bombers
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1,33 expected hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Americans win, taking Southern France from Germans with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 21 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                        1 carrier owned by the Japanese lost in 21 Sea Zone
                    3 submarines owned by the Americans Submerged
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in 104 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 4 bombers in 104 Sea Zone, round 2 : 1/4 hits, 2,67 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                1 bomber moved from Ukraine to Russia
                2 bombers moved from Szechwan to Russia
                4 bombers moved from 104 Sea Zone to Algeria
                1 aaGun and 2 infantry moved from Libya to 96 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 aaGun moved from 99 Sea Zone to Greece
                2 mech_infantrys moved from Tunisia to Tobruk
                1 mech_infantry moved from Algeria to Libya
                1 aaGun, 1 artillery and 2 infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to Syria
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 92 Sea Zone to 93 Sea Zone
                1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                5 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 20 Sea Zone to 22 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 mech_infantry moved from Paulau Island to 34 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 44 Sea Zone to Dutch New Guinea
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from Wake Island to 33 Sea Zone
                1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 battleship moved from 34 Sea Zone to 22 Sea Zone
                1 marine moved from Marianas to 22 Sea Zone
                1 battleship and 1 marine moved from 22 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 bomber and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                3 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Hopei to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Battle in Kiangsu
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 0,50 expected hits
                        Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Chinese win, taking Szechwan from Japanese, taking Kiangsu from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 artillery and 13 infantry moved from Anhwe to Kweichow
                1 fighter moved from Chahar to Kweichow
                3 infantry moved from Shensi to Kweichow
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 marine moved from Egypt to 81 Sea Zone
                1 cruiser and 1 marine moved from 81 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                3 infantry moved from Iraq to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                1 tactical_bomber moved from Persia to Northwest Persia
                1 bomber moved from Persia to Caucasus

    Combat - British
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus : 1/1 hits, 0,17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Caucasus causes 0 damage total.
                Battle in Crete
                Battle in Northwest Persia
                    British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/6 hits, 2,17 expected hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Crete from Italians, taking Northwest Persia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Northwest Persia to Greece
                2 fighters moved from Northwest Persia to Greece
                2 fighters moved from Persia to Syria
                1 artillery moved from Persia to Iraq
                3 transports moved from 81 Sea Zone to 98 Sea Zone
                4 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                6 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                6 infantry moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Libya to Alexandria
                2 destroyers moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Shensi to Russia

    Place Units - British
                3 infantry placed in Egypt
                1 airfield placed in Syria
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0,67
        British : 0,83
        Americans : -0,67
        AA fire in Ukraine : : -0,17
        Chinese : 1,83
        Japanese : -0,33
        AA fire in Caucasus : : 0,83

    triplea_41945_UK_9.tsvg

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    @Me1945:

    The TT and it�s crew are died as the heros.

    ok so be it then :)

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 aaGun, 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 8 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                2 fighters moved from Southern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                        Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 artillery, 2 fighters and 8 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 8 infantry in Southern France, round 2 : 3/11 hits, 2.83 expected hits
                        Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to Southern Italy
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 aaGun, 1 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,2,5,4,2,3
                Italians collect 7 PUs (11 lost to blockades); end with 7 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Americans : -0.33

    Territory Summary for Italians :

    British Somaliland : 1 flag
        Kenya : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
        Western Germany : 1 aaGun and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 5 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
        Bryansk : 1 flag, 1 aaGun and 1 infantry
        Eastern Poland : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 58 / 85
        Russians : 16 / 29
        Japanese : 52 / 63
        Americans : 59 / 97
        Chinese : 16 / 16
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 18 / 7
        ANZAC : 10 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ita9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Java
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Guam to Kiangsu
                1 fighter moved from Guam to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Shensi to Russia

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Syria

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1,33
        Japanese : 0,67

    triplea_41945_Fre9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Java
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Guam to Kiangsu
                1 fighter moved from Guam to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from New South Wales to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Shensi to Russia

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Syria

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Kiangsu: 1 fighter
                EDIT: Adding units owned by ANZAC to Kweichow: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter
                EDIT: Adding units owned by ANZAC to Kweichow: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 1,33
        Japanese : 0,67

    triplea_41945_Fre9.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
                Germans buy 3 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Vologda
                1 fighter moved from Volgograd to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 infantry moved from Scotland to Eire
                      Germans take Eire from British
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland

    Combat - Germans
                Battle in Iceland
                Battle in Vologda
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Iceland from British, taking Vologda from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 artilleries moved from Ukraine to Bryansk
                1 armour and 6 mech_infantrys moved from Romania to Ukraine
                5 armour and 3 mech_infantrys moved from Caucasus to Ukraine
                1 armour moved from Caucasus to Ukraine
                10 armour and 8 mech_infantrys moved from Volgograd to Bryansk
                3 armour moved from Novgorod to Bryansk
                2 artilleries, 1 infantry and 5 mech_infantrys moved from Belarus to Bryansk
                2 armour and 2 mech_infantrys moved from Archangel to Bryansk
                1 bomber moved from Vologda to Bryansk
                1 fighter moved from Vologda to Novgorod
                1 tactical_bomber moved from Vologda to Novgorod
                1 tactical_bomber moved from 111 Sea Zone to Novgorod
                2 tactical_bombers moved from Western Germany to Novgorod
                1 mech_infantry moved from Poland to Western Ukraine
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Western Germany to Southern Italy
                1 fighter and 2 tactical_bombers moved from Southern Italy to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Scotland to Eire
                1 aaGun moved from Scotland to Eire
                2 infantry moved from Scotland to Eire
                1 marine moved from Scotland to Eire
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 111 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 mech_infantry placed in Volgograd
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eire: 2 infantry, 1 marine and 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 artillery
                EDIT: Adding units owned by Germans to Western Germany: 1 marine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
                EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : -0.33

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Iceland : 1 flag, 1 airfield and 1 infantry
        Scotland : 1 flag, 1 airfield
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry
        Germany : 1 factory_major
        Southern Italy : 2 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 15 armour, 26 artilleries, 1 bomber, 34 infantry and 20 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 11 armour, 1 factory_minor, 1 fighter, 11 mech_infantrys and 2 tactical_bombers
        Western Ukraine : 1 flag, 1 aaGun and 1 mech_infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 tactical_bombers
        Caucasus : 1 flag, 1 factory_minor
        Smolensk : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        123 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 aaGun and 1 infantry
        Bulgaria : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 15 / 29
        Japanese : 45 / 63
        Americans : 59 / 97
        Chinese : 16 / 16
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 18 / 7
        ANZAC : 17 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Ger10.tsvg

  • 15 14

    For the first time as I can recall your move was as predictable as insert something taken for granted.

    I need to decide now what sacrifices I am willing to take to reduce your odds on Moscow. At the moment I do not think that retreating is an option, do you? ;-)

    In the meantime: Congratz for reaching the 1/4 final!

  • 21 20 18 17 16 15 14 13

    @JDOW:

    For the first time as I can recall your move was as predictable as insert something taken for granted. Y****es, taking Moscow is quite predictable :-)

    I need to decide now what sacrifices I am willing to take to reduce your odds on Moscow. At the moment I do not think that retreating is an option, do you? ;-) I wouldn’t retreat.

    In the meantime: Congratz for reaching the 1/4 final! I even don’t wanna think about next games. For now I wanna take the football uniform on and just bawl.

  • 15 14

    “Yes, taking Moscow is quite predictable”

    Sure, but you haven’t shown that much dedication in the early turns:D

  • 15 14

    Don’t get me wrong please, my predictability statement was rather meaning that you are unpredictable usually and for one time I wished you’d not make what I expected. But your AA buy with Italy already announced that you are not plan to leave any German plane at Rome.

  • 15 14

    “I wouldn’t retreat”

    Agree!

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Timguska to Vologda
                2 fighters moved from Russia to Vologda
                1 tactical_bomber moved from Shensi to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Vologda, round 2 : 3/4 hits, 2,17 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 fighter
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Vologda: 1 armour
                EDIT: Adding units owned by Russians to Vologda: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Yenisey to Timguska
                2 aaGuns and 14 infantry moved from Buryatia to Amur

    Place Units - Russians
                1 aaGun and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : 0,67
        Russians : 0,83

    triplea_41945_Rus10.tsvg

  • 21 20 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                2 tactical_bombers moved from Japan to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from French Indo China to Java
                2 fighters moved from 35 Sea Zone to Java
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Kiangsi
                1 fighter moved from Jehol to Kiangsi
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Yunnan to Kiangsi
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Manchuria to Shantung
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone

    triplea_41945_Jap10.tsvg

  • 21 20 18 17 16 15 14 13

    Purchase edit:

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 bombers, 1 infantry and 3 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

  • 21 20 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 artilleries, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                2 tactical_bombers moved from Japan to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from French Indo China to Java
                2 fighters moved from 35 Sea Zone to Java
                1 fighter moved from French Indo China to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter moved from French Indo China to Kiangsi
                1 fighter moved from Jehol to Kiangsi
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 mech_infantry moved from Yunnan to Kiangsi
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Manchuria to Shantung
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 3 submarines
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                        Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        2 submarines owned by the Americans lost in 21 Sea Zone
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 21 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in Java
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 0/5 hits, 2.00 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2.00 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 : 1/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 2 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from 21 Sea Zone to Philippines
                1 fighter moved from French Indo China to Philippines
                1 fighter moved from Kiangsi to Philippines
                1 fighter moved from Shantung to Manchuria
                1 aaGun and 5 infantry moved from Manchuria to Korea
                1 aaGun moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                1 artillery and 3 infantry moved from Jehol to Manchuria
                1 artillery moved from Kwangsi to French Indo China
                1 armour moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Japan to Philippines
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter moved from Kiangsi to French Indo China
                1 infantry moved from India to Burma

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in India
                Japanese undo move 1.
                3 artilleries placed in French Indo China
                2 bombers placed in Japan
                1 armour, 1 infantry and 1 mech_infantry placed in India
                1 armour and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 57 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from India: 1 infantry
                EDIT: Adding units owned by Japanese to India: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
                EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry
                EDIT: Changing PUs for Japanese from 62 to 60
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : -0.67
        ANZAC : 0.33
        Chinese : -0.33
        Japanese : -4.33

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 infantry
        Kwangsi : 1 flag
        Korea : 1 aaGun and 5 infantry
        Kiangsi : 1 flag, 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag, 1 infantry
        Manchuria : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 2 artilleries and 2 infantry
        Anhwe : 1 flag, 1 infantry
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 5 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
        French Indo China : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        West India : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 58 / 79
        Russians : 16 / 24
        Japanese : 55 / 60
        Americans : 59 / 97
        Chinese : 10 / 16
        British : 34 / 37
        UK_Pacific : 0 / 0
        Italians : 18 / 7
        ANZAC : 13 / 23
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_41945_Jap10.tsvg

  • 15 14

    will move tomorrow.

  • 25 24 22 21 20 19 18 16 15

    @JDOW:

    will move tomorrow.

    demoting to snail speed now

  • 21 20 18 17 16 15 14 13

    No problem

  • 15 14

    I studied the map and need to finalize details. e.g. how to deal with the annoying German transports at Iceland and how to position the Chinese.

    I guess I have it by tomorrow.

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