BSD (Allies) vs Simon33 (Axis+3) BM3 Game IV

  • '19 '17 '16

    Yeah, let’s scramble. Lose the DD first.


  • Hey guys, very sorry for my absence, my internet went down suddenly and I’ve had no way to log on and explain my absence until now.  Repair is scheduled for this Thursday 6/28 and please excuse my absence  until then as I have no other way to log on and continue my games until this is fixed.  Thank you.

  • '19 '17 '16

    @BSD:

    Hey guys, very sorry for my absence, my internet went down suddenly and I’ve had no way to log on and explain my absence until now.  Repair is scheduled for this Thursday 6/28 and please excuse my absence  until then as I have no other way to log on and continue my games until this is fixed.  Thank you.

    I normally use phone internet if that happens. Doesn’t work for you? Or don’t have it?

    No problem BTW.


  • No scramble

  • '19 '17 '16

    @BSD:

    No scramble

    Huh? You’re making the attack.


  • @simon33:

    @BSD:

    No scramble

    Huh? You’re making the attack.

    Haha, sorry.  I just got back and I was flying through my turns quick.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 9 fighters, 3 infantry, 11 submarines, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from Queensland to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 8 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                3 transports moved from 110 Sea Zone to 102 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Western United States
                1 fighter placed in Eastern United States
                1 artillery and 2 infantry placed in Normandy Bordeaux

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 fighter moved from Kansu to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Hopei
                2 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                1 tactical_bomber moved from Normandy Bordeaux to Southern France
                1 bomber moved from Persia to Volgograd

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Battle in 97 Sea Zone
                    British attack with 1 carrier, 2 destroyers, 2 fighters and 4 submarines
                    Italians defend with 1 destroyer and 3 fighters
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 :  3/4 hits
                        3 submarines owned by the British, 1 fighter owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    1 submarine owned by the British Submerged
                        British roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 3 :  0/4 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 4 :  0/4 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 5 :  1/4 hits
                        Italians roll dice for 2 fighters in 97 Sea Zone, round 5 :  1/2 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 carrier, 1 destroyer and 2 fighters in 97 Sea Zone, round 6 :  0/3 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 6 :  1/1 hits
                        1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 7 :  2/3 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 7 :  1/1 hits
                        1 fighter owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for British: 1 carrier, 2 destroyers and 3 submarines
                    Casualties for Italians: 1 destroyer and 3 fighters
                Battle in Southern France
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from 97 Sea Zone to Crete
                1 tactical_bomber moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                1 bomber moved from Volgograd to Northwest Persia
                3 aaGuns, 2 armour, 5 artilleries, 17 infantry and 6 mech_infantrys moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 aaGun and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    triplea_41971_UK_9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from France to Holland Belgium
                2 fighters moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Caucasus
                1 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
                    Italians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Caucasus
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 armour moved from Archangel to Bryansk
                1 bomber moved from Caucasus to Rostov
                2 fighters moved from Holland Belgium to Southern Italy
                2 artilleries and 2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 14 PUs (5 lost to blockades); end with 14 PUs

    Combat Hit Differential Summary :

    Italians : -0.00
        Americans : 0.67
        Russians : -0.33

    triplea_41971_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 32 Sea Zone to 33 Sea Zone
                1 submarine moved from 63 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_41971_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 32 Sea Zone to 33 Sea Zone
                1 submarine moved from 63 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41971_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
                Germans buy 12 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans

    Non Combat Move - Germans
                20 armour and 3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 tactical_bomber moved from Bryansk to Germany
                1 bomber moved from Bryansk to Novgorod
                7 artilleries moved from Russia to Samara
                3 artilleries moved from Western Germany to France
                1 infantry moved from Western Germany to France
                14 infantry moved from Germany to Western Germany
                5 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in France
                6 artilleries, 1 fighter and 3 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    triplea_41971_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
                Germans buy 12 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Russia to Urals
                      Germans take Vologda from Russians
                      Germans take Urals from Russians
                1 mech_infantry moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans

    Non Combat Move - Germans
                20 armour and 3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                1 tactical_bomber moved from Bryansk to Germany
                1 bomber moved from Bryansk to Novgorod
                7 artilleries moved from Russia to Samara
                3 artilleries moved from Western Germany to France
                1 infantry moved from Western Germany to France
                14 infantry moved from Germany to Western Germany
                5 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in France
                6 artilleries, 1 fighter and 3 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 infantry
                EDIT: Adding units owned by Germans to Germany: 3 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41971_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Turn Complete - Russians

    triplea_41971_Rus10.tsvg


  • Hey, just wanted to make sure that you saw that I’m back now.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 carriers, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Kweichow
                3 bombers moved from Philippines to Kweichow
                1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 bombers and 1 infantry in Kweichow, round 2 : 2/4 hits, 2.17 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                3 bombers moved from Kweichow to Shantung
                1 armour and 1 mech_infantry moved from French Indo China to Hunan
                2 armour, 9 artilleries, 12 infantry and 1 mech_infantry moved from West India to Eastern Persia
                3 artilleries moved from India to West India
                4 artilleries, 5 infantry and 4 mech_infantrys moved from Shantung to Anhwe
                1 armour moved from Shantung to Anhwe
                2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Shantung to French Indo China
                1 tactical_bomber moved from Shantung to French Indo China
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -0.17

    triplea_41971_Jap10.tsvg

  • '19 '17 '16

    @BSD:

    Hey, just wanted to make sure that you saw that I’m back now.

    Apologies, I completely forgot about it!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from United Kingdom to Holland Belgium

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone

    triplea_41971_Ame10.tsvg


  • Kami attacks?

  • '19 '17 '16

    Yes, one on each cruiser, one on each of four DDs.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 battleship, 7 carriers, 2 cruisers, 11 destroyers, 11 fighters, 19 submarines and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from United Kingdom to Holland Belgium

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in Guam
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 13 fighters, 19 submarines and 3 tactical_bombers
                    Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 6 destroyers, 17 fighters, 5 submarines, 6 tactical_bombers and 3 transports
                        Americans roll dice for 19 submarines in 6 Sea Zone, round 2 :  6/19 hits
                    Units damaged: 6 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 13 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  13/27 hits
                    Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 6 destroyers, 17 fighters, 6 tactical_bombers and 3 transports in 6 Sea Zone, round 2 :  22/43 hits
                    Units damaged: 1 battleship owned by the Americans
                        2 destroyers owned by the Japanese, 7 carriers owned by the Americans, 5 submarines owned by the Japanese and 8 destroyers owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 19 submarines in 6 Sea Zone, round 3 :  1/19 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 13 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 :  14/19 hits
                        Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 17 fighters, 6 tactical_bombers and 3 transports in 6 Sea Zone, round 3 :  24/41 hits
                        3 destroyers owned by the Japanese, 19 submarines owned by the Americans, 1 cruiser owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese, 10 carriers owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 10 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 :  9/14 hits

    triplea_41971_Ame10.tsvg

Suggested Topics

  • 52
  • 274
  • 60
  • 315
  • 174
  • 395
  • 196
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.4k

Topics

1.8m

Posts